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WHAT IS THIS? A suggestion on how to create the commonly requested female version of the Gen2 synths with fully working dialogue and limb destruction. HOW IS IT DONE? By using readily available development, text-to-speech software and transcriptions of existing dialogue one can quickly and without the need for voice acting create a cross-gender variant of any npc. WHY DON'T YOU DO IT? Because I lack the skills to produce a good enough result I feel comfortable releasing. Instead I decided to share what I found out here since I saw a few others where toying with the idea in these forums while googling around for tips and this might give someone a head start if they want to try as well. TOOLS I USED Audacity or any other audio editor you're comfortable with capable of batch voice file editing and processing Full dialogues and voice files list Contains necessary dialogue information PTTS or any other text-to-speech solution capable of batch textstring-to-wav processing Material Editor makes it easy to duplicate and edit the male BGSM files to point to our new unique female resources Standard Windows Text-to-Speech engine voice files HOW IT'S DONE GECK WORK #1 Uncheck the "ungendered" flag for SynthGen2Race Create a new voicetype and set it to female Create a female SynthGen2 actor with the above voice Add the voice to the VoiceList "VoicesSynthGen1List" Open up Quest "CreatueDialogueSynth" to verify the new voice has been added as an option by checking a spoken line or two VOICE WORK #1 Import the dialogue list to Openoffice Calc, Excel or similar spreadsheet Filter away all rows that don't contain the path to the "synthgen1male01" fuz-files Now nuke all colums except the above and the one containing the dialogue text Now we got the two important things, the text we want the spoken and the filename it should be saved into If you know how to do text-to-speech get this information into your program and create the files making sure the filename is exactly the same as in the dialogue list but with wav-extension If not you can use the PTTS program - by default it only has two modes, speak a user typed line or parse an entire text file into one wav. Neither is suitiable for what we want to do - parse each spoken line into its own wav. Script is released under GNU so modification is allowed meaning people handy with Visual Basic Scripting can edit this script to do what they want. People who have no clue like me will make edits blindly until everything breaks except what they want to do. I've added this butchered script to the mod, it's gutted so all the other useful options like selecting anything but the default voice processor, rate, quality and so on probably don't work so only use it as a last resort. The SAPI5 voice I used was "Microsoft Hazel Desktop" btw. VOICE WORK#2 Throw these wavs into your audio editor removing starting and ending silences, tweak volume, apply voice processing and anything else you want. Dump the finished wavs into the "\Fallout 4\Data\Sound\Voice\Fallout4.esm\[yourvoicenamehere]" folder. VOICE WORK#3 Enter the GECK again Open up Quest "CreatueDialogueSynth" again Check every line to make sure your voice is in the list and to remove/edit conditioncheck on voicetypes or gender so the new female Gen2 isn't excluded CREATING THE DESTRUCTIBLE FEMALE ACTOR Extract the Synth meshes, textures and materials and put them into their respective folders but with a fitting name like SynthGen2Female instead Now duplicate the GECK entries for the above so creating a female actor with identical look but using unique files. This means making texturesets for eyes/body/head, armoraddons for the same and an armor item for the skin containing all this. I'm no good at explaining this since this is my first attempt doing it so open the mod in the GECK or FO4Edit to see what I've done. Set the female Gen2 to use this. RESULT Now we have an unique gen2 female with female voice. Well, female and female, it's the same male body and textures. To finish everything there are a two options according to my limited understanding Scale/move/push/prod the male mesh AND face into a female form PROS - Destruction doesn't need to be redone, selecting everything the "breaking points" follow CONS - Makes the body incompatible with any clothing Remove the male body from the SynthGen2Body.nif and paste the vanilla female into it instead PROS - All vanilla clothing should fit CONS - The "breaking points" would need to be moved since the limb lengths differ between genders. Tried it but the limbs where severed too far off, someone more skilled with meshes would probably be more successful The best option would be to use CBBE but from what I understand it doesn't support dismemberment so you'd lose out on the limb removal as well as the unique synth features to fall over and still shoot leaving us with basically just another human npc with a slightly stranger voice. Booooring. Another bonus of this solution is that adding new voices is easy, just write them down and run them through the text-to-speech software and you get the exact same voice every time. The "mod" It's my very basic take on a modified male mesh female alternative. Limb destruction works. Voices work short of a couple of lines not being processed properly like "ma'am" being cut to "ma" and me missing to change CQB to "close quarters combat" so it doesn't spell every letter out lol. And yes I know the body mesh is ugly and probably looks more "different" than female but it's just to show that if I can do it anyone who wants to can too. With hopefully the result of a cool mod everyone can enjoy-
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For this story I am trying something different. I thought it would be interesting to see a character grow up through the course of the stories. I haven't done a story like this for LL before and I haven't seen one like it either. I'm talking about a bit more than just character progression. I intend for Alania to meet some of our characters (Tamaria has already been seen) and for her to show us a piece of Skyrim we've been missing. Things like the side stories sprinkled around and expanding on some of the more minor things that occur. In other words, she won't be the dragonborn or an evil queen or anything like that. This story will be very long running. While I work on my main story, I will take some time to add to this one. For the child-like shots I'm trying to be careful with the screens. There's a fine line and I don't want to cross it. As she gets older though, expect plenty of adult situations and humor. I have a lesson in mammoth taming planned but I would welcome any other ideas for what she may do.
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Just an idea I thought up of. Instead of just having a wife or concubines, what if you could have a designated "royal breeder" which some would increase the chances of the child you produce having good genetic traits or having more children in general? It could be that there is a con and a noncon version where the consensual title has it so the person in question is tagged as a lover and will have less children with you but the children will be better overall. The noncon version has it so that there's an increased chance of twins and more children overall but less "quality" in terms of inheritable traits. Female rulers could also appoint a male to the title ("Royal Stud" or something) which would basically have the same concept as mentioned above but gender swapped.
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View File WHAT IS THIS? A suggestion on how to create the commonly requested female version of the Gen2 synths with fully working dialogue and limb destruction. HOW IS IT DONE? By using readily available development, text-to-speech software and transcriptions of existing dialogue one can quickly and without the need for voice acting create a cross-gender variant of any npc. WHY DON'T YOU DO IT? Because I lack the skills to produce a good enough result I feel comfortable releasing. Instead I decided to share what I found out here since I saw a few others where toying with the idea in these forums while googling around for tips and this might give someone a head start if they want to try as well. TOOLS I USED Audacity or any other audio editor you're comfortable with capable of batch voice file editing and processing Full dialogues and voice files list Contains necessary dialogue information PTTS or any other text-to-speech solution capable of batch textstring-to-wav processing Material Editor makes it easy to duplicate and edit the male BGSM files to point to our new unique female resources Standard Windows Text-to-Speech engine voice files HOW IT'S DONE GECK WORK #1 Uncheck the "ungendered" flag for SynthGen2Race Create a new voicetype and set it to female Create a female SynthGen2 actor with the above voice Add the voice to the VoiceList "VoicesSynthGen1List" Open up Quest "CreatueDialogueSynth" to verify the new voice has been added as an option by checking a spoken line or two VOICE WORK #1 Import the dialogue list to Openoffice Calc, Excel or similar spreadsheet Filter away all rows that don't contain the path to the "synthgen1male01" fuz-files Now nuke all colums except the above and the one containing the dialogue text Now we got the two important things, the text we want the spoken and the filename it should be saved into If you know how to do text-to-speech get this information into your program and create the files making sure the filename is exactly the same as in the dialogue list but with wav-extension If not you can use the PTTS program - by default it only has two modes, speak a user typed line or parse an entire text file into one wav. Neither is suitiable for what we want to do - parse each spoken line into its own wav. Script is released under GNU so modification is allowed meaning people handy with Visual Basic Scripting can edit this script to do what they want. People who have no clue like me will make edits blindly until everything breaks except what they want to do. I've added this butchered script to the mod, it's gutted so all the other useful options like selecting anything but the default voice processor, rate, quality and so on probably don't work so only use it as a last resort. The SAPI5 voice I used was "Microsoft Hazel Desktop" btw. VOICE WORK#2 Throw these wavs into your audio editor removing starting and ending silences, tweak volume, apply voice processing and anything else you want. Dump the finished wavs into the "\Fallout 4\Data\Sound\Voice\Fallout4.esm\[yourvoicenamehere]" folder. VOICE WORK#3 Enter the GECK again Open up Quest "CreatueDialogueSynth" again Check every line to make sure your voice is in the list and to remove/edit conditioncheck on voicetypes or gender so the new female Gen2 isn't excluded CREATING THE DESTRUCTIBLE FEMALE ACTOR Extract the Synth meshes, textures and materials and put them into their respective folders but with a fitting name like SynthGen2Female instead Now duplicate the GECK entries for the above so creating a female actor with identical look but using unique files. This means making texturesets for eyes/body/head, armoraddons for the same and an armor item for the skin containing all this. I'm no good at explaining this since this is my first attempt doing it so open the mod in the GECK or FO4Edit to see what I've done. Set the female Gen2 to use this. RESULT Now we have an unique gen2 female with female voice. Well, female and female, it's the same male body and textures. To finish everything there are a two options according to my limited understanding Scale/move/push/prod the male mesh AND face into a female form PROS - Destruction doesn't need to be redone, selecting everything the "breaking points" follow CONS - Makes the body incompatible with any clothing Remove the male body from the SynthGen2Body.nif and paste the vanilla female into it instead PROS - All vanilla clothing should fit CONS - The "breaking points" would need to be moved since the limb lengths differ between genders. Tried it but the limbs where severed too far off, someone more skilled with meshes would probably be more successful The best option would be to use CBBE but from what I understand it doesn't support dismemberment so you'd lose out on the limb removal as well as the unique synth features to fall over and still shoot leaving us with basically just another human npc with a slightly stranger voice. Booooring. Another bonus of this solution is that adding new voices is easy, just write them down and run them through the text-to-speech software and you get the exact same voice every time. The "mod" It's my very basic take on a modified male mesh female alternative. Limb destruction works. Voices work short of a couple of lines not being processed properly like "ma'am" being cut to "ma" and me missing to change CQB to "close quarters combat" so it doesn't spell every letter out lol. And yes I know the body mesh is ugly and probably looks more "different" than female but it's just to show that if I can do it anyone who wants to can too. With hopefully the result of a cool mod everyone can enjoy Submitter LazyGirl Submitted 07/06/2016 Category Modders Resources Requires
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Does anybody know where I could find a replacer for Gabriella from the dark brotherhood? If there are none could some one make one? because I know nothing about modding. Perhaps something like this..........http://pictures.hentai-foundry.com/m/markydaysaid/397209/markydaysaid-397209-Dragonborn_and_Dark_Brotherhood_16.jpg?
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Ideas: Sparring challenges. [Ex] Vilkas trains in the two-handed weapons skill, while you spar with him to test your strenghth, why not have him tell you to do a specific combination or strike/block a certain amount of times? Each trainer should have challenge system that allows you to train under them in an immersive way. Casting spells on moving targets could work for ranged training. Effectively using buffs and shields for self casting oriented skills.. even mixing certain potions for an alchemist as training would be immersive. What ideas can you add to this pool? If this has already been done, please shine a bit of magelight in my direction.
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- Immersive Training
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So there have been a few mods that add spells that steal/give breast size from/to npcs, but there haven't been any enchantments for the same thing. the mod shown in this thread: http://www.loverslab.com/topic/25267-req-breast-absorb-spell/ is a step in the right direction, but it has had some hiccups and conflicts with nioverride due to using its own variables. on top of that the author has attempted to add enchants, but has run in to problems. it seems as though the project has been left dormant as well, so perhaps a fresh take that focuses mostly on assets rather than include height could be attempted. another idea that is seperate from breast theft, is the ability to 'consume' your own breast size if they become too huge for your taste; giving you buffs or even level up your skills to be distributed.(perhaps relative/inversely relative to which standing stone you have chosen?) a mod that takes the value of the breast node, (the combined total of any bust expanding mods that use NIO: MME, DDrain, SGO, Estrus Charus/spider, etc) and subtracts it depending on how much you wish to increase your buff. now, early game this would be op as holy hell, so perhaps it would be best if it started off as a percent: Convert 5% of your bust into buffs. and the more you consume your bust, the more you 'level up' this scale to 10%, 15%, 20%, 25%, 30% etc. this should make a balance for when you want the most from your BE mods, but dont want to have boobs bigger than a mammoth. but those are just my 2 cents.
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I am sure most people, if not everyone, is aware of the horrible clipping argonian tails do in sexlab. I know it happens because the animators do not take into account the argonian tails in most if not all animations. My idea is this, a small plugin for sexlab that detects the running animation type (ie doggystyle, missionary) and moves the tail in accordance. I have no idea how hard this would be, or if it is even possible, I just thought I would throw it out there and see if someone does it.
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So I was wondering if anyone could possibly explain how I could make this mod ( http://www.loverslab.com/files/file/86-transformation-dark-knight-and-paladin/) into a vampire lord replacer. I like the transformation but I think it would be really cool for it to be the male and female vampire lord form. I don't know how to go about doing that. So I was wondering if anyone could possibly explain how I would go about doing that and making the male and female vampire lords look like this in my Skyrim and if anyone possibly knew a video that might help me out that would be really great as well. Thanks for your time.
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I have searched endlessly for this mod. I am hoping someone can just point me in the right direction or perhaps create this mod "HDT breast milk squirt mod upon ejaculation" What do you guys think of this mod idea? I apologize in advance if this is in the wrong section, I am a bit new to these forums
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So, first post here so I hope I'm not overstepping my boundaries. Been using the site for a couple of weeks now, but first time to break the barrier and speak. Basically, one of my favorite situations is one in which a person is enslaved by animals. Usually semi-sentient animals, smart enough to do the actions but not to speak with english or a spoken language. Best example I have would be 'The New Masters' an Image set and story on Hentai Foundry, where the older blonde woman from the Last of Us is enslaved by some semi-sentient/intelligent wolves. So basically, an animal as the master of your character instead of a person. Whether very intelligent or intelligent enough to just do the deeds they do, I thought it would be interesting. A new dynamic. I like the idea of Wolves myself but it could be any.
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- bondage
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