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Posted
10 hours ago, TalonHunter said:

the part 004 file is misnamed just copy paste the name from one of the other part files and it'll work

 

Which means I misunderstood which UUNP files were being referenced, originally.  Sorry.

 

That naming scheme is what 7z spit out when I broke up the original archive.  Too big to upload.  I didn't even question the output.  .001 filetype seemed already associated with 7z for me, so having all 4 in 1 dir and opening .001 works for me to uncompress them.

 

At any rate, the source of those files is listed in my changelog as coming from a link on Reddit from the original poster. 

If you go to the Pastebin link from the PPPS part of the post you'll find the original download link (Mega), which is all 1 file.  I didn't share that download link directly because it isn't my content and the original article is worth a read.

Posted
4 hours ago, Dr.p345 said:

Is there a version of tawoba remastered keywords that doesn't require SL survival? 

No, but look on page 4 here and you'll find some ESL-flagged dummy files I posted that you can use to fake the master.

  • 2 weeks later...
  • 3 weeks later...
Posted

Does the SLS patch for remastered TAWOBA enable the bikini lists to be built? Mine is greyed out with the current (6 something) version of SLS.

 

 

I have looked in Zedit and _SLS bikini keyword is shown in the patched ESP so I am confused!

Posted
On 8/18/2020 at 5:32 PM, Banzai_beer said:

Does the SLS patch for remastered TAWOBA enable the bikini lists to be built? Mine is greyed out with the current (6 something) version of SLS.

 

 

I have looked in Zedit and _SLS bikini keyword is shown in the patched ESP so I am confused!

That is because the JSON included in SLS is expecting the original plugin name, not the remastered version.  As I understand it, you don't need to build the lists in game if you're using a keyword patch.

 

Edit: @Banzai_beer I was only partially correct about about the keywords part.  You still need to run the discovery to add to vendor's and such.  Just find the BikiniArmors.json file in SKSE\Plugins\StorageUtilData\SL Survival and replace "TheAmazingWorldOfBikiniArmor.esp" with "The Amazing World of Bikini Armors REMASTERED.esp" in the whole document.  After that you'll be able to build the bikini armor lists in the MCM.  FormID's in the mod didn't change.  Not sure if that leaves out what used to be part of Bikini Ascend, but you'll at least get the TAWoBA parts in there correctly.

  • 2 weeks later...
Posted

My lord.... I just spent hours searching everywhere for exactly this fix/patch in order to try and get SoS and bikinis/female slot-52s to play nice together, And, I finally found my way here! Thank you so much for your hard work and for creating so many personalized varieties. It's definitely appreciated!

  • 1 month later...
Posted

Is this applicable to their recent update for TAOWBA Remastered?

Update 4.0 (July 29, 2020): - Fixed exploding body mesh for TAWOBA Dwarven Cyborg I (Normal Physics). Fixed missing zap slider for arms and legs.

- Updated ARMA records for male equivalent armors to match each theme. Credit: GuyOtherSome

-Removed Thalmar Hood II from leveled list due to conflicts with the required head slot making male Thalmor headless.

- Removed the left over clutter from whiterun that caused clipping with mods like JK's Skyrim.

- Dwemer crafting book will no longer be marked as stolen

- Added SOS_Revealing keyword to all armors using slot 32 in order to fix naked males bug.

a. Important note, this fix will require a new save game. Otherwise you will have to manually reset inventory for every NPC you encounter.

 
Posted
2 hours ago, ralchemilla said:

Is this applicable to their recent update for TAOWBA Remastered?

Update 4.0 (July 29, 2020): - Fixed exploding body mesh for TAWOBA Dwarven Cyborg I (Normal Physics). Fixed missing zap slider for arms and legs.

- Updated ARMA records for male equivalent armors to match each theme. Credit: GuyOtherSome

-Removed Thalmar Hood II from leveled list due to conflicts with the required head slot making male Thalmor headless.

- Removed the left over clutter from whiterun that caused clipping with mods like JK's Skyrim.

- Dwemer crafting book will no longer be marked as stolen

- Added SOS_Revealing keyword to all armors using slot 32 in order to fix naked males bug.

a. Important note, this fix will require a new save game. Otherwise you will have to manually reset inventory for every NPC you encounter.

 

I haven't been playing lately, so I haven't been paying attention.  My latest version was intended for the previous version of SunJeong's Remastered version.  If any slots were changed in v4.0, my patch won't match on those records.  If all you need is SOS features, and you aren't using Sexlab Survival, the keyword-enhanced version of Sexlab Aroused (or the new eXtended version), then you probably don't need my patch at all any more with v4.  I'll take a look at the update later this weekend if I have time and see if anything needs corrections.

Posted
46 minutes ago, 4nk8r said:

I haven't been playing lately, so I haven't been paying attention.  My latest version was intended for the previous version of SunJeong's Remastered version.  If any slots were changed in v4.0, my patch won't match on those records.  If all you need is SOS features, and you aren't using Sexlab Survival, the keyword-enhanced version of Sexlab Aroused (or the new eXtended version), then you probably don't need my patch at all any more with v4.  I'll take a look at the update later this weekend if I have time and see if anything needs corrections.

thank you soo much! i still have the weird missing schlong on males bandits that i encountered who happens to wear iron armor set visually, till i see their inventory which shows the tawoba set (with thong).

and.. if i wear a thong(female pc) while applying the schlong from SOS (horse schlong) on myself, it unequips the thong (i tried all types of thongs in tawoba remastered)

*oh! this is with the patch applied, and i also use sexlab Survival*

 

no rush, i was just wondering if there is a slim chance that this would be look into, considering how current events are, i'm sure there are more important stuff to handle!

Posted
9 hours ago, ralchemilla said:

thank you soo much! i still have the weird missing schlong on males bandits that i encountered who happens to wear iron armor set visually, till i see their inventory which shows the tawoba set (with thong).

and.. if i wear a thong(female pc) while applying the schlong from SOS (horse schlong) on myself, it unequips the thong (i tried all types of thongs in tawoba remastered)

*oh! this is with the patch applied, and i also use sexlab Survival*

 

no rush, i was just wondering if there is a slim chance that this would be look into, considering how current events are, i'm sure there are more important stuff to handle!

Bikini armors showing up in male inventories is an issue with the leveled list you're using.  Leveled lists are how items are added to NPC's inventory and other "containers" in the game.  My patches don't touch the leveled list values at all.  If you're using something that adds TaWOBA armor as a replacer for vanilla armors, like the "TAWOBA Remastered Leveled List.esp", it will be impossible to keep them out of male inventories.

 

Thongs, and other "underwear", are generally intended to obscure the genitals/pubes so they don't visibly clip thru each other.  They are given the same slot number (52) to do this.  I would say that is more "by design" than "bug".  A female thong shape obviously doesn't visually match a futa character (should be a bulge), but nothing I've found in game handles that very well.  We'd need a mod (or fix to SOS) that can work out when the character "IsFemale" and "schlongified" with something other than pubes to handle this hybrid situation and equip the appropriate shaped underwear.  Still wouldn't work very well when you have more than 1 kind of bottom from which to choose.  If it exists, I don't know about it.

 

Anything else is going to require changing slot values used in the outfit's plugin (or patch) and mesh/bodyslide files.  I remember there was a schlong variant that used slot 60 instead of 52?  Using that could allow you to equip both simultaneously, though I don't know if it comes in the shape you're preferring.  Still, you'd have visible clipping if it did what it sounds like you'd want (thong and schlong).

 

Any Leveled List changes you try to make mid-game for NPCs that have already spawned are going to be messy.  Once those values are set for an NPC, you have to reset their inventories manually, individually, to see any persistent change.  Doing this will also purge anything you've given to them, so be careful to take those things back before you do this on your followers or other NPCs.

 

 

Edit: I did a cursory comparison of the newest Remastered plugin to my patch.  Looks like the Nordic thong slot changes I made are no longer needed, but Nordic thigh parts also changed slots for some reason.  There are also a few other items that had slot changes that I'll need to accommodate.

 

Edit 2:  Here are corrected files for SunJeong's 4.1 Remastered TAWoBA.  Use only 1.

tawoba_remastered_keywords_all_light.esp

tawoba_remastered_keywords_heavy+light.esp

Posted
21 minutes ago, LordDrakath15226 said:

Will this work if i'm using the bhunp version without survival?

Body slots might not match on outfits.  You'll need to compare the Armor records in the patch against the values in the bhunp plugin via xEdit to confirm.  You'll for certain need my fake SL Survival plugin from here or you'll have missing masters.

 

Edit: The plugin name for the remastered version of TAWOBA isn't the same, so you'll need something like Wrye Bash to fix that value in the plugin header or rename the BHUNP plugin to match.

Posted
41 minutes ago, 4nk8r said:

Body slots might not match on outfits.  You'll need to compare the Armor records in the patch against the values in the bhunp plugin via xEdit to confirm.  You'll for certain need my fake SL Survival plugin from here or you'll have missing masters.

 

Edit: The plugin name for the remastered version of TAWOBA isn't the same, so you'll need something like Wrye Bash to fix that value in the plugin header or rename the BHUNP plugin to match.

To what would i need to rename it? I'm also using Bikini Ascend with UUNP conversions. 

Posted
1 hour ago, LordDrakath15226 said:

To what would i need to rename it? I'm also using Bikini Ascend with UUNP conversions. 

BikiniAscend_Keywords.esp

 

Use this for Bikini Ascend.  No SL Survival needed.

 

Upload the ESP you're using for TAWoBA and I'll compare it to what patches I have.  There are so many variants it's hard to keep up.

Posted
11 minutes ago, LordDrakath15226 said:

 

How do i do that?

How about send me the link of the site where you obtained it?

Posted
13 minutes ago, LordDrakath15226 said:

TAWoBA_Keywords.esp

 

Use the above for TAWoBA.  No SL Survival needed.  Only drawback is that it makes all the armors "light".  Same with the Bikini Ascend patch I posted above.  I don't have a patch that doesn't change them all to light.  "Heavy" bikini armor seems silly to me.

Posted
29 minutes ago, LordDrakath15226 said:

I put those inside the mods, right?

They go into your game's Data directory like other plugin files.  Place them at or near the bottom of your game's load order, or at least below the plugin they are modifying.

Posted
On 10/4/2020 at 3:57 PM, 4nk8r said:

They go into your game's Data directory like other plugin files.  Place them at or near the bottom of your game's load order, or at least below the plugin they are modifying.

It works sorta but it makes other pieces invisible like the abs.

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