So know what I am doing RIGHT NOW? Reinstalling windows. Yup, my Windows install Drive died today a short time ago. D.E.A.D as a door nail. Again, just like when this happened this last time, while it sucks Monkey balls, I really can't complain. The damn thing lasted about 10 years of constant use and saw usage in 3 different computers. Thankfully, no work on my mods, nothing with skyrim etc was lost, since the only thing that was on the drive was well, windows. I kept telling myself to format m
So I have been trying to decide where \ how to go with the new Celestial Followers that are going to be added in the next version. While through testing and all that I simply had them sitting there waiting for the player to come and say " hey follow me ", I knew I wanted more to it than just the generic "nexus" followers ( you know what I mean ). At first I had thought about putting each of them in faction specific locations that the player would have to access before being able to recruit them.
So ya, I haven't said or done anything in awhile, that's because I was having random shutdowns and crashes on my computer, with well, EVERYTHING I was trying to do. Knowing what I know, I left my computer on all night and left a temperature monitor running and sure enough, my CPU spiked to a high of 97C ( 206F ) while the damn thing was IDLE. So ya, looking into I found my CPU heatsink was dying ( working on and off ). Ordered a new one but had to wait. Used my wifes computer here and there to s
So ya, as some of you may know, I've been working on an ENB for a LONG time now. ENB's are a pain, and getting everything JUST the way I wanted it has taken me a LOOONG time. It also didn't help that every time I felt it was just about done and was ready to release it, Boris would release a brand new version of his d3d9.dll ( now at .229 ) and I would have to adjust everything all over again for the new options ( ok I didn't HAVE to, but why wouldn't I work with the new options? ). Lately I've w
So the teasers I showed you guys the other day, while having the basic concept, did not really have a finished touch like I wanted. Now while I showed the pics, I KNEW I was going to be making a 3rd follower, and making each of the 3 followers facials unique. The pics I posted on the 13th simply had a rough copy of my characters face ( SPF FollowerFaceTest if you want to know ). So the past 2 days I have been making them much more unique in facial appearance. The 3 pics I am attaching will show
Decided today to try my hand at something that has been asked for more than once, and that I hadn't done yet. So I made some followers. Now while it's not one follower that uses the transformation, it is 2 different followers modeled after the Forms. So a Celestial Angel Knight follower and a Celestial Devil Knight Follower. Both have the "base" look of the forms and are in "form armor" so when you go to trade with them nothing will show up in the inventory, just like when you take a form. Howev
Just a quick update, still play testing the next update. All the new stuff seems to be working fine. Next week I will begin adding it into Celestials itself, and will probably have v7 up by the end of next weekend ( I THINK ). There are a couple of "big" items that to remake will be a pain, namly the guns. Ok ESPECIALLY the guns. If I'm going to stagger them and have the increase in damage be based on crafting that requires the old gun ( the plan ), then not only do I have to remake them in Cele
So I'm back on track after my major cluster fuck of " I'm a tard" ism. Not much else to report really except I am now in love with hdt's Physics Plugin and wanted to do something with it. So I started a new Cloak \ cape \ whatever you want to call it for the upcoming Shaydow Set. Had to cut the UV in more than half to avoid SUPER CLIPPING, as well as pull it way out from the body. Doing so made it look rather weird as it hung half a foot away from the neck, so I had to build a type of mantle to
So ya was just putzing around on Nexus early this morning, getting mods, trying new stuff out, you know how it is. Decided one of the mods I installed to try I didn't like. Was a manual install with Meshes, Textures and an esp. Anyway I went to delete the ESP, and for some VERY STUPID FUCKING REASON DIDN'T REALIZE I STILL HAD THE MESHES AND TEXTURE FOLDERS HIGHLIGHTED!!! I don't have things go to the windows recycle bin when I delete, they just straight delete. SOOOO, I think you can guess what
Spent the last day and change either just doing some minor changes to things, or well, actually playing Skyrim and playtesting the new items. So I don't really have much to report in the way of that. There are a couple new items finished since my last update, but most of those were damn near done before just not added into the CK and I had just plugged them in to another piece of armor to test them out in game.
Speaking of, I decided to say to hell with it and all of this stuff will be going
Spent a good part of the day learning more about NiControllerManager's and BSLightingShaderPropertyController's. Man these are a BITCH. They will allow me however to add more than just glow maps to armors \ weapons now though, and instead of being one solid glowing color, I've started to learn how to cycle through multiple colors as well as the amount of the colors glow ( think dull white to pale white to bright white and back again. OR, red to blue to yellow to green etc ). It's a pretty neat e
Started a Blog here in LL to let anyone who may give a shit know what I am up to on a daily basis.
So today I putzed around a little in the morning with redoing the Celestial File paths and folder structure. I'm only doing this a SMALL amount each day, maybe an hour at most, as it is a big endeavor but really serves no other purpose other than to better organize the Celestial Mod. I kinda hate having assets being called from the old legacy Celestial armor Folder(s) and really want everything