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Posted
9 hours ago, lorddenorstrus said:

See.. if I knew what those 2 steps were though.. I know.. enough?  To not be one of the "I need a prebuilt mod list." people right.. but not enough to reaally dig into modification that much beyond some pretty basic Xedit stuff.    I tried to update an LE Armor to SE and convert the CBBE to 3BA and uh, I can't figure out after step by step following a video why it won't work.  So, I've shelved projects before that seem to escape me.

i'd guess you need to convert it from body armor to body and probably a bit of C++ to make it raplacer for only maids and not all npcs

Posted

Hello everyone. I just have one question. Because of another mod I use the ZAZ animation pack. But now I have the problem that when I activate MME and ZAZ at the same time, FINS tells me that 38 animations are duplicated. Can I simply delete the duplicates from one of the two mods, or would that lead to problems?

 

I am still new to modding and hope this is not a stupid question.

Posted
16 hours ago, lorddenorstrus said:

See.. if I knew what those 2 steps were though.. I know.. enough?  To not be one of the "I need a prebuilt mod list." people right.. but not enough to reaally dig into modification that much beyond some pretty basic Xedit stuff.    I tried to update an LE Armor to SE and convert the CBBE to 3BA and uh, I can't figure out after step by step following a video why it won't work.  So, I've shelved projects before that seem to escape me.

You need to change the body slot used by the armor & the partition used by the meshes too, that's all.

Posted

I have found a bug with vampire lords and werewolves when transformed i do not know enough modding wizardry to understand why it happens but the breast collison appears to be  bugged you cant move forward only back and to the sides,the breasts block you when trying to move forward i only realized this after i installed a more humanoid replacer for vampire lord and saw the breasts in the same place as human form its more evident when the vampire lord drifts up and down and the breasts are around waist level im trying to upload and image but loverslab keeps saying invalid image size

Posted

Can somone  pls tell me which files to download as of today?

and in what order and if any of them are suppossed to overwrite eachother also detail that.

Posted
5 hours ago, lanaya1437 said:

Is there a reason I keep getting "mme incorrect load order: sandbox patch should go after milkpumps" even if I don't have any sandbox patch installed?

yes, you have sandbox patch installed

Posted
5 hours ago, Ed86 said:

yes, you have sandbox patch installed

MilkModNEW.esp

MilkMod_MilkPumpsBasicB.esp

MilkModNEW CF.esp

MilkModNEW HF.esp

Unless the collision fix and hearthfire patch counts as a sandbox patch, no I don't have them. I specifically did not enable either the dwemer or regular sandbox options since I do not want them.

The issue was that I was experimenting with ESL-ifiyng some plugins, and SSEEdit marks both "MilkMod_MilkPumpsBasicB.esp" and "MilkModNEW HF.esp" as candidates by only flagging them, but apparently "MilkMod_MilkPumpsBasicB.esp" should not be flagged otherwise I get this error.

Posted (edited)
6 hours ago, lanaya1437 said:

MilkModNEW.esp

MilkMod_MilkPumpsBasicB.esp

MilkModNEW CF.esp

MilkModNEW HF.esp

Unless the collision fix and hearthfire patch counts as a sandbox patch, no I don't have them. I specifically did not enable either the dwemer or regular sandbox options since I do not want them.

The issue was that I was experimenting with ESL-ifiyng some plugins, and SSEEdit marks both "MilkMod_MilkPumpsBasicB.esp" and "MilkModNEW HF.esp" as candidates by only flagging them, but apparently "MilkMod_MilkPumpsBasicB.esp" should not be flagged otherwise I get this error.

detection is done throught esp names

    Int MMS = Game.GetModbyName("MilkModNEW Sanbox.esp")
    Int MMMP = Game.GetModbyName("MilkMod_MilkPumpsBasic.esp")
    Int MMMPB = Game.GetModbyName("MilkMod_MilkPumpsBasicB.esp")
    Int MMMPNB = Game.GetModbyName("MilkMod_MilkPumpsBasicNB.esp")
    Int MMMPF = Game.GetModbyName("MilkMod_MilkPumpsFancy.esp")
    Int MMMPFB = Game.GetModbyName("MilkMod_MilkPumpsFancyB.esp")
    Int MMMPFNB = Game.GetModbyName("MilkMod_MilkPumpsFancyNB.esp")
 

    If (MMMP != 255 && MMS < MMMP)\
    || (MMMPB != 255 && MMS < MMMPB)\
    || (MMMPNB != 255 && MMS < MMMPNB)\
    || (MMMPF != 255 && MMS < MMMPF)\
    || (MMMPFB != 255 && MMS < MMMPFB)\
    || (MMMPFNB != 255 && MMS < MMMPFNB)
        Debug.MessageBox("MME incorrect load order: sandbox patch should go after milkpumps")
    endif


game detect that you have MilkModNEW Sanbox.esp there fore MMS is less that 255, and likely less MilkMod_MilkPumpsBasicB so it throws warning

it might be skse bug when dealing with ESL-ifiyng plugins, google says.

hm...  maybe ESL-ified plugins might get higher than 255, or its just broken

 

its probably safe to ignore message but im not sure

Edited by Ed86
Posted

I even tried reinstalling the mod with only the listed plugins, starting the game and getting no error message, then just flagging "MilkMod_MilkPumpsBasicB.esp" as ESL and changing nothing else, starting the game again from the same save file, and the message is there. This makes me fairly certain that ESL-ifying is the issue.

Nothing else wrong with the mod so far (but not that far into testing), but I will notify if I find anything. I doubt I am the only person that will try to ESL-ify this plugin so the info might be useful.

Posted
Am 31.12.2024 um 19:21 Uhr sagte mlgcanrandom:

Welche Dateien installiere ich? Auf der Seite steht, dass die neuesten Assets und Skripte installiert werden sollen, aber es gibt auch eine Reihe von Bodyslide-Dingen, die wichtig aussehen

Das habe ich hier schon einmal gefragt. Werfen Sie einen Blick auf die Seite >Being a Cow<. Botticelli zeigte dort seine Liste. Auftrag wird geladen! Versteckte Inhalte aufdecken. 

 

Posted
Gerade eben sagte ZebraRundung246:

Das habe ich hier schon einmal gefragt. Werfen Sie einen Blick auf die Seite >Being a Cow<. Botticelli zeigte dort seine Liste. Auftrag wird geladen! Versteckte Inhalte aufdecken. 

 

Seite 208 erster Kommentar von Botticelli

Posted (edited)
On 1/1/2025 at 2:21 AM, mlgcancanrandom said:

What files do I install? The page says to install the latest assets and scripts but there's a bunch of bodyslide stuff that looks important too

just use the bodyslide for CBBE, 3BA for 3BBB. Bodyscaling Bodymorph is for people that don't use SLIF and is using CBBE it doesn't work for 3BBB.
 

On 12/24/2024 at 5:38 AM, Noob9001 said:

Can somone  pls tell me which files to download as of today?

and in what order and if any of them are suppossed to overwrite eachother also detail that.

Latest Scripts and Assets. The instructions are clear you only need these 2 to make the mod "work". If you want to use bodyslide on the outfit in milking you'll need the bodyslide file otherwise it isn't necessary. Just follow the installation section on the file page. Some things to note, if you're using 3BBB you will need to use something like SLIF to make inflation work. There is also the config in SSE engine fixes that disables scaling if you're using it.
 

On 12/21/2024 at 10:37 PM, idkwhattoputhere7897 said:

I have found a bug with vampire lords and werewolves when transformed i do not know enough modding wizardry to understand why it happens but the breast collison appears to be  bugged you cant move forward only back and to the sides,the breasts block you when trying to move forward i only realized this after i installed a more humanoid replacer for vampire lord and saw the breasts in the same place as human form its more evident when the vampire lord drifts up and down and the breasts are around waist level im trying to upload and image but loverslab keeps saying invalid image size

MME doesn't affect collision probably something with your bodyslide

Edited by 32123
Posted
On 12/20/2024 at 6:55 PM, Tatanos said:

Hello everyone. I just have one question. Because of another mod I use the ZAZ animation pack. But now I have the problem that when I activate MME and ZAZ at the same time, FINS tells me that 38 animations are duplicated. Can I simply delete the duplicates from one of the two mods, or would that lead to problems?

 

I am still new to modding and hope this is not a stupid question.

Its better to ignore it. Deleting MME animations will break it. You could delete the animations from the animation pack if its not used by other mods. MME has a different folder for ZAZ animations that don't get overwritten by ZAZ so deleting one of them will break things unless you update the mod to use the updated ZAZ animations instead.

Posted

According to the Milk Mod main page, you need lactacid to make an NPC a milk maid.  However, this mod doesn't have lactacid.  Can NPC's\Companions become milk maids?

Posted (edited)
4 hours ago, myhouseatl said:

According to the Milk Mod main page, you need lactacid to make an NPC a milk maid.  However, this mod doesn't have lactacid.  Can NPC's\Companions become milk maids?

you should buy em from Alchemists via dialogue options

"Hello There!" is the dialogue you're looking for. maybe adding [MME] in front of those dialogue options via Xedit will be good way to not forget about it.

Edited by MOVED PINGER
Posted
7 hours ago, myhouseatl said:

According to the Milk Mod main page, you need lactacid to make an NPC a milk maid.  However, this mod doesn't have lactacid.  Can NPC's\Companions become milk maids?

Oh it does...

Posted

Hello, when i try to use the milkers on the ground of whiterun my character just waits for 5 seconds and nothing happens. The requirements are installed correctly, the mcm menu looks ok. Link to the load order.

Posted
12 minutes ago, RaG3_Killer said:

Hello, when i try to use the milkers on the ground of whiterun my character just waits for 5 seconds and nothing happens. The requirements are installed correctly, the mcm menu looks ok. Link to the load order.

Your using pandora engine thats the issue.

 

On 10/15/2024 at 7:50 PM, 32123 said:

I found the fix its stupid I didn't realize this sooner all the zaz animation hkx files and nif files are outdated thats why they won't work with nemesis or pandora so you simply have to download the latest zaz animation pack and manually replace all the hkx files and let zaz overwrite the nif files. This also fixes pandora not working with MME. The animation files are in Milk-Mod-Economy-Assets-SE-2019-06-04\meshes\actors\character\animations\MME and nif file are in Milk-Mod-Economy-Assets-SE-2019-06-04\meshes\ZaZ-UltimateDataPack

 

Posted (edited)
On 1/12/2025 at 2:33 AM, MOVED PINGER said:

you should buy em from Alchemists via dialogue options

"Hello There!" is the dialogue you're looking for. maybe adding [MME] in front of those dialogue options via Xedit will be good way to not forget about it.

 

On 1/12/2025 at 5:26 AM, ebbluminous said:

Oh it does...

 

Ok, I'm missing something then.  Using ADD ITEM, I can't find it.  Also, just tested and I can't get the PC to use milkers.  I tried drinking milk.  (Argonian I think)  That didn't do the trick.  I thought I could make some with Campfire.  (I have the patch)  It doesn't show there either.  I haven't checked the alchemists yet.  According to the main page, the Kajiit have them.  I'll start looking for them but, if I can't find it with ADD ITEM, then I think I'm missing something.

 

MilkModNEW.esp

MilkMod_MilkPumpsFancy.esp

MilkModNEW CF.esp

MilkModNEW HF.esp

MilkModNEW Sandbox.esp

MilkModNEW ZaZ Sandbox.esp (Do I need both Sandbox's?)

 

Edited by myhouseatl
Spelling Error.
Posted (edited)
2 hours ago, myhouseatl said:

 

 

Ok, I'm missing something then.  Using ADD ITEM, I can't find it.  Also, just tested and I can't get the PC to use milkers.  I tried drinking milk.  (Argonian I think)  That didn't do the trick.  I thought I could make some with Campfire.  (I have the patch)  It doesn't show there either.  I haven't checked the alchemists yet.  According to the main page, the Kajiit have them.  I'll start looking for them but, if I can't find it with ADD ITEM, then I think I'm missing something.

 

MilkModNEW.esp

MilkMod_MilkPumpsFancy.esp

MilkModNEW CF.esp

MilkModNEW HF.esp

MilkModNEW Sandbox.esp

MilkModNEW ZaZ Sandbox.esp (Do I need both Sandbox's?)

 

since MME got whole bunch of esps that are not eslified, i suggest mixing all 5 into one singular edition to preserve plugin space. (also just choose ZaZ Sandbox instead of non-ZaZ one)
I might create one for you if you insist.

Edited by MOVED PINGER
  • 2 weeks later...
Posted (edited)

I played Skyrim yesterday months after being away. On one of my saves I have the ability to milk all 24L with one time increment, instead of the usual 24. I checked the MCM for the option, but didn't see it anywhere. Anyone know where that option is, or if it comes from another mod even? (I tried using keywords to search this forum, but none of the words I tried came up with any hits.)

Edited by Svalalthea
Clarification

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