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So this is how to start a blog, then.


Sgt. Marge

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Preamble-But-Hopefully-Not-Ramble

 

I decided to start this blog to pursue potentially creating a mod.  Over the course of the past few months I've been playing a tremendous amount of Fallout 4.  I'd never played it before, but in May decided it was time to figure out what mods I wanted to use and get to it.  I used the beginner's guide linked in my signature to get started, and have kept the core texture updates and many of the quality of life updates but there were a few I skipped or changed due to various issues.  At the time I was somewhat disappointed to find that Devious Devices for Fallout was in an abandoned state, but there were some community provided fixes like a script update which made it nearly tolerable.  Fortunately the awesome people in that mod's thread came together recently and got Kimy's blessing to create a community patch which will hopefully soon be available on the main download page.  Here's a link to the latest Devious Devices community patch release candidate, by the way.  That got me excited to use devices again, having previously tuned my mods to only allow 1 or 2 or just avoid them for the most part.

 

The other day when I was in Corvega having some fun with the Raiders there, or should I say, allowing all of the raiders there to have some fun with me (Thanks Raider Pet) I remembered something I had thought about previously regarding needs and gags and immersion.  I'm standing there wearing a tape gag over my mouth, and I have plenty of food and water in my inventory, and I can just eat and drink right through the gag without taking it off.  And while that's not very immersive, I can hand wave it away and pretend I just took the tape off a little to eat.  But what if I was both gagged and handcuffed, or had an arm binder?  How would I eat then?  I shrugged my shoulders and continued on, eventually deciding that I would just put an end to all of the raiders before it could get to that point.

 

Earlier today a post in the violate thread by @wutpickel caught my eye and reminded me (I hope you don't mind that I linked it here).  Is there a better way to handle food while tied up?  And if not, can I possibly create a solution?  Apparently there are a small number of things that have been put out in the past to address this situation, but that may not be a deterrent for my quest.  I intend to review those solutions in order to understand how they were implemented.  @vaultbait posted a good comment outlining some of these solutions.  I had seen the StaticPhobia's final farewell thread before but hadn't looked into what the tweak scripts related to since the page linked from that thread no longer resolves, so the one Vaultbait posted will be a great resource.  As for CSA, I haven't tried that one yet, and I can't remember now exactly why I decided against it previously.

 

The first thing I did without looking at anything else was to make a little outline of what I thought I might be able to accomplish and what I thought would work as a mod.  This is highly subject to change.  I've never "written" a mod before, I mainly tinker with other people's mods attempting to get them to work in slightly different ways.  I have some experience with xEdit, a very very small amount of experience with the CK, and I've been able to make minor edits and compile scripts before with Skyrim.  I recently put out my very first "mod" which is really just a simple dialogue translation for Sexual Harassment by @twistedtrebla who I just can't thank enough for letting me post.  Sincerely, it meant so much to me to be able to make those changes and share them with other people.

 

A Mod Needs a Name:

 

If I do end up making a mod for "immersive eating while being unable to use your hands or mouth", it's got to have a name that I like.  The first contender is "'Mmhmm' Means Eat".  I really really like that name.  So unless I come up with something much better, it might stick.  The only minor issue is that MME is the commonly referred to acronym for the lovely Skyrim mod, Milk Mod Economy.  I can live with that, I suppose.

 

Outline:

 

This Outline is likely more complex than the initial version of the mod will be, but it's a goal:

 

A mod to feed you if you are gagged/bound

 

I. detects gag? arm binder? handcuffs? wrist cuffs? (soft DD dependency, Real Handcuffs?)

 

II. Are there people around?

    1. If Yes, People feed you / water you (little / no radiation dmg +1 rad)

       a. if player has caps, npc takes 5 caps

       b. if the player has no caps, chance to ask for sex or free meal (or something else?)
    2. If No, forage for food/water (might take more radiation dmg, +10 rads?)

 

III. Make up a story about what happened?  Have the NPC say something?

 

outline notes:
Start with the simplest idea: Press button, get food (isn't life just one giant Skinner box anyway).  Later, add story dialogue pop ups. 

 

I feel like the best solution is to make it completely agnostic, not relying on any other mod installed.  What if something comes out with a cool gag and it's not DD, or it's just an armor mod that has a weird mask or something?  Also I've heard about another restraint framework being worked on.  To accommodate as many mod setups as possible, it might be best to not have any dependency.  This will reduce the initial scope but leave room for expansion.

 

Maybe the first version is a super simple dialogue pop up and it feeds you soup, then branch out into having multiple stories with a random chance to have a different story pop up or a chance for the npc to not feed you because they don't have any food or maybe they are just really mean.


Could even do it with no one around, just say they stealth in and vanished.  Or have the option to forage?  I feel like foraging for food might have a chance for some consequences, at the very least a chance to take more radiation damage because you can't be picky about what you are finding to eat.  Actually, what had happened was, There are a group of ninja chef's and they find people that are tied up and force them to try their latest concoctions.

 

What if some of the food had a chance to be drugged?  hmm...

 

 

 

Edited by Marg597
Linked Raider Pet

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Thats ok. Really.

 

I will set the scene like i remember from Skyrim.
This is of course a different outset but the principle is the same.

 

Your captors using you, after they finish they toss some random items your way with come funny comment.

The items can be really anything but mostly consist of one food item and one liquid drug.

In some respect it was more devious as there was also a cum potion.

For Fallout 4 i would imagine, that after around 8h you should get something to eat and drink. Since you are most likely bound and can not do that, the captors need to that for you.
With the combination of the Eat from floor mod one could theoretically eat and drink from the floor. I am not positive on bottles though. But liquid itself on the floor is no problem. I drank from the river with my arms in handcuffs. Kind of have to say that dialogs are good but not great. Since they repeat over time, its getting somewhat obnoxious. I think mostly, if you would have ask me, is that you should get the impression that you are a prisoner, a slave with no way of escape. Against your will. Now i am not sure if the game truly can break your characters will (never played that far), but if thats the case., well...

 

Of course i would welcome a mod like that. Though i am not sure how make it independent to Raiders Pet and at the same time tie it in. Others are more qualified on that matter than i am.

 

Anyway, i could not get this tweak to run. But i have Advanced Needs which i suppose could do the same? Not sure. I am testing at the moment. So my character has all needs enabled and everyone has the same. So even raiders piss and poop when they need which is a strange sound in the background if they do.

I have to admit that realism goes only so far.

 

Mods i added to my gameplay

Over the time i added some mods to make it more, real. Like for drugs. Still, i believe it is better realized on Skyrim. If you have played Skyrim, you probably know what i am talking about.
For example you would if drugged have blurry visions that you see as the player. To the point you do not know where you actually walking. That kind of blur. Or if you stoned and everything appears in strange colors around you.
This is the kind i did not see to that extend in Fallout 4.


Flashy's mods seem to be removed on Nexus and i do not know where they are hosted at the moment.

Anyway, these are the mods i am using right now.

 

Unequip Pipboy (take off and put on the Pip-Boy)

Eating Off the Floor

Cough

Craft Soap At Chemistry Station

You are NOT S.P.E.C.I.A.L.

HoloTime - HUD Clock Widget

Immersive Liquor Bottles

Less Loot and Ammo (Modular Gameplay Rebalance) (English Russian)

SavrenX Food and Foodware

Smokeable Cigars - Cigarettes - Joints - With HardCore Auto Save

Chems and Alcohol Visual FX

Cannabis Commonwealth

Locksmith - Lock Your Doors 'n' Containers

Light Em Up 2.0 - Smokable Cigarettes with Survival Autosave

GET DIRTY (take a bath)

SLEEPYTIME -portable sleeping -- Pillows and teddy bears

Agony

 

Alcohol Effects

Animated Chems Redone

Flashy_CrimeAndPunishment (not on Nexus anymore)

Flashy AdvancedNeeds2 (also not anymore on Nexus)

 

These mods make it more immersive. Not perfect but better than vanilla.

 

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The Flashy mods were linked a few days ago from google drive.  My understanding is that Flashy has a Discord.  I ended up downloading all the files from the link just in case, but I tried to add 1 of the advance needs expansion and it complained about the version, so I don't know if I'm going to bother trying the others.  I already have the AAF expansion.  Probably better to join the discord.

 

With regards to Skyrim, I had a few things going like Sexlab Survival, Devious Followers, Addict, Guards that would search you and get pissed off if you had lock picks or drugs, PoP, Lola, and some others.  I would like to redo my mod list, maybe switch from cbbe to some form of unp.

 

It's a pity that there aren't as many choices for Fallout 4, I was surprised about that.  This game is over 6 years old, I had assumed there would be more.  I guess it didn't help that there were competing sex framework systems toward the beginning?  I don't know the history behind it.

 

I'd never seen Eating off the Floor before, so thanks for linking that!

 

I agree with you about the dialogue story pop ups, especially if there's only a couple variations.  Like with Milk Mod Economy you read it once or twice and then it just becomes a speed bump.  If I do add stories like that, I would either make them optional or just have a version / plugin without the stories.

 

In an ideal world I could make something that doesn't rely on something else, mainly because I'm reluctant to commit to supporting something that could break based on what someone else does with their mod.  I just depends on how far I would want to take it. 

 

Are you aware of any mods that let you "forage" for food, like in Hunterborn for Skyrim, you could click a hotkey and go searching for food?  It just turned your screen black for a second and told you if you found something and advanced the game clock ahead an hour.  I just typed the word forage into the Fallout 4 nexus and got 0 hits but maybe there's already a mod for that called something else...

Link to comment
1 hour ago, donttouchmethere said:

*sits at the side bar and orders a drink for his paper umbrella*

 

The bartender pours some water onto the side bar, which the paper umbrella drinks voraciously.  It spins around with delight.

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18 minutes ago, Marg597 said:

The Flashy mods were linked a few days ago from google drive.  My understanding is that Flashy has a Discord.  I ended up downloading all the files from the link just in case, but I tried to add 1 of the advance needs expansion and it complained about the version, so I don't know if I'm going to bother trying the others.  I already have the AAF expansion.  Probably better to join the discord.

 

With regards to Skyrim, I had a few things going like Sexlab Survival, Devious Followers, Addict, Guards that would search you and get pissed off if you had lock picks or drugs, PoP, Lola, and some others.  I would like to redo my mod list, maybe switch from cbbe to some form of unp.

 

It's a pity that there aren't as many choices for Fallout 4, I was surprised about that.  This game is over 6 years old, I had assumed there would be more.  I guess it didn't help that there were competing sex framework systems toward the beginning?  I don't know the history behind it.

 

I'd never seen Eating off the Floor before, so thanks for linking that!

 

I agree with you about the dialogue story pop ups, especially if there's only a couple variations.  Like with Milk Mod Economy you read it once or twice and then it just becomes a speed bump.  If I do add stories like that, I would either make them optional or just have a version / plugin without the stories.

 

In an ideal world I could make something that doesn't rely on something else, mainly because I'm reluctant to commit to supporting something that could break based on what someone else does with their mod.  I just depends on how far I would want to take it. 

 

Are you aware of any mods that let you "forage" for food, like in Hunterborn for Skyrim, you could click a hotkey and go searching for food?  It just turned your screen black for a second and told you if you found something and advanced the game clock ahead an hour.  I just typed the word forage into the Fallout 4 nexus and got 0 hits but maybe there's already a mod for that called something else...

Google drive? I think i missed that.

Well, i have Discord so i may rejoin it.

 

There are some choices regarding drugs and things and for the most part they work fine. I think i got spoiled by Skyrim. Though i did not enjoy Skyrim as much as i do Fallout 4. For the sexifying adventures Fallout seems to be perfect. Mad Max world, no laws, you get captured and boom, your life is over.

There is another thing about Skyrim and Fallout where i work on. Not modding myself but looking. How to reduce creatures. But this is just me as i do not like fantasy creatures. I found a small mod on Bethesda originally but i think its on Nexus as well which is named Phobia xxxxx. There are several. One that i use changes Feral ghouls into ghoul hunters. They are actually dressed as Raiders.

 

No, i haven't seen a mod like that. There are some mods from Skyrim that never made it to FO4. I know someone mentioned a time mod that is in use on Skyrim which could make your days actually more real in length.

 

There was also a inventory menu in Skyrim where you could grab any CC installed to your inventory. Nothing like that exist on FO4. That was actually really great.

 

Anyway, i have to check for the patch i am missing. So i will rejoin Discord.

 

Link to comment
47 minutes ago, Marg597 said:

 

The bartender pours some water onto the side bar, which the paper umbrella drinks voraciously.  It spins around with delight.

*Hitting on another wet paper umbrella in the hope to turn the tide and get offered a drink to make me spin too, in delight of course.*

 

Why do I feel like this now?:

Spoiler

 

 

You just want to trick me to play FO4 o.o

Link to comment
1 hour ago, donttouchmethere said:

I dropped that line into my translator and that's what I got:

"OCH VINET STÅR OVANPÅ SKÄNKEN, TILL VÄNSTER."

I'm not sure why my translator thinks I understand more if it screams at me ?‍♂️

 

Here is your reverse translation:

 

"AND THE WINE IS ON TOP OF THE COUNTRY, TO THE LEFT." ...

 

hmmm...  Go home, country.  You're drunk.

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