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About This File

This is a port of a NSFW edit of Ivy from Soul Calibur 4, originally meant for SFM. It comes with 2 versions of her signature swordwhip: One used like a typical sword, and one used like a whip.
I focused on having the main body retain its curviness as much as possible when I ported this. I also had to disable some parts of the model (mostly her right sleeve and parts of her top) in the skin files to keep her from crashing the game.
This has customization, NPCs, sounds, team skins, and bot support.

 

To use the custom NPCs, enable cheats then type "npc spawn (name)", replacing (name) with any of the npc names listed below. You can also play as the NPC by entering "playermodel (name)"
List of NPCs:

  • ivy        - spawns default Ivy, on the enemy's side
  • ivy2        - spawns Ivy wielding swordwhip, on the enemy's side
  • ivyblue        - spawns a blue team Ivy, on the good side
  • ivyred        - spawns a red team Ivy that targets everyone
  • ivynsfw        - spawns a nude Ivy, on the enemy's side
  • ivy_r        - spawns a harmless Ivy with 50,000 health

 

Type "saber ivy" to use Ivy's sword, or "saber ivy2" for its transformed whip version.

 

Details about the pk3 files:

  • zzzIvySC4.pk3            - Contains the model, sounds, custom weapons, and botfiles.
  • zzzIvySC4-NPCs.pk3        - Optional. Contains the custom NPCs that you can spawn with cheats.
  • zzzIvySC4ReplaceAlora.pk3    - Optional. Replaces Alora with Ivy.
  • zzzIvySC4ReplaceChewie.pk3    - Optional. Replaces Chewie with Ivy.
  • zzzIvySC4ReplaceKyle.pk3    - Optional. Replaces Kyle with Ivy.
  • zzzIvySC4ReplaceRosh.pk3    - Optional. Replaces Rosh with Ivy.
  • zzzIvySC4ReplaceTavion.pk3    - Optional. Replaces Tavion with Ivy.

 

-CREDITS-
Ivy/Isabella Valentine and SOULCALIBUR © BANDAI NAMCO Entertainment Inc.
Ported from SFM edit by MaestroShiranui
Sounds from Soul Calibur V and Soul Calibur VI
Model and sounds by BANDAI NAMCO Entertainment Inc.

 

-HOW TO INSTALL-
 Extract the zip file, then put the pk3 files you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base"
 Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK

 

-LICENSE-
Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it.
======================================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
 


What's New in Version 1.01

Released

-UPDATE 1.01-
Fixed crashing from ui_char_color error by removing some tint choices in playerchoice.txt
(Optional) Use RGB Character Tint SP by Ze_Thriller to easily set your own color tints:
https://mrwonko.de/jk3files/Jedi Academy/Mods/Mini-Mods/76552



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