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About This File

Instead of always dying, this mod adds an effect that simulates you being knocked out, robbed and then rescued- bandits are now more interested in your loot than your life, and like the NV intro, death isn't inevitable.

You will lose some of your equipment, but it can be recovered from either your attackers, a stash box or wasteland merchants.

 

Since you'd otherwise load game, it makes 'dying' a lot worse, and stops the game getting too easy because you have all the best gear. The wasteland becomes a much more threatening place and you start to think twice before entering combat if you can avoid it, and selling rather than stashing your spare gear.

 

There is a short dream sequence between your knockout and rescue. Most of these become available only after completing different game events and link in to them. Some dreams are connected in an overarching story. The dreams are lore friendly, although sometimes there are surreal elements (they aren't real after all).

 

The mod features a difficulty option which affects how much gear you lose, optionally companions may lose gear too.

 

Who you are rescued by depends on your location and standing with the various factions, your 'hero' will give you some new equipment dependent on the same factors and what you have left to get you back on your way- you will always have a weapon and armor. You may also be required to complete a quest to repay them and get back some of your gear, or risk minor infamy.

 

There are 14 possible Heroes, if the local one is unavailable (enemy/dead etc) or you fail an easy luck save then there is sometimes a small luck chance to be rescued by the next closest hero or by the Mysterious Stranger (with perk), otherwise you will wake up wounded and alone at some nearby shelter, having lost more equipment than otherwise- Your character blacked out and managed to crawl there.

 

Local enemies and opportunist characters may steal some of your caps, equipped and aid items.

The Merchants who may have your stuff are random major ones.

If knocked out by bandits, the Loot Box will be in one of the bases of the faction who knocked you out.

 

When your health drops to an adjustable low level, your character begins to black out and while this occurs any further hits may trigger a knock out. (In engine terms, damage taken is greatly reduced whilst blacking out which prevents you from dying and instead triggers the knock out effect). You will sometimes still die as normal, especially with options set low and/or massive damage.

 

Mod options:

 

 

This mod supports the MCM, and it is recommended to use it. If you don't want to, you can also change options by typing 'Player.PlaceAtMe XX01F619' into the console. Where XX = mod load order. This command is printed to the console whenever a game is started/loaded without the MCM.

 

Options allow for adjusting the blacking out health threshold, KO chance whilst blacking out, difficulty- which adjusts item losses (Very Easy disables except for local enemies/opportunists), companion gear loss, and enabling dreams on sleep (if you're a big fan of them, disabled by default).

 

The mod only supports the Mojave Wasteland, but automatically disables when outside of it. It also disables during certain sensitive game events- if it is causing a problem during some event not covered you can disable it manually by setting the health threshold option to 0.

 

 

Compatability:

 

 

The mod includes support for all vanilla companions plus up to 7 third party mod companions. Using more than 7 companions mods with all hired at the same time will cause issues.

 

The mod includes optional automatic support for IMCNNV and Arwen_NV_Med-Tec

 

 

Requirements and Extensions

 

The main .esm requires only its included data and New Vegas with NVSE (the script extender, like most mods)

 

 

Sexout extension plugin

This optional plugin adds some additional dreams... details and availability is here

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Known Issues

- Up to 7 non-vanilla companions are supported at once. If you have more than 7 non-vanilla companions hired at the same time then problems may arise. In some dreams non-vanilla companions might briefly appear and then disappear when moving through doors.

 

Future Plans

 

 

- Possible bad outcome quests (slavery etc) if not rescued

- More repayment quests and dreams

 

 

 

Credits

 

 

- All sound files are from free license sources but modified extensively by me. You may reuse them as you wish.

- Voice acting performed by James Kemp

 

 

Sharing

You are welcome to link to this page but please do not upload these files (except data pack sounds) or versions of them you have modified yourself anywhere without my explicit permission. I am actively developing this mod.

 

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Upgrade Note

 

August 2

- DLC extension is now redundant and does nothing. AKH and included data updated.


What's New in Version v1.2

Released

  • v1.2 - August 2 2014
  • - New Dream
  • - DLC extension is now redundant
  • - Lots of tweaks/fixes
  • v1.01 - December 10
  • - Fixed issue where mod could permanently disable itself


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