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Working on it


DocClox

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blog-0867654001376380536.pngWell, I'm making progress. It took me about a day to work out that I needed to generate a SEQ file if I wanted my start game enabled quests to do anything at all, but we're there now.

 

On the bright side, that SEQ file also means that the thrice-damned "dialogue bug" that plagued my last foray into modding is fixed at last

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