Guest Posted June 18, 2018 Posted June 18, 2018 So i've basically don't know what is the cause of the problem. The result is always the same. ps: i also have a picture where i can't really tell what is going on Oh yes, and my load order(if i'M correct): Spoiler Loading Version: 33 Init... -done Registering functions... -done Storage Reverting... Done! Storage Loading... MODS Load Loading mod list... (18 -> 23) Devious Devices - Integration.esm (19 -> 24) daymoyl.esm (20 -> 18) Schlongs of Skyrim - Core.esm (21 -> 19) RaceCompatibility.esm (22 -> 25) Devious Devices - Expansion.esm (23 -> 20) SexlabInteractiveArousal.esm (24 -> 21) hdtHighHeel.esm (25 -> 22) Private Needs Discreet.esm (26 -> 255) ITortureFramework.esm (27 -> 26) HighResTexturePack01.esp (28 -> 27) HighResTexturePack02.esp (29 -> 28) HighResTexturePack03.esp (30 -> 29) EnhancedLightsandFX.esp (31 -> 30) ELFX - Exteriors.esp (32 -> 31) RealisticRoomRental.esp (33 -> 32) SexLabNudeCreatures.esp (34 -> 33) SexLabNudeCreaturesDB.esp (35 -> 34) SexLabNudeCreaturesDG.esp (36 -> 35) Schlongs of Skyrim.esp (37 -> 36) 3DNPC.esp (38 -> 37) collectors crypt.esp (39 -> 38) ELFXEnhancer.esp (40 -> 39) RRR_ELFX-Patch.esp (41 -> 40) xazPrisonOverhaul.esp (42 -> 41) xazPrisonOverhaul - Patch.esp (43 -> 42) SexLab_DibellaCult.esp (44 -> 43) ELFX - Weathers.esp (45 -> 44) SexLab-Stories.esp (46 -> 45) Captured Dreams.esp (47 -> 46) Cum Shot Brothel.esp (48 -> 47) HentaiCreatures.esp (49 -> 48) Slaves of Tamriel.esp (50 -> 49) SexLabSkoomaWhore.esp (51 -> 50) SexLab_DibellaCult_BBL.esp (52 -> 51) AliciaPainSlut.esp (53 -> 52) Deviously Cursed Loot.esp (54 -> 53) PrivateNeeds.esp (55 -> 54) outhouse.esp (56 -> 55) SimpleSlavery.esp (57 -> 56) DeviousRegulations.esp (58 -> 57) ZaFromTheDeepsV2.esp (59 -> 58) RRR_3DNPC-Patch.esp (60 -> 59) CoCo_TDM2.esp (61 -> 60) SexLab-AmorousAdventures.esp (62 -> 61) SexLab-Parasites.esp (63 -> 62) SexLab_Dialogues.esp (64 -> 63) HillHouse.esp (65 -> 64) SMUTBDS.esp (66 -> 65) SexLab-StoriesDevious.esp (67 -> 66) AngrimApprentice.esp (68 -> 67) daymoyl_DawnguardAddon.esp (69 -> 68) FamilyTies-Imperial-CarlottaValentia-Parent.esp (80 -> 142) SOSRaceMenu.esp (81 -> 143) XPMSE.esp (82 -> 80) Bathing in Skyrim - Main.esp (83 -> 81) Bathing in Skyrim - Realistic Room Rental.esp (84 -> 82) MoreNastyCritters.esp (85 -> 83) SlaveTats.esp (86 -> 84) BeeingFemaleBasicAddOn.esp (87 -> 85) SexLabSquirtR.esp (88 -> 86) SOS - Hormones UNP Addon.esp (89 -> 87) SOS - Smurf Average Addon.esp (90 -> 88) SOS - VectorPlexus Muscular Addon.esp (91 -> 89) SOS - VectorPlexus Regular Addon.esp (92 -> 90) Cloth Diaper.esp (93 -> 91) SissySuite.esp (94 -> 92) CharacterMakingExtender.esp (95 -> 93) EnhancedCharacterEdit.esp (96 -> 94) USKP Patcher for RaceCompatibility.esp (97 -> 95) Devious Devices - Equip.esp (98 -> 96) Blush When Aroused.esp (99 -> 97) Blush When Aroused CE.esp (100 -> 98) Cherrypie.esp (101 -> 99) SexLabDefeat.esp (102 -> 100) K2 Naked Mage.esp (103 -> 101) dD - Realistic Ragdoll Force - Realistic.esp (104 -> 102) Slaves of Tamriel - iNeed.esp (105 -> 103) CANS.esp (106 -> 104) zzLSAR.esp (107 -> 105) SexLab_DibellaCult_Sisters.esp (108 -> 106) LoversComfort.esp (109 -> 107) Sexlab Release.esp (110 -> 108) FamilyTies-Altmer-Taarie-Sibling.esp (111 -> 109) FamilyTies-Breton-MichelLylvieve-Parent.esp (112 -> 69) isilnarsil.esp (113 -> 110) PNDDPR.esp (114 -> 111) iNeed.esp (115 -> 112) iNeed - Dangerous Diseases.esp (116 -> 113) FamilyTies-Imperial-AdrianneAvenicci-Parent.esp (117 -> 114) FamilyTies-Riften-Orphan.esp (118 -> 115) medievalsword.esp (119 -> 116) FamilyTies-Nord-Birna-Parent.esp (120 -> 117) BBLuxurySuiteENM.esp (121 -> 118) Simple Slavery Defeat.esp (122 -> 119) PrivateNeeds-Sexlab.esp (123 -> 120) FamilyTies-Breton-Belethor-Slave.esp (124 -> 121) Books of Skyrim Compilation.esp (125 -> 122) DD - Interactions.esp (126 -> 123) SLIA - Legendary.esp (127 -> 124) SLIA - Books of Skyrim.esp (128 -> 125) SLIA - SMUT Books.esp (129 -> 126) SLIA - The Devious Manual.esp (130 -> 127) Dibellas Grace.esp (131 -> 128) dc-windrunner-000-main.esp (132 -> 129) Sacrificial Spriggan.esp (133 -> 130) FamilyTies.esp (134 -> 131) Jennifer.esp (135 -> 132) SexCrime Redux.esp (136 -> 133) DLSkyrim.esp (137 -> 134) AnimatedParasites.esp (138 -> 135) HDTSextoys.esp (139 -> 136) SexLabMassMatchMaker.esp (140 -> 137) SLAnimLoader.esp (141 -> 138) KomAnimObjects.esp (142 -> 139) DLSecure.esp (143 -> 140) ABDLSuite.esp INTV Load - objects: 68 FLOV Load Discarding Empty Form Discarding Empty Form Discarding Empty Form Data Shrink: 102 -> 99 - objects: 99 STRV Load - objects: 16 FORV Load - objects: 2 FLOL Load - objects: 33 STRL Load - objects: 204 FORL Load - objects: 65 PKGO Load - objects: 4 Done!
vex714 Posted June 18, 2018 Posted June 18, 2018 It may be because you have too many animations? You could try FNIS xxl. It adds more animation capabilities though te author warns of possible instability. Or removing the last mod before you started running FNIS. Then rerun FNIS again. If it Still doesn't work, you may want to try removing another new mod you installed and rerun FNIS, rinse and repeat until the culprit is found. or you could use tes5edit to find if there are errors in your mods Try running LOOT. best of luck.
Grey Cloud Posted June 18, 2018 Posted June 18, 2018 Hard to say what is going on. Whatever that list was it wasn't a load order as such. Do you have Zaz installed? You appear to have only one animation pack installed so it is unlikely that too many animations is the issue. Were I to guess, I would say that you have screwed up the installation of DD. I don't use DD so I cannot help.
srayesmanll Posted June 19, 2018 Posted June 19, 2018 Post your FNIS output. After the generator runs, click into the top area, right-click and select all, copy, then paste into a post here. Anytime you see the "t" pose, 99% of the time is because there was an error in FNIS that needs to be resolved. The only other times a "T" post happens is either Skyrim cannot find the animation (something in the game is calling a specific animation, but the animation file is gone) or there is so much lag that the animation just can't play. However, it is usually an error that needs to be fixed in the generator run (patched selected for mods not installed, patches not selected for installed mods, errors from incorrectly installed animation mods, etc).
Guest Posted June 19, 2018 Posted June 19, 2018 21 hours ago, vex714 said: It may be because you have too many animations? You could try FNIS xxl. It adds more animation capabilities though te author warns of possible instability. Or removing the last mod before you started running FNIS. Then rerun FNIS again. If it Still doesn't work, you may want to try removing another new mod you installed and rerun FNIS, rinse and repeat until the culprit is found. or you could use tes5edit to find if there are errors in your mods Try running LOOT. best of luck. I deleted all the mods that i installed previously so i don't think that's the case. The only error that loot says is this:
Guest Posted June 19, 2018 Posted June 19, 2018 16 hours ago, Grey Cloud said: Hard to say what is going on. Whatever that list was it wasn't a load order as such. Do you have Zaz installed? You appear to have only one animation pack installed so it is unlikely that too many animations is the issue. Were I to guess, I would say that you have screwed up the installation of DD. I don't use DD so I cannot help. Yes i have zaz
Guest Posted June 19, 2018 Posted June 19, 2018 14 hours ago, srayesmanll said: Post your FNIS output. After the generator runs, click into the top area, right-click and select all, copy, then paste into a post here. Anytime you see the "t" pose, 99% of the time is because there was an error in FNIS that needs to be resolved. The only other times a "T" post happens is either Skyrim cannot find the animation (something in the game is calling a specific animation, but the animation file is gone) or there is so much lag that the animation just can't play. However, it is usually an error that needs to be fixed in the generator run (patched selected for mods not installed, patches not selected for installed mods, errors from incorrectly installed animation mods, etc). I've runned loot then it said that i have to delete some references with TES5.Edit so i did that i get this when fnis has finished: Spoiler >>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<< FNIS Behavior V6.3 2018. 06. 19. 18:00:21 Skyrim: 1.9.32.0 - Generator: E:\Steam\steamapps\common\Skyrim\data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) >>Warning: Custom skeleton found. Select SKELETON patch.<< Reading AnimationsByLeito V1.0 ... Reading Bathing in Skyrim V?.? ... Reading BeeingFemale V2.8 ... Reading Cum Shot Brothel V0.7.1 ... Reading DD V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 493 alternate animations) ... Reading DD2 V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ... Reading DD3 V4.1.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 102 alternate animations) ... Reading DDSL V4.0.0 ... Reading Defeat V5 ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ... Reading Deviously Cursed Loot V6.3 ( 0 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading FNISBase V6.3 ... Reading FNISCreatureVersion V6.1 ... Reading KomAnim V/!\1.9bPublic-Naughty-Girls-Trio-Futa//Dildospring/!\ ... Reading MNC V?.? ... Reading PND V1.9 ... Reading Private Needs V?.? ... Reading SexLab V1.62 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading SlavesOfTamriel V1.3 ( 8 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading XPMSE V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading ZaZAnimationPack V7.00 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... All Anim Lists scanned. Generating Behavior Files.... mt_behavior usage: 62,8 % ( 34 furniture, 33 offset, 0 chair, 99 alternate animations) 0_master usage: 19,7 % ( 3 paired, 1 kill, 132 alternate animations) Alternate Animation mods: 4 sets: 58 total groups: 282 added file slots: 2024 alternate files: 1089 Create Creature Behaviors ... Reading MNC V?.? ... Reading SexLabCreature V1.62 ... 4551 animations for 22 mods successfully included (character) 835 animations for 2 mods and 33 creatures successfully included. 2 Warning(s).
vex714 Posted June 19, 2018 Posted June 19, 2018 Hrrrrmmmm... Your FNIS seems OK to me Mine has way more animations being used I pretty sure LOOT pointed you to the issue, try to follow LOOT instructions there and perhaps edit the metadata? That is beyond me at that point as soon as it talks about yaml-cpp error. You can try googling "Skyrim yaml-cpp error" and see what comes up. Try here: [My FNIS] FNIS Behavior V6.3 6/19/2018 10:26:03 AM Skyrim: 1.9.32.0 - C:\Skyrim - Legendary Edition\ Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "SKELETON Arm Fix" Installing FNIS PCEA2 Reading 0Sex_0M2F_A V?.? ... Reading 0Sex_0MF_D V?.? ... Reading 0Sex_0MF_K V?.? ... Reading 0Sex_0MF_M V?.? ... Reading 0Sex_0MF_R V?.? ... Reading 0Sex_0MF_S V?.? ... Reading 0Sex_0MF_U V?.? ... Reading 0Sex_BB_A V?.? ... Reading 0Sex_BG_A V?.? ... Reading 0Sex_EMF_A V?.? ... Reading 0Sex_WZH0_A V?.? ... Reading Aloe V?.? ... Reading ArsenicPose1 V?.? ... Reading cpkp V?.? ... Reading FNISBase V6.3 ... Reading FNISCreatureVersion V6.1 ... Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading FNIS_PCEA2 V1.3 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 626 alternate animations) ... Reading fuwapose V1.0 ... Reading GomaPeroPero1 V?.? ... Reading HalosPoser Vs1.6 ... Reading HalosPoser2 Vs1.6 ... Reading KnoxPoser V1.0 ... Reading LarmirPose V?.? ... Reading MemePoser V?.? ... Reading MergaPose V?.? ... Reading Public V?.? ... Reading P_Pose_And_Animations V?.? ... Reading RandomIdleAnimation V2.1.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 16 alternate animations) ... Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading YuiHPose V1.0 ... Reading _ESG_0ER_F V?.? ... Reading _ESG_0ER_M V?.? ... All Anim Lists scanned. Generating Behavior Files.... mt_behavior usage: 25.2 % ( 0 furniture, 0 offset, 0 chair, 87 alternate animations) 0_master usage: 14.4 % ( 9 paired, 0 kill, 156 alternate animations) Alternate Animation mods: 8 sets: 52 total groups: 159 added file slots: 1308 alternate files: 806 Create Creature Behaviors ... 8107 animations for 33 mods successfully included (character) 1 Warning(s). (Sorry I couldn't be of anymore help, I hope some kind soul could lend a hand)
Grey Cloud Posted June 19, 2018 Posted June 19, 2018 I only asked about Zaz because I couldn't see it and I knew it was required for several of the mods you use. I'm wondering why your FNIS says Generator: E:\Steam\steamapps\common\Skyrim\data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe while vex714's and mine are the same and don't have that line saying where FNIS is running from. As for LOOT, read what the text in the red part says. It is telling you there is a problem with the masterlist possibly caused by a new version of LOOT changing the way it is read. LOOT is also telling you that a new version is available. So try installing the new version and see what happens. The part about your 'individual' metadata only applies if you have actually set any.
Andy14 Posted June 19, 2018 Posted June 19, 2018 2 hours ago, Sherdan said: >>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<< FNIS Behavior V6.3 2018. 06. 19. 18:00:21 Skyrim: 1.9.32.0 - ???????? here is a big Problem - see line 1 Generator: E:\Steam\steamapps\common\Skyrim\data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones)>>Warning: Custom skeleton found. Select SKELETON patch.<< SKELETON Arm Fix not enabled Reading AnimationsByLeito V1.0 ... Reading Bathing in Skyrim V?.? ... Reading BeeingFemale V2.8 ... Reading Cum Shot Brothel V0.7.1 ... Reading DD V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 493 alternate animations) ... Reading DD2 V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ... Reading DD3 V4.1.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 102 alternate animations) ... Reading DDSL V4.0.0 ... Reading Defeat V5 ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ... Reading Deviously Cursed Loot V6.3 ( 0 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading FNISBase V6.3 ... Reading FNISCreatureVersion V6.1 ... Reading KomAnim V/!\1.9bPublic-Naughty-Girls-Trio-Futa//Dildospring/!\ ... Reading MNC V?.? ... Reading PND V1.9 ... Reading Private Needs V?.? ... Reading SexLab V1.62 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading SlavesOfTamriel V1.3 ( 8 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading XPMSE V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading ZaZAnimationPack V7.00 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... All Anim Lists scanned. Generating Behavior Files.... mt_behavior usage: 62,8 % ( 34 furniture, 33 offset, 0 chair, 99 alternate animations) 0_master usage: 19,7 % ( 3 paired, 1 kill, 132 alternate animations) Alternate Animation mods: 4 sets: 58 total groups: 282 added file slots: 2024 alternate files: 1089 Create Creature Behaviors ... Reading MNC V?.? ... Reading SexLabCreature V1.62 ... 4551 animations for 22 mods successfully included (character) 835 animations for 2 mods and 33 creatures successfully included. 2 Warning(s). If that's okay, I'll eat a broom
Grey Cloud Posted June 19, 2018 Posted June 19, 2018 >>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<< That can be ignored. I have, and have always had, a similar message because I run Skyrim from my F: drive. This can be cleared by simply ticking the relevant box in the 'patches' section of FNIS. It's usually the second line down. Enjoy your broom.
Andy14 Posted June 19, 2018 Posted June 19, 2018 12 minutes ago, Grey Cloud said: >>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<< That can be ignored. I have, and have always had, a similar message because I run Skyrim from my F: drive. This can be cleared by simply ticking the relevant box in the 'patches' section of FNIS. It's usually the second line down. Enjoy your broom. My broom (no wait, FNIS) says this: Skyrim: 1.9.32.0 - F: \ Steam Games \ steamapps \ common \ Skyrim \ (Steam) You see, also I have Skyrim on drive F - and now? It's usually the second line down. ??? You read my post? SKELETON Arm Fix not enabled
Andy14 Posted June 19, 2018 Posted June 19, 2018 @Sherdan: Check the 0_master.hkx in Data\Meshes\actors\character\behaviors. Modification date should be the same as when running FNIS. If not, there are several (possible) reasons. - Use of any mod managers and FNIS is not properly set up in the Modmanager - Missing rights: Run FNIS as an adminstrator (you should always) - you have multiple directories of Skyrim and FNIS is in the wrong directory (???) or it is not a legal Skyrim installation (I do not want to imply) Use the search (on drives) to find the 0_master.hkx. Maybe it is to find out where (and how often?) the master_0 exists and which of them has been changed. And check for a Update for Loot, if you use it.
Grey Cloud Posted June 19, 2018 Posted June 19, 2018 You see, also I have Skyrim on drive F - and now? You have followed the instruction and run FNIS at least once from Steam and no longer get the warning message. I haven't and neither has the OP. I have had that message for several years and have no intention of changing. And it is a warning not an error. "It's usually the second line down. ??? You read my post? SKELETON Arm Fix not enabled" Of course I had read your post. I was saying that all the OP has to do is put a tick in the box and that the box, or the line which commences with the tick-box, is the second line down in the 'patches' section of FNIS. It's not rocket-surgery. What I am saying is that there was no need for for the red text and alarmism. All was needed was two simple statements of the problem. "And check for a Update for Loot, if you use it". He doesn't need to check for an update, LOOT has already told him there is one. Did you read the OP's OP? I also said there was an update available in my assessment of the problem in post #9. Did you read my post? That the OP has fucked up somewhere is obvious. Whether I run FNIS from NMM or from the desktop shortcut, I still get the full path after: Skyrim: 1.9.32.0 - so somethig is wrong there.
Andy14 Posted June 19, 2018 Posted June 19, 2018 Quote Grey Cloud: Did you read the OP's OP? Yes I have. And I have to ask you for permission to point this out? That was not an answer to you, sorry. You and your problems are not interesting, it is about solving a problem from the author. If you have an idea or even a solution, great. Otherwise, well ...
Guest Posted June 21, 2018 Posted June 21, 2018 On 6/19/2018 at 9:19 PM, Andy14 said: @Sherdan: Check the 0_master.hkx in Data\Meshes\actors\character\behaviors. Modification date should be the same as when running FNIS. If not, there are several (possible) reasons. - Use of any mod managers and FNIS is not properly set up in the Modmanager - Missing rights: Run FNIS as an adminstrator (you should always) - you have multiple directories of Skyrim and FNIS is in the wrong directory (???) or it is not a legal Skyrim installation (I do not want to imply) Use the search (on drives) to find the 0_master.hkx. Maybe it is to find out where (and how often?) the master_0 exists and which of them has been changed. And check for a Update for Loot, if you use it. I have skyrim on steam. I used to get away with leaving the "skeleton fix" option in FNIS generator. I have MO in my Skyrim folder and then in the mods folder it contains FNIS. But for an experiment, i used the skeleton fix this time and runned skyrim from my steam libary also (just the first menu which contains the play, textures and other kinds of option,) but the issue remains sadly. The other interesting thing is that i can't reach the meshes folder in my data one. But if i open BodySlide Studio then go to Outfit studio i can see the meshes folder. Also, please don't fight! Just because of a simple dissagrement you don' have to battle who is right and who is not. As for Fins texts(updated): Spoiler FNIS Behavior V6.3 2018. 06. 21. 20:05:26 Skyrim: 1.9.32.0 - E:\Steam\steamapps\common\Skyrim\ (Steam) Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "SKELETON Arm Fix" Reading AnimationsByLeito V1.0 ... Reading Bathing in Skyrim V?.? ... Reading BeeingFemale V2.8 ... Reading Cum Shot Brothel V0.7.1 ... Reading DD V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 493 alternate animations) ... Reading DD2 V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ... Reading DD3 V4.1.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 102 alternate animations) ... Reading DDSL V4.0.0 ... Reading Defeat V5 ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ... Reading Deviously Cursed Loot V6.3 ( 0 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading FNISBase V6.3 ... Reading FNISCreatureVersion V6.1 ... Reading KomAnim V/!\1.9bPublic-Naughty-Girls-Trio-Futa//Dildospring/!\ ... Reading MNC V?.? ... Reading PND V1.9 ... Reading Private Needs V?.? ... Reading SexLab V1.62 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading SlavesOfTamriel V1.3 ( 8 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading XPMSE V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading ZaZAnimationPack V7.00 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... All Anim Lists scanned. Generating Behavior Files ... mt_behavior usage: 62,8 % ( 34 furniture, 33 offset, 0 chair, 99 alternate animations) 0_master usage: 19,7 % ( 3 paired, 1 kill, 132 alternate animations) Alternate Animation mods: 4 sets: 58 total groups: 282 added file slots: 2024 alternate files: 1089 Create Creature Behaviors ... Reading MNC V?.? ... Reading SexLabCreature V1.62 ... 4551 animations for 22 mods successfully included (character) 835 animations for 2 mods and 33 creatures successfully included.
Andy14 Posted June 21, 2018 Posted June 21, 2018 You know what MO does and how MO works? Presumably not - mental unicellulars on this planet would claim it prevents mistakes. MO or NMM has never prevented a mistake since its inception. Not a single one - but causing tens of thousands. However, it makes it possible to reverse mental incompetence. That was not important - it's great. I prefer to use my brain instead of MO. Okay, you are using MO. AND FNIS, SKSE are integrated in MO? One thing you need to be aware of, if you need MO, then always. FNIS, SKSE etc. must be set up correctly in MO. It's not like that, it's different today and tomorrow. So the correct and complete integration of FNIS, SKSE etc. in MO is IMPORTANT. Never start the Skyrim Launcher or the SKSE Launcher. Always use your MO! ALL MODS is managed with MO - all manual installations (as intended) will fail. So check if your mods, including FNIS and SKSE, are in MO. Oh. and you have to start Skyrim with MO's SKSE - that's how it used to be.
fore Posted June 21, 2018 Posted June 21, 2018 1 hour ago, Andy14 said: You know what MO does and how MO works? Presumably not - mental unicellulars on this planet would claim it prevents mistakes. MO or NMM has never prevented a mistake since its inception. Not a single one - but causing tens of thousands. However, it makes it possible to reverse mental incompetence. That was not important - it's great. I prefer to use my brain instead of MO. Okay, you are using MO. AND FNIS, SKSE are integrated in MO? One thing you need to be aware of, if you need MO, then always. FNIS, SKSE etc. must be set up correctly in MO. It's not like that, it's different today and tomorrow. So the correct and complete integration of FNIS, SKSE etc. in MO is IMPORTANT. Never start the Skyrim Launcher or the SKSE Launcher. Always use your MO! ALL MODS is managed with MO - all manual installations (as intended) will fail. So check if your mods, including FNIS and SKSE, are in MO. Oh. and you have to start Skyrim with MO's SKSE - that's how it used to be. The OP is using FNIS 6.3. 6.3 didn't have the HKX compatibility check. I can't tell myself from the name or version of the mods, but if he is using just one SSE mod the t-pose is automatic.
Andy14 Posted June 21, 2018 Posted June 21, 2018 2 minutes ago, fore said: The OP is using FNIS 6.3. 6.3 didn't have the HKX compatibility check. I can't tell myself from the name or version of the mods, but if he is using just one SSE mod the t-pose is automatic. Good to know, thanks for the insight.
Guest Posted June 23, 2018 Posted June 23, 2018 On 6/21/2018 at 8:39 PM, Andy14 said: You know what MO does and how MO works? Presumably not - mental unicellulars on this planet would claim it prevents mistakes. MO or NMM has never prevented a mistake since its inception. Not a single one - but causing tens of thousands. However, it makes it possible to reverse mental incompetence. That was not important - it's great. I prefer to use my brain instead of MO. Okay, you are using MO. AND FNIS, SKSE are integrated in MO? One thing you need to be aware of, if you need MO, then always. FNIS, SKSE etc. must be set up correctly in MO. It's not like that, it's different today and tomorrow. So the correct and complete integration of FNIS, SKSE etc. in MO is IMPORTANT. Never start the Skyrim Launcher or the SKSE Launcher. Always use your MO! ALL MODS is managed with MO - all manual installations (as intended) will fail. So check if your mods, including FNIS and SKSE, are in MO. Oh. and you have to start Skyrim with MO's SKSE - that's how it used to be. I have SKSE installed correctly and i always used them inside MO. I didn't had this problem until the beginning of june. Edit: I've updated FNIS and used the "HKK" option before hit generate. And now i got this message: Spoiler FNIS Behavior V7.4.5 2018. 06. 23. 12:47:25 Skyrim 32bit: 1.9.32.0 - E:\Steam\steamapps\common\Skyrim\ (Steam) Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "SKELETON Arm Fix" Patch: "HKX File Compatibility Check Skyrim/SSE" Reading AnimationsByLeito V1.0 ... Reading Bathing in Skyrim V?.? ... Reading BeeingFemale V2.8 ... Reading Cum Shot Brothel V0.7.1 ... Reading DD V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 493 alternate animations) ... Reading DD2 V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ... Reading DD3 V4.1.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 102 alternate animations) ... Reading DDSL V4.0.0 ... Reading Defeat V5 ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ... >>Warning: \character\behaviors\FNIS_Deviously Cursed Loot_Behavior.hkx not Skyrim compatible<< Reading Deviously Cursed Loot>>Warning: \character\animations\Deviously Cursed Loot\DCLDanceBelly.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLDanceModel.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLDanceSexyJA.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLDanceShakeAss.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLDanceSnakeDance.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLDanceSweetDevil.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLLayingFetal.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLLegsSpread1.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLLegsSpread2.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLSubmitToSpank.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLSubmitToSpank2.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLFTNudeCoverOff.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLDanceSnakeDance.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLDanceBelly.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLDanceSexyJA.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLDanceSexyJA.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLDanceShakeAss.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLDanceShakeAss.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLDanceSexyJA.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLDanceSnakeDance.hkx not Skyrim compatible<< >>Warning: \character\animations\Deviously Cursed Loot\DCLDanceBelly.hkx not Skyrim compatible<< V6.3 ( 0 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading FNISBase V7.4.5 ... Reading FNISCreatureVersion V6.1 ... Reading ITortureFramework V1.00 ... Reading KomAnim V/!\1.9bPublic-Naughty-Girls-Trio-Futa//Dildospring/!\ ... Reading MNC V?.? ... Reading PND V1.9 ... Reading Private Needs V?.? ... Reading SexLab V1.62 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading SlavesOfTamriel V1.3 ( 8 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading XPMSE V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading ZaZAnimationPack V7.00 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... All Anim Lists scanned. Generating Behavior Files... Alternate Animation mods: 4 sets: 58 total groups: 282 added file slots: 2168 alternate files: 1089 Create Creature Behaviors ... Reading MNC V?.? ... Reading SexLabCreature V1.62 ... 4521 animations for 23 mods successfully included (character). 835 animations for 2 mods and 33 creatures successfully included.. 22 Warning(s). I don't know everything about mods that's true. but a few years ago i don't remember that i had to hassale with a lot of things.... also i'm not active on this site very much (well except since now, lol )
Guest Posted June 24, 2018 Posted June 24, 2018 Tuns out that the Deviously Cursed Loot caused the problem. Could be that was installed incorrectly (will edit i find out more). Also CTDs happens after 10 minitues of gamplay (usually) Could this be that the mod mentioned above is required by some other one?
Andy14 Posted June 25, 2018 Posted June 25, 2018 Deviously Cursed Loot is also available for Skyrim SE. Maybe the wrong version installed? And in your screenshot - the warning triangle - meshes are missing. Probably the same cause.
Guest Posted June 25, 2018 Posted June 25, 2018 9 hours ago, Andy14 said: Deviously Cursed Loot is also available for Skyrim SE. Maybe the wrong version installed? And in your screenshot - the warning triangle - meshes are missing. Probably the same cause. I'Ve updated and the problem solved. However i'm still getting occasional CTDs. (can't be specific when exactly) As for the triangle, i think that was from deviously cursed loot, right? because i didn't see that again when i loaded that save.
Andy14 Posted June 25, 2018 Posted June 25, 2018 Exactly one can only determine if exclusion procedure. Install Mods Step by Step - and play with each step for a while. There is no super-easy solution. Neither Modmanager, Crashfixes, ENB-Boost and other stuff can prevent mistakes - at best, reduce results or delay CTD. The best modmanager is a healthy brain. Many of your mods are known to me and some of them should not be used. I would not even install it for money. I'm sure you'll find out for yourself which mods are meant.
Grey Cloud Posted June 25, 2018 Posted June 25, 2018 On 6/19/2018 at 12:02 AM, Grey Cloud said: Were I to guess, I would say that you have screwed up the installation of DD. Post #3. On 6/19/2018 at 10:56 PM, Grey Cloud said: That the OP has fucked up somewhere is obvious. Post # 14. On 6/24/2018 at 1:32 AM, Sherdan said: Tuns out that the Deviously Cursed Loot caused the problem. Post # 21.
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