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Animations won't play; Help!


Assassin2631

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Posted

Alrighty, I've been messing with Loverslab for a little while now. I've had multiple issues, but have finally sorted them to this point. However, in game, my animations don't play. The dialogue starts, the two stare at each other, the noises commence and they strip, but no animation. Not sure what else to do at this point. 

 

It does tell me Skyrim is outdated, though I've just installed everything, so not sure how that happened. Literally just installed skyrim once again about two days ago. 

 

Here is my FNIS, no errors. 

[spoiler]  FNIS Behavior V7.4.5   12/27/2018 2:03:58 AM
Generator: C:\Gaming\steamapps\common\Skyrim Special Edition\Data\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
Skyrim SE 64bit: ??.??.?? - C:\Gaming\steamapps\common\Skyrim Special Edition\ (Steam)
Expected generator path: C:\Gaming\steamapps\common\Skyrim Special Edition\data\tools\GenerateFNIS_for_Users

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
Patch: "SKELETON Arm Fix" 

Reading FNISBase V7.4.5 ...
Reading FNISCreatureVersion V7.0 ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

Create Creature Behaviors ...

 94 animations for 3 mods successfully included (character)
  [/spoiler]

 

I can send my load order, I'm just unsure of how to copy it over here without writing them all out individually. Thanks everyone!

Posted

The error is right up there

Generator: C:\Gaming\steamapps\common\Skyrim Special Edition\Data\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
Skyrim SE 64bit: ??.??.?? - C:\Gaming\steamapps\common\Skyrim Special Edition\ (Steam)
Expected generator path: C:\Gaming\steamapps\common\Skyrim Special Edition\data\tools\GenerateFNIS_for_Users

Instead of

Skyrim Special Edition\Data\Data\tools\GenerateFNIS_for_Users\

 

Should be

Skyrim Special Edition\Data\tools\GenerateFNIS_for_Users\

Posted

Move the folder tools from ..\Data\Data\

to ..\Data\

 

Also check if you have installed other mods into "..\Data\Data\" and move them to ..\Data\

Posted

When I moved it there, I get this; 

 

FNIS Behavior V7.4.5   12/27/2018 2:38:14 AM
Skyrim SE 64bit: 1.5.62.0 - C:\Gaming\steamapps\common\Skyrim Special Edition\ (Steam)

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
Patch: "SKELETON Arm Fix" 


All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

Create Creature Behaviors ...

 0 animations for 0 mods successfully included (character)
 

 

 

Now it doesn't even show that it's in data, though I know It's there. I'm not sure what to do from this point, maybe you can help me out a tad more.

Posted

This is the correct FNIS header so the first issue is resolved

 

Check "\Data\meshes\actors\character\animations\SexLab\" if there files inside it and make sure FNIS_SexLab_List.txt is there too.

 

Posted

Thanks Madman, I didn't even realize that was a thing I needed to do. Now I'm presented with quite a few errors -.-

 

FNIS Behavior V7.4.5   12/27/2018 3:05:10 AM
Skyrim SE 64bit: 1.5.62.0 - C:\Gaming\steamapps\common\Skyrim Special Edition\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix" 

Reading XPMSE V7.2  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
>>Warning: \character\behaviors\FNIS_SexLabCreature_Behavior.hkx not Skyrim SE compatible<<
Reading SexLabCreature V1.61 ...
>>Warning: \character\behaviors\FNIS_SexLab_Behavior.hkx not Skyrim SE compatible<<
Reading SexLab V1.62 ...
>>Warning: \character\behaviors\FNIS_MoreNastyCritters_Behavior.hkx not Skyrim SE compatible<<
Reading MoreNastyCritters V1.0 ...
>>Warning: \character\behaviors\FNIS_M2MAnimations_Behavior.hkx not Skyrim SE compatible<<
Reading M2MAnimations V9.0 ...
Reading Defeat V5  ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ...
Reading APSexIdles V1.0SE ...

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164

Create Creature Behaviors ...

 2483 animations for 7 mods successfully included (character).
 4 Warning(s).

 

 

My animations are now loaded in, but I'm left with errors.

 

 

Also I am using mod organizer 2

Posted
8 minutes ago, Assassin2631 said:

My animations are now loaded in, but I'm left with errors.

did you install the right versions for your game version? because it looks like you installed 32Bit mods into a 64bit Skyrim.

Posted

That may be the issue! I'm going to play with it for a bit. I just redownloaded M2M and the error is gone, so I'm going to assume I'm just dumb and missed that. I'll post back shortly with my results. Thanks everyone!

 

Posted

Alright, I've fixed two of my warnings, but can't seem to figure out what the others mean. 

 

FNIS Behavior V7.4.5   12/27/2018 3:26:45 AM
Skyrim SE 64bit: 1.5.62.0 - C:\Gaming\steamapps\common\Skyrim Special Edition\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix" 

Reading XPMSE V7.2  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
>>Warning: \character\behaviors\FNIS_SexLabCreature_Behavior.hkx not Skyrim SE compatible<<
Reading SexLabCreature V1.61 ...
>>Warning: \character\behaviors\FNIS_SexLab_Behavior.hkx not Skyrim SE compatible<<
Reading SexLab V1.62 ...
Reading M2MAnimations V9.0 ...
Reading Defeat V5  ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ...
Reading APSexIdles V1.0SE ...

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164

Create Creature Behaviors ...

 2139 animations for 6 mods successfully included (character).
 2 Warning(s).
 

Posted

New lovely issue, the dreaded T poses have arrived. Weren't there before I just changed my m2m and more nasty critters to the updated versions, put fnis in the right place. Hmmmmmmm

Posted
1 hour ago, Assassin2631 said:

>>Warning: \character\behaviors\FNIS_SexLabCreature_Behavior.hkx not Skyrim SE compatible<<
>>Warning: \character\behaviors\FNIS_SexLab_Behavior.hkx not Skyrim SE compatible<<

both of those are from/for the SexLab framework

https://www.loverslab.com/topic/91861-sexlab-framework-se-163-beta-5-december-14-2018/

1 hour ago, Assassin2631 said:

New lovely issue, the dreaded T poses have arrived. Weren't there before I just changed my m2m and more nasty critters to the updated versions, put fnis in the right place. Hmmmmmmm

fix the SexLab warnings first, then:

Quote

2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run.
WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files.
you may not even get a error message telling you that this has happened.
make sure FNIS and your mod manager (if your using one) are running with administrator privileges.
NOTE: try deleting "Data\meshes\actors\character\behaviors\0_master.hkx" and re-running it again, that sometimes helps.

 

Posted

How should I go about fixing those issues with the framework? Should I reinstall it? Which version? My skyrim is apparently 1.5.62.0.8. I know last time I got an ingane message about skyrim being too outdated, but i don't think that should be an issue. I just don't want to have to update skyrim for the fear of breaking things. 

Posted
1 hour ago, Assassin2631 said:

I just don't want to have to update skyrim for the fear of breaking things. 

And your game is working so well right now.

 

If you would bother to read the description pages for your mods you will see that most, if not all of them, require a specific minimum version of Skyrim in order to work correctly. My Skyrim is v1.9.32 or something close.

Posted
8 minutes ago, Grey Cloud said:

And your game is working so well right now.

 

If you would bother to read the description pages for your mods you will see that most, if not all of them, require a specific minimum version of Skyrim in order to work correctly. My Skyrim is v1.9.32 or something close.

Please don't read this as snarky. It's not meant to be ( sadly text will never convey tone ), and I know that this is posted in the wrong section, BUT...

 

That would be because you're using LE. OP is running Special Edition. Newer users of the site post Special Edition problems in this section all the time ;/

 

Posted
1 minute ago, bandygirl1 said:

Please don't read this as snarky. It's not meant to be ( sadly text will never convey tone ), and I know that this is posted in the wrong section, BUT...

 

That would be because you're using LE. OP is running Special Edition. Newer users of the site post Special Edition problems in this section all the time ;/

 

Fair point and my mistake. ?

Skyrim SE 64bit: 1.5.62.0 -  Guess this was a clue, eh? :confounded:

Posted

I apologize if I posted in the wrong section :/

 

Yeah, that's why I'm trying to figure out the framework, because it says it needs that version. Maybe i accidentally installed the LE version instead? I'll check it out when I get home, maybe that's the issue

Posted
1 minute ago, Assassin2631 said:

I apologize if I posted in the wrong section :/

 

Yeah, that's why I'm trying to figure out the framework, because it says it needs that version. Maybe i accidentally installed the LE version instead? I'll check it out when I get home, maybe that's the issue

NP hun, it happens. My first guess on seeing the errors with Sexlab was that you'd installed the LE version. I was about to reply when I got sidetracked by a phonecall, so sorry. Hopefully that fixes your issues.

Posted

So, the errors on FNIS are gone, but my pc and npcs are still stuck in a t pose...hrmmmm

 

FNIS Behavior V7.4.5   12/27/2018 11:14:21 AM
Skyrim SE 64bit: 1.5.62.0 - C:\Gaming\steamapps\common\Skyrim Special Edition\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix" 

Reading XPMSE V7.2  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
Reading SexLabCreature V1.63 ...
Reading SexLabAP V1.63 ...
Reading SexLab V1.63 ...
Reading MoreNastyCritters V1.0 ...
Reading M2MAnimations V9.0 ...
Reading Defeat V5  ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ...
Reading APSexIdles V1.0SE ...

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164

Create Creature Behaviors ...

 2481 animations for 8 mods successfully included (character)
 

 

Edit: I do believe I had the wrong sexlab framework btw, but that has been corrected

Posted

Thank you so much everyone! Everything appears to be working, including animations. It took quite a bit for me to figure it all out, but it's finally together. And you were right Grey Cloud, once I ticked that box everything loaded up fine, t poses were gone. 

Posted
15 minutes ago, Assassin2631 said:

Thank you so much everyone! Everything appears to be working, including animations. It took quite a bit for me to figure it all out, but it's finally together. And you were right Grey Cloud, once I ticked that box everything loaded up fine, t poses were gone. 

Good do.

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