Ezarr Posted January 13, 2019 Share Posted January 13, 2019 Hope someone can help me with this, I'm having a texture mismatch with face and body, but this one is intentional. I'm using a different textures for the face and body and wanted to know if someone could help me feathering a bit the place where both textures meet so it doesn't look so strong. These are the files: files4upload.rar I'm using Adec body textures and UNP face textures, also included Adec face textures in case they are needed. Thanks in advance. Link to comment
SmedleyDButler Posted January 13, 2019 Share Posted January 13, 2019 To get a feathering effect, you'll have to paint it in on the edges of both textures. I don't think there's any way around that, because textures can't extend past the mesh. I guess you could also stretch one of the meshes (so they overlap) while adding a graded transparency, but that seems like it would way more likely to cause trouble. Link to comment
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