Bullfye Posted September 4, 2018 Posted September 4, 2018 Hi there guys, I will try to explain this issue the better I can... First I use SLAL and have installed most packs I have this way, apart from the original ones that come with SexLab... After activating those and rebuild or reset the SL animation registry and loading Json data files I usually go to Sexlab MCM menu to activate the ones I want and the ones I do not, and suppress those I don't want to avoid to many animations on that menu... Now the issue is this, after all this in the SL toggle animations menu we have 4 Tabs that separate the animations in specific groups, like first tab has all animations you activated, second its foreplay Third is Aggressive animations Fourth is Creature animations related.... ....For some reason all aggressive animations have to be activated in the first tab the one that haves all activated animations non creature on it cause if you untick or deactivate them over there they will not show up on the sex scenes used by any mod like Defeat or what ever that uses aggressive animations so if I deactivate aggressive animations on this first Tab and activate them on the Aggressive animation Tab they will not show up in the aggressive SL scenes... I tried cleaning SL to its original state and again install all the animations using SLAL and do the same procedure but no go, aggressive animations will only show up on aggressive player assaults on NPC if they are in fact activated on the first animations Tab, tried to untick the restrain aggressive animations option on the SL menu but also no go on this issue that still remained.... The problem its also that cause this animations are all on the first TAB activated they will be used in normal sex scenes from sexlab even if you activate the aggressive animations restriction option... Does any one knows how to fix this issue if it haves a solution or fix ??? Thanks in advance...
GenioMaestro Posted September 4, 2018 Posted September 4, 2018 1 hour ago, Bullfye said: After activating those and rebuild or reset the SL animation registry and loading Json data files I usually go to Sexlab MCM menu to activate the ones I want and the ones I do not, and suppress those I don't want to avoid to many animations on that menu... First, this is bad made. Sexlab have a limit of 500 concurrent animations and that limit refer to the number of animations that sexlab can manage, sort and search when look for an animation. Disable or enable animation in the Animation selector of sexlab not change that number, is always 500, and make changes in that tab only disable or enable the animation for sexlab. That Animation Selector inside the MCM of SexLab is designed for manage the default animations included with sexlab. Is not designed for manage the animations that SLAL add. If you are ussing SLAL, you must use the MCM of SLAL for enable and disable individual animations of each pack. You can manage entire pack's, enabling and disabling all the animations of one pack. When SLAL transfer the animations to SexLab, not transfer the disabled animation inside SLAL and that really free slots for activate anothers pack's without pass the limit of 500 animations that sexlab can manage. Resumming: Use the selector of sexlab for manage ONLY the deafult animations of sexlab. Use the selector of SLAL for manage the animations from the packs.
Bullfye Posted September 4, 2018 Author Posted September 4, 2018 8 minutes ago, GenioMaestro said: First, this is bad made. Sexlab have a limit of 500 concurrent animations and that limit refer to the number of animations that sexlab can manage, sort and search when look for an animation. Disable or enable animation in the Animation selector of sexlab not change that number, is always 500, and make changes in that tab only disable or enable the animation for sexlab. That Animation Selector inside the MCM of SexLab is designed for manage the default animations included with sexlab. Is not designed for manage the animations that SLAL add. If you are ussing SLAL, you must use the MCM of SLAL for enable and disable individual animations of each pack. You can manage entire pack's, enabling and disabling all the animations of one pack. When SLAL transfer the animations to SexLab, not transfer the disabled animation inside SLAL and that really free slots for activate anothers pack's without pass the limit of 500 animations that sexlab can manage. Resumming: Use the selector of sexlab for manage ONLY the deafult animations of sexlab. Use the selector of SLAL for manage the animations from the packs. Thanks that helps me understand part of it but not the real issue, I do not have 500 animations installed , almost but not that yet....ASs for the activating and deactivating in SLAL menu its a good idea...and didn't realized that ...but the major issue its still there SL doesn't not let me activating Aggressive animations only in the Aggressive animations Tab in its menu and that is the major issue I am really asking.... never the less thank you for clarifying the other part
GenioMaestro Posted September 4, 2018 Posted September 4, 2018 2 hours ago, Bullfye said: Now the issue is this, after all this in the SL toggle animations menu we have 4 Tabs that separate the animations in specific groups, like first tab has all animations you activated, second its foreplay Third is Aggressive animations Fourth is Creature animations related.... NOT... sorry, but again you are confused... The first block called active animation refer ONLY to consensual animations. The second called Foreplay refer ONLY to foreplay animations. The next called Agresive refer ONLY to agresive animations. The last called creature refer ONLY to creature animations. If you use the page selector in the upper rigth corner of any group you can see that you have exactly the same pages, normally 3, and if you look a bit more, you can see that ALL the animations of the 3 tabs are exactly the same. That 3 tabs are designed for manually change the TYPE of the animations. That mean, that if you want a specific animation must be played in consensual and foreplay and agresive you must seach the animation on each tab and activate it for EACH category. Activate or deactivate an animation on one tab ONLY reffer to if that animation can be selected when sexlab search for that TYPE of animation, and the default TYPES are 3, consensual, foreplay and agresive.
GenioMaestro Posted September 4, 2018 Posted September 4, 2018 2 hours ago, Bullfye said: ....For some reason all aggressive animations have to be activated in the first tab the one that haves all activated animations non creature on it cause if you untick or deactivate them over there they will not show up on the sex scenes used by any mod like Defeat or what ever that uses aggressive animations so if I deactivate aggressive animations on this first Tab and activate them on the Aggressive animation Tab they will not show up in the aggressive SL scenes... Let me some time for write... have a bit of patient... im not natural english and sometimes need help from google translate for write some correct messages... excuse me... When you go to the second page of sexlab you have a switch for enable or disable agresive animations. If that switch is ENABLED, you only can see agresive animations when a mod request an agresive animation. If that switch is DISABLED, you can see agresive animations in any moment. That mean when a mod request a consensual animation no agresive, if that switch is DISABLED, sexlab can provide and agresive animation. If you have that switch ENABLED, you only can see agresive animations with a mod like defeat, agresive rape cursed loot and similar. Have a lot of mod's designed specifically for play ONLY agresive animations, but first you must configure sexlab in the correct way, and normally is the default way, and second you must install agresive animations pack's with SLAL and enable it and register in sexlab. When you have that, any agresive mod play ONLY agresive animations.
Bullfye Posted September 4, 2018 Author Posted September 4, 2018 1 hour ago, GenioMaestro said: Let me some time for write... have a bit of patient... im not natural english and sometimes need help from google translate for write some correct messages... excuse me... When you go to the second page of sexlab you have a switch for enable or disable agresive animations. If that switch is ENABLED, you only can see agresive animations when a mod request an agresive animation. If that switch is DISABLED, you can see agresive animations in any moment. That mean when a mod request a consensual animation no agresive, if that switch is DISABLED, sexlab can provide and agresive animation. If you have that switch ENABLED, you only can see agresive animations with a mod like defeat, agresive rape cursed loot and similar. Have a lot of mod's designed specifically for play ONLY agresive animations, but first you must configure sexlab in the correct way, and normally is the default way, and second you must install agresive animations pack's with SLAL and enable it and register in sexlab. When you have that, any agresive mod play ONLY agresive animations. yes i understand matey...take your time, That is the issue exactly, The option for restriction on aggressive animations do not work at all cause I have it activated and even that way when on Sexlab normal scenes it pops out an aggressive animation...that was exactly my question cause if you see there is a Tab to activate just the aggressive animations and the first one where all animations are installed at start you can then turn off the Foreplay , and aggressive animations that are not normal sex animations and activate them on the proper TAb that is Foreplay animations Tab and aggressive animations TAB...the thing is that when you deactivate them on the normal sex TAB they will not show as installed and aggressive sex lab scenes will have no animations to use...Its a mess I know...but this feature never worked properly in sexlab , I was just wondering if anyone would had fixed this already !...but I do not think so...
GenioMaestro Posted September 4, 2018 Posted September 4, 2018 1 hour ago, Bullfye said: yes i understand matey...take your time, That is the issue exactly, The option for restriction on aggressive animations do not work at all cause I have it activated and even that way when on Sexlab normal scenes it pops out an aggressive animation...that was exactly my question cause if you see there is a Tab to activate just the aggressive animations and the first one where all animations are installed at start you can then turn off the Foreplay , and aggressive animations that are not normal sex animations and activate them on the proper TAb that is Foreplay animations Tab and aggressive animations TAB...the thing is that when you deactivate them on the normal sex TAB they will not show as installed and aggressive sex lab scenes will have no animations to use...Its a mess I know...but this feature never worked properly in sexlab , I was just wondering if anyone would had fixed this already !...but I do not think so... You really think what you say??? Really you think "this feature never worked properly in sexlab"??? Skyrim SexLab - Sex Animation Framework v1.62 UPDATED Jun 3rd 2016 Do you really think that a problem of this MAGNITUDE can be unresolved for more than 2 years?? 3 hours ago, GenioMaestro said: NOT... sorry, but again you are confused... The first block called active animation refer ONLY to consensual animations. The second called Foreplay refer ONLY to foreplay animations. The next called Agresive refer ONLY to agresive animations. The last called creature refer ONLY to creature animations. If you use the page selector in the upper rigth corner of any group you can see that you have exactly the same pages, normally 3, and if you look a bit more, you can see that ALL the animations of the 3 tabs are exactly the same. That 3 tabs are designed for manually change the TYPE of the animations. That mean, that if you want a specific animation must be played in consensual and foreplay and agresive you must seach the animation on each tab and activate it for EACH category. Activate or deactivate an animation on one tab ONLY reffer to if that animation can be selected when sexlab search for that TYPE of animation, and the default TYPES are 3, consensual, foreplay and agresive. If not work in your game only can be because you manually change the types of the animations without know what are you making, and this is not malfunction, is that you not know how use it. The default configuration of the 90% of the programs, mod's, utilities, and any computer program are designed for work in best perfect way for the biggest group of persons, and is make in this way for a motive. And the motive is this: Go to the last page of the MCM of sexlab and Select "Restore DEFAULT Settings" Go to the MCM of SLAL and press, enable all, register, rebuild. Go to the MCM of your agresive mod and search the option for restore DEFAULT settings Please, do not touch any other option in any other configuration page of any other mod. Leave everything by default. Play with your agresive mod like defeat, total rape, cursed loot... that you want. YOU ONLY CAN SEE AGRESIVE ANIMATIONS IN THE SEX ACT STARTED FROM THIS MOD'S If you see a consensual animation ONLY can be because is fired by other mod.
Andy14 Posted September 5, 2018 Posted September 5, 2018 All animations have certain tags to allow SexLab at runtime to find a corresponding animation. These tags are also used to enable or disable (by registration) the animations in the tabs by default. All 3 tabs have the same animations. The first tab has all animations selected. The foreplay tab only selected the animations that are provided by means of tags for it The aggressive tab has chosen the animations that have aggressive tags. And so on. These are presets - you can change it anytime. The checkbox "agressive animations" means - SexLab only uses aggressive animations when a mod requests them. If the checkbox is not set, then aggressive animations can be used even if it is a friendly scene.
GenioMaestro Posted September 5, 2018 Posted September 5, 2018 46 minutes ago, Andy14 said: The first tab has all animations selected. FALSE 13 hours ago, GenioMaestro said: The first block called active animation refer ONLY to consensual animations. The second called Foreplay refer ONLY to foreplay animations. The next called Agresive refer ONLY to agresive animations. The last called creature refer ONLY to creature animations.
Bullfye Posted September 5, 2018 Author Posted September 5, 2018 2 hours ago, GenioMaestro said: FALSE Genio no its not False matey... The first Tab as all non creature animations , including aggressive animations, That is exactly what I am saying from post one, and if you go to Aggressive animations Tab the same animations that are on the first Tab are in there but this time only the Aggressive animations or tagged as aggressive are activated , the point here is what I am saying from post one, if you deactivate this aggressive animations on the first Tab they will not work when sexlab call one of them by using Defeat for example that is a Mod I have installed... I told you that this feature was not working properly for a long time in SexLab and at least for me it was always like this, I have 360 animations total installed so its not about the animations count issue , its simply that sexlab never worked properly on this animation tag issue, or the animations themselves are not tagged or named correctly ....but at least for me it is what is happening...
Andy14 Posted September 5, 2018 Posted September 5, 2018 1 hour ago, Bullfye said: I told you that this feature was not working properly for a long time in SexLab Actually, that's not a mistake. Only animations activated in the Animations tab are used. The foreplay or agressive tab is really just a filter. If I disable Animation A in the Animations tab, then it does not matter if I set Animation A is for foreplay or agressive scenes. It would be better if an animation in the tab animations is not active, it should not be displayed (and unchecked) in foreplay or aggressive - if that describes your problem. But that would be a lot of effort. The foreplay and aggressive lists must be regenerated with every change in the Animations tab.
GenioMaestro Posted September 5, 2018 Posted September 5, 2018 1 hour ago, Bullfye said: Genio no its not False matey... The first Tab as all non creature animations , including aggressive animations, That is exactly what I am saying from post one, and if you go to Aggressive animations Tab the same animations that are on the first Tab are in there but this time only the Aggressive animations or tagged as aggressive are activated , the point here is what I am saying from post one, if you deactivate this aggressive animations on the first Tab they will not work when sexlab call one of them by using Defeat for example that is a Mod I have installed... I told you that this feature was not working properly for a long time in SexLab and at least for me it was always like this, I have 360 animations total installed so its not about the animations count issue , its simply that sexlab never worked properly on this animation tag issue, or the animations themselves are not tagged or named correctly ....but at least for me it is what is happening... Yes... but this first page ALWAYS HAVE ALL THE MARK'S ENABLED AND ACTIVE... I not know why not work for you or why are you having problems but i presume all yours problem come from the SUPRESSED ANIMATIONS. Follow me and make exacty that: Go to the MCM of SLAL and disable all animations and press unregister from sexlab. Go to last page of the MCM of SexLab and look how many animations you have, must say 115 i think. CLICK ON SUPPPRES DISABLED ANIMATIONS and close the mcm. Wait while the animations are registered. When show the message go again to the to last page of the MCM of SexLab and look number of animations. MUST SAY 97 Spoiler I have 17 animations DISABLED that come from the default installation of sexlab and when suppress it the default animations count from the BASIC sexlab down from 115 to 97 and i think that are the animations that you see UNSELECTED in the first page. If you go to togle animations ALL the animations must be enabled with the mark active. Next step, activate more animations with SLAL. Go to the MCM of SLAL and click reload json and reaply json Click on activate all animations and register animations. Wait while the animations are registered and when show the message Go again to the to last page of the MCM of SexLab and look number of animations. Must have all the animations of sexlab = 97 plus all the animations of SLAL Go to the MCM page of togle animations and see: ALL THE ANIMATIONS ARE ACTIVE AND HAVE THE MARK and are selected when sexlab search animations. For see ONLY agresive animations you must disable all the mod that work with consensual animations. You must work with mod's that always activate the TAG=AGRESIVE when select animations. When play any animation open the console and see if the TAG=AGRESIVE IS ENABLED. If not enabled the animation is consensual. if enabled the animation only can come from the animations activated in the agresive zone. And work perfect in my game... i not understand the problem.
GenioMaestro Posted September 5, 2018 Posted September 5, 2018 The animation selector of sexlab works perfect for years and not have any problem. Is easy. Maybe in this way understand better: 1 - All the animations active in togle animations that NOT ARE active in foreplay or agresive are CONSENSUAL 2 - All the animations active in togle animations that ARE active in foreplay are FOREPLAY 3 - All the animations active in togle animations that ARE active in aregresive are AGRESIVE ALL the animations must be enabled in togle animations, ALL have the mark in my game. And sexlab follow this rules for provide animations. The next step is the togle in the page 2 for FILTER AGRESIVE and the TAG's that the mod activate. If you have the togle ACTIVE with the mark enabled in the page 2 sexlab only provide agresive animations When a mod specifically request agresive animations. When a mod request animations and not activate the TAG=Agresive sexlab provide ONLY CONSENSUAL When a mod request animations AND ACTIVATE the TAG=Agresive sexlab provide ONLY AGRESIVE If you have the togle DISABLED and not have the mark in the page 2: When a mod request animations and not activate the TAG=Agresive sexlab provide consensual+agresive
Bullfye Posted September 6, 2018 Author Posted September 6, 2018 On 9/5/2018 at 3:06 PM, GenioMaestro said: The animation selector of sexlab works perfect for years and not have any problem. Is easy. Maybe in this way understand better: 1 - All the animations active in togle animations that NOT ARE active in foreplay or agresive are CONSENSUAL 2 - All the animations active in togle animations that ARE active in foreplay are FOREPLAY 3 - All the animations active in togle animations that ARE active in aregresive are AGRESIVE ALL the animations must be enabled in togle animations, ALL have the mark in my game. And sexlab follow this rules for provide animations. The next step is the togle in the page 2 for FILTER AGRESIVE and the TAG's that the mod activate. If you have the togle ACTIVE with the mark enabled in the page 2 sexlab only provide agresive animations When a mod specifically request agresive animations. When a mod request animations and not activate the TAG=Agresive sexlab provide ONLY CONSENSUAL When a mod request animations AND ACTIVATE the TAG=Agresive sexlab provide ONLY AGRESIVE If you have the togle DISABLED and not have the mark in the page 2: When a mod request animations and not activate the TAG=Agresive sexlab provide consensual+agresive Done all of the above...even done better reset the SL to original state the after installation messages installed like you said the animations from SLAL and after left everything selected as it was in SL and other tabs selected the specific animations for each tab.....the result its the same, SL still selects aggressive animations on normal sex scenes even with the restrain aggressive animations option activated... for me it was always like this , so nothing new matey !
GenioMaestro Posted September 6, 2018 Posted September 6, 2018 1 hour ago, Bullfye said: Done all of the above...even done better reset the SL to original state the after installation messages installed like you said the animations from SLAL and after left everything selected as it was in SL and other tabs selected the specific animations for each tab.....the result its the same, SL still selects aggressive animations on normal sex scenes even with the restrain aggressive animations option activated... for me it was always like this , so nothing new matey ! "SL still selects aggressive animations on normal sex scenes" ---> the only way is disable the restrict agresive 1 hour ago, Bullfye said: If you have the togle DISABLED and not have the mark in the page 2: When a mod request animations and not activate the TAG=Agresive sexlab provide consensual+agresive Another thing TOO DIFERENT IS is that YOU THINK as the animation is aggressive Or what is the same That you think this animation MUST BE marked as aggressive And HERE i can think the same as you in a lot of animations, for example, this: WARNING--- FULL NUDE--- SEX ACT--- NSFW Spoiler As you can see, put the image in full screen and zoom it if need, the mod has requested no agresive animation AND I HAVE RECTRICT AGRESIVE ENABLED. But the animation selected is: Billy Stockade Fuck Machine???? THIS IS CONSENSUAL??? CAN'T BE... The animation Billy Stockade Fuck Machine IS NOT MARKED AS AGRESIVE, then is consensual, like or no like. And i PERSONALY think that must be marked as agresive, imo, of course. Read the tag's of the animation... Show too clear in the image...have AGRESIVE??? --> NOT--->THEN IS CONSENSUAL BY DEFAULT... like or no like. All is made with the TAG: If the animation HAVE the tag AGRESIVE, automatically is marked as agresive. If the animation NOT HAVE the tag AGRESIVE, is NOT marked as agresive, then is consensual. And the same happend in a lot of animations. Then, before think in a problem in SexLab, look the tag's of the animations and look if are marked as agresive. If not match with your idea of agresive put the mark of agresive in that animation. Of course you can have hundreds and hundreds of animations and can be a very large job of days and days, but i not know other way, because a lot of times is a personal opinion.
Andy14 Posted September 6, 2018 Posted September 6, 2018 You two talk past each other. @GenioMaster: The Animations tab is "Animations" and can not be interpreted as Consensual Animations. I think Ashal has also made thoughts with the terms. @Bullfye: If animations are used for scenes that are consensual sex, but are set by you as an aggressive, this means only: This mod does not use possibilities of SexLab. (With SexLab Tools you can set the tags yourself - I think.) There are even mods that use hardcodet animation names.? It's not a Sexlab thing, it's mods. If you do not like animations (no matter which packages): Disable these animations in the Animations tab and put them on the Black List (I call it that) and export your Sexlab settings. Both are good features that were not available in earlier versions of Sexlab.
Bullfye Posted September 7, 2018 Author Posted September 7, 2018 20 hours ago, Andy14 said: You two talk past each other. @GenioMaster: The Animations tab is "Animations" and can not be interpreted as Consensual Animations. I think Ashal has also made thoughts with the terms. @Bullfye: If animations are used for scenes that are consensual sex, but are set by you as an aggressive, this means only: This mod does not use possibilities of SexLab. (With SexLab Tools you can set the tags yourself - I think.) There are even mods that use hardcodet animation names.? It's not a Sexlab thing, it's mods. If you do not like animations (no matter which packages): Disable these animations in the Animations tab and put them on the Black List (I call it that) and export your Sexlab settings. Both are good features that were not available in earlier versions of Sexlab. hey... I know that in fact I have a lot of suppressed animations that I dislike....You say SexLab tools allow us to tag animations , how??? Cause I have sexLab Tools installed !
Nazzzgul666 Posted September 7, 2018 Posted September 7, 2018 SL tools doesn't allow to add or change tags, but you can search for certain tags. Somewhere on LL is a tool called SLATE, that allows you to add tags, not sure about changing. I played a bit with it, but while it seems technically fine, i considered the handling confusing and too much work for my purposes. But i'm not that much bothered by vanilla tags as they are, so you might think different about it.^^
Johnny37 Posted September 8, 2018 Posted September 8, 2018 Got similar problem. Just want to share my opinion. Just make sure all of this currently up to date. Use the latest and do adjustment. 1. JsonContainer 2. Papyrus 3. Graphic card and RAM (little bit influence our animations) 4. maybe Skyrim.ini (I'm always change it coz it easily corrupted) 5. make sure all mods has required SAME current version LINK together to running animations you need. You guys are more senior than me. I think you guys know what to do. Adios!! ??
Andy14 Posted September 8, 2018 Posted September 8, 2018 10 hours ago, Bullfye said: hey... I know that in fact I have a lot of suppressed animations that I dislike....You say SexLab tools allow us to tag animations , how??? Cause I have sexLab Tools installed ! I correct myself, I mean SexLab Animation Tag Editor. SexLab tools can only be used to search for tag's.
WraithSlayer Posted September 8, 2018 Posted September 8, 2018 Note that even with a tag editor, you will probably not be able to do what you're trying to. Which, if I understand correctly is, you don't want to ever see aggressive animations in a consensual context. SexLab Framework has a toggle for "Restrict Aggressive Animations", which makes it exclude aggressive animations from consensual scenes, but this restriction is skipped if the mod that started the scene is requesting an explicitly defined set of animations, which the majority of SexLab mods do. For example, if a SexLab-based mod starts a consensual scene using only "Vaginal" as a tag filter, then the framework will select any animation that has the "Vaginal" tag, regardless of whether the animation is consensual or aggressive. When filtering animations by tags, it's the responsibility of the mod developer to use filters that make sense for the context, which in the above example would be "Vaginal" + not-"Aggressive". The only proper fix for this is to ask the author of the mod you're using to filter their animations better, or edit the mod yourself to make it work the way you want.
Bullfye Posted September 8, 2018 Author Posted September 8, 2018 5 hours ago, WraithSlayer said: Note that even with a tag editor, you will probably not be able to do what you're trying to. Which, if I understand correctly is, you don't want to ever see aggressive animations in a consensual context. SexLab Framework has a toggle for "Restrict Aggressive Animations", which makes it exclude aggressive animations from consensual scenes, but this restriction is skipped if the mod that started the scene is requesting an explicitly defined set of animations, which the majority of SexLab mods do. For example, if a SexLab-based mod starts a consensual scene using only "Vaginal" as a tag filter, then the framework will select any animation that has the "Vaginal" tag, regardless of whether the animation is consensual or aggressive. When filtering animations by tags, it's the responsibility of the mod developer to use filters that make sense for the context, which in the above example would be "Vaginal" + not-"Aggressive". The only proper fix for this is to ask the author of the mod you're using to filter their animations better, or edit the mod yourself to make it work the way you want. I think maybe its just that what you said, some Mod that to start sex doesn't make the difference between Consensual and aggressive... This is what I have done and so far its working no issues of sexlab calling tagged aggressive animations on normal sex scenes... I disabled all animations on SLAL and restarted to default SexLab... then changed the Hotkeys and settings to what I had before... Then installed the correct way all animations I wanted in SLAL and reloaded Json... Reset sexlab animation registry and now everything looks normal as should be ...however need further time to check if the issue is gone until now its working perfect !
Bullfye Posted September 10, 2018 Author Posted September 10, 2018 Nope nothing it just started using Tagged Aggressive animations no matter what I do...As usual it does the same it has done all this time, starts using normal animations in normal SL scenes and then all of a sudden uses Aggressive tagged animations even with Aggressive animations restriction option activated... I really get annoyed with this since it forces me all the time this happens to change the animation in progress to a consensual or normal one.. I added my load order file in the attachments...if some one knows any Mod incompatibility , so far I never got CTD or lag but this issue...! LoadOrder_Skyrim_2018-09-09T12-32-51.txt
GenioMaestro Posted September 10, 2018 Posted September 10, 2018 3 hours ago, Bullfye said: I added my load order file in the attachments...if some one knows any Mod incompatibility , so far I never got CTD or lag but this issue...! LoadOrder_Skyrim_2018-09-09T12-32-51.txt A papyrus log with sexlab debug enabled can be much more helpfull. Sure a mod is making incorrect things and sure the papyrus log say it. With the load order only can locate the problem if you have any know bad mod, but probably the problem is in the MCM configuration of any good mod, and for that we need a papyrus log. First, you must enable login in skyrim.ini and put all this option active = 1 [Papyrus] bEnableLogging=1 bEnableProfiling=1 bEnableTrace=1 bLoadDebugInformation=1 Next, load your savegame and go to the last page of the MCM of SexLab and activate the option for debug/login. Play normaly and when see a BAD animation let it complete, simply press space, key by default, for fast skip the animations steps. Graceful close the game and compress the log, in zip format or the format as you want, because can be some megas. We can analize the log and locate the problem. EDIT: I see some old mod's in you list and maybe because are old not make a good management of the sexlab tag for select the animation. You can try disable it and look if the problem is gone. SexLab Miscellaneous Features 110 SexLab Romance Sexlab Approach Edit2: For example, this post from the creator of SexLab Miscellaneous Features 110 say that the mod not work correctly in sexlab version 1.5x and you must disable some features. Better uninstall, imo, of course. https://www.loverslab.com/topic/25585-sexlab-miscellaneous-features/?do=findComment&comment=1276348
Nazzzgul666 Posted September 10, 2018 Posted September 10, 2018 It's not necessarily malfunctioning of a mod. There are a couple that don't prefer consensual or aggresive on purpose although they might serve for on or the other direction exclusivly by the player. And WrathSlayer is right that mod authors didn't care or forgot it but it's not buggy, so... maybe you better look for mods that at least should look for consensual. Honestly i'm not very familiar with consensual mods, i'm pretty sure TDFs prostitution mod does, also radiant prostitution. For non-prostitution mods my first guess would be Scent of Sex which is a it complicated to set up, but gives you pretty much entirely control when, where, who and how would approach you and also what to play.
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