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Body Builders

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The women of Skyrim can now have their bodies reflect their skills, abilities, and addictions.

 

Overview

Your body, and the bodies of female NPCs, will change depending on your skills, to reflect your physical capabilities. This is done through Bodyslide Morphs. Each skill has been assigned a Bodyslide preset, and as you increase your experience in that skill, your body will become more like that preset. Your arms will become burly if you train in combat skills, your legs will become thick and toned if you train in stealth skills, and your chest will bulge from training in magical skills.

 

In addition to skills, you can enable weight gain, and arousal changes.

 

Gorging on a feast will now leave a mark on your character, distending their stomach until you rest (if Stuffing is enabled), and the more food you eat, the larger your character will become (if Weight Gain is enabled). Fasting or dieting will slowly slim your character, but illicit drugs like Skooma can also send your metabolism into overdrive, slimming your character faster.

 

NPCs are also set to a certain body weight depending on their level and vanilla body weight. At 100 vanilla body weight, and level 1, an NPC will have 100 mod body weight; the higher the level, the lower their mod weight. As of version 1.1, NPCs can gain weight if they eat food. You will need an additional mod to feed NPCs.

 

If your character ends up having a lot of sex, and can't stop thinking about sex, then they will turn into a full fledged bimbo, with all the required assets (requires SexLab Aroused). The higher your Sex Addiction (ie SLA Time Rate) the larger your assets will become. NPCs can also experience this effect.

 

These changes will only happen if your sleep often enough, or drink skill-based potions with the Potion Addon installed. You can also press 'Force Body Update' in the MCM.

 

The MCM has several options to customize how your body will change. How large you can become, and how quickly you grow, as well as options on how NPCs, both unique and non-unique, will change.

 

Customizing Morphs

If you don't like the Bodyslide morphs I've made for this mod, you can customize your own and import them into the game. To do this, download the Bodyslide Presets, and Bat Files, and follow these instructions. Reference the images above for additional aid.

 

  1. Open and make changes to the BodySlide preset to the skill you want to change. Only edit the 'High Weight' side of the preset.
  2. Copy the appropriate Bat file to the 'Skyrim' folder, one level up from the 'Data' folder.
  3. Edit the Bat folder with the changes you've made to the preset, taking the difference of the High Weight and Low Weight.
  4. Open up the Game, and call the bat file through the console: bat [Bat File Name]
  5. Perform steps 1-4 for all skill morphs you want to edit.
  6. Open the MCM and select 'Update Globals'
  7. (Optional) Select 'Force Body Update' in the MCM to see the changes immediately.

 

Installation

Simply install the main file, and the Potion Addon if you want it, through your mod manager. Load order does not matter for the main file, but the Potion Addon should be loaded after any alchemy overhaul.

 

You should select 'Force Body Update' in the MCM the first time you load the game after you install the mod.

 

For armor or clothing to work you need to build their meshes through BodySlide, with 'Build Morphs' checked.

 

Uninstallation

Before you uninstall the mod, you should select 'Reset Body Morphs' in the MCM to reset your character's body. If you have NPC morphing enabled, you should disable that, enable 'NPC Morph Spells' and use the 'Restore Body' spell on any NPC that has been changed by this mod.

 

If you've lost track of which NPCs were changed by this mod, use the Netimmerse Override Cleaner mod.


  • Submitter
  • Submitted
    12/15/2018
  • Category
  • Requires
    Netimmerse Override (Or RaceMenu), Morph Enabled Armor Meshes
  • Special Edition Compatible
    No

 

Link to comment
22 minutes ago, JelloBiafra said:

Sounds good but is it compatible with the inflation framework right out of the box or are we better off waiting for a patch?

As far as I know, SexLab Inflation Framework only deals with skeleton scaling. This mod only deals with Bodyslide Morphs, so they are completely independent.

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49 minutes ago, Code Serpent said:

As far as I know, SexLab Inflation Framework only deals with skeleton scaling. This mod only deals with Bodyslide Morphs, so they are completely independent.

I'm pretty sure Inflation Framework offers you to use Bodyslide Morphs instead if Skeleton scaling, so you may want to look into it.

Good job anyways!

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45 minutes ago, Pigeon the Feathered said:

I'm pretty sure Inflation Framework offers you to use Bodyslide Morphs instead if Skeleton scaling, so you may want to look into it.

Good job anyways!

If it does, I can't for the life of me figure out how, as there is no documentation on it in the description or the MCM.

 

Edit:

Alright, after some more time fishing around in the MCM, I did figure out how it interacts with Bodyslide morphs. However, it looks like it's designed to take the Breast/Butt/Belly node scales, and turn it into Bodyslide Morphs. This mod morphs the entire body, rather than just those parts, so I'm not sure how I would go about connecting the two.

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Getting CTD as soon as the mod starts working if a stat is over the threshold (on my current game, not a new game).

Is there something to build in bodyslide or is it only if i want to customize the changes? Could it be because of some HDT armor pieces or some not-mentionned requirements? 

I'm using unp special body, with morphs enabled while building on bodyslide.

 

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Arousal Morphing... is this needed for the Bimbo body transformations.

 

As my character tends to be aroused permanently, to some degree.

Or does Bimbo transformation, call on sex stats. In other words, how many times your character has had sex.

 

I was just wondering what all the triggers were, and settings.

 

I read the description page, but need a little more information on what causes the Bimbo Transformation.

 

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So I just installed the mod and everything works great. Going into Riften, lots of the women have thick thighs! Except Mjoll who has bigger arms and more of a warrior look. The changes seem to work fine and I'd had no crashes (Extra crashes) due to the mod that I can tell. It seems really seemless.

 

I haven't tried out the BAT files yet, but I assume the batfiles are if for instance you want sneak skills to increase ass instead of thighs, you use the bat files to make that happen. It's really good work though. I've been waiting ages for a mod that creates diverse body types on other people using bodymorph scales.

enb 2018_12_16 17_25_18_49.jpg

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4 hours ago, Krazyone said:

Arousal Morphing... is this needed for the Bimbo body transformations.

 

As my character tends to be aroused permanently, to some degree.

Or does Bimbo transformation, call on sex stats. In other words, how many times your character has had sex.

 

I was just wondering what all the triggers were, and settings.

 

I read the description page, but need a little more information on what causes the Bimbo Transformation.

 

Yes, Arousal Morphing enables the Bimbo morphs. However, it's not based on Arousal, it's based on the Arousal Time Rate, which is SLA's sex addiction value.

Link to comment
2 hours ago, Sarge Misfit said:

If I don't install the .bat files, will the mod generate new ones?

If so, will they be based on my current body?

 

2 hours ago, Kira shadowstep said:

I haven't tried out the BAT files yet, but I assume the batfiles are if for instance you want sneak skills to increase ass instead of thighs, you use the bat files to make that happen. It's really good work though. I've been waiting ages for a mod that creates diverse body types on other people using bodymorph scales.

The mod doesn't generate new Bat files, and you only need the Bat files if you want to change how skills affect your body. You don't need them if you're fine with how your character looks and how npcs look. Look at the Customizing Morphs section of the description for more details.

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Really interesting mod, I've always like the idea of having my character's skill progression change her appearance and make her look different from the rest of NPCs, but there hasn't been any proper implementation of it using Bodyslide morphs before (IIRC there was a mod using the vanilla weight slider, but that's it).

 

I have a question, though: how would I go around changing the base/reference shape of the BS preset used to obtain the values? It seems to be based on the CBBE Curvy body, but I'm using UNP instead and would like to have a better preview of what the changes to the skills will end up looking like on the actual ingame body.

 

And a request: would it be possible to "combine" several skills into one effective one? Like for example instead of having each magic skill using a slightly different combination of breast morphs, have a single unified "magic" breast morph that takes the value of the highest magic skill. So if your Destruction is 50 and your Conjuration is 40, it uses the 50 value from Destruction, but if you train up Conjuration up to 55 then it uses 55 instead. Same with the other two families of skills, though hopefully it could be configurable.

 

I'm asking this because leveling up several skills of the same family will probably end up with several morphs applied at the same time, which in turn will make the end result look ridiculous (unless the morph values are extremely low and thus barely visible until you have several skills at 100). For example during my testing I've had some random high-level bandit archers spawn with thighs bigger than their own heads due to the combination of high values on "stealth"/"light" skills.

 

I still want mages to get busty, warriors to get burly and acrobats to get thicc legs, and for it to be visible at lower skills levels; but I don't want it to get that extreme. Combining the skills of the same family into a single morph that uses the highest skill level of them sounds like a good way to prevent that. Just my two cents, though.

Link to comment
8 hours ago, Blaze69 said:

Really interesting mod, I've always like the idea of having my character's skill progression change her appearance and make her look different from the rest of NPCs, but there hasn't been any proper implementation of it using Bodyslide morphs before (IIRC there was a mod using the vanilla weight slider, but that's it).

 

I have a question, though: how would I go around changing the base/reference shape of the BS preset used to obtain the values? It seems to be based on the CBBE Curvy body, but I'm using UNP instead and would like to have a better preview of what the changes to the skills will end up looking like on the actual ingame body.

 

And a request: would it be possible to "combine" several skills into one effective one? Like for example instead of having each magic skill using a slightly different combination of breast morphs, have a single unified "magic" breast morph that takes the value of the highest magic skill. So if your Destruction is 50 and your Conjuration is 40, it uses the 50 value from Destruction, but if you train up Conjuration up to 55 then it uses 55 instead. Same with the other two families of skills, though hopefully it could be configurable.

 

I'm asking this because leveling up several skills of the same family will probably end up with several morphs applied at the same time, which in turn will make the end result look ridiculous (unless the morph values are extremely low and thus barely visible until you have several skills at 100). For example during my testing I've had some random high-level bandit archers spawn with thighs bigger than their own heads due to the combination of high values on "stealth"/"light" skills.

 

I still want mages to get busty, warriors to get burly and acrobats to get thicc legs, and for it to be visible at lower skills levels; but I don't want it to get that extreme. Combining the skills of the same family into a single morph that uses the highest skill level of them sounds like a good way to prevent that. Just my two cents, though.

You can just change the low-weight set of the presets to whatever your preferred body is.

 

I'm not intending on adding an entirely different set of body morphs into this mod when it's already incredibly complex under the hood. If you think the body morphs are too extreme, then I'd recommend you try changing around the sliders in the MCM: increasing the 'Skill Zero' slider, and decreasing the max/min body size values.

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On 12/16/2018 at 4:35 PM, Clockwinding said:

Getting CTD as soon as the mod starts working if a stat is over the threshold (on my current game, not a new game).

Is there something to build in bodyslide or is it only if i want to customize the changes? Could it be because of some HDT armor pieces or some not-mentionned requirements? 

I'm using unp special body, with morphs enabled while building on bodyslide.

 

Getting the same crashes. It kinda worked once, then never again.

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42 minutes ago, Emberghost said:

Getting the same crashes. It kinda worked once, then never again.

 

On 12/16/2018 at 9:35 AM, Clockwinding said:

Getting CTD as soon as the mod starts working if a stat is over the threshold (on my current game, not a new game).

Is there something to build in bodyslide or is it only if i want to customize the changes? Could it be because of some HDT armor pieces or some not-mentionned requirements? 

I'm using unp special body, with morphs enabled while building on bodyslide.

 

Can you search your papyrus logs for any lines containing '_BB_'?

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