anonymousarchiver Posted January 7, 2019 Posted January 7, 2019 Hi, I've been modding Skyrim for a few days now, and I can never quite get it to work the way I want it to. Most of my problems I've been able to solve by reading other threads or the like, but this one truly has me stumped. The problem is simple in its occurrence: I launch SKSE, I wait for the game to load, I click the "NEW" selection, and I get a near-instant CTD (that means crash to desktop, right?). It doesn't freeze before it shows the loading screen, if that's significant in any way. I think I can load files, but my current enabled mods setup (I use Mod Organizer 2) has had most non-Sexlab mods cut out in order to minimize conflicts and cut down on scripts and stuff. Since I'm an idiot and didn't make any saves with just the essentials loaded, I'm stuck. I plan to try doing that as a temporary fix, but I obviously don't want to have to go without being able to create new saves. I should probably explain more, but I'm bad at explaining; I'll be better off if you ask me something specific. So please do ask away, and I'll get back to you as soon as I can. Here's my load order: loadorder.txt And here's an edited version of my modlist to take out any mods I made to manage stuff because MO is weird like that and mods I have disabled on this specific profile. modlist.txt I'm not exactly new to modding, but for this, assume I don't know anything. Except like, hoe to run FNIS or BodySlide. I know how to do that, and that's pretty much it. Thank you in advance!
DUBALADO Posted January 8, 2019 Posted January 8, 2019 My friend from the list of mods you have, do you use all these mods, do you use them in the game? I know it may seem like a stupid question, but someone must do it.
Psalam Posted January 8, 2019 Posted January 8, 2019 Spoiler 14 hours ago, genderneutralnoun said: Hi, I've been modding Skyrim for a few days now, and I can never quite get it to work the way I want it to. Most of my problems I've been able to solve by reading other threads or the like, but this one truly has me stumped. The problem is simple in its occurrence: I launch SKSE, I wait for the game to load, I click the "NEW" selection, and I get a near-instant CTD (that means crash to desktop, right?). It doesn't freeze before it shows the loading screen, if that's significant in any way. I think I can load files, but my current enabled mods setup (I use Mod Organizer 2) has had most non-Sexlab mods cut out in order to minimize conflicts and cut down on scripts and stuff. Since I'm an idiot and didn't make any saves with just the essentials loaded, I'm stuck. I plan to try doing that as a temporary fix, but I obviously don't want to have to go without being able to create new saves. I should probably explain more, but I'm bad at explaining; I'll be better off if you ask me something specific. So please do ask away, and I'll get back to you as soon as I can. Here's my load order: loadorder.txt And here's an edited version of my modlist to take out any mods I made to manage stuff because MO is weird like that and mods I have disabled on this specific profile. modlist.txt I'm not exactly new to modding, but for this, assume I don't know anything. Except like, hoe to run FNIS or BodySlide. I know how to do that, and that's pretty much it. Thank you in advance! This is a brief synopsis of what can be found in my blog (link is in my signature below). I mention that so if you have questions you can look there for answers sooner. CTD before getting to the main screen (this does not appear to be your case) is usually due to missing masters. Run LOOT and correct any errors. CTD after main screen but before the game actually starts is usually too many animations. You can test this simply by removing some of your animation packages and seeing if your problem is resolved. If you prefer you can post the output from FNIS when you run it (this should begin with a description of your skeleton and end with the number of animations successfully loaded). That is a simple cut and paste. Off topic1: When you post information on this thread it is appropriate to actually place it on the thread. Most of the people who come here, myself included, do not like opening files of unknown provenance. No offense is intended it is simple computer security. Of course, even worse is placing the files on a third party site no matter how secure you feel that it might be. Off topic2: When you do post those things on this site it is best if you use a spoiler (like I did when I quoted you). Walls of text, like load orders, screenshots and videos all slow the performance of a thread when uploaded unless they are placed in spoilers. I would be happy to refer you to threads where this rule is blatantly ignored and you can quickly see why you don't really want to ignore it.
anonymousarchiver Posted January 9, 2019 Author Posted January 9, 2019 Spoiler 14 hours ago, Psalam said: Reveal hidden contents This is a brief synopsis of what can be found in my blog (link is in my signature below). I mention that so if you have questions you can look there for answers sooner. CTD before getting to the main screen (this does not appear to be your case) is usually due to missing masters. Run LOOT and correct any errors. CTD after main screen but before the game actually starts is usually too many animations. You can test this simply by removing some of your animation packages and seeing if your problem is resolved. If you prefer you can post the output from FNIS when you run it (this should begin with a description of your skeleton and end with the number of animations successfully loaded). That is a simple cut and paste. Off topic1: When you post information on this thread it is appropriate to actually place it on the thread. Most of the people who come here, myself included, do not like opening files of unknown provenance. No offense is intended it is simple computer security. Of course, even worse is placing the files on a third party site no matter how secure you feel that it might be. Off topic2: When you do post those things on this site it is best if you use a spoiler (like I did when I quoted you). Walls of text, like load orders, screenshots and videos all slow the performance of a thread when uploaded unless they are placed in spoilers. I would be happy to refer you to threads where this rule is blatantly ignored and you can quickly see why you don't really want to ignore it. Oh, sorry! I'll be sure to follow those guidelines in the future; as you may have guessed, I'm new here, and the sites I've used before had a much different format. Thank you for the pointers, honestly. I tried doing what I said in the main post about creating a new, mostly unmodded file and loading from that, which has been working so far. It only CTDs when I try to start a new game. If I have time, I'll try disabling and re-enabling mods to find out which is the culprit, because I used my other non-Sexlab profile and it worked fine. I have a bad habit of just downloading a bunch of mods at once, and also not keeping very good track of things. Side note, I heard that you should load animation packs after SLAL, but LOOT doesn't do that automatically. Is there some way I can tell it to keep those plugins after SLAL? And if so, does that mean just animation packs, or mods that also have animations like MNC, or what? Sorry if I'm asking too many questions. (Also, this spoiler feature is kinda hard to figure out. Please tell me if I'm doing it wrong.)
Psalam Posted January 9, 2019 Posted January 9, 2019 Spoiler 9 hours ago, genderneutralnoun said: Reveal hidden contents Oh, sorry! I'll be sure to follow those guidelines in the future; as you may have guessed, I'm new here, and the sites I've used before had a much different format. Thank you for the pointers, honestly. I tried doing what I said in the main post about creating a new, mostly unmodded file and loading from that, which has been working so far. It only CTDs when I try to start a new game. If I have time, I'll try disabling and re-enabling mods to find out which is the culprit, because I used my other non-Sexlab profile and it worked fine. I have a bad habit of just downloading a bunch of mods at once, and also not keeping very good track of things. Side note, I heard that you should load animation packs after SLAL, but LOOT doesn't do that automatically. Is there some way I can tell it to keep those plugins after SLAL? And if so, does that mean just animation packs, or mods that also have animations like MNC, or what? Sorry if I'm asking too many questions. (Also, this spoiler feature is kinda hard to figure out. Please tell me if I'm doing it wrong.) The general principle is that mods that depend on other mods should follow the mods upon which they depend (including animations). This is part of the algorithm that LOOT uses to sort load order for you. There are a few exceptions and you mentioned one of them. MNC should ALWAYS be loaded BEFORE SLAL (see the modpage if you don't believe me). Your mod manager should allow you to change your load order after LOOT is done with it. I know because LOOT usually moves MNC to after SLAL in my order and I have to move it back (I usually place it just before SLAL). You did fine with the spoiler. Here is a brief synopsis because it really shouldn't be hard. When you are typing, or preparing to type, a post there is a bar that runs across the top of that area. It begins with "Size" and "Font". About halfway across there is an icon that looks like an eye, it is just to the right of the smiley-face emoji icon. When you click on that you should get a spoiler. Normally, the cursor is already in the spoiler but if it isn't you can move it into the spoiler by clicking your mouse inside the box. You can then post, paste or whatever inside the box. Finally, use your mouse to click outside the spoiler and you can resume typing, add more spoilers or anything else that you would care to do.
Strager Posted January 11, 2019 Posted January 11, 2019 Question: is there any option to bypass to many animations ctd? I have a crash with about 10k anims, but year ago I had 18k and everything worked. Can Load game ctd fix help me with that?
worik Posted January 11, 2019 Posted January 11, 2019 48 minutes ago, Strager said: Question: is there any option to bypass to many animations ctd? What is your understanding of "bypass" ? ? i am not sure that I got the point of your question. Of course you can "bypass it" : reduce the animations count. E.g. by switching off the ones that look the same ( so are practically redundant )
Psalam Posted January 11, 2019 Posted January 11, 2019 As of right now, no. People like Fore are working on it but there is no clear and obvious answer. I'm afraid that you will have to do what the rest of us do; choose which animations you absolutely want to keep and get rid of any excess. There are ways to eliminate animations from among packs (look at the support threads for More Nasty Critters and SexLab Animation Loader for the how-to).
GenioMaestro Posted January 11, 2019 Posted January 11, 2019 3 hours ago, Strager said: Question: is there any option to bypass to many animations ctd? I have a crash with about 10k anims, but year ago I had 18k and everything worked. Can Load game ctd fix help me with that? The way of sum Character + Creatures is incorrect. The only real animation limit is in the character group. The game make CTD if you have more than 14k animations in the character group. You can have all the creatures animations that you want, but you can not excess 14k animations in character. But this limit of 14k are lowered by the Alternate Animations(AA) because each AA need around 3 times the space of a normal animation, but some special AA Animations need more space. Normally, if you install 1000 AA animations you only can install 11k characters animations. Following this rule i can have this: Alternate Animation mods: 6 sets: 53 total groups: 274 added file slots: 2101 alternate files: 1005 11355 animations for 53 mods successfully included (character). 4276 animations for 17 mods and 45 creatures successfully included. Following the BAD rule of sum Character + Creatures i have 15631 animations. But ussing the correct formula i have 1005 * 3 + 11355 = 14370 CHARACTER Animations, exceding a bit the 14k limit. Plus 4276 in creatures i have 18646 TOTAL REAL ANIMATIONS. I can up my Creatures animations to 6k whitout any problem but i can NOT add more CHARACTER animations because my game make CTD when click New Game.
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