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About This File

This is a port of a NSFW edit of Mileena from Mortal Kombat X, originally for SFM. It has several outfits and hair options. Also includes MK2011 and MK11 heads.
This comes complete with customization, bots, NPCs, and team skins.

 

For the best experience, turn on full dismemberment by entering this in the console: seta g_sabermorerealistic 2
Any value above 2 would also turn the sabers' non-attack frames into attack frames, so that they act like real lightsabers. I don't think it fits well with sword mods, so I prefer using setting 2 instead, which just enables dismembering all limbs and makes head and waist attacks deal massive damage. Use whatever value you like.
Set it to 1 to make all sabers only have increased damage to head and waist. Set it to 0 to set saber dismemberment and damage back to normal.

 

Here are some optional blood mods:
https://jkhub.org/files/file/1023-blood/
https://mrwonko.de/jk3files/Jedi Academy/Mods/Mini-Mods/90566/
https://jkhub.org/files/file/2236-hq-tjchq_blood/
https://www.gamefront.com/games/jedi-knight-iii/file/bloody-dismemberment-1

 

To spawn the NPCs manually, enable cheats first by pressing Shift and ~, then typing "helpusobi 1" into the console.
Now that cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)"
Here are the names of the NPCs:

  • mileena        -    spawns default Mileena wielding twin sai, on the enemy's side
  • mileenansfw    -    spawns a nude Mileena
  • mileenablue    -    spawns a blue Mileena, on the good side
  • mileenared    -    spawns a red Mileena that targets everyone
  • mileena_r    -    spawns a harmless Mileena with 50,000 health

To use Mileena's weapons, type "saber mil mil"


Included in the pk3 files:

  • zzzMileenaMKX.pk3            - Contains the model, textures, botfiles, custom weapons, sounds, and everything needed for the mod to work.
  • zzzMileenaMKX-NPCs.pk3            - Optional. Contains the custom NPCs. Only useable with cheats.
  • zzzMileenaMKXweaponsWithoutBlood.pk3        - Optional. Gets rid of the custom blood effects used by Mileena's Sai, so that it uses the default saber effects. Include this if you already have a mod that replaces the default saber damage effects with blood effects.
  • zzzMileenaMKXModelReplaceAlora.pk3        - Optional. Replaces Alora's base model with Mileena. Doesn't affect the unused Alora2 model.
  • zzzMileenaMKXModelReplaceTavion.pk3        - Optional. Replaces Tavion's base model with Mileena. Doesn't affect the JK2 Tavion model.
  • zzzMileenaMKXModelReplaceRosh.pk3        - Optional. Replaces Rosh's base model with Mileena. Also replaces his in-game voice.
  • zzzMileenaMKXModelReplaceKyle.pk3        - Optional. Replaces Kyle's base model with Mileena. Also replaces his in-game voice.
  • zzzMileenaMKXModelReplaceCultist.pk3        - Optional. Replaces Cultist's base model with Mileena. Also replaces his in-game voice.
  • zzzMileenaMKXModelReplaceRebornNew.pk3        - Optional. Replaces New Reborn's base model with Mileena.
  • zzzMileenaMKXModelReplaceRebornTwin.pk3        - Optional. Replaces Reborn Twin's base model with Mileena. Also replaces his in-game voice.
  • zzzMileenaMKXModelReplaceRebornJK2.pk3        - Optional. Replaces JK2 Reborn's base model with Mileena.
  • zzzMileenaMKXModelReplaceShadowtroopers.pk3    - Optional. Replaces Shadowtrooper's base model with Mileena. Also replaces his in-game voice.
  • zzzMileenaMKXModelReplaceMercenaries.pk3    - Optional. Replaces Mercenary's base model with Mileena. Also replaces his in-game voice.
  • zzzMileenaMKXModelReplacePrisonerMerchant.pk3    - Optional. Replaces Prisoner and Merchant's base model with Mileena. Also replaces their in-game voices.
  • zzzMileenaMKXModelReplaceChiss.pk3        - Optional. Replaces the Chiss Bartender's base model with Mileena. Also replaces his in-game voices.
  • zzzMileenaMKXVoiceReplaceAlora.pk3        - Optional. Replaces Alora's voice with Mileena's voice. Doesn't affect cutscene dialogue.
  • zzzMileenaMKXVoiceReplaceTavion.pk3        - Optional. Replaces Tavion's voice with Mileena's voice. Doesn't affect cutscene dialogue.
  • zzzMileenaMKXVoiceReplaceReborns.pk3        - Optional. Replaces the voice sets used by New Reborns, JK2 Reborns, and Reborn Masters with Mileena's voice. Doesn't affect cutscene dialogue.

Also included are alternate files that make model replacements more revealing.


-CREDITS-
Mileena, Mortal Kombat © NetherRealm Studios, Warner Bros. Entertainment Inc.
SFM model by TheDirtDen
Other meshes from SFM MK11 Mileena by TheDirtDen, XPS MKX Mileena by Sticklove, and XPS MK2011 Mileena by PharaohIllusion
Sounds from Mortal Kombat II, Ultimate Mortal Kombat 3, Mortal Kombat Gold, Mortal Kombat Deception, Mortal Kombat 2011, and Mortal Kombat X.


-HOW TO INSTALL-
 Extract the zip file, then put the pk3 file(s) you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base"
 Make sure you also run this in OpenJK to prevent crashes. OpenJK raises the limits of Jedi Academy's engine and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK

 

-LICENSE-
Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it.
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.



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