Ed86 Posted September 18, 2024 Author Posted September 18, 2024 9 hours ago, Airconditioning3 said: How do I could do that? I've tried looking for a way myself but so far I haven't been able to find a way to compile. Is there any software you reccomend? creation kit there is wiki on skyrim modding somewhere on internet
wm46 Posted September 23, 2024 Posted September 23, 2024 On 9/17/2024 at 4:23 PM, Airconditioning3 said: How do I could do that? I've tried looking for a way myself but so far I haven't been able to find a way to compile. Is there any software you reccomend? If you just want something to work out of the box, try the file listed in my signature. Install it as a separate mod overwriting MME. Then you can add any morphs to MME you want, and they'll work no matter what body base you have.
craphole Posted September 24, 2024 Posted September 24, 2024 On 6/21/2022 at 11:28 PM, wm46 said: It's been quite the length of time since I last did anything with my patch, shoutouts to the people who won't shut up and keep bugging me in my DMs that this patch doesn't work for VR users (I kid, I kid...). Before I get on with the post, I'm going to self congratulate myself on 2,000 downloads, I never thought a patch for a niche fetish mod would have this much traction; it's a shame I have to reset the download counter. MME SLIF Compatibility Patch & Morph Editor - Version 3.0 What is it? This is a patch for Milk Mod Economy SE that allows you to modify the visual morphing effects of all aspects of MME: milk based growth, level based growth, and lactacid based growth. This patch integrates the morph calls using Sexlab Inflation Framework which allows you to view a breakdown of all applied morphs, and allows me to use a bunch of handy functions that make my life easier when scripting this. Everything about this patch is accessed through the MCM, "MilkMod Morph Editor". The MCM is broken down into three main tabs (Milk Morphs, Lactacid Morphs, Level Morphs) that have initially empty lists that allow you to specify what body morphs and the strength of body morphs to be applied from each of the effects. This method of morphing will work for ANY body type (UUNP, 3BBB, 3BA, BHUNP) with ANY slider mods (think PuffyNipplesCBBE), so as long as you properly type in the internal morph names for the morphs you use. How to use it? For a step-by-step instruction, along with how to look up internal morph names, see my profile signature. The quick jist: Open up the tab in the MCM for the method of applying morphs, type in the internal morph name at the text entry field at the top of the page, and then adjust the morph's intensity using the morph amount percentage slider that appears below. You can remove morphs from each list by typing the name into the input field again. There are four special commands you can input into each page. The first is "ifuckedup", which will delete all morph entries on every page, resetting the mod to the initial state. The other three, "copyfrommilk", "copyfromlact", and "copyfromlevel", are a copy and paste function that will replace all the morphs on your current page with the morphs from the page in the command. NEW in V3: You can now import and export your morphs to an external JSON file, and lazy users can use my pre-defined list of 3BA morphs without spending hours looking up morphs and tweaking. To save: Just use the mod as you normally would to make your preset, then go to the Save/Load tab and click the save option. Loading is as simple as clicking the load button. The files are stored in "data\SKSE\Plugins\MME Config\". This now means VR users can use my mod by setting up a morph list JSON outside of Skyrim (untested though, not buying a VR headset). Changelog v3.0 - Added saving and loading of morph lists, added a default morph list that users can apply without having to go through the hassle of setting up the mod itself. v2.1 - Fixed an issue with lactacid and level morphs not being removed properly after removing them from the morph list. v2.0 - Split milk morphs and level morphs, you can now assign different morphs to each. Each morph category now gets its own SLIF category so that you can apply the same morphs to each. Added three new commands to the input screen: copyfrommilk, copyfromlact, copyfromlevel. They copy from the category typed and paste it into your currently opened category. Increased the max amount of morphs to 50. Known Issues 1. After adding or removing morphs the resulting final morph will always be wrong after the very first change. This is an issue with SLIF where it does not queue unregister and morph commands, so morphs will be removed as they are added on the first time. Changing morph amounts is fine though. 2. The splitting of level and milk morphs for volumetric breast scaling is not perfect, and as you gain large amounts of milk the level share of the morphs will reduce to near zero. As an example: If you have nipple size to increase with level but not with milk, as you gain more milk your nipples will actually shrink back down to normal size when using volumetric scaling. 3. If you play with a cap on the max breast size (a standard MME setting), level and milk morph splitting will also start to get weird once you hit the maximum size limit. If you do play with a maximum size limit, I suggest you keep level and milk morphs the same. 4. VR is a mistake. (Please report any VR issues) MME Config Menu v3.0.zip 18.28 kB · 2,536 downloads Thank you so much for this!!! Way better than what I was going to do - i.e. add the 3b breast skeleton nodes for 3bbb bodies to the MME scripts. I don't think that would have worked very well. I only wish I had found this before I spent hours messing with BHUNP and CBBE and trying to track down the issue and/or a fix...
Watson152 Posted September 25, 2024 Posted September 25, 2024 On 9/23/2024 at 9:30 AM, wm46 said: If you just want something to work out of the box, try the file listed in my signature. Install it as a separate mod overwriting MME. Then you can add any morphs to MME you want, and they'll work no matter what body base you have. Touching base plugged this in, and tried it, it appears the preset stuff sets up the level based breast scaling and milk in breast scaling, not the scaling per milk, also side note, the scaling for milk appears to be VERY oddly shaped and i wasnt sure why
Watson152 Posted September 25, 2024 Posted September 25, 2024 On 6/21/2024 at 11:23 AM, Miauzi said: I have now conducted a longer test (2 weeks) to test the interaction of several mods: - Bimbos of Skyrim - Mich-Mod-Economy - Devious Training - Unforgiving Devices In order for milk to be produced in the breast at all, the character in question must first ingest "lactate" ... this is not administered via the "normal" public breast pumps. In addition to MME, I also use the revisions of @Predator-RJ "Lactate" is automatically administered during each milking session. So you set up a machine like this in your private home - the public ones are only suitable for "emergencies" From level 7, my character's breasts are at the level I want (for my blog story) - buttocks and especially the extremely narrow waist are created by the Bimbo and the training mod (for the DD devices such as corsets). Reveal hidden contents The companions also make extensive use of the private milk pumps - I didn't even have to speak to 2 of my 3 directly - they went into the harness by themselves... so I saw the corresponding message "xxx is now a milkmaid" pop up twice. I had the "Fill her up" mod installed - but refilling the lactate leads to more and more frequent emptying at higher levels - in fact, the character couldn't get 10 meters without crouching down... it was unplayable. How on earth did you get body morphs to work across all those in game changes? I cant even get it to work on MME alone!
Miauzi Posted September 25, 2024 Posted September 25, 2024 Vor einer Stunde sagte Watson152: Wie um alles in der Welt haben Sie es geschafft, dass die Körperveränderungen bei all diesen Änderungen im Spiel funktionieren? Ich schaffe es nicht einmal, es allein auf MME zum Laufen zu bringen! The hardest thing of all was actually getting the MME to work... but that was ultimately because I hadn't been able to get to grips with SLIF until then. Only following the linked advice from the mod description led to success for me: It is important to understand that SLIF itself requires preset values (for the sliders of the body type used) to morph a body - otherwise nothing happens. So you have to change the mode in SLIF to -> MORPHEN and select the json file with the settings from Tullius ... then of course register your player character as an actor! Now to MME - this mod has its own MCM for the morph part Spoiler In the FAQ you will find a reminder about setting up SLIF as described above Spoiler Now the MME Morph Editor needs the list of sliders with the corresponding values - so this must be LOADED Spoiler Nun sollten in den drei Bereichen für die Körper-Veränderung eine Liste mit Namen der Schieberegler und ihrer Werte auftauchen Spoiler Remember - the body changes - the breasts swell when milk is produced - the belly swells when drinking Lactacid - the maximum values of these changes increase with each level of the milkmaid In the actual MCM of MME you can once again manipulate the factors for the values available in the Morph Editor... so be very careful. Another note: The entire SLIF system naturally corresponds to the preset you choose in the "race menu" ... the "weight" (values between 0 and 100) in particular is important to note here. I often choose a fairly slim character (weight 0 - 25) ... so you can't really see the percentage changes in the initial phase (milkmaid level) - when the body is naked. 2
Ratchex Posted October 13, 2024 Posted October 13, 2024 I'm having a weird one, I can get into and out of the milking machines, but none of the dialogue boxes ever pop up, and the machine doesn't start its animation. Tried shuffling around ZaZ and MME in both load order and install priority, nothing has worked so far.
Ploffo Posted October 13, 2024 Posted October 13, 2024 can someone tell me how to skip the animation on pc.
Ed86 Posted October 13, 2024 Author Posted October 13, 2024 20 minutes ago, Ploffo said: can someone tell me how to skip the animation on pc. unplug pc for socket plugin pc into socket
Ploffo Posted October 13, 2024 Posted October 13, 2024 34 minutes ago, Ed86 said: unplug pc for socket plugin pc into socket I'm not sure I understands. I want to skip the milking animation sometime and I was wondering if there is a key for that on windows because I don't think I have a notification key.
Ed86 Posted October 13, 2024 Author Posted October 13, 2024 4 hours ago, Ploffo said: I'm not sure I understands. I want to skip the milking animation sometime and I was wondering if there is a key for that on windows because I don't think I have a notification key. if you dont have a notification key, then you cant skip it 1
Lsav201 Posted October 14, 2024 Posted October 14, 2024 Hello I have followed all of the instructions and downloaded the dependicies yet I can't find any milkpumps in my game?
Shreksteam Posted October 14, 2024 Posted October 14, 2024 This mod needs a serious fix, every npc has the Milkmaid dialogue as a dialogue option, it gets very annoying when I accidently click on the wrong dialogue. Limit it please to some npcs, its very annoying when I jump on a horse and it starts dialogue, I actually couldn't get off the horse without it initiating the dialogue for MME and had to load save because it softlocked me on the horse. So my whole playthrough I couldn't rise horses or it would ask about MME and softlock me
32123 Posted October 15, 2024 Posted October 15, 2024 (edited) On 7/21/2024 at 7:57 AM, SalvDlucc said: Sorry I'm still having this problem. Haven't found a fix for it yet. Hopefully someone will chime in who was able to fix it. On 7/19/2024 at 7:59 AM, juliachristine79 said: Also having the issue where after using the machine, parts of it are still animating under me. Any fixes? Are both of you using fnis together with nemesis or at one point used fnis and switched to nemesis? I had this issue when using nemesis switching back to fnis fixes it. It also happens for pandora Edited October 15, 2024 by 32123
32123 Posted October 15, 2024 Posted October 15, 2024 I found the fix its stupid I didn't realize this sooner all the zaz animation hkx files and nif files are outdated thats why they won't work with nemesis or pandora so you simply have to download the latest zaz animation pack and manually replace all the hkx files and let zaz overwrite the nif files. This also fixes pandora not working with MME. The animation files are in Milk-Mod-Economy-Assets-SE-2019-06-04\meshes\actors\character\animations\MME and nif file are in Milk-Mod-Economy-Assets-SE-2019-06-04\meshes\ZaZ-UltimateDataPack 4
J0k3r42 Posted October 16, 2024 Posted October 16, 2024 Forgive me for not going through every single page of replies but I'm getting no dialogue options after "Hey there." idk if its installed wrong but other stuff seems to be working. Again sorry if I missed the solution somewhere.
mopsyd Posted October 20, 2024 Posted October 20, 2024 (edited) Can someone coherently explain how to participate in the economy side of this mod? I have been using MME for probably six years, mostly to support other mods that list it as a dependency, and I can't for the life of me figure out how to sell milk, acquire lactacid without cheating or waiting for a one off buy from an alchemist, or otherwise do any of what it says on the tin. In my current playthrough I have done the Danica quest so I have the dialogue option to turn someone into a milkmaid, which seems to basically fail all the time because there is limited milkmaid slots until you do the part I can't figure out or get milked a billion times to level up. I have tried every single dialog option that starts with [milkmaid] on pretty much every npc I come across, and there is no option to sell/buy/trade at all anywhere. I am currently a level 3 milkmaid, have been able to turn one single NPC into another milkmaid (who produces literally nothing because I can't figure out how to acquire lactacid), and nobody will buy my milk outside normal vendor dialogs, which does not appear to affect the economy in the MCM at all. The "Excuse me" dialog also seems to be applied to literally every npc in the game, including horses and livestock, which breaks the horse camera when mounting a horse. This seems like it should be constrained to only human/humanoid npcs. I don't know why I would ever need to ask a chicken for directions and expect a coherent response, and it breaks things it shouldn't. Edited October 20, 2024 by mopsyd
Ed86 Posted October 20, 2024 Author Posted October 20, 2024 2 hours ago, mopsyd said: Can someone coherently explain how to participate in the economy side of this mod? I have been using MME for probably six years, mostly to support other mods that list it as a dependency, and I can't for the life of me figure out how to sell milk, acquire lactacid without cheating or waiting for a one off buy from an alchemist, or otherwise do any of what it says on the tin. In my current playthrough I have done the Danica quest so I have the dialogue option to turn someone into a milkmaid, which seems to basically fail all the time because there is limited milkmaid slots until you do the part I can't figure out or get milked a billion times to level up. I have tried every single dialog option that starts with [milkmaid] on pretty much every npc I come across, and there is no option to sell/buy/trade at all anywhere. I am currently a level 3 milkmaid, have been able to turn one single NPC into another milkmaid (who produces literally nothing because I can't figure out how to acquire lactacid), and nobody will buy my milk outside normal vendor dialogs, which does not appear to affect the economy in the MCM at all. The "Excuse me" dialog also seems to be applied to literally every npc in the game, including horses and livestock, which breaks the horse camera when mounting a horse. This seems like it should be constrained to only human/humanoid npcs. I don't know why I would ever need to ask a chicken for directions and expect a coherent response, and it breaks things it shouldn't. dont but if you really wish to, go to mcm, probably debug page and enable milkpumps sell milk and probably free feeding or w/e its called you can probably remove dialogues by editing esp with tesedit
mopsyd Posted October 21, 2024 Posted October 21, 2024 19 hours ago, Ed86 said: dont but if you really wish to, go to mcm, probably debug page and enable milkpumps sell milk and probably free feeding or w/e its called you can probably remove dialogues by editing esp with tesedit My mistake, the dialog option breaking horses turns out to be from The Milk Maid. My apologies there for the confusion. So am I to understand the economy bit is pretty much nonfunctional? It's not really a big deal if it is, just trying to clarify.
Ed86 Posted October 21, 2024 Author Posted October 21, 2024 7 hours ago, mopsyd said: My mistake, the dialog option breaking horses turns out to be from The Milk Maid. My apologies there for the confusion. So am I to understand the economy bit is pretty much nonfunctional? It's not really a big deal if it is, just trying to clarify. its functional... but not ideal ... i'd say dont bother, just enjoy milking, use bound milkpumps and dump milk to vendors
snagglepup Posted October 29, 2024 Posted October 29, 2024 so my character just never produces milk and I'm not sure why even if i take loads of lactacid they just never make any?
snagglepup Posted October 29, 2024 Posted October 29, 2024 On 6/25/2024 at 2:10 AM, coldezra said: I checked the zaz devices and found that few of them didnt work properly and i dont wanna drop precision for that to work, also i somehow managed to get milk production to work but the animation of milking is not working my character just stands there. Also i followed the guide to make both FNIS and pandora to work together but still no improvements. So Rohedip if you find a way to make it work let me know. I'm also not getting milk production, how did you fix it?
SalvDlucc Posted October 30, 2024 Posted October 30, 2024 On 10/15/2024 at 5:04 AM, 32123 said: Are both of you using fnis together with nemesis or at one point used fnis and switched to nemesis? I had this issue when using nemesis switching back to fnis fixes it. It also happens for pandora Yes, I am running both FNIS and Nemesis (haven't made the switch yet to Pandora). I see from the thread that you've identified the problem and that it relates to ZAZ. I will have to try your solution and see if that fixes it for me. Thanks.
SalvDlucc Posted October 30, 2024 Posted October 30, 2024 On 10/15/2024 at 7:50 AM, 32123 said: I found the fix its stupid I didn't realize this sooner all the zaz animation hkx files and nif files are outdated thats why they won't work with nemesis or pandora so you simply have to download the latest zaz animation pack and manually replace all the hkx files and let zaz overwrite the nif files. This also fixes pandora not working with MME. The animation files are in Milk-Mod-Economy-Assets-SE-2019-06-04\meshes\actors\character\animations\MME and nif file are in Milk-Mod-Economy-Assets-SE-2019-06-04\meshes\ZaZ-UltimateDataPack Thanks for this solution. Just to clarify, I'm taking the hkx files from a clean download of the ZAZ pack and replacing the ones in the MME folder? 1
32123 Posted October 30, 2024 Posted October 30, 2024 (edited) 22 minutes ago, SalvDlucc said: Thanks for this solution. Just to clarify, I'm taking the hkx files from a clean download of the ZAZ pack and replacing the ones in the MME folder? Yeah the files are in different folders that why it wont overwrite if you just installed it. Use the files from ZAZ 8.0+ Edited October 30, 2024 by 32123 1
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