Z0mBieP00Nani Posted January 8, 2019 Posted January 8, 2019 This is my load order, sorted by LOOT. Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp AzarHair.esm SexLab.esm SexLabAroused.esm dcc-soulgem-oven-000.esm Schlongs of Skyrim - Core.esm ImmersiveContent.esm CreatureFramework.esm WM Flora Fixes.esp BSAssets.esm BSHeartland.esm SkyrimSewers.esm BS_DLC_patch.esp Heels Sound.esm ZaZAnimationPack.esm BadDogSchlongCore.esm EnhancedLightsandFX.esp Daedric Dawnbreaker.esp Fudou Myouou.esp Palaces Castles Enhanced.esp CollegeOfWinterholdImmersive.esp ICROL - Legendary.esp Blaze Of Eventide.esp Brows.esp AHZmoreHUD.esp CastingRegeneration.esp SexualizedBlaze.esp Auto Unequip Ammo.esp TweaksAshesAshesJustFallDown.esp DS_Claymore.esp SOSRaceMenu.esp SkyUI.esp DVA - Dynamic Vampire Appearance.esp Extended UI.esp Black Books Begone.esp The LEGENDARY Gauldur Amulet.esp CharGen Morphs.esp Dynamic TimeScale.esp 360WalkandRunPlus-RunBackwardSpeedAdjust.esp StalhrimExtraCrafting.esp ethereal_elven_overhaul.esp Orc Enhancer.esp Relationship Dialogue Overhaul.esp MoonGlow.esp Footprints.esp Footprints - Ash.esp nem-e5i5's RaceMenuPlugin.esp TheEyesOfBeauty.esp AMatterOfTime.esp ConvenientCrossbows.esp iHUD.esp Wintermyst - Enchantments of Skyrim.esp KS Hairdo's.esp RaceMenu.esp Real Roads.esp SilverPerk Enhanced.esp SLA Monitor Widget.esp Ninja Outfit.esp dD - Realistic Ragdoll Force - Realistic.esp RaceMenuOverlays.esp RaceMenuPlugin.esp RaceMenuPluginXPMSE.esp RCFIS.esp SexLab Cumshot.esp SabreFurBag.esp WetandCold.esp Prometheus_No_snow_Under_the_roof.esp AOS.esp Friendlier Taverns.esp Book Covers Skyrim.esp SexLab_Solutions.esp Chesko_WearableLantern.esp Weightless Items.esp prettypotions.esp PCE - ELFX PATCH.esp Better Vampires.esp Predator Vision.esp CWIELnFXPatch.esp BF.esp Pentagram Amulet.esp dD - Enhanced Blood Main.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDG.esp SexLabNudeCreaturesDB.esp SGEyebrows.esp JiubQuestMarkers.esp _zzSimsHair.esp Skyrim Critical Hits Recalculated by AshAuryn.esp Skyrim Particle Patch for ENB - Flame Atronach Fix.esp SniSiDaedric.esp SOS - VectorPlexus Regular Addon.esp The Great Cities - Minor Cities and Towns.esp DeviantKaleds_Nord_Ship_Replacers.esp ZaForswornStory.esp Nature Spell Pack - no perks.esp BHTNF.esp SkyTEST-RealisticAnimals&Predators.esp MoreNastyCritters.esp Hothtrooper44_ArmorCompilation.esp Spears.esp Immersive Weapons.esp Compound Bows.esp Unique Uniques.esp GDZZJJDH.esp Schlongs of Skyrim.esp ICROL - ELFX Patch.esp The Great City of Solitude.esp Oblivion Gates v3 - Skyrim + Dawnguard DLC.esp Inconsequential NPCs.esp Windhelm Docks Pathways.esp Dwarfsphere.esp Disparity.esp Chrysamere.esp CFTO.esp Run For Your Lives.esp Whiterun Gate Restoration.esp Long lost smelters by Hyralux.esp SexLab Theft and Seduction.esp Immersive Wenches.esp TacticalValtheim.esp Bannered_Mare_Inn_Rooms.esp The Eyes Of Beauty - Elves Edition.esp UIExtensions.esp Unique BOOZE Bottles.esp Vampire_NoSunDamage_Hoods&Helmets.esp VesWhoreOutfit.esp VioLens.esp WetandCold - Ashes.esp SFO - Dragonborn.esp Shor's Stone.esp Wayshrines of Old.esp Skyrim Armor Collection.esp Solitude Skyway.esp SLPrivacy.esp The Great Cities - CFTO Patch.esp DawnguardArsenal.esp Signs_of_Skyrim.esp PCE- Patch Collection.esp TorchArrow.esp FH_Plaguesword.esp SassyTeen.esp PrvtIRoyalArmory.esp Item Recycling.esp XPMSE.esp CutthroatMerchantsHard.esp GQJ_DG_vampireamuletfix.esp Lootable Draugr Armor.esp SimplyKnock.esp SolitudeTempleFrescoes.esp DeadlySpellImpacts.esp FNIS.esp CL WeaponPack.esp ELFX - NoBreezehome.esp Bathing in Skyrim - Main.esp mintylightningmod.esp SGHairPack.esp Inconsequential NPCs - EEO patch.esp B-D-Y-E-B.esp Blush When Aroused.esp Circlet with Helms.esp OpenFaceGuardHelmets.esp BM-Magnus Unlimited Dmg 100 Weight 2.esp Modern Brawl Bug Fix.esp Elvenia.esp Immersive Wenches -KS hairs- Patch.esp TCoW Improvement.esp EEO-Disparity Patch_nuska.esp Muscle Women.esp Bijin Warmaidens.esp BonemoldExpanded.esp mihailcliffracer.esp Great Solitude - Skyway Patch.esp ICROL - RoadSideLanterns.esp Book Covers Skyrim - Lost Library.esp ktWeaponPack.esp DeviantKaleds_Nord_Ship_Replacers_DawnguardPatch_1.0.esp MF_RadiantProstitution.esp Skyrim Flora Overhaul.esp Verdant - A Skyrim Grass Plugin.esp Equippable Tomes.esp conjure_chest.esp itsatrap!.esp ArtOfTheCatch.esp BooksOfSkyrim.esp SexLab Eager NPCs.esp SexLab Romance.esp FieldLab.esp Tirk the Horny Riekling.esp mihaildunmermerchants.esp My Home Is Your Home.esp Apocalypse - The Spell Package.esp LB_GroveMatronStaff.esp Liliana.esp DynamicStealth.esp Classic Stormfang.esp SexLab_SOS-Stapon.esp RUSTIC SOULGEMS - Unsorted.esp Skysan_Icicle.esp RaceMenuMorphsUUNP.esp RGMsAlchemistsCompendium.esp Natural Lighting and Atmospherics.esp RevampedExteriorFog.esp TrueStorms.esp AOS2_TrueStorms Patch.esp When Vampires Attack.esp BSHeartland - Meshes.esp BSHeartland - Textures.esp FS_UltimateAssortment.esp RadProBrumaPatch.esp SLALAnimObjBillyy.esp SLAL_AnimationsByLeito.esp SLAnimLoader.esp HDTSextoys.esp SexLabMassMatchMaker.esp AddItemMenu2.esp LightBows.esp TTT_ArousedNips.esp kuerteeAutoFirstThirdPersonView.esp mihailstormgolem.esp SexLab TDF Aggressive Prostitution.esp NIOVHH.esp dD-Dragonborn-Dawnguard-EBT Patch.esp hothtrooper44_ArmorPatch.esp Hothtrooper44_Armor_Ecksstra.esp Real Clouds.esp BDBrumaCreatures.esp SlaveTats.esp Chivalry.esp Classic Morag Tong armor.esp Rp Toe Nails.esp CROSS_Crucible.esp FranklyHDImperialArmorsAndWeapons.esp GPPoses.esp Ulags Legacy.esp BDHoodieSchlong.esp Daedric Reaper Armor.esp Ordinator - Perks of Skyrim.esp SColdharbour.esp SC_Mouth.esp UndeadFX.esp ELFXEnhancer.esp PCE - ELFXEnhancer Patch.esp
Ernest Lemmingway Posted January 9, 2019 Posted January 9, 2019 I've had issues with that area myself and I don't use nearly as many mods. The solution I hit on--and which doesn't always work--is to turn the Particle Count using BethINI to the minimum before it hits zero (which would render rune spells invisible). It seems that the western third of Skyrim as a whole has some serious memory issues and high graphics loads can aggravate it further. And as folks said in the A Forsworn Story thread, your ENB settings could also be an issue.
Grey Cloud Posted January 9, 2019 Posted January 9, 2019 Bedtime here but I'll have a proper look tomorrow. Some things which leap out but not necessarily related to your problem. Your MNC needs updating. Realistic Ragdoll is no longer required as ragdolling is done by XPMSE skeleton. What's this? RaceMenuPluginXPMSE.esp AHZmoreHUD.esp SkyUI.esp Extended UI.esp iHUD.esp UIExtensions.esp Isn't this included in Racemenu? NIOVHH.esp You have a lot of weather and lighting mods there. Does your ENB ask for all of them? Vanilla Ice Cream ENB "Based on NLA Weather" Caffeine ENB "Full weather support with Real Clouds and interior lighting from ELFX" How many plug-ins do you have there? You also have a lot which add a large amount of content to the game, e.g. the Wenches, INPCs, SFO, AFS. Got to get to bed. You have a think about things.
Z0mBieP00Nani Posted January 9, 2019 Author Posted January 9, 2019 6 minutes ago, Grey Cloud said: Bedtime here but I'll have a proper look tomorrow. Some things which leap out but not necessarily related to your problem. Your MNC needs updating. Realistic Ragdoll is no longer required as ragdolling is done by XPMSE skeleton. What's this? RaceMenuPluginXPMSE.esp AHZmoreHUD.esp SkyUI.esp Extended UI.esp iHUD.esp UIExtensions.esp Isn't this included in Racemenu? NIOVHH.esp You have a lot of weather and lighting mods there. Does your ENB ask for all of them? Vanilla Ice Cream ENB "Based on NLA Weather" Caffeine ENB "Full weather support with Real Clouds and interior lighting from ELFX" How many plug-ins do you have there? You also have a lot which add a large amount of content to the game, e.g. the Wenches, INPCs, SFO, AFS. Got to get to bed. You have a think about things. I believe "RaceMenuPluginXPMSE.esp" is to allow certian things to be morphed through the RaceMenu mod using the XPMSE skeleton, the fact that you're wondering what that is though is telling me that its probably not nessicary. I didn't even know about the rag dolls esp not being unnecessary anymore. With regards to NIOVHH, skimming through the change logs for Racemenu I see several mentions of fixes or updates of NiOverride, so that might be the case. I'll try removing that esp file to see what happens. why are these by themselves? "AHZmoreHUD.esp SkyUI.esp Extended UI.esp iHUD.esp UIExtensions.esp" How can you tell MNC needs updating? The reason I ask is because I just recently updated that with the files that were on that mod page. Unless I downloaded an older version by mistake. With regards to the weather mods, I believe I checked to make sure they were compatible with both ENBs, otherwise no, I don't remember them being a requirement or asked for specifically.
Elizinator Posted January 9, 2019 Posted January 9, 2019 what you can do is kinda labour-intensive, but load ALL your mods in xEdit, set to filter for conflicts, and look to see what is changing the cell. that might at least tell you where to look.
Psalam Posted January 9, 2019 Posted January 9, 2019 Spoiler 10 hours ago, Z0mBieP00Nani said: I believe "RaceMenuPluginXPMSE.esp" is to allow certian things to be morphed through the RaceMenu mod using the XPMSE skeleton, the fact that you're wondering what that is though is telling me that its probably not nessicary. I didn't even know about the rag dolls esp not being unnecessary anymore. With regards to NIOVHH, skimming through the change logs for Racemenu I see several mentions of fixes or updates of NiOverride, so that might be the case. I'll try removing that esp file to see what happens. why are these by themselves? "AHZmoreHUD.esp SkyUI.esp Extended UI.esp iHUD.esp UIExtensions.esp" How can you tell MNC needs updating? The reason I ask is because I just recently updated that with the files that were on that mod page. Unless I downloaded an older version by mistake. With regards to the weather mods, I believe I checked to make sure they were compatible with both ENBs, otherwise no, I don't remember them being a requirement or asked for specifically. Grey Cloud knows your MNC is out of date because it loaded the SexLab Nude Creature .esp's. You need the SLAL version found here: Make sure you CAREFULLY follow the directions. They are not difficult but they are particular. If you are confused by them MadMansGun has kindly posted a separate installation guide for MNC. This is certainly the first thing you need to try since it has caused similar problems for others (although usually near Whiterun and/or Windhelm).
Grey Cloud Posted January 9, 2019 Posted January 9, 2019 A couple of points I missed last night. You are approaching the plug-in limit which is never a good thing. Not a game-breaker but there is now Summermyst which is the update of Wintermyst. I might be wrong about NIOVHH and got it confused with NIOverride. AHZmoreHUD.esp, etc. You have 5 mods just for the HUD and UI. I can tell it's the old version of MNC because you have SexLab Nude Creatures in there. Either that or you have the new version of MNC and SNC did not remove itself. Latest version of MNC is 11b AFAIK. I'm a great believer in less is more. I'm also always prepared to meet Skyrim half-way. This means that I would not run 5 HUD/UI mods; umpteen weather and lighting mods; then add lots of content adding mods until I neared the plug-in max and then expect things to go smoothly. I certainly wouldn't try to mix and match two ENBs. Mods have to sit up and beg if they want one of my plug-in slots and I always try for one mod which gives me more than one benefit. As an example. I use Kwanon ENB because 1. I like the look and 2. it does not not require umpteen weather and lighting mods. The only lighting mods I use are RelightingSkyrim-NoScripts and Natural Lighting and Atmospherics. I can see what I'm doing, day or night, inside or out without lanterns, torches or magelight. I use SCO Summer Edition and a mod to make the weather the same everywhere so my Skyrim is permanent sunshine. I've never experienced any particular problem with the Karthspire area or the Reach so I can't think what might cause problems there. Assuming you have your various ini files configured corrrectly (and I would double-check), I would suggest that you: 1. try things with one ENB on the go. 2. have a long, hard look at your plug-ins and see what you can remove or change for something better. 3. make the updates to MNC etc. 4. CTDs are seldom if ever caused by mod conflicts so looking at things in TESVEdit will probably not do much good. You will need to start a new game in order to ensure a clean save with no hangovers from before the changes. You might want to consider installing Alternate Start Live Another Life to make starting new games less of a chore.
Z0mBieP00Nani Posted January 9, 2019 Author Posted January 9, 2019 9 hours ago, Grey Cloud said: A couple of points I missed last night. You are approaching the plug-in limit which is never a good thing. Not a game-breaker but there is now Summermyst which is the update of Wintermyst. I might be wrong about NIOVHH and got it confused with NIOverride. AHZmoreHUD.esp, etc. You have 5 mods just for the HUD and UI. I can tell it's the old version of MNC because you have SexLab Nude Creatures in there. Either that or you have the new version of MNC and SNC did not remove itself. Latest version of MNC is 11b AFAIK. I'm a great believer in less is more. I'm also always prepared to meet Skyrim half-way. This means that I would not run 5 HUD/UI mods; umpteen weather and lighting mods; then add lots of content adding mods until I neared the plug-in max and then expect things to go smoothly. I certainly wouldn't try to mix and match two ENBs. Mods have to sit up and beg if they want one of my plug-in slots and I always try for one mod which gives me more than one benefit. As an example. I use Kwanon ENB because 1. I like the look and 2. it does not not require umpteen weather and lighting mods. The only lighting mods I use are RelightingSkyrim-NoScripts and Natural Lighting and Atmospherics. I can see what I'm doing, day or night, inside or out without lanterns, torches or magelight. I use SCO Summer Edition and a mod to make the weather the same everywhere so my Skyrim is permanent sunshine. I've never experienced any particular problem with the Karthspire area or the Reach so I can't think what might cause problems there. Assuming you have your various ini files configured corrrectly (and I would double-check), I would suggest that you: 1. try things with one ENB on the go. 2. have a long, hard look at your plug-ins and see what you can remove or change for something better. 3. make the updates to MNC etc. 4. CTDs are seldom if ever caused by mod conflicts so looking at things in TESVEdit will probably not do much good. You will need to start a new game in order to ensure a clean save with no hangovers from before the changes. You might want to consider installing Alternate Start Live Another Life to make starting new games less of a chore. Thanks for your analysis. I have already started looking at some of the things you've pointed out. Apparently I don;t need NiOheels installed, as when I removed that esp file everything continued to work as expected. This part made me laugh, by the way because it made me think about things from a different perspective and kind of pointed out how ridiculous of a request on the game I'm making. "I'm a great believer in less is more. I'm also always prepared to meet Skyrim half-way. This means that I would not run 5 HUD/UI mods; umpteen weather and lighting mods; then add lots of content adding mods until I neared the plug-in max and then expect things to go smoothly. I certainly wouldn't try to mix and match two ENBs. Mods have to sit up and beg if they want one of my plug-in slots and I always try for one mod which gives me more than one benefit."
Grey Cloud Posted January 9, 2019 Posted January 9, 2019 I use NMM so if e.g. I deactivate the NIOHH plug-in, anything which relies on it would go orange. I assume MO has a similar function. Also LOOT give an error if something is missing a master and last but not least, Crash Fixes will jump in with a message and abort the game load. When you uninstall a mod, check if there are any dependencies or requisites for the mod which you can also remove. It is easy to forget about these and they can accumulate over time. With big quest mods such as AFS (or anything by Delzaron) install it, play it and then uninstall it (once you've finished with that game). I love Delzaron's mods but he always goes too big, too soon and releases an unfinished monster. Glad I could help. Game on.
Z0mBieP00Nani Posted January 10, 2019 Author Posted January 10, 2019 2 hours ago, Grey Cloud said: I use NMM so if e.g. I deactivate the NIOHH plug-in, anything which relies on it would go orange. I assume MO has a similar function. Also LOOT give an error if something is missing a master and last but not least, Crash Fixes will jump in with a message and abort the game load. When you uninstall a mod, check if there are any dependencies or requisites for the mod which you can also remove. It is easy to forget about these and they can accumulate over time. With big quest mods such as AFS (or anything by Delzaron) install it, play it and then uninstall it (once you've finished with that game). I love Delzaron's mods but he always goes too big, too soon and releases an unfinished monster. Glad I could help. Game on. By the way, could you please copy and paste or link me to a good set up that I should use for my ini files? Also, yes I have noticed that at least with AFS, it has well over 1,000 new scripts, I can only imagine that, that must put a lot of added strain on the system.
Grey Cloud Posted January 10, 2019 Posted January 10, 2019 Never ever, ever, ever, use somebody else's ini files. Or any sort of system file. Start here and work your way out: https://wiki.step-project.com/Guide:Skyrim_Configuration_Settings The whole thing will repay the read https://wiki.step-project.com/STEP:2.10.0 I think Gamer Poets do a video too.
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