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boopi_mod REDUX — Mod Manager, Adult Animation Studio (G.A.M.), 3D & Textures (F.O.R.G.E.), AI Dialogue View File ⚠ boopi_mod is in beta. For now it is meant for enthusiasts and for those who want to make animations and mods with it. Simple installation in a couple of clicks, with animation packs and the rest, comes with the release version, planned for around the end of November. ⚠ boopi_mod сейчас в бете. Пока он для энтузиастов и для тех, кто хочет делать на нём анимации и моды. Простая установка в пару кликов, с паками анимаций и остальным, будет в релизной версии — ориентировочно в конце ноября. boopi_mod REDUX Flirt, date and spend the night with people who remember you. Plus a studio to make your own scenes and stories. 0.2.4 beta · Fallout 4 Old-Gen · Next-Gen · Anniversary · Skyrim SE / AE (beta) · Windows 10/11 x64 · English / Русский · free boopi.site • Guides • GitHub • Report a bug • Donate (server) • Boosty ⚠ This is a beta. Some things may break. Tell me in the comments or on GitHub, and I will fix it. The G.A.M. scene editor. The scene plays in the game the same way. What you get 💋 Relationships. Flirt, dates, a couple, a night together, jealousy, a wedding. People remember what you said and did. 🗣 Your own words. Turn on AI dialogue, then type or say anything. The person answers in character and decides for themselves. 🌃 Nightlife. The Black Acorn night club with a singer you can win over, a VIP room and rooms upstairs. Boopi Corp. and its Gen 4 synths. The Red Rocket as a bar. Our animation packs, coming later as separate mods, will add more life to these places. 🎬 Intimate scenes on our own engine. G.A.M. plays scenes for two or more people. You can make your own: describe a scene in one sentence, and the AI animator builds it. 🧱 Textures and 3D objects. F.O.R.G.E. shows the game's objects in 3D. Recolour clothes, furniture or anything else, for everyone or for one person, with rollback. Build weapons from parts. Add your own 3D model to the game as a workshop object. 🎙 A voiced story. "Lullaby" is fully voiced in English and Russian, and every character has a voice of their own. 🛠 Make your own and share it. Dialogues, quests and scenes made in the Studio go into one file. Others install it in one click. Scenes made in G.A.M. Our AI animator made these from a text request. They are raw: no smoothing, no manual fixes, no optimisation. This is the first result that worked; nobody moved a key by hand. Our own finished animations will come later as separate mods, after hand polish. What's inside ❤ "Life": relationships with memory Every person has their own attitude to you: how much they like you, trust you and want you. It changes with what you do. You can flirt, go on dates, become a couple and propose. If they catch you with someone else, they get jealous. The world reacts too: reputation, the law, jobs, diseases. Every NPC has a relationship with you: affinity, trust and attraction. They go up or down with what you do, say and give. Flirting and dates in real places: a table at the club, a walk, a room for the night. A night together is a scene on our own engine. Mood, your relationship, drinks and the moment all count. They can say no. Couple, proposal, wedding. Partners and spouses live their own lives and get jealous if they catch you. Faction reputation, law and bounties: guards remember crimes, factions remember whose side you took. Jobs for caps. Diseases (cold, flu, fever, poisoning, radiation sickness) from weather, bites, food and people. Settlement doctors treat them and cure addiction. Choose what defeat means: death as in vanilla, captivity, or a "bad ending". 27 key characters with a backstory and memory. Chat with them in the app (with voice), edit their cards or make your own. OldGen OS on the Pip-Boy (H😞 people, reputation and karma, dossiers, health and 71 achievements (15 hidden). 🗣 AI dialogue: talk to people, not to a menu Turn on AI dialogue, and the wheel gets "Say your own…". Type, or hold V and speak. People answer in character, with voice and a subtitle. They know who you are, what happened between you, and your S.P.E.C.I.A.L. A talk can lead to a kiss, a date or a night together, if they want it too. It changes the game: the AI can give an item, move a quest forward, start a scene or move your relationship on. It can do only what the dialogues allow, so it cannot break your game. Memory: people remember past talks and how you treated them. The game's own dialogues: on an open vanilla wheel, press T and type what you want to say. The AI picks the matching answer, and the quest goes on as designed. If nothing fits, the person answers in character. Talk to anyone: press T in front of any person: a named character, a settler, a robot, someone from a DLC. They know their faction, place and quests. Models: OpenRouter, DeepSeek or OpenAI with your own key. Or a local model with Ollama, LM Studio or any OpenAI-compatible server: no key, no internet, nothing leaves your PC. Models of about 27B are enough for a conversation. Voice in real time: the reply is spoken in parts while it is still being written, and the lips follow each part. On a local engine that is already loaded, the first sound comes in about half a second. Voices: Edge TTS (works at once, no key), ElevenLabs, OpenAI TTS, Higgs TTS 3, and locally Qwen3-TTS (on your NVIDIA GPU), XTTS-v2 and Silero. Qwen3-TTS and XTTS-v2 can clone a voice from the game's own lines or from your recording. Speech recognition runs locally with faster-whisper. Lip sync: the lips move with the voice, calculated from the recording. The face shows the line's emotion and blinks. 🌃 Boopi Corp. and the Black Acorn The Black Acorn night club near Diamond City: a bar, the singer Stella (you can try your luck with her), a dance floor, a VIP room and rooms upstairs. The Boopi Corp. HQ with Gen 4 synths, each with her own job and story. The Red Rocket, now a bar for settlers. About a hundred people there move with G.A.M. scenes: they dance, drink, smoke, play cards, wash glasses. Talk to one, and their scene stops. The system for pair scenes (two people in one scene, like cards across a table) is ready. The pair scenes themselves and the full life of these places come with our animation packs, as separate mods. 🎬 G.A.M.: our scene engine and editor Our animation engine plays scenes for several people, with furniture, props, facial expressions and a camera. You make scenes in a 3D editor: a timeline, handles for hands and feet, an AI animator ("they embrace and sway"), a check for arms through bodies, and a button that plays the scene in your running game. In the game, a couple is fitted to the actors' real height. 3D editor: timeline, bones, IK handles on hands, feet and head, lighting, several actors, creatures, furniture and props. Undo/redo, mirror, stretch time, loop seam, key values as numbers, fullscreen. AI animator: describe a scene in one sentence, and it builds it step by step. You can fix the result by hand. Ready poses work without an AI key. Checks before the game: arms through bodies, twisted wrists, bodies inside furniture, sliding feet, and a motion score from 0 to 100. A couple can be any mix of sexes. AI polish in one click: smooth motion, arcs, weight shifts, breathing, a loop without a seam. Contacts stay in place. Hand polish: a curve editor, "Ghosts" of nearby frames, trails, before/after compare (hold B), speed 0.25×–2×. Role height: in the game (G.A.M. 0.6.1) a couple is fitted to the actors' real height, so a hug lands where it should. Sounds on the timeline (wav, ogg, mp3, flac, m4a) play in the game from the actor's position. 22 sounds are included. Needs G.A.M. 0.5.0. ▶ In game: the scene plays in your running game. Scenes can also start a sound, a line, an expression, an outfit change or a quest stage; face and camera tracks play too. Library with search, folders, favourites and version history; previews as GIF, WebM or PNG. Import animations you own: Fallout 4 HKX and idles, Skyrim SE moved onto the Fallout 4 skeleton, creature and robot clips on their own skeletons. Rights stay with their authors. Skyrim SE / AE beta: GAM for Skyrim, an SKSE64 plugin, plays G.A.M. scenes from the console (gam play) and Papyrus. Checked in the game on Skyrim AE 1.6.1170 with SKSE64 2.2.6: scenes on the player and on NPCs, pair scenes too (a hug, a handshake). No scene events, sounds or props there yet. ✍ Script Studio: write your own stories Make dialogues, quests and triggers without the Creation Kit. You fill in simple forms and see the branches on a map. The checker shows mistakes. You can click through a dialogue before you start the game. Then you pack dialogues, voice and scenes into one .ogmod file, or publish it on boopi.site. Dialogue trees in forms or YAML: greetings, answers, conditions (SPECIAL, relationship, flags, items, time), outcomes, gestures and G.A.M. scenes. Branch map and checker that takes you to the mistake. Triggers are checked against the game's places, items, quests and people. Dialogue player: click through your wheel in the app with a test state. No build, no game. Triggers: entering a place, a time, a timer, a quest stage, a kill, an item used. Actions: a message, a talk (it can open the tree you chose), a scene, a reward, a flag, show or hide, lock, move, change a faction. Dialogues for the game's and DLC characters (Daisy, Vadim, settlers): your tree opens first in their normal talk. You can also add branches to the game's own conversations. Lines from the game itself: a reply can use a vanilla line, and the character says it in their own voice with lip sync. Voice from your recordings or a synthetic voice, with lip sync and a "Face" emotion per line. "🎙 Voice all": voices every line of a file, with a voice for each speaker and a cost estimate for paid providers. Lines that did not change are not voiced again. Editing: pickers for flags, stages, items and quests, copy / paste (also between files), Ctrl+F, rename with all references, versions with a diff. Your YAML comments are kept. "+ Story": a ready dialogue with two triggers; an example story in one click. "Check in AI mode": talk to your dialogue the way the AI will play it. Your mod as one .ogmod with requirements (app version, plugins, other mods). Publish it on boopi.site from the Studio. 🧱 F.O.R.G.E.: the game's 3D objects and textures A tool inside the app. It shows the game's furniture, items, weapons, clothing, people and creatures in 3D with their real textures. You can recolour any of them in your own image editor and add your own 3D model to the game. The app converts the pictures to the game's format. Everything installs as a mod that you can remove byte for byte. Catalog: names in your language, a filter by plugin, search, keyboard control. Clothes are shown on the G.A.M. skeleton; hair and armour in their palette colour. Weapons from parts: any weapon variant and any parts from your load order, joined in 3D. Each part can be recoloured. There is a first-person view. Recolouring: "Save as PNG" → edit in any editor → "New picture…" (or the app reads the changed PNG by itself). The format, mips and size of the original are kept. "Show original" compares. Who it changes: everywhere · this material only · this outfit only · this person only (others keep the old look) · this person's skin only. Recolour in the app: hue, saturation, darker or lighter, with a preview on the model. It always starts from the game's texture. Map generator: no normal or gloss map? It makes them from the colour texture, with a preview on the model. "My textures" install as a mod through the journal and come out byte for byte. Install with the game closed. Share your recolours as one .ogmod with only your pictures. Your own model: open an OBJ, glTF or GLB and press "To the game as an object". The app writes the NIF, materials, textures and collision. The object appears in the workshop menu and can be placed from the console. For now it is a static decoration: you cannot sit on it or pick it up. Export: a UV template, OBJ or GLB, a PNG snapshot. Bring in a texture mod you already have: drop a folder or a .zip laid out like Textures\… onto the page — you see what fits your game before anything goes in, then it all installs with one click and comes out the same way. Handy bits: drag and drop for models and pictures, a dark / grey / light background, search by name, editor id, form id or model path. 🕵 "Lullaby": a new story A machine kept you in a secret pod for 210 years. You were woken a year early, because someone came for you. A detective story about who you really are: an evidence board, a cipher, 18 main missions, 13 side quests, 9 endings, and romance. About 20–25 hours for the main story, 30+ with side quests. Fully voiced in English and Russian: about 46,000 lines, every character with a voice of their own, designed from a description (the game's people sound similar, but the voices are new). It replaces only the vanilla main quest; the rest of the game stays. ⚙ Under the hood boopi_mod also does the routine work, so you can just play. Installs what the game needs (F4SE and the usual fixes) in the right order and checks every file. Every install goes into a journal: remove a mod, and the original files come back byte for byte. zip / 7z / rar by drag and drop; Nexus and community mods from boopi.site inside the app. Sorts your load order and shows the plan first; "Sort with AI" explains each plugin. Detects your edition: Old-Gen 1.10.163, Next-Gen 1.10.980 / 1.10.984 or Anniversary 1.11.191 / 1.11.221 / 1.11.240. Next-Gen and Anniversary get one build of our plugins with everything on; it is checked in the game on 1.11.191. [NextGen] bSafeMode=1 turns off what was not checked on your version. The base pack offers the F4SE and Address Library files from Nexus for your exact version. A pre-launch check: the game version, F4SE, the Address Library, the required mods, a Fallout4.ini without the game's archive lists, Mod Organizer 2 profiles with their own INIs. "Copy logs for a report" (Settings → About): the logs of F4SE, our plugins and the app, and the newest crash reports, in one zip, with keys and personal paths masked. 12 graphics presets and a recommendation for your hardware. Our packs (story, Boopi Corp., dialogues, plugins) and the app update by themselves. The app checks for updates at every start and every 30 minutes. A game picker and colour themes (only Fallout 4 is playable for now). The app asks for your language on the first start. Install Download the archive (button above) and unpack it to a short path, like C:\Games\boopi_mod. Run boopi_mod.exe → Mods → Base pack (our mods download by themselves) → Play. For AI dialogue: Settings → LLM providers (a key or a local model), then Settings → Dialogues → AI. Start a new game. "Lullaby" starts in Vault 111, so it needs a new game. "Life", chat and AI dialogue also work in your old saves. 🌐 English and Russian. The app asks on the first start. You can switch any time in Settings → Language: the interface and the characters' default reply language change at once. You need Fallout 4 and Windows 10/11 x64. Supported: Old-Gen 1.10.163, Next-Gen 1.10.980 / 1.10.984, Anniversary 1.11.191 / 1.11.221 / 1.11.240 (checked in the game on 1.11.191; on the others everything is on, please report problems). Anniversary 1.11.137–1.11.169: update the game. Our packs are about 1.2 GB with the story voicing. Updates install by themselves. Step-by-step guides with screenshots are on boopi.site. 🛡 "Core executable not found" or your antivirus complains? What's coming Next release The first animation pack, as a separate mod, after my hand polish. Fallout 4, later: In-game checks on Next-Gen and the other Anniversary versions. Our other animation packs: couples and romance, daily life, work, emotions, walks and smoking, including adult scenes made in G.A.M., as separate mods after my hand polish. With them, the pair scenes in the club and the bar will work. Animation import and export in HKX, FBX, glTF and BVH; animation from a video, a pose from a picture. F.O.R.G.E.: weapon paint swaps, blending a generated map with the original, exact collision and materials for your own objects. G.A.M.: build an animation pack in the editor, seat height fitted to the actor's height. Skyrim: scene events, sounds and props. NPCs who talk to each other. Group conversations. Side quests made by the AI: find, escort, investigate. Longer memory: people keep the main points of everything between you. More "Lullaby", more Boopi Corp. and the club. A FOMOD installer, mod profiles and a better load order. Other games: Cyberpunk 2077, Skyrim, Starfield and The Sims 4. The base is already here: a game picker, colour themes, scene transfer, the Skyrim SE beta. Tell me in the comments which game you want first. Version history 0.2.4 beta — move from MO2 and Vortex, switch any mod off, FOMOD, compatibility checks 0.2.3 beta — fixes for Next-Gen and Anniversary 0.2.2 beta — Next-Gen and Anniversary, the story voiced, real-time voice, Skyrim checked in the game 0.2.1 beta — the story starts properly again, updates install themselves 0.2.0 beta — F.O.R.G.E. workshop, role height in the game, facial expression, Skyrim beta 0.1.9 beta — F.O.R.G.E., sounds on the timeline, lip sync 0.1.8 beta — AI in the game's own conversations, talk to anyone, the whole story playable 0.1.7 beta — G.A.M. editor tools, triggers, dialogue player 0.1.6 beta — simpler animation import 0.1.5 beta — community mods and publishing 0.1.4 beta — our mods as separate signed packs 0.1.3 beta — license and story fixes 0.1.2 beta — maintenance 0.1.1 beta — one-click updates 0.1.0 beta — first release 🧡 Support the project boopi_mod is free and made by one person. There are two ways to help: 🧡 Boosty subscription: regular support that pays for development time (animation packs, F.O.R.G.E., all Fallout 4 versions, other games). Questions from Boosty supporters are answered first. boosty.to/boopi_coder 💸 One-time donation for the server: updates, the mod catalog and packs on boopi.site. Card and other methods, no sign-up. donationalerts.com/r/boopi_coder Feedback and support Found a bug? Write in the comments or open a GitHub issue. Add the app version, %APPDATA%\BoopiMod\logs\all.log and what you did. 👍 Follow the file to get updates. 🧡 Questions from Boosty supporters are answered first. boopi_mod is an unofficial project, not affiliated with Bethesda Softworks or ZeniMax Media; Fallout is a trademark of its owners. Free to use and to share the original archive; no changed versions, no commercial use. Author: boopi-coder. 🇷🇺 Описание на русском Submitter boopi_coder Submitted 10/13/26 Category Modders Resources Requirements Fallout 4 1.10.163 (Old-Gen), Windows 10/11 x64, F4SE (the app downloads it from the official page)
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Version 0.2.4 beta
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⚠ boopi_mod is in beta. For now it is meant for enthusiasts and for those who want to make animations and mods with it. Simple installation in a couple of clicks, with animation packs and the rest, comes with the release version, planned for around the end of November. ⚠ boopi_mod сейчас в бете. Пока он для энтузиастов и для тех, кто хочет делать на нём анимации и моды. Простая установка в пару кликов, с паками анимаций и остальным, будет в релизной версии — ориентировочно в конце ноября. boopi_mod REDUX Flirt, date and spend the night with people who remember you. Plus a studio to make your own scenes and stories. 0.2.4 beta · Fallout 4 Old-Gen · Next-Gen · Anniversary · Skyrim SE / AE (beta) · Windows 10/11 x64 · English / Русский · free boopi.site • Guides • GitHub • Report a bug • Donate (server) • Boosty ⚠ This is a beta. Some things may break. Tell me in the comments or on GitHub, and I will fix it. The G.A.M. scene editor. The scene plays in the game the same way. What you get 💋 Relationships. Flirt, dates, a couple, a night together, jealousy, a wedding. People remember what you said and did. 🗣 Your own words. Turn on AI dialogue, then type or say anything. The person answers in character and decides for themselves. 🌃 Nightlife. The Black Acorn night club with a singer you can win over, a VIP room and rooms upstairs. Boopi Corp. and its Gen 4 synths. The Red Rocket as a bar. Our animation packs, coming later as separate mods, will add more life to these places. 🎬 Intimate scenes on our own engine. G.A.M. plays scenes for two or more people. You can make your own: describe a scene in one sentence, and the AI animator builds it. 🧱 Textures and 3D objects. F.O.R.G.E. shows the game's objects in 3D. Recolour clothes, furniture or anything else, for everyone or for one person, with rollback. Build weapons from parts. Add your own 3D model to the game as a workshop object. 🎙 A voiced story. "Lullaby" is fully voiced in English and Russian, and every character has a voice of their own. 🛠 Make your own and share it. Dialogues, quests and scenes made in the Studio go into one file. Others install it in one click. Scenes made in G.A.M. Our AI animator made these from a text request. They are raw: no smoothing, no manual fixes, no optimisation. This is the first result that worked; nobody moved a key by hand. Our own finished animations will come later as separate mods, after hand polish. What's inside ❤ "Life": relationships with memory Every person has their own attitude to you: how much they like you, trust you and want you. It changes with what you do. You can flirt, go on dates, become a couple and propose. If they catch you with someone else, they get jealous. The world reacts too: reputation, the law, jobs, diseases. Every NPC has a relationship with you: affinity, trust and attraction. They go up or down with what you do, say and give. Flirting and dates in real places: a table at the club, a walk, a room for the night. A night together is a scene on our own engine. Mood, your relationship, drinks and the moment all count. They can say no. Couple, proposal, wedding. Partners and spouses live their own lives and get jealous if they catch you. Faction reputation, law and bounties: guards remember crimes, factions remember whose side you took. Jobs for caps. Diseases (cold, flu, fever, poisoning, radiation sickness) from weather, bites, food and people. Settlement doctors treat them and cure addiction. Choose what defeat means: death as in vanilla, captivity, or a "bad ending". 27 key characters with a backstory and memory. Chat with them in the app (with voice), edit their cards or make your own. OldGen OS on the Pip-Boy (H😞 people, reputation and karma, dossiers, health and 71 achievements (15 hidden). 🗣 AI dialogue: talk to people, not to a menu Turn on AI dialogue, and the wheel gets "Say your own…". Type, or hold V and speak. People answer in character, with voice and a subtitle. They know who you are, what happened between you, and your S.P.E.C.I.A.L. A talk can lead to a kiss, a date or a night together, if they want it too. It changes the game: the AI can give an item, move a quest forward, start a scene or move your relationship on. It can do only what the dialogues allow, so it cannot break your game. Memory: people remember past talks and how you treated them. The game's own dialogues: on an open vanilla wheel, press T and type what you want to say. The AI picks the matching answer, and the quest goes on as designed. If nothing fits, the person answers in character. Talk to anyone: press T in front of any person: a named character, a settler, a robot, someone from a DLC. They know their faction, place and quests. Models: OpenRouter, DeepSeek or OpenAI with your own key. Or a local model with Ollama, LM Studio or any OpenAI-compatible server: no key, no internet, nothing leaves your PC. Models of about 27B are enough for a conversation. Voice in real time: the reply is spoken in parts while it is still being written, and the lips follow each part. On a local engine that is already loaded, the first sound comes in about half a second. Voices: Edge TTS (works at once, no key), ElevenLabs, OpenAI TTS, Higgs TTS 3, and locally Qwen3-TTS (on your NVIDIA GPU), XTTS-v2 and Silero. Qwen3-TTS and XTTS-v2 can clone a voice from the game's own lines or from your recording. Speech recognition runs locally with faster-whisper. Lip sync: the lips move with the voice, calculated from the recording. The face shows the line's emotion and blinks. 🌃 Boopi Corp. and the Black Acorn The Black Acorn night club near Diamond City: a bar, the singer Stella (you can try your luck with her), a dance floor, a VIP room and rooms upstairs. The Boopi Corp. HQ with Gen 4 synths, each with her own job and story. The Red Rocket, now a bar for settlers. About a hundred people there move with G.A.M. scenes: they dance, drink, smoke, play cards, wash glasses. Talk to one, and their scene stops. The system for pair scenes (two people in one scene, like cards across a table) is ready. The pair scenes themselves and the full life of these places come with our animation packs, as separate mods. 🎬 G.A.M.: our scene engine and editor Our animation engine plays scenes for several people, with furniture, props, facial expressions and a camera. You make scenes in a 3D editor: a timeline, handles for hands and feet, an AI animator ("they embrace and sway"), a check for arms through bodies, and a button that plays the scene in your running game. In the game, a couple is fitted to the actors' real height. 3D editor: timeline, bones, IK handles on hands, feet and head, lighting, several actors, creatures, furniture and props. Undo/redo, mirror, stretch time, loop seam, key values as numbers, fullscreen. AI animator: describe a scene in one sentence, and it builds it step by step. You can fix the result by hand. Ready poses work without an AI key. Checks before the game: arms through bodies, twisted wrists, bodies inside furniture, sliding feet, and a motion score from 0 to 100. A couple can be any mix of sexes. AI polish in one click: smooth motion, arcs, weight shifts, breathing, a loop without a seam. Contacts stay in place. Hand polish: a curve editor, "Ghosts" of nearby frames, trails, before/after compare (hold B), speed 0.25×–2×. Role height: in the game (G.A.M. 0.6.1) a couple is fitted to the actors' real height, so a hug lands where it should. Sounds on the timeline (wav, ogg, mp3, flac, m4a) play in the game from the actor's position. 22 sounds are included. Needs G.A.M. 0.5.0. ▶ In game: the scene plays in your running game. Scenes can also start a sound, a line, an expression, an outfit change or a quest stage; face and camera tracks play too. Library with search, folders, favourites and version history; previews as GIF, WebM or PNG. Import animations you own: Fallout 4 HKX and idles, Skyrim SE moved onto the Fallout 4 skeleton, creature and robot clips on their own skeletons. Rights stay with their authors. Skyrim SE / AE beta: GAM for Skyrim, an SKSE64 plugin, plays G.A.M. scenes from the console (gam play) and Papyrus. Checked in the game on Skyrim AE 1.6.1170 with SKSE64 2.2.6: scenes on the player and on NPCs, pair scenes too (a hug, a handshake). No scene events, sounds or props there yet. ✍ Script Studio: write your own stories Make dialogues, quests and triggers without the Creation Kit. You fill in simple forms and see the branches on a map. The checker shows mistakes. You can click through a dialogue before you start the game. Then you pack dialogues, voice and scenes into one .ogmod file, or publish it on boopi.site. Dialogue trees in forms or YAML: greetings, answers, conditions (SPECIAL, relationship, flags, items, time), outcomes, gestures and G.A.M. scenes. Branch map and checker that takes you to the mistake. Triggers are checked against the game's places, items, quests and people. Dialogue player: click through your wheel in the app with a test state. No build, no game. Triggers: entering a place, a time, a timer, a quest stage, a kill, an item used. Actions: a message, a talk (it can open the tree you chose), a scene, a reward, a flag, show or hide, lock, move, change a faction. Dialogues for the game's and DLC characters (Daisy, Vadim, settlers): your tree opens first in their normal talk. You can also add branches to the game's own conversations. Lines from the game itself: a reply can use a vanilla line, and the character says it in their own voice with lip sync. Voice from your recordings or a synthetic voice, with lip sync and a "Face" emotion per line. "🎙 Voice all": voices every line of a file, with a voice for each speaker and a cost estimate for paid providers. Lines that did not change are not voiced again. Editing: pickers for flags, stages, items and quests, copy / paste (also between files), Ctrl+F, rename with all references, versions with a diff. Your YAML comments are kept. "+ Story": a ready dialogue with two triggers; an example story in one click. "Check in AI mode": talk to your dialogue the way the AI will play it. Your mod as one .ogmod with requirements (app version, plugins, other mods). Publish it on boopi.site from the Studio. 🧱 F.O.R.G.E.: the game's 3D objects and textures A tool inside the app. It shows the game's furniture, items, weapons, clothing, people and creatures in 3D with their real textures. You can recolour any of them in your own image editor and add your own 3D model to the game. The app converts the pictures to the game's format. Everything installs as a mod that you can remove byte for byte. Catalog: names in your language, a filter by plugin, search, keyboard control. Clothes are shown on the G.A.M. skeleton; hair and armour in their palette colour. Weapons from parts: any weapon variant and any parts from your load order, joined in 3D. Each part can be recoloured. There is a first-person view. Recolouring: "Save as PNG" → edit in any editor → "New picture…" (or the app reads the changed PNG by itself). The format, mips and size of the original are kept. "Show original" compares. Who it changes: everywhere · this material only · this outfit only · this person only (others keep the old look) · this person's skin only. Recolour in the app: hue, saturation, darker or lighter, with a preview on the model. It always starts from the game's texture. Map generator: no normal or gloss map? It makes them from the colour texture, with a preview on the model. "My textures" install as a mod through the journal and come out byte for byte. Install with the game closed. Share your recolours as one .ogmod with only your pictures. Your own model: open an OBJ, glTF or GLB and press "To the game as an object". The app writes the NIF, materials, textures and collision. The object appears in the workshop menu and can be placed from the console. For now it is a static decoration: you cannot sit on it or pick it up. Export: a UV template, OBJ or GLB, a PNG snapshot. Bring in a texture mod you already have: drop a folder or a .zip laid out like Textures\… onto the page — you see what fits your game before anything goes in, then it all installs with one click and comes out the same way. Handy bits: drag and drop for models and pictures, a dark / grey / light background, search by name, editor id, form id or model path. 🕵 "Lullaby": a new story A machine kept you in a secret pod for 210 years. You were woken a year early, because someone came for you. A detective story about who you really are: an evidence board, a cipher, 18 main missions, 13 side quests, 9 endings, and romance. About 20–25 hours for the main story, 30+ with side quests. Fully voiced in English and Russian: about 46,000 lines, every character with a voice of their own, designed from a description (the game's people sound similar, but the voices are new). It replaces only the vanilla main quest; the rest of the game stays. ⚙ Under the hood boopi_mod also does the routine work, so you can just play. Installs what the game needs (F4SE and the usual fixes) in the right order and checks every file. Every install goes into a journal: remove a mod, and the original files come back byte for byte. zip / 7z / rar by drag and drop; Nexus and community mods from boopi.site inside the app. Sorts your load order and shows the plan first; "Sort with AI" explains each plugin. Detects your edition: Old-Gen 1.10.163, Next-Gen 1.10.980 / 1.10.984 or Anniversary 1.11.191 / 1.11.221 / 1.11.240. Next-Gen and Anniversary get one build of our plugins with everything on; it is checked in the game on 1.11.191. [NextGen] bSafeMode=1 turns off what was not checked on your version. The base pack offers the F4SE and Address Library files from Nexus for your exact version. A pre-launch check: the game version, F4SE, the Address Library, the required mods, a Fallout4.ini without the game's archive lists, Mod Organizer 2 profiles with their own INIs. "Copy logs for a report" (Settings → About): the logs of F4SE, our plugins and the app, and the newest crash reports, in one zip, with keys and personal paths masked. 12 graphics presets and a recommendation for your hardware. Our packs (story, Boopi Corp., dialogues, plugins) and the app update by themselves. The app checks for updates at every start and every 30 minutes. A game picker and colour themes (only Fallout 4 is playable for now). The app asks for your language on the first start. Install Download the archive (button above) and unpack it to a short path, like C:\Games\boopi_mod. Run boopi_mod.exe → Mods → Base pack (our mods download by themselves) → Play. For AI dialogue: Settings → LLM providers (a key or a local model), then Settings → Dialogues → AI. Start a new game. "Lullaby" starts in Vault 111, so it needs a new game. "Life", chat and AI dialogue also work in your old saves. 🌐 English and Russian. The app asks on the first start. You can switch any time in Settings → Language: the interface and the characters' default reply language change at once. You need Fallout 4 and Windows 10/11 x64. Supported: Old-Gen 1.10.163, Next-Gen 1.10.980 / 1.10.984, Anniversary 1.11.191 / 1.11.221 / 1.11.240 (checked in the game on 1.11.191; on the others everything is on, please report problems). Anniversary 1.11.137–1.11.169: update the game. Our packs are about 1.2 GB with the story voicing. Updates install by themselves. Step-by-step guides with screenshots are on boopi.site. 🛡 "Core executable not found" or your antivirus complains? What's coming Next release The first animation pack, as a separate mod, after my hand polish. Fallout 4, later: In-game checks on Next-Gen and the other Anniversary versions. Our other animation packs: couples and romance, daily life, work, emotions, walks and smoking, including adult scenes made in G.A.M., as separate mods after my hand polish. With them, the pair scenes in the club and the bar will work. Animation import and export in HKX, FBX, glTF and BVH; animation from a video, a pose from a picture. F.O.R.G.E.: weapon paint swaps, blending a generated map with the original, exact collision and materials for your own objects. G.A.M.: build an animation pack in the editor, seat height fitted to the actor's height. Skyrim: scene events, sounds and props. NPCs who talk to each other. Group conversations. Side quests made by the AI: find, escort, investigate. Longer memory: people keep the main points of everything between you. More "Lullaby", more Boopi Corp. and the club. A FOMOD installer, mod profiles and a better load order. Other games: Cyberpunk 2077, Skyrim, Starfield and The Sims 4. The base is already here: a game picker, colour themes, scene transfer, the Skyrim SE beta. Tell me in the comments which game you want first. Version history 0.2.4 beta — move from MO2 and Vortex, switch any mod off, FOMOD, compatibility checks 0.2.3 beta — fixes for Next-Gen and Anniversary 0.2.2 beta — Next-Gen and Anniversary, the story voiced, real-time voice, Skyrim checked in the game 0.2.1 beta — the story starts properly again, updates install themselves 0.2.0 beta — F.O.R.G.E. workshop, role height in the game, facial expression, Skyrim beta 0.1.9 beta — F.O.R.G.E., sounds on the timeline, lip sync 0.1.8 beta — AI in the game's own conversations, talk to anyone, the whole story playable 0.1.7 beta — G.A.M. editor tools, triggers, dialogue player 0.1.6 beta — simpler animation import 0.1.5 beta — community mods and publishing 0.1.4 beta — our mods as separate signed packs 0.1.3 beta — license and story fixes 0.1.2 beta — maintenance 0.1.1 beta — one-click updates 0.1.0 beta — first release 🧡 Support the project boopi_mod is free and made by one person. There are two ways to help: 🧡 Boosty subscription: regular support that pays for development time (animation packs, F.O.R.G.E., all Fallout 4 versions, other games). Questions from Boosty supporters are answered first. boosty.to/boopi_coder 💸 One-time donation for the server: updates, the mod catalog and packs on boopi.site. Card and other methods, no sign-up. donationalerts.com/r/boopi_coder Feedback and support Found a bug? Write in the comments or open a GitHub issue. Add the app version, %APPDATA%\BoopiMod\logs\all.log and what you did. 👍 Follow the file to get updates. 🧡 Questions from Boosty supporters are answered first. boopi_mod is an unofficial project, not affiliated with Bethesda Softworks or ZeniMax Media; Fallout is a trademark of its owners. Free to use and to share the original archive; no changed versions, no commercial use. Author: boopi-coder. 🇷🇺 Описание на русском-
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