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MCGUFIN

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About this blog

Monoman's Common General Utility Framework & Interface Node (Preview)

(MCGUFIN or MGF for short)

 

Because MGF's application has become very broad I've decided to create this blog to serve a number of purposes: 

  • Introduce the various aspects of MGF in a more approachable fashion. 
  • Ease you in, hopefully without scaring the bejesus out of you. 
  • Serve as a sort of entry point lookup for MGF - "I'm looking for location information. Where do  I start?". 
  • Showcase the frameworks wide gamut of capabilities. 

 

I'll upload more stuff or flesh out the various existing sections as I go. 

There's still quite a bit left out at this point. I'll add more as I'm more confident in a feature or make it a bit more presentable/organized. 


Note: All of this is subject to change! 

Entries in this blog

Overlays

An emerging, promising set of features. Couples regular overlay functions with some more interesting, experimental stuff... Here's a girl with some slavetats.    Nothing unusual there. However, these tats were all applied dynamically without any stored positional data! And viola, no trampling or overlap (Ok there's a little bit of overlap but that's because I set it to allow a 10% overlap for a more cluttered look). There's no need for jsons with "this texture fits with this te

Monoman1

Monoman1 in Overlays

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