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About This File

INFO

Races of Nature – A Custom Race Collection is an ever-expanding collection of animal-style custom races made by yours truly. Each race comes with its own, hand-crafted RaceMenu presets that will allow you to give a pre-existing race a completely new appearance in the form of an entirely new race. All of my races come with their own texture replacers, and all that are fully completed have multiple, race-specific PoserHotkeysPlus facial expression packs for those who use PHP.

 

VOTING

(Click HERE to vote for what you think I should do next; in the short term)
(You can also vote HERE if you have a particular type of animal in mind)
 

DISCLAIMER REGARDING THE PREVIEW IMAGES

Please keep in mind that the body proportions seen in the preview images are not set in stone. As long as you have Racemenu and some sort of morphable, female body mod (preferably, 3BA), you could easily change the proportions to be whatever you wish. The presets simply come with the shown proportions because they seem appropriate for the animals in question.

 

DISCLAIMER FOR THOSE LOOKING TO PLAY AS A MALE CHARACTER

All of my RaceMenu character presets are made with a female player character in mind, and it is therefore unwise to assume that everything will work perfectly if you try to use them with a male player character or male NPC. Nevertheless, I have outlined some additional instructions – at the end of the HOW TO USE section of this page – that should allow you to create a male version of the presets with relative ease.

 

HOW TO USE (These instructions assume that you already have RaceMenu and the specific requirements of the RaceMenu character preset in question)

Once you are in the character creation menu (showracemenu), do the following:

1. under the ALL section, select female for your sex if you have not already done so

2. go to the PRESETS section and find a preset of mine that you want to use. Do not click it yet; just find out what race it needs. The race is specified in the name of the preset itself

3. go to the RACE section and select the race that my custom race preset needs

4. go back to the PRESETS section and load the preset

If you intend to be female, then you are done at this point and can now customize yourself to your hearts content, but should you for some reason want to be male instead, then you also need to do the following steps:

5. under the ALL section, select male for your sex

6. go to the SCULPT section and import the head preset of the custom race preset that you selected earlier

7. you will likely have to do some small personal edits at this point to correct any issues that come with using a female preset with a male character, but you are otherwise done and can now begin to customize yourself as you see fit

 

LEGEND

⬤ Finished – fully complete, featuring a RaceMenu character preset, RaceMenu head preset, and multiple PoserHotkeysPlus facial expression packs

⬤ Finished – complete, but an optimized and/or further improved version is planned or in the works

⬤ Work in Progress – close to completion

⬤ Work in Progress – intermediate

⬤ Work in Progress – early

■ Planned – feasible and likely to be finished after only a short development cycle

■ Planned – feasible, but will likely require a slightly longer development cycle

■ Planned – probably feasible, but I cannot guarantee a satisfactory result

■ Planned – more or less impossible to achieve a satisfactory result without help from a third party

■ Planned – viable but of uncertain development scope

■ Planned – highly uncertain of both development scope and overall viability

* = prioritized race

 

FINISHED RACES

 ⬤ Camelid – Camlenthe

Spoiler

CAMLENTHE

(Camelid - unspecific)

 

The Camlenthe race is a modification of the Cervid race by Bad Dog. It does not come with any extra plugin files – just some replacement textures and the RaceMenu presets necessary to transform your Cervid character into a Camlenthe. This means that you can easily switch between Camlenthe or Cervids in your game mid-playthrough as long as you keep backups of the original Cervid texture files and backups of the texture files from this mod. All you need to do to switch between the two races is to exit your game and swap out the textures. It is as simple as that.


Initial release date:

 2023-07-13 / 07/13/23

Version 2.0 release date:

 2024-01-15 / 01/15/23

 

Hard Requirements:

・Bad Dog's Ungulates: Horse, Deer, Minotaur (by Bad Dog)

・RaceMenu (by Expired)

 

Soft Requirements:

・CBBE 3BA (3BBB) (by Acro)

 

(An even more refined version of the Camlenthe race will release later down the line with new feet textures, all new normal maps and footprints, as well as fixes for any remaining texture seams.)

 

v2 previews:

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alpha version previews:

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⬤ Hippopotamus – Hippotem

Spoiler

HIPPOTEM

(Hippopotamus)

 

The Hippotem race is a modification of the Minotaur race by Bad Dog. It does not come with any extra plugin files – just some replacement textures and the RaceMenu presets necessary to transform your Minotaur character into a Hippotem. This means that you can easily switch between having Hippotems or Minotaurs in your game mid-playthrough as long as you keep backups of the original Minotaur texture files and backups of the texture files from this mod. All you need to do to switch between the two races is to exit your game and swap out the textures. It is as simple as that.


Initial release date:

 2023-02-08 / 02/08/23

Version 2.0 release date:

 2024-01-14 / 01/14/24

 

Hard Requirements:

・Bad Dog's Ungulates: Horse, Deer, Minotaur (by Bad Dog)

・RaceMenu (by Expired)

 

Soft Requirements:

・CBBE 3BA (3BBB) (by Acro)

 

(An even more refined version of the Hippotem race will release later down the line with all new normal maps and footprints.)

 

This secondary spoiler contains the preview image for the optional addon Smooth skin for Hippotem:

Spoiler

image.thumb.png.3912d8018f75956817e2cfa894edd28d.png

 

v2 (with optional skin addon) previews:

image.thumb.jpeg.cda25e52197a0d411a8ed09690b8dab9.jpeg

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v1 previews:

(The lighting conditions of the room in which the following screenshots were taken can make certain textures and normal maps appear more shimmery and/or oily than usual. As such, do not take the reflective qualities of surfaces and skin in these screenshots as representative of what the textures would look under normal lighting conditions!)

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⬤ Pig – Boegen

Spoiler

BOEGEN

(Pig)

 

The Boegen race is a modification of the Minotaur race by Bad Dog. It does not come with any extra plugin files – just some replacement textures and the RaceMenu presets necessary to transform your Minotaur character into a Boegen. This means that you can easily switch between having Boegens or Minotaurs in your game mid-playthrough as long as you keep backups of the original Minotaur texture files and backups of the texture files from this mod. All you need to do to switch between the two races is to exit your game and swap out the textures. It is as simple as that.


Initial release date:

 2023-03-24 / 03/24/23

 

Hard Requirements:

・Bad Dog's Ungulates: Horse, Deer, Minotaur (by Bad Dog)

・RaceMenu (by Expired)

 

Soft Requirements:

・CBBE 3BA (3BBB) (by Acro)

 

(A more refined version of the Boegen race will release later down the line. It will include all new normal maps and footprints, a multitude of different PHP facial expression packs, and also fixes for any texture seams that still remain.)

 

(The lighting conditions of the room in which the following screenshots were taken can make certain textures and normal maps appear more shimmery and/or oily than usual. As such, do not take the reflective qualities of surfaces and skin in these screenshots as representative of what the textures would look under normal lighting conditions!)

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⬤ Rhinoceros – Rheenen

Spoiler

RHEENEN

(Rhinoceros - unspecific)

 

The Rheenen race is a modification of the Equine race by Bad Dog. It does not come with any extra plugin files – just some replacement textures and the RaceMenu presets necessary to transform your Equine character into a Rheenen. This means that you can easily switch between Rheenen or Equines in your game mid-playthrough as long as you keep backups of the original Equine texture files and backups of the texture files from this mod. All you need to do to switch between the two races is to exit your game and swap out the textures. It is as simple as that.


Initial release date:

 2023-03-24 / 03/24/23

Version 2.0 release date:

 2023-04-04 / 04/04/23

 

Hard Requirements:

・Bad Dog's Ungulates: Horse, Deer, Minotaur (by Bad Dog)

・RaceMenu (by Expired)

 

Soft Requirements:

・CBBE 3BA (3BBB) (by Acro)

 

Version 1 is more realistic, far closer to what actual African rhinos look like.
Version 2 is made for people who use gags regularly. It does also come with improved eyes and brows, but in terms of the mouth region, it is far less realistic than Version 1.
Version 3 is going to be a mix of both, combining the more realistic mouth region of Version 1 with the eye improvements of Version 2.

 

(A more refined version of the Rheenen race will release later down the line. It will include an improved mouth interior, as well as all new normal maps and footprints.)

 

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The following images are from a slave playthrough for visual reference on how the mouth and eyes differ between version 1.0 and version 2.0:

 

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WORK IN PROGRESS RACES

⬤ Alligator

*⬤ "Beaked Argonian Prototype"

*⬤ "Bluekin Prototype"

⬤ Crocodile

⬤ Gharial

*⬤ "Isaar Prototype" / Sauropod ← currently in active development

*⬤ "Nog Prototype"

*⬤ "Short Faced Dragon Prototype"

 

PLANNED RACES

■ African Elephant

■ American Bison

■ Asian Elephant

■ Badger

■ Beaver

■ Boar

■ Brown Bear

■ Ceratopsian (non-specific)

■ Cougar

■ Dodo

■ Dog, Pitbull

■ Donkey

■ Dromaeosaurid (non-specific)

■ Elasmotherium

■ Gaur

■ Giraffe

■ Hyena

■ Iguana

■ Jackal

■ Kangaroo

■ Kiwi Bird

■ Leopard

■ Lion

■ Moose (US)

■ Muskox

■ Panther

■ Polar Bear

■ Rabbit

■ Rat

■ Seal

■ Sheep

■ Skunk

■ Smilodon

■ Tapir

■ Walrus

■ Warthog

■ Weasel

■ Wildebeest

■ Woolly Mammoth

■ Woolly Rhinoceros

 

RACE REQUESTS

If you have any races that you would like to see added, feel free to leave a comment in the Support thread.

 

REQUIREMENTS

A full list of prerequisites will be published for each and every race as they are released.

 

CREDITS

The following mod authors deserve special shout outs for their fantastic work regardless of whether a preset is dependent on their mod or not. All of the custom races that I have made for this collection are dependent on one or more of these mods to function, or they are simply at their best when used in conjunction with these mods)

@Bad Dog (for all of the amazing custom race mods that you have made)

Acro (for CBBE 3BA (3BBB)) (multiple races use edited elements from Acro's normal maps as part of their own normal maps)

Expired (for RaceMenu)
Flawn (for Flawn's Argonian Overlays and Flawn's Vanilla Argonians Redux)
KouLeifoh (for the High Poly Head mod)

millepon (for Poser Hotkeys Plus)

 

REQUEST TO MY FELLOW MODDERS

I do not yet know how to make my races completely standalone, so If you are a modder and would like to help out, feel free to create .ESP/.ESL plugin based versions of my races and post them in the Support thread. Needless to say, you will of course get credited for your work and you will have my gratitude.

 

If you have any modding resources to share or recommendations for software that I could use to make 3D models for SSE, feel free to also share such recommendations in the Support thread.

 

Edited by Wonders of Eros
updated


What's New in Version 3.0.5

Released

DAY 3 of the JANUARY UPDATE:

PHP facial expressions for Rheenen.rar has been released.



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