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[Request] Help fixing face texture mismatch [Solved]


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Hope someone can help me with this, I'm having a texture mismatch with face and body, but this one is intentional. I'm using a different textures for the face and body and wanted to know if someone could help me feathering a bit the place where both textures meet so it doesn't look so strong.

 

These are the files: files4upload.rar

 

I'm using Adec body textures and UNP face textures, also included Adec face textures in case they are needed.

 

Thanks in advance.

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To get a feathering effect, you'll have to paint it in on the edges of both textures. I don't think there's any way around that, because textures can't extend past the mesh.

 

I guess you could also stretch one of the meshes (so they overlap) while adding a graded transparency, but that seems like it would way more likely to cause trouble.

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