cailic Posted February 19, 2019 Posted February 19, 2019 I love your mod concept. I hope you continue to expand on it, just don't get too fancy with devious devices or anything like that. Well, that's why I don't use Prison Overhaul. They got to fancy and now I can never get anything to work right with it. Same with Raven Beak prison redone. That mod doesn't even make sense to me. I use the original Raven Beak Prison mod. But anyway, what brings me here today is my character never gets raped anymore. Not since I updated to the latest version. I get stripped, searched, fined, double fined, sent to simple slavery (Haven't tried to see what happens if I select prison). Is rape still a part of the mod? Oh, and I would like to make a suggestion as well. The taking of the weapon is ok, but if the inspector is sexual deviant, he may also deprive you of all clothing and armor (footwear included since it does make a difference if you use Barefoot realism) in you inventory as part of the "taxes". For those who wish to retrieve their item there could be a chest at the local jail where the player can buy them back for the amount of gold they owe in taxes or fines. Thanks for this mod. I like it already and it has great potential.
cailic Posted February 19, 2019 Posted February 19, 2019 2 hours ago, cailic said: But anyway, what brings me here today is my character never gets raped anymore. Not since I updated to the latest version. I get stripped, searched, fined, double fined, sent to simple slavery (Haven't tried to see what happens if I select prison). Is rape still a part of the mod? Never mind about this. I did a clean save and re-installed. Got harassed the first time.
chuckyw Posted March 19, 2019 Posted March 19, 2019 Good fun mod to occasionally harass your character with lol
Guest AthenaESIV Posted March 29, 2019 Posted March 29, 2019 Great mod Vita! Need moooore inspectors! lol
WhatRules Posted May 8, 2019 Posted May 8, 2019 On 3/29/2019 at 3:06 PM, AthenaESIV said: Great mod Vita! Need moooore inspectors! lol You could even add bandits posing as inspectors, like that ragtag group claiming to be "Imperials".
WhatRules Posted May 8, 2019 Posted May 8, 2019 How are you supposed to get sent to prison or slavery when the guard just kills you? Is there a way to submit to him? I can only get two outcomes. Either he rapes via SLHH or he attacks and kills me.
Tiress Posted May 8, 2019 Posted May 8, 2019 5 hours ago, saltshade said: How are you supposed to get sent to prison or slavery when the guard just kills you? Is there a way to submit to him? I can only get two outcomes. Either he rapes via SLHH or he attacks and kills me. I think this only happens once, on the first encounter. Following encounters seem to have different dialogue flow possibly ending with SS or prison.
WhatRules Posted May 10, 2019 Posted May 10, 2019 On 5/8/2019 at 12:20 PM, Tiress said: I think this only happens once, on the first encounter. Following encounters seem to have different dialogue flow possibly ending with SS or prison. Yeah, but then you need to have a bounty on your head or he will just release you. Can you even talk to the same guy again? Let's say I kill him. Then there is no inspector for that hold, unless he respawns. @Vita2016 I have a few suggestions. You could add some rng to the inspector's reaction to make it less predictable. If he defeats you(below a certain hp threshold), instead of killing you, he could let you choose between prison and slavery.
Sceadugengan Posted June 4, 2019 Posted June 4, 2019 When you tap out of the dialog the inspector attacks. Usually this wouldn't be much of a problem, but with mods which makes random NPCs force greet the player this becomes troublesome. For example with the mod SexLab Approach Redux installed I had two instances where the inspector approached my character, said a rather friendly farewell and then just attacked.
Rabblerouser Posted July 10, 2019 Posted July 10, 2019 So what happens if I... make an inspector... not be alive anymore? ? Will he respawn or is he deaded forever?
Vita2016 Posted July 29, 2019 Author Posted July 29, 2019 On 7/10/2019 at 10:03 PM, Rabblerouser said: So what happens if I... make an inspector... not be alive anymore? ? Will he respawn or is he deaded forever? Yes he will respawn
darknebula Posted August 16, 2019 Posted August 16, 2019 Hello, I'm using the Special Edition version of the mod. I installed SLHHE SE and Road İnspections SE but when I reach the guard at Riverwood and trigger the scene, the guard walks away but animation and functions (Resisting,Stripping etc.) are starting. What did I do wrong? How could I fix this problem?
Vita2016 Posted August 16, 2019 Author Posted August 16, 2019 13 hours ago, darknebula said: Hello, I'm using the Special Edition version of the mod. I installed SLHHE SE and Road İnspections SE but when I reach the guard at Riverwood and trigger the scene, the guard walks away but animation and functions (Resisting,Stripping etc.) are starting. What did I do wrong? How could I fix this problem? Try to ask here. Nomkaz converted this mod to SE. I did not test it in SE
nomkaz Posted August 17, 2019 Posted August 17, 2019 5 hours ago, Vita2016 said: Try to ask here. Nomkaz converted this mod to SE. I did not test it in SE 19 hours ago, darknebula said: Hello, I'm using the Special Edition version of the mod. I installed SLHHE SE and Road İnspections SE but when I reach the guard at Riverwood and trigger the scene, the guard walks away but animation and functions (Resisting,Stripping etc.) are starting. What did I do wrong? How could I fix this problem? @darknebulaI'm not sure, I'll have to set it back up and test it. It could be and issue with SLHHE SE, but I'll have to try to recreate the issue to see if anything can be done. Please post your inquiry on the SE version discussion so I can keep track. Thanks. 1
Raresh Posted September 6, 2019 Posted September 6, 2019 Thanks for the mod @Vita2016 I don't really need the groping and enslavement options, instead I would prefer to only have the possible arrest/prison option. So is there a way that the mod checks whether you have these mods installed and if not skip straight to the option with possible imprisonment?
Vita2016 Posted September 15, 2019 Author Posted September 15, 2019 On 9/6/2019 at 2:14 PM, Raresh said: Thanks for the mod @Vita2016 I don't really need the groping and enslavement options, instead I would prefer to only have the possible arrest/prison option. So is there a way that the mod checks whether you have these mods installed and if not skip straight to the option with possible imprisonment? If you have not these mods installed then it just happened nothing
E2EE Posted September 27, 2019 Posted September 27, 2019 A wonderful mod, I actually think this fits in well to the immersion. Thank you, Vita2016. I just wanted to ask, I've translated this mod into Korean for personal use. I've also tweaked some dialogue routes so that PC can still get abused after the first encounter, and added some minor features. (Buying toll pass from innkeepers at a cheaper price, etc) I know this is your mod and I wanted to get your permission first. If you don't mind, may I upload the tweaked Korean version to a Korean modding community? Sorry for my bad English:)
Vita2016 Posted September 27, 2019 Author Posted September 27, 2019 19 hours ago, E2EE said: A wonderful mod, I actually think this fits in well to the immersion. Thank you, Vita2016. I just wanted to ask, I've translated this mod into Korean for personal use. I've also tweaked some dialogue routes so that PC can still get abused after the first encounter, and added some minor features. (Buying toll pass from innkeepers at a cheaper price, etc) I know this is your mod and I wanted to get your permission first. If you don't mind, may I upload the tweaked Korean version to a Korean modding community? Sorry for my bad English:) Yes you can
gamer098 Posted October 20, 2019 Posted October 20, 2019 After the first interaction, the inspectors walk away and seem to never return, even after fast travelling away and back. Is this intentional? Do they ever come back?
cailic Posted October 21, 2019 Posted October 21, 2019 On 10/20/2019 at 2:37 PM, random11714 said: After the first interaction, the inspectors walk away and seem to never return, even after fast travelling away and back. Is this intentional? Do they ever come back? They usually wonder off a ways and then head back to their post (unless they get lost, stuck, ect). Interactions seems to only happen once every 24 hours. This mod has alot of possibilities. Too bad nothing more has been done with it.
Vita2016 Posted October 26, 2019 Author Posted October 26, 2019 Hello everyone! I am sorry that I did not update this mod, but I have no free time for that now. So if you want to make your own mods based on this one you can do it as separate mods and I will appreciate if you make a link to this mod as original. I hope that later I will continue to develop this one. 3
Guest AthenaESIV Posted October 26, 2019 Posted October 26, 2019 Great to see this mod get an update, I've been using a custom esp version of this for a very long time and it's a great SL addon. Thanks for coming back o/ I stopped using PO a long time ago and use Cursed Loot's lighter weight prison alternative instead, glad to see your mod doesn't have POP as a hard requirement, tyty
donttouchmethere Posted October 27, 2019 Posted October 27, 2019 Would it be possible to make a SLUT pony an exception? Or like with SLS some kind of license system. Means your road inspectors could check for SLS licenses or check if a SLUTS Pony girl is on a "mission". SLUTS Ponys could have a license not to be stopped (or stopped for harassment, but without a transfer to POP or SS+)
Vita2016 Posted January 25, 2020 Author Posted January 25, 2020 On 1/20/2020 at 12:38 PM, DARKGRAY said: How to trigger the slavery dialogue? it will happen if you have no money to pay and are criminal in the hold
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