So this is how to start a blog, then.
Preamble-But-Hopefully-Not-Ramble
I decided to start this blog to pursue potentially creating a mod. Over the course of the past few months I've been playing a tremendous amount of Fallout 4. I'd never played it before, but in May decided it was time to figure out what mods I wanted to use and get to it. I used the beginner's guide linked in my signature to get started, and have kept the core texture updates and many of the quality of life updates but there were a few I skipped or changed due to various issues. At the time I was somewhat disappointed to find that Devious Devices for Fallout was in an abandoned state, but there were some community provided fixes like a script update which made it nearly tolerable. Fortunately the awesome people in that mod's thread came together recently and got Kimy's blessing to create a community patch which will hopefully soon be available on the main download page. Here's a link to the latest Devious Devices community patch release candidate, by the way. That got me excited to use devices again, having previously tuned my mods to only allow 1 or 2 or just avoid them for the most part.
The other day when I was in Corvega having some fun with the Raiders there, or should I say, allowing all of the raiders there to have some fun with me (Thanks Raider Pet) I remembered something I had thought about previously regarding needs and gags and immersion. I'm standing there wearing a tape gag over my mouth, and I have plenty of food and water in my inventory, and I can just eat and drink right through the gag without taking it off. And while that's not very immersive, I can hand wave it away and pretend I just took the tape off a little to eat. But what if I was both gagged and handcuffed, or had an arm binder? How would I eat then? I shrugged my shoulders and continued on, eventually deciding that I would just put an end to all of the raiders before it could get to that point.
Earlier today a post in the violate thread by @wutpickel caught my eye and reminded me (I hope you don't mind that I linked it here). Is there a better way to handle food while tied up? And if not, can I possibly create a solution? Apparently there are a small number of things that have been put out in the past to address this situation, but that may not be a deterrent for my quest. I intend to review those solutions in order to understand how they were implemented. @vaultbait posted a good comment outlining some of these solutions. I had seen the StaticPhobia's final farewell thread before but hadn't looked into what the tweak scripts related to since the page linked from that thread no longer resolves, so the one Vaultbait posted will be a great resource. As for CSA, I haven't tried that one yet, and I can't remember now exactly why I decided against it previously.
The first thing I did without looking at anything else was to make a little outline of what I thought I might be able to accomplish and what I thought would work as a mod. This is highly subject to change. I've never "written" a mod before, I mainly tinker with other people's mods attempting to get them to work in slightly different ways. I have some experience with xEdit, a very very small amount of experience with the CK, and I've been able to make minor edits and compile scripts before with Skyrim. I recently put out my very first "mod" which is really just a simple dialogue translation for Sexual Harassment by @twistedtrebla who I just can't thank enough for letting me post. Sincerely, it meant so much to me to be able to make those changes and share them with other people.
A Mod Needs a Name:
If I do end up making a mod for "immersive eating while being unable to use your hands or mouth", it's got to have a name that I like. The first contender is "'Mmhmm' Means Eat". I really really like that name. So unless I come up with something much better, it might stick. The only minor issue is that MME is the commonly referred to acronym for the lovely Skyrim mod, Milk Mod Economy. I can live with that, I suppose.
Outline:
This Outline is likely more complex than the initial version of the mod will be, but it's a goal:
A mod to feed you if you are gagged/bound
I. detects gag? arm binder? handcuffs? wrist cuffs? (soft DD dependency, Real Handcuffs?)
II. Are there people around?
1. If Yes, People feed you / water you (little / no radiation dmg +1 rad)
a. if player has caps, npc takes 5 caps
b. if the player has no caps, chance to ask for sex or free meal (or something else?)
2. If No, forage for food/water (might take more radiation dmg, +10 rads?)
III. Make up a story about what happened? Have the NPC say something?
outline notes:
Start with the simplest idea: Press button, get food (isn't life just one giant Skinner box anyway). Later, add story dialogue pop ups.
I feel like the best solution is to make it completely agnostic, not relying on any other mod installed. What if something comes out with a cool gag and it's not DD, or it's just an armor mod that has a weird mask or something? Also I've heard about another restraint framework being worked on. To accommodate as many mod setups as possible, it might be best to not have any dependency. This will reduce the initial scope but leave room for expansion.
Maybe the first version is a super simple dialogue pop up and it feeds you soup, then branch out into having multiple stories with a random chance to have a different story pop up or a chance for the npc to not feed you because they don't have any food or maybe they are just really mean.
Could even do it with no one around, just say they stealth in and vanished. Or have the option to forage? I feel like foraging for food might have a chance for some consequences, at the very least a chance to take more radiation damage because you can't be picky about what you are finding to eat. Actually, what had happened was, There are a group of ninja chef's and they find people that are tied up and force them to try their latest concoctions.
What if some of the food had a chance to be drugged? hmm...
Edited by Marg597
Linked Raider Pet
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