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About This File

This is a port of a NSFW edit of Taki from Soul Calibur 6, originally meant for SFM. This comes with her dual kodachi blades. The model came with a lot of different clothing meshes, so there's a lot of customization options.
This mod has customization, NPCs, sounds, team skins, and bot support.

 

To use the custom NPCs, enable cheats then type "npc spawn (name)", replacing (name) with any of the NPC names listed below. You can also play as the NPC by entering "playermodel (name)"
List of NPCs:

  • taki        - spawns default Taki, on the good side
  • takiblue    - spawns a blue team Taki that targets everyone
  • takired        - spawns a red team Taki, on the enemy's side
  • takiexposed    - spawns Taki without the bodysuit, on the good side
  • takinsfw    - spawns a nude Taki, on the good side
  • taki_r        - spawns a harmless Taki with 50,000 health

 

To use Taki's weapons, type "saber taki taki2"
taki - The first blade, Rekki-Maru, gives slightly higher attack speed and is slightly weaker than the other blade.
taki2 - The second blade, Mekki-Maru, is slightly longer and deals slightly more damage.
I increased the length of Taki's blades just a bit, because they were too short for the dual style and the hits were hard to register.

 

Details about the pk3 files:

  • zzzTakiSC6.pk3            - Contains the model, sounds, custom weapons, and botfiles.
  • zzzTakiSC6-NPCs.pk3        - Optional. Contains the custom NPCs that you can spawn with cheats.
  • zzzTakiSC6ReplaceAlora.pk3    - Optional. Replaces Alora with Taki.
  • zzzTakiSC6ReplaceKyle.pk3    - Optional. Replaces Kyle with Taki.
  • zzzTakiSC6ReplaceRosh.pk3    - Optional. Replaces Rosh with Taki.
  • zzzTakiSC6ReplaceTavion.pk3    - Optional. Replaces Tavion with Taki.

 

-CREDITS-
Taki and SOULCALIBUR © BANDAI NAMCO Entertainment Inc.
Ported from SFM edit by TheDirtDen
Weapons from XPS port by Chrissy-Tee
Sounds from Soul Calibur IV and Soul Calibur VI
Model and sounds by BANDAI NAMCO Entertainment Inc.

 

-HOW TO INSTALL-
 Extract the zip file, then put the pk3 files you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base"
 Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK

 

-BUGS-
Hair is sometimes flickering in some places.

 

-LICENSE-
Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it.
======================================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
 

 

Custom map "Ladder" by JediNight used in video:
https://jkhub.org/files/file/1668-the-ladder-original-jk2-level-ja-version/
https://mrwonko.de/jk3files/Jedi Outcast/Maps/Single Player/2198/

 


What's New in Version 1.01

Released

-UPDATE 1.01-
Fixed crashing from ui_char_color error by removing some tint choices in playerchoice.txt
(Optional) Use RGB Character Tint SP by Ze_Thriller to easily set your own color tints:
https://mrwonko.de/jk3files/Jedi Academy/Mods/Mini-Mods/76552



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