Nessa Posted September 4, 2018 Posted September 4, 2018 Well first test of a helmeted Doppleganger failed. I used a full set of Elven armor with a helmet. (Because of course I'd pick elves first. ?) Though there is some change in behavior. The Doppleganger now shifts in and out of visibility! Which makes for an awesome fight. Next up will be a helmet that totally covers the face. (Defeats the purpose of a doppleganger but maybe it's a work around for those of us that refuse to play without moving hair. ?)
nigwriter Posted September 5, 2018 Posted September 5, 2018 OK...so....  I'm getting a CTD whenever I get near my Doppelganger. Yes, I have HDT hair, but I don't have any of the hair equipped. It's just normal static hair. The Doppelganger has the same hair I do, but I still CTD whenever I get near her. Can you think of anything else that could be conflicting, because she's camped out in a place that I really need to get to or a quest.   I'm going to try to get close to her in free camera mode and see if I can use the disable command on her, and get past her that way, but I really hate to do that because I'm taking out really good content.Â
chubjub Posted September 6, 2018 Posted September 6, 2018 This has definitely made my new play through better by miles . Just 1 question do your ears burn a lot because i know every time I get jumped or attacked where normally i shouldn't i find myself muttering 'Dam you Caden'. Â Thanks for a great mod.
Guest Posted September 6, 2018 Posted September 6, 2018 On 9/5/2018 at 12:00 AM, nigwriter said: OK...so....  I'm getting a CTD whenever I get near my Doppelganger. Yes, I have HDT hair, but I don't have any of the hair equipped. It's just normal static hair. The Doppelganger has the same hair I do, but I still CTD whenever I get near her. Can you think of anything else that could be conflicting, because she's camped out in a place that I really need to get to or a quest.   I'm going to try to get close to her in free camera mode and see if I can use the disable command on her, and get past her that way, but I really hate to do that because I'm taking out really good content. Hmm, I cannot think of anything else, just a standard trigger box, still at work but hopefully can test some this weekend
Guest Posted September 6, 2018 Posted September 6, 2018 5 hours ago, chubjub said: This has definitely made my new play through better by miles . Just 1 question do your ears burn a lot because i know every time I get jumped or attacked where normally i shouldn't i find myself muttering 'Dam you Caden'. Â Thanks for a great mod. HAHA, glad you are enjoying
Guest Posted September 6, 2018 Posted September 6, 2018 On 9/4/2018 at 5:47 PM, Nessa said: Well first test of a helmeted Doppleganger failed. I used a full set of Elven armor with a helmet. (Because of course I'd pick elves first. ?) Though there is some change in behavior. The Doppleganger now shifts in and out of visibility! Which makes for an awesome fight. Next up will be a helmet that totally covers the face. (Defeats the purpose of a doppleganger but maybe it's a work around for those of us that refuse to play without moving hair. ?) Ok thank you for letting me know
jbezorg Posted September 6, 2018 Posted September 6, 2018 5 hours ago, -Caden- said: Hmm, I cannot think of anything else, just a standard trigger box, still at work but hopefully can test some this weekend  As a quick fix you could just disable the player doppelganger from spawning with a global. Just a thought. Is the player still marked as unique within the creation kit?
nigwriter Posted September 10, 2018 Posted September 10, 2018 On 9/6/2018 at 5:38 PM, jbezorg said:  As a quick fix you could just disable the player doppelganger from spawning with a global. Just a thought. Is the player still marked as unique within the creation kit? That's what I had to do in order to progress. It was spawning, but didn't CTD until I got close. So I got just close enough for the dopple to spawn, then went into free camera mode, then disabled it in the console. Did not CTD at all in free camera mode. Only when my character approached. It has to be something proximity related. Perhaps a conflict in agro? **shrug**  As for the creation kit question, is that's directed towards me, I have no idea. I don't really use creation kit very much. I've only dabbled around in it here and there. Nothing in depth. I certainly haven't edited my character all that much.
mooby182 Posted September 15, 2018 Posted September 15, 2018 Installed this on my latest playthrough and completely forgot about it until the first ambush. So much fun, need more mods like this. Great work Caden, hats off to anyone making Skyrim interesting and unique on the kabillionth playthrough!
NNS10 Posted September 23, 2018 Posted September 23, 2018 For the "Friendly NPCs that may turn on you" feature, does that apply to all followers (including custom ones) or only specific ones the mod touches?
NNS10 Posted September 25, 2018 Posted September 25, 2018 I had to do a smashed patch for this mod and noticed it also set a voice type (sultry for the female PC esp). Â What voice type is the default female PC? And does this mean when our PC attacks, it will not sound different than usual?
Shadowscale Posted November 28, 2018 Posted November 28, 2018 Finally got around to playing this mod. Honestly I was shocked a few times when I got ambushed by an npc I thought was friendly and other times wasn't prepared to get attacked as I explored certain areas. I'd recommend this mod to anyone who feels they know Skyrim well enough that want things to be new again.
Guest Posted December 4, 2018 Posted December 4, 2018 On ‎11‎/‎27‎/‎2018 at 9:07 PM, Shadowscale said: Finally got around to playing this mod. Honestly I was shocked a few times when I got ambushed by an npc I thought was friendly and other times wasn't prepared to get attacked as I explored certain areas. I'd recommend this mod to anyone who feels they know Skyrim well enough that want things to be new again. Thanks, I am glad you enjoy it, wish I had time to expand it right now, but my work has taking me to northern Maine, and most the time I do not even have internet or time  So to throw this out there, anyone who wants to try and expand this or any other mod I have been working on is more than welcome to take them over, this job here is going to take me into 2019 so anyone who wants these mods to continue please feel free to take them over
COLOCO Posted December 7, 2018 Posted December 7, 2018 I don't wear htd hair (my pc) but i do have HTD hair mod so i do got ctd without wearing HTD hair...?! Â CTD when i get decapited or decapited my Dooppel...
donttouchmethere Posted December 7, 2018 Posted December 7, 2018 18 minutes ago, COLOCO said: I don't wear htd hair (my pc) but i do have HTD hair mod so i do got ctd without wearing HTD hair...?!  CTD when i get decapited or decapited my Dooppel... thats not an HDT hair issue you dont get a CTD just from installing HDT hair in combination with skyrim unhinged  CTD from decapitated: thats a nioverride issue  check in nioverride.ini  [overlays] ; Determines whether face overlays are enabled ; disabling this disables the hook ; Note: face overlays are known to crash when decapitated bEnableFaceOverlays=1 ; Default[0]  if you set bEnableFaceOverlays=1 to 0 you dont get CTD but you wont have any overlays on your face than  if you keep bEnableFaceOverlays=1, than its best to use a mod that prevents decapitation (there is a combat mod that can modify that finishing move, just can remember => google ftw)  basicly that means: dont decapacitate your PC or doppelganger (nioverride) dont use HDT hair on your PC in combination with a doppelganger (Skyrim Unhinged or Doppelganger mod)
COLOCO Posted December 7, 2018 Posted December 7, 2018 43 minutes ago, donttouchmethere said: thats not an HDT hair issue you dont get a CTD just from installing HDT hair in combination with skyrim unhinged  CTD from decapitated: thats a nioverride issue  check in nioverride.ini  [overlays] ; Determines whether face overlays are enabled ; disabling this disables the hook ; Note: face overlays are known to crash when decapitated bEnableFaceOverlays=1 ; Default[0]  if you set bEnableFaceOverlays=1 to 0 you dont get CTD but you wont have any overlays on your face than  if you keep bEnableFaceOverlays=1, than its best to use a mod that prevents decapitation (there is a combat mod that can modify that finishing move, just can remember => google ftw)  basicly that means: dont decapacitate your PC or doppelganger (nioverride) dont use HDT hair on your PC in combination with a doppelganger (Skyrim Unhinged or Doppelganger mod) Thx i know but i need this Overlays on! So i think it's disable decapitation on PC player!
donttouchmethere Posted December 7, 2018 Posted December 7, 2018 44 minutes ago, COLOCO said: Thx i know but i need this Overlays on! So i think it's disable decapitation on PC player!  thats what I do... okey I just pray that it doesnt happen if you want to be save: VioLens was the mod I was searching for
Shadowscale Posted December 31, 2018 Posted December 31, 2018 Finally encountered my Doppelganger. Had high sneak so was able to get a good look at myself before attacking. Morrowloot Ultimate works with your mod so they have static levels and it spawned my level 51 version of the doppelganger. Died a few times due to throwing caution to the wind then finding out your mod added something I didn't account for. Gives new life to the phrase, "go fuck yourself." Â Edit: May be a bug report, but my doppelganger did not drop their weapon or have it in the inventory.
donttouchmethere Posted May 26, 2019 Posted May 26, 2019 Some issue: Â The failed hagraven that are spawned near towns can break other mods by ...erm... killing everyone. Especially the one near falkreath has the potential in lower lvls to kill the whole town. Near the spawn point at falkreath are also: > events of the mod "bad ends" > events of the mod "S.L.U.T.S." Â If the PC is too weak or is "otherwise engaged" nothing can stop those flamethrower hagraven. The civil NPCs only watch out for dragons and vampires, so they all burn to death if the hagraven spawns. Even deadly wenches guards can't stop that fireball machinegun >.<
sexcapades Posted May 26, 2019 Posted May 26, 2019 11 hours ago, donttouchmethere said: Some issue: Â The failed hagraven that are spawned near towns can break other mods by ...erm... killing everyone. Especially the one near falkreath has the potential in lower lvls to kill the whole town. Near the spawn point at falkreath are also: > events of the mod "bad ends" > events of the mod "S.L.U.T.S." Â If the PC is too weak or is "otherwise engaged" nothing can stop those flamethrower hagraven. The civil NPCs only watch out for dragons and vampires, so they all burn to death if the hagraven spawns. Even deadly wenches guards can't stop that fireball machinegun >.< paralyze is effective against them.
Guest Posted May 26, 2019 Posted May 26, 2019 16 hours ago, donttouchmethere said: Some issue: Â The failed hagraven that are spawned near towns can break other mods by ...erm... killing everyone. Especially the one near falkreath has the potential in lower lvls to kill the whole town. Near the spawn point at falkreath are also: > events of the mod "bad ends" > events of the mod "S.L.U.T.S." Â If the PC is too weak or is "otherwise engaged" nothing can stop those flamethrower hagraven. The civil NPCs only watch out for dragons and vampires, so they all burn to death if the hagraven spawns. Even deadly wenches guards can't stop that fireball machinegun >.< I will look into that and move them soon. have slowly been working on a update for this mod, been a long time coming, and will look into moving the spawn points for the failed hagravens, thanks for letting me know (Just a side note), and further development on this mod or any others I am able to do will be a Lovers Lab only thing, I am done with the other sites all together
donttouchmethere Posted May 28, 2019 Posted May 28, 2019 On 5/26/2019 at 9:28 PM, -Caden- said: I am done with the other sites all together by "other sites" you mean "Nexus" ? ?
Guest Posted May 28, 2019 Posted May 28, 2019 Just now, donttouchmethere said: by "other sites" you mean "Nexus" ? ? and Steam
sfdrake Posted October 10, 2019 Posted October 10, 2019 Will anything muck up if I use both of them at once?
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