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Posted
5 hours ago, EthernalNoob said:

@Ed86 @zarantha

 

Quick Update:

After a small "hiatus" i started to paint it :D

 

Here some screenshots:

 

  Reveal hidden contents

image.png.d9632b1704aa96c22bf79a3ba93c1684.pngimage.png.bf4ec7e6cc24f0add0f56fe81740e2d9.png

 

Yes i made a custom UV, because the old one is terrible for High Resolution (realistic) textures i intend to make.

 


@Ed86 @zarantha
 

Another Quick Update:

I've finished the handpainting and UV mapping of the first panty. Here some comparison screenshots:

 

Spoiler

Texture:

image.png.db1f9fc5f9457c146544aa2562a12bcf.pngimage.png.6b3fb7c2ecc9d6866b2689aaad8ce415.png

 

Model:

image.png.1a6824e711a1bd43a142ef2a5827d69c.pngimage.png.31fd070ab7b1c44d6a94b1507a822477.png

 

Same but with "polygon view":

 

image.png.ac222a2f3eb27ee673a315ffd1ba0951.pngimage.png.a72dc7addef945961f0df22107b2a8fc.png

image.png.698eecd87f4d7bb9de732517dd36a71f.pngimage.png.625fcd72d799c6883bd44b32ea40df33.png

 

Posted (edited)

is fertility mode not supported i have a npc that is pregnant but milkmod does not show it as pregnant.

how do i make my maids breasts grow i have activated it in mcm but they dont change size have 3ba

Edited by randy1990
Posted (edited)
On 8/1/2023 at 4:27 AM, shinyorange3 said:

Full version requires:

Skyrim Script Extender SE (SKSE)

RaceMenu SE

SkyUI SE

XPMS SE

FNIS SE

Sexlab SE 1.63+

^Make sure you get the right version for your game.

 

Naked body and armor replacers with NPC Belly and NPC L/R Breast nodes, otherwise breast and belly sizes wont work

^This means BHUNP or Cbbe 3ba, they are both almost identical but 3ba has more content so I recommend that.

 

Also it is always recommend to switch from using Vortex to MO2 (you will have to remove / reinstall all your mods though.)

 

At 3:54 it says to use a Mod Organizer 2 folder that I don't have

Also thanks for the help

Edited by Player_c4
Posted

Hello, wanted to say its a great mod so far, downloaded a few days ago. I'm slightly inexperienced with modding, so bare with me on my question: I am using the 3BA body, and I downloaded all required files from what I've read between the original page and comments from other users. I keep noticing something about building the outfits in Bodyslide. "Sure, I can do that-" as I look through all the outfits I have, and see none for this mod. Weird thing is, believe it or not, everything still shows up properly in game. Sooo.. anything I need to fix here, or am I just being overly paranoid and/or newb posting about this? Just asking for clarity, don't want to try anything without some input.

 

Also, if they are supposed to show up, they would be in the outfit dropdown, right? Thank you for the mod, hope to put my mind at ease so I can fully enjoy! :)))

Posted
4 hours ago, Denizen Is Disturbed said:

Hello, wanted to say its a great mod so far, downloaded a few days ago. I'm slightly inexperienced with modding, so bare with me on my question: I am using the 3BA body, and I downloaded all required files from what I've read between the original page and comments from other users. I keep noticing something about building the outfits in Bodyslide. "Sure, I can do that-" as I look through all the outfits I have, and see none for this mod. Weird thing is, believe it or not, everything still shows up properly in game. Sooo.. anything I need to fix here, or am I just being overly paranoid and/or newb posting about this? Just asking for clarity, don't want to try anything without some input.

 

Also, if they are supposed to show up, they would be in the outfit dropdown, right? Thank you for the mod, hope to put my mind at ease so I can fully enjoy! :)))

 

The outfit shows up in the "unassigned" tab in bodyslide.

Posted

Is there a setting to keep NPC from getting out of the Milking machine?

 

Also, one of the maids just stopped getting milk in her inventory, its part of a debuff or limit?

Posted
3 hours ago, EmerlGEX said:

Is there a setting to keep NPC from getting out of the Milking machine?

 

Also, one of the maids just stopped getting milk in her inventory, its part of a debuff or limit?

they dont get out unless you switch maps or install follower framework that breaks follower ai

Posted
On 8/11/2023 at 11:21 PM, Ed86 said:

they dont get out unless you switch maps or install follower framework that breaks follower ai

Multiple Follower Framework?

 

Also, still not milk on only a Milkmaid

Posted

is there any recommended method to bypass the usage of StorageUtil? instead i wanna use outside storage through dll and json logs to manage the Milk Maid events instead of Skyrim itself.

 

but not sure how big the project will be. and i am not a good mathmatician so i doubt this project will go anywhere by just headbutting into ground... i will try my best tho.

 

my purpose is to outsource record & calculation of milk maids into foreign DLLs so MME can have both 128+ milk maids AND dont suffer performance lag.

Posted
2 hours ago, sNORTH PINGERs said:

is there any recommended method to bypass the usage of StorageUtil? instead i wanna use outside storage through dll and json logs to manage the Milk Maid events instead of Skyrim itself.

 

but not sure how big the project will be. and i am not a good mathmatician so i doubt this project will go anywhere by just headbutting into ground... i will try my best tho.

 

my purpose is to outsource record & calculation of milk maids into foreign DLLs so MME can have both 128+ milk maids AND dont suffer performance lag.

no

 

Posted (edited)
3 hours ago, Ed86 said:

no

 

wouldnt it be much lighter to use DLL to calculate and categorize milk maids instead of ingame papyrus though? seems expanding milk maid limit to 128 causes immense pause-screen frame drop, thus i gotta find some alternative method to make it possible w/o causing frame instability.

or there is other possible problem that causes such frame drop? maybe compiling these scripts in LE environments will do the trick? as soon as i make five milk maids and few time-pause moments by sleeping in bed, game stutters excessively. BTW i expanded maid limit to 128 by compiling custom script.

even lowering the max amount to 50 didnt help either. any possibility that compiling such script in SE CK was the problem?

Edited by sNORTH PINGERs
Posted
7 hours ago, sNORTH PINGERs said:

wouldnt it be much lighter to use DLL to calculate and categorize milk maids instead of ingame papyrus though? seems expanding milk maid limit to 128 causes immense pause-screen frame drop, thus i gotta find some alternative method to make it possible w/o causing frame instability.

or there is other possible problem that causes such frame drop? maybe compiling these scripts in LE environments will do the trick? as soon as i make five milk maids and few time-pause moments by sleeping in bed, game stutters excessively. BTW i expanded maid limit to 128 by compiling custom script.

even lowering the max amount to 50 didnt help either. any possibility that compiling such script in SE CK was the problem?

it would but you need to rewrite half of mod

 

you could implement some caching, so that script wouldnt run multiple times simulating production during sleep hours

or maybe increase milkpoll interval

 

since its se thread, i guess youre running 3baa or something physics heavy, your options are either lag or disable scaling ... or use some body/physics that will not choke your skyrim whenever body updates

Posted
5 hours ago, Ed86 said:

it would but you need to rewrite half of mod

 

you could implement some caching, so that script wouldnt run multiple times simulating production during sleep hours

or maybe increase milkpoll interval

 

since its se thread, i guess youre running 3baa or something physics heavy, your options are either lag or disable scaling ... or use some body/physics that will not choke your skyrim whenever body updates

guess it will be the long run marathon of a scripting. i aint quitting yet tho, since this mod was the very reason i joined Skyrim modding in the first place. couldnt let it go.

well i will be in contact as soon as i learn enough about how DLLs can rewire originally papyrus plugins.

Posted
On 8/11/2023 at 11:21 PM, Ed86 said:

they dont get out unless you switch maps or install follower framework that breaks follower ai

Multiple Follower framework could be the issue?

Posted
2 hours ago, EmerlGEX said:

Multiple Follower framework could be the issue?

maybe? it works in vanilla, last time i've checked, ~5 years ago, some frameworks broke ai, 

Posted
2 hours ago, EmerlGEX said:

Multiple Follower framework could be the issue?

applying script forcibly to custom-scripted followers can cause immense problem that might freeze follower permanently on the spot. best bet is disband her once and hope the original package takes place again. if not, there can be no other choice but to revert to previous save.

i.e.) Neisa and Onean with NFF. they use custom framework, thus NFF shouldnt be able to address em. if you ignore and proceed to order em to be milked, script will break and functionalities will derail, thus cannot enjoy their follower experience 100%.

Posted
2 hours ago, sNORTH PINGERs said:

guess it will be the long run marathon of a scripting. i aint quitting yet tho, since this mod was the very reason i joined Skyrim modding in the first place. couldnt let it go.

well i will be in contact as soon as i learn enough about how DLLs can rewire originally papyrus plugins.

well.. you need to know C to write libraries and do memory manipulation, that might break with every skyrim/skse update, sounds too bothersome for me

 

you can try tho

Posted
On 8/14/2023 at 11:53 PM, sNORTH PINGERs said:

applying script forcibly to custom-scripted followers can cause immense problem that might freeze follower permanently on the spot. best bet is disband her once and hope the original package takes place again. if not, there can be no other choice but to revert to previous save.

i.e.) Neisa and Onean with NFF. they use custom framework, thus NFF shouldnt be able to address em. if you ignore and proceed to order em to be milked, script will break and functionalities will derail, thus cannot enjoy their follower experience 100%.

The stuff is a Paradise Halls "Follower", i can put her into the machine but they seem to get bored and just walking out like, "Nah bro, im tired" but i dont have any other issue than that.

  • 2 weeks later...
Posted
On 8/30/2023 at 6:48 PM, sapessichetiodio said:

Is it normal that without a slot 32 armor the milkmaid has bigger breasts? and if it is can it be disabled?

 

 

image.png.4953380abbfdec61a22181128c77425c.pngimage.png.ec9732ff1642192500be297eed546623.png

Ok nothing i found the reason, it was Bimbos of Skyrim wich broke the scaling

Posted

hi

 

Sorry, but like dark vane I am confused as well.

 

Vortex installed these for milk-mod-economy in plugins

 

vortexplugins.png.3514127349157a6ff2fc2ec39734eea2.png

 

I use loot and loot cannot resolve this.

somehow Vortex warns me that the things are in the wrong order.

 

ScreenShot34.png.a0d1a612bc50b44b550f11f21e331867.png

 

I dont know whether I am installing it correctly.

 

Please help with step by step installation of the mod. ie, first install this then this then this....to make it simple please.

 

 

 

Posted
22 hours ago, padezaw said:

hi

 

Sorry, but like dark vane I am confused as well.

 

Vortex installed these for milk-mod-economy in plugins

 

vortexplugins.png.3514127349157a6ff2fc2ec39734eea2.png

 

I use loot and loot cannot resolve this.

somehow Vortex warns me that the things are in the wrong order.

 

ScreenShot34.png.a0d1a612bc50b44b550f11f21e331867.png

 

I dont know whether I am installing it correctly.

 

Please help with step by step installation of the mod. ie, first install this then this then this....to make it simple please.

 

 

 

I used to get that. I think it is a ZAZ related thing rather than load order. Check around for the ZAZ assets/animations. Once they are all installed, it should go away. Another tip is to install the scripts mod last in vortex so it detects the other mods during the installation.

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