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Random CTDs when fast travel (SSE)


Jambo

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Posted

Hi all,

 

Using SSE. Load order: https://pastebin.com/vEvugEmQ

 

I've been getting random but constant CTDs since yesterday on fast travels. My playthrough had been working fine for a whole two days before that.

 

What happens: on random occasions, I will open my map and click a location and confirm my fast travel. After the screen slowly goes black to transition me to the load screen, it will crash. I never see the load screen. This doesn't happen for all fast travels, however. Once I got it while fast travelling to Whiterun, then another to a mill by windhelm, and then another somewhere in falkreath. But on subsequent fast travels these locations worked. Therefore it probably can't be a mesh in the world because I would always crash, right?

 

Other crashes I've experienced: one crash when exiting a home. It did the same thing, crashing exactly as the screen finishes going dark, and I never saw the loading screen. Also, another crash most recently while in werewolf form and I sprinted all over Riften (might have been a memory crash or something because I made the game load a lot of space).

 

 

The only mod I can think of that might be causing the crash, are the two mods I installed around the night it started happening: FNIS  and RUSTIC ANIMATED POTIONS and POISONS.

 

Would appreciate any help. I've never had crashes like these before, usually I at least load into the world and it crashes 2 seconds later, or I would actually see the loading screen and then crash after it's over.

Posted

Update:

 

Crashes still occur but if I simply restart the game I can keep playing for maybe an hour or three before another crash. I'd still not want to have to restart a couple times every night, though. I get real anxious when I see a load screen now.

 

Does this sound like a memory problem? How would I fix that? INI settings? Engine fixing mod?

 

edit: also another thing, I uninstalled rustic animated potions. I'm still crashing but it feels like I'm crashing less now that the mod is uninstalled... I would like to install it again but worry it would increase frequency of the crashing.

Posted
Spoiler
3 minutes ago, Jambo said:

Update:

 

Crashes still occur but if I simply restart the game I can keep playing for maybe an hour or three before another crash. I'd still not want to have to restart a couple times every night, though. I get real anxious when I see a load screen now.

 

Does this sound like a memory problem? How would I fix that? INI settings? Engine fixing mod?

 

edit: also another thing, I uninstalled rustic animated potions. I'm still crashing but it feels like I'm crashing less now that the mod is uninstalled... I would like to install it again but worry it would increase frequency of the crashing.

 

Might I suggest that you post this on the SE technical support thread. While I would be happy to try to help my skills are really limited to LE. You might find someone there who knows EXACTLY what your issue is.

Posted

When SE appeared I tested it and noticed that it is really just a port and no bugs are fixed. Only the pain threshold to CTD is significantly higher due to 64bit.

Therefore, I assume that the following notes also apply to SE.
1. In Skyrim (Oldrim) it was a big problem with the sound quality at first.
Setting the sound settings on CD / DVD is also advisable for SE - a look in CK is enough to understand it.


2. BSA or BA2 in FO 4 are really good - the right way to install mod.
But the compression of BSA in SKyrim was really ancient. (BA2 in FO is good)
Remedy: Unpack BSA as loose files and re-pack as BSA WITHOUT compression.
However, I do not remember from the head which Bethesda files in SE and which version of the compression was used.

There may be more help available in the SE Forum.

Good luck.

Posted
On 9/10/2018 at 2:33 PM, Andy14 said:

When SE appeared I tested it and noticed that it is really just a port and no bugs are fixed. Only the pain threshold to CTD is significantly higher due to 64bit.

Therefore, I assume that the following notes also apply to SE.
1. In Skyrim (Oldrim) it was a big problem with the sound quality at first.
Setting the sound settings on CD / DVD is also advisable for SE - a look in CK is enough to understand it.


2. BSA or BA2 in FO 4 are really good - the right way to install mod.
But the compression of BSA in SKyrim was really ancient. (BA2 in FO is good)
Remedy: Unpack BSA as loose files and re-pack as BSA WITHOUT compression.
However, I do not remember from the head which Bethesda files in SE and which version of the compression was used.

There may be more help available in the SE Forum.

Good luck.

Thank you for the response. SSE thread seems to be getting no response at all... I've tried to download all of my mods as .BSA and never use any loose files.

 

I did some testing in a cell with an NPC and i tried to pickpocket the NPC. After each fail I would reload the save I made just as I was about to pickpocket them. After about 5 fails I reloaded the save and it crashed. Weird, it's still just doing it randomly! I feel like my game is just cursed with rolling dice to determine whether I should crash at any given loadscreen.

 

I just now uninstalled FNIS and will see if this helps me.

 

Are there any mods you think are very intensive on my setup? I have a good computer, can run Fallout 4 on ultra settings, but I wonder if something just overloads the game because it loads in a lot of stuff on every fast travel or save and at some point it just breaks/gives up.

Posted

If you want suggestions about script heavy mods it would be helpful if you would post a load order. I find that a papyrus log that includes the crash and, oftentimes, a screenshot of FNIS when you've run it can give useful information.

Posted
10 hours ago, Jambo said:

Thank you for the response. SSE thread seems to be getting no response at all... I've tried to download all of my mods as .BSA and never use any loose files.

 

I did some testing in a cell with an NPC and i tried to pickpocket the NPC. After each fail I would reload the save I made just as I was about to pickpocket them. After about 5 fails I reloaded the save and it crashed. Weird, it's still just doing it randomly! I feel like my game is just cursed with rolling dice to determine whether I should crash at any given loadscreen.

 

I just now uninstalled FNIS and will see if this helps me.

 

Are there any mods you think are very intensive on my setup? I have a good computer, can run Fallout 4 on ultra settings, but I wonder if something just overloads the game because it loads in a lot of stuff on every fast travel or save and at some point it just breaks/gives up.

From your first post, I'd guess it's mods that change exteriors (overhauls).
You have some of that.


But I would not rule out Immersive Patrols II, TravelersOfSkyrim or Customizable Camera.

Normally, after confirming fast travel the screen is immediately black (not slow) and the loading screen will be faded in.

 

Have you a Papyrus.log?

It's not a crash log, but it may contain useful informations.

 

To activate Papyrus  logging:

In Skyrim.in (User\Documents\MyGames\Skyrim) in Section [Papyrus]

bEnableLogging=1

 

 

EDIT

PS: Your plugins.txt is in User\AppData\Local\Skyrim

Posted
6 hours ago, Psalam said:

If you want suggestions about script heavy mods it would be helpful if you would post a load order. I find that a papyrus log that includes the crash and, oftentimes, a screenshot of FNIS when you've run it can give useful information.

Here is what was in my plugins.txt:


*Unofficial Skyrim Special Edition Patch.esp
*RaceCompatibility.esm
*TravellersOfSkyrim.esm
*SMIM-SE-Merged-All.esp
*CharacterMakingExtender.esp
*KS Hairdo's.esp
*Hothtrooper44_Armor_Ecksstra.esp
*SkyUI_SE.esp
*Immersive Sounds - Compendium.esp
*Summermyst - Enchantments of Skyrim.esp
*EnhancedLightsandFX.esp
*JKs Skyrim.esp
*Immersive Jewelry.esp
*Moonlight Tales Special Edition.esp
*Skyrim Immersive Creatures Special Edition.esp
*CommonClothes.esp
*SoundsofSkyrimComplete.esp
*VioLens SE.esp
*Visible Favorited Gear.esp
*Andromeda - Unique Standing Stones of Skyrim.esp
*DrSKnapsacks.esp
*TravellersOfSkyrim - Vanilla.esp
*Customizable Camera.esp
*Vivid WeathersSE.esp
*Eli_Breezehome.esp
*imp_helm_legend.esp
*AMB Glass Variants Lore.esp
*Differently Ebony.esp
*Ordinator - Perks of Skyrim.esp
*Hothtrooper44_ArmorCompilation.esp
*Immersive Weapons.esp
*Mors Feminine Females - All.esp
*EnhancedCharacterEdit.esp
*Unique Uniques.esp
*Keeping Warm.esp
*Dr_Bandolier.esp
*OpulentThievesGuild.esp
*Inigo.esp
*AmazingFollowerTweaks.esp
*Immersive Patrols II.esp
*Book Covers Skyrim - Lost Library.esp
*Skyrim Flora Overhaul.esp
*ElysiumEstate.esp
*Mighty Beasts - Werewolf.esp
*dD-No Spinning Death Animation.esp
*Vivid Weathers SE - SOS Patch.esp
SoS_Obsidian_Patch.esp
*ReasonableMovementSpeed.esp
*Apocalypse - Magic of Skyrim.esp
*RGMsAlchemistsCompendium.esp
*TES5SE NPCs Travel.esp
*TheEyesOfBeauty.esp
*TravellersOfSkyrim - Bags and Pouches Addon.esp
*Apocalypse - Ordinator Compatibility Patch.esp
*ImprovedHearthfireLighting.esp
*ELFX - NoBreezehome.esp
*SIC - ICH Patch.esp
*DuraFlame.esp
*Hircine Quest Both Rewards.esp
*Potions.esp
*Alternate Start - Live Another Life.esp
*ELFXEnhancer.esp
*SoS_ELFX+Enhancer_Patch.esp
*Bashed Patch, 0.esp
*SofiaFollower.esp
 

 

Will upload a papyrus log when I can enable it tonight.

 

edit: uninstalled FNIS but the game was crashing both before and after installation so it can't be the cause.

Posted
Spoiler
17 minutes ago, Jambo said:

Here is what was in my plugins.txt:


*Unofficial Skyrim Special Edition Patch.esp
*RaceCompatibility.esm
*TravellersOfSkyrim.esm
*SMIM-SE-Merged-All.esp
*CharacterMakingExtender.esp
*KS Hairdo's.esp
*Hothtrooper44_Armor_Ecksstra.esp
*SkyUI_SE.esp
*Immersive Sounds - Compendium.esp
*Summermyst - Enchantments of Skyrim.esp
*EnhancedLightsandFX.esp
*JKs Skyrim.esp
*Immersive Jewelry.esp
*Moonlight Tales Special Edition.esp
*Skyrim Immersive Creatures Special Edition.esp
*CommonClothes.esp
*SoundsofSkyrimComplete.esp
*VioLens SE.esp
*Visible Favorited Gear.esp
*Andromeda - Unique Standing Stones of Skyrim.esp
*DrSKnapsacks.esp
*TravellersOfSkyrim - Vanilla.esp
*Customizable Camera.esp
*Vivid WeathersSE.esp
*Eli_Breezehome.esp
*imp_helm_legend.esp
*AMB Glass Variants Lore.esp
*Differently Ebony.esp
*Ordinator - Perks of Skyrim.esp
*Hothtrooper44_ArmorCompilation.esp
*Immersive Weapons.esp
*Mors Feminine Females - All.esp
*EnhancedCharacterEdit.esp
*Unique Uniques.esp
*Keeping Warm.esp
*Dr_Bandolier.esp
*OpulentThievesGuild.esp
*Inigo.esp
*AmazingFollowerTweaks.esp
*Immersive Patrols II.esp
*Book Covers Skyrim - Lost Library.esp
*Skyrim Flora Overhaul.esp
*ElysiumEstate.esp
*Mighty Beasts - Werewolf.esp
*dD-No Spinning Death Animation.esp
*Vivid Weathers SE - SOS Patch.esp
SoS_Obsidian_Patch.esp
*ReasonableMovementSpeed.esp
*Apocalypse - Magic of Skyrim.esp
*RGMsAlchemistsCompendium.esp
*TES5SE NPCs Travel.esp
*TheEyesOfBeauty.esp
*TravellersOfSkyrim - Bags and Pouches Addon.esp
*Apocalypse - Ordinator Compatibility Patch.esp
*ImprovedHearthfireLighting.esp
*ELFX - NoBreezehome.esp
*SIC - ICH Patch.esp
*DuraFlame.esp
*Hircine Quest Both Rewards.esp
*Potions.esp
*Alternate Start - Live Another Life.esp
*ELFXEnhancer.esp
*SoS_ELFX+Enhancer_Patch.esp
*Bashed Patch, 0.esp
*SofiaFollower.esp
 

 

Will upload a papyrus log when I can enable it tonight.

 

edit: uninstalled FNIS but the game was crashing both before and after installation so it can't be the cause.

 

Sorry, I don't mean to be an ass (even if it sounds like it). What works best for load order is: run LOOT and when you're done with everything else there is an icon in the top right hand corner of the screen consisting of three vertical dots or buttons. If you press this it will allow you to export the entire load order in the order in which LOOT has just arranged it. If you would be so kind as to post that when you have a moment it would be more helpful.

Posted
19 hours ago, Psalam said:
  Reveal hidden contents

 

Sorry, I don't mean to be an ass (even if it sounds like it). What works best for load order is: run LOOT and when you're done with everything else there is an icon in the top right hand corner of the screen consisting of three vertical dots or buttons. If you press this it will allow you to export the entire load order in the order in which LOOT has just arranged it. If you would be so kind as to post that when you have a moment it would be more helpful.

It looks the same either way, that is how it is arranged in LOOT.

 

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Special Edition Patch.esp
  6  6     RaceCompatibility.esm
  7  7     TravellersOfSkyrim.esm
  8  8     SMIM-SE-Merged-All.esp
  9  9     CharacterMakingExtender.esp
 10  a     KS Hairdo's.esp
 11  b     Hothtrooper44_Armor_Ecksstra.esp
 12  c     SkyUI_SE.esp
 13  d     Immersive Sounds - Compendium.esp
 14  e     Summermyst - Enchantments of Skyrim.esp
 15  f     EnhancedLightsandFX.esp
 16 10     JKs Skyrim.esp
 17 11     Immersive Jewelry.esp
 18 12     Moonlight Tales Special Edition.esp
 19 13     Skyrim Immersive Creatures Special Edition.esp
 20 14     CommonClothes.esp
 21 15     SoundsofSkyrimComplete.esp
 22 16     VioLens SE.esp
 23 17     Visible Favorited Gear.esp
 24 18     Andromeda - Unique Standing Stones of Skyrim.esp
 25 19     DrSKnapsacks.esp
 26 1a     TravellersOfSkyrim - Vanilla.esp
 27 1b     Customizable Camera.esp
 28 1c     Vivid WeathersSE.esp
 29 1d     Eli_Breezehome.esp
 30 1e     imp_helm_legend.esp
 31 1f     AMB Glass Variants Lore.esp
 32 20     Differently Ebony.esp
 33 21     Ordinator - Perks of Skyrim.esp
 34 22     Hothtrooper44_ArmorCompilation.esp
 35 23     Immersive Weapons.esp
 36 24     Mors Feminine Females - All.esp
 37 25     EnhancedCharacterEdit.esp
 38 26     Unique Uniques.esp
 39 27     Keeping Warm.esp
 40 28     Dr_Bandolier.esp
 41 29     OpulentThievesGuild.esp
 42 2a     Inigo.esp
 43 2b     AmazingFollowerTweaks.esp
 44 2c     Immersive Patrols II.esp
 45 2d     Book Covers Skyrim - Lost Library.esp
 46 2e     Skyrim Flora Overhaul.esp
 47 2f     ElysiumEstate.esp
 48 30     Mighty Beasts - Werewolf.esp
 49 31     dD-No Spinning Death Animation.esp
 50 32     Vivid Weathers SE - SOS Patch.esp
           SoS_Obsidian_Patch.esp
 51 33     ReasonableMovementSpeed.esp
 52 34     Apocalypse - Magic of Skyrim.esp
 53 35     RGMsAlchemistsCompendium.esp
 54 36     TES5SE NPCs Travel.esp
 55 37     TheEyesOfBeauty.esp
 56 38     TravellersOfSkyrim - Bags and Pouches Addon.esp
 57 39     Apocalypse - Ordinator Compatibility Patch.esp
 58 3a     ImprovedHearthfireLighting.esp
 59 3b     ELFX - NoBreezehome.esp
 60 3c     SIC - ICH Patch.esp
 61 3d     DuraFlame.esp
 62 3e     Hircine Quest Both Rewards.esp
 63 3f     Potions.esp
 64 40     Alternate Start - Live Another Life.esp
 65 41     ELFXEnhancer.esp
 66 42     SoS_ELFX+Enhancer_Patch.esp
 67 43     Bashed Patch, 0.esp
 68 44     SofiaFollower.esp
 

 

The SOS_OBsidian patch is just a left over from when I uninstalled obsidian when first starting the game, I never used obsidian on this save but I couldn't find where to uninstall the patch so it's just left there unticked.

Posted
Spoiler
3 hours ago, Jambo said:

It looks the same either way, that is how it is arranged in LOOT.

 

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Special Edition Patch.esp
  6  6     RaceCompatibility.esm
  7  7     TravellersOfSkyrim.esm
  8  8     SMIM-SE-Merged-All.esp
  9  9     CharacterMakingExtender.esp
 10  a     KS Hairdo's.esp
 11  b     Hothtrooper44_Armor_Ecksstra.esp
 12  c     SkyUI_SE.esp
 13  d     Immersive Sounds - Compendium.esp
 14  e     Summermyst - Enchantments of Skyrim.esp
 15  f     EnhancedLightsandFX.esp
 16 10     JKs Skyrim.esp
 17 11     Immersive Jewelry.esp
 18 12     Moonlight Tales Special Edition.esp
 19 13     Skyrim Immersive Creatures Special Edition.esp
 20 14     CommonClothes.esp
 21 15     SoundsofSkyrimComplete.esp
 22 16     VioLens SE.esp
 23 17     Visible Favorited Gear.esp
 24 18     Andromeda - Unique Standing Stones of Skyrim.esp
 25 19     DrSKnapsacks.esp
 26 1a     TravellersOfSkyrim - Vanilla.esp
 27 1b     Customizable Camera.esp
 28 1c     Vivid WeathersSE.esp
 29 1d     Eli_Breezehome.esp
 30 1e     imp_helm_legend.esp
 31 1f     AMB Glass Variants Lore.esp
 32 20     Differently Ebony.esp
 33 21     Ordinator - Perks of Skyrim.esp
 34 22     Hothtrooper44_ArmorCompilation.esp
 35 23     Immersive Weapons.esp
 36 24     Mors Feminine Females - All.esp
 37 25     EnhancedCharacterEdit.esp
 38 26     Unique Uniques.esp
 39 27     Keeping Warm.esp
 40 28     Dr_Bandolier.esp
 41 29     OpulentThievesGuild.esp
 42 2a     Inigo.esp
 43 2b     AmazingFollowerTweaks.esp
 44 2c     Immersive Patrols II.esp
 45 2d     Book Covers Skyrim - Lost Library.esp
 46 2e     Skyrim Flora Overhaul.esp
 47 2f     ElysiumEstate.esp
 48 30     Mighty Beasts - Werewolf.esp
 49 31     dD-No Spinning Death Animation.esp
 50 32     Vivid Weathers SE - SOS Patch.esp
           SoS_Obsidian_Patch.esp
 51 33     ReasonableMovementSpeed.esp
 52 34     Apocalypse - Magic of Skyrim.esp
 53 35     RGMsAlchemistsCompendium.esp
 54 36     TES5SE NPCs Travel.esp
 55 37     TheEyesOfBeauty.esp
 56 38     TravellersOfSkyrim - Bags and Pouches Addon.esp
 57 39     Apocalypse - Ordinator Compatibility Patch.esp
 58 3a     ImprovedHearthfireLighting.esp
 59 3b     ELFX - NoBreezehome.esp
 60 3c     SIC - ICH Patch.esp
 61 3d     DuraFlame.esp
 62 3e     Hircine Quest Both Rewards.esp
 63 3f     Potions.esp
 64 40     Alternate Start - Live Another Life.esp
 65 41     ELFXEnhancer.esp
 66 42     SoS_ELFX+Enhancer_Patch.esp
 67 43     Bashed Patch, 0.esp
 68 44     SofiaFollower.esp
 

 

The SOS_OBsidian patch is just a left over from when I uninstalled obsidian when first starting the game, I never used obsidian on this save but I couldn't find where to uninstall the patch so it's just left there unticked.

 

To get rid of the patch go to the Skyrim Data folder, fine the single sheet that says SOS_Obsidian Patch and eliminate it. As always in such cases I recommend that you just move it elsewhere in case the lack causes an unforeseen problem. Once you are sure you don't need it you can erase it from whatever place you moved it to.

There is no obvious problem that I can see.  Do you know (remember) what is in your bashed patch? Bashed patches have often been a problem previously. This tends to be most common when the patch uses "heavier" more scripted mods.

  • 3 weeks later...
Posted

Just in case someone comes back and has the same problem, I more or less fixed it I think.

 

I noticed that when I had more than one follower at a time the game would crash more often. With just one follower the game only crashes maybe every 2 or 3 hours which is fine for me.

 

On 9/13/2018 at 12:47 PM, Grey Cloud said:

Are you sure all those mods are SE compatible? Example: AFT hasn't been updated for LE for years.

I wonder if I should uninstall AFT because I don't use it anymore (would uninstalling this mod cause problems?) It might fix my other crashes?

Posted
8 minutes ago, Jambo said:

only crashes maybe every 2 or 3 hours

There is something fundamentally wrong with your game if it crashes that often. I can go weeks without a CTD and that's with LE.

Posted
Spoiler
10 minutes ago, Jambo said:

Just in case someone comes back and has the same problem, I more or less fixed it I think.

 

I noticed that when I had more than one follower at a time the game would crash more often. With just one follower the game only crashes maybe every 2 or 3 hours which is fine for me.

 

I wonder if I should uninstall AFT because I don't use it anymore (would uninstalling this mod cause problems?) It might fix my other crashes?

 

You should be able to remove AFT with impunity. However, it is usually a mistake to change your load order mid-playthrough.

 

Spoiler
3 minutes ago, Grey Cloud said:

There is something fundamentally wrong with your game if it crashes that often. I can go weeks without a CTD and that's with LE.

 

 

Hear, hear!

Posted
2 hours ago, Psalam said:

Hear, hear!

Wear, wear?

For the last week or two I have been adding and removing mods of all shapes and sizes from this test run. I have gone from approx 150 mods to 250 mods and plug-ins have increased to about 230. I have not had one CTD (famous last words) although the game is very laggy most of the time due to the number of script-heavy mods.  I have been removing orphan scripts instances by the bus-load. I've also had a few times where it just wouldn't load but a few tries later or a roll-back and off we go again.

  • 1 year later...
Posted

First, love this mod.  It's essential.

 

I am running into a minor issue that I wanted to run by you, though.  I was getting an occasional CTD when fast-traveling from one settlement to another that was repeatable, meaning that I could reload the last save and try again with the same CTD.  I have Shenanigans set for settlements only.   If I either turned off Shenanigans or reset it, no CTD on fast-travel. 

 

Again, not a big issue although I'd prefer not to learn about a problem with Shenanigans only via a CTD.  Assuming that this is not some screw up of mine (I don't think my load order is heavy or unusual and this is the first issue I've had after over several days on this playthrough), are there any precautions that could be taken to avoid this?

 

Thanks for the great mod and your help.

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