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MCGUFIN

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About this blog

Monoman's Common General Utility Framework & Interface Node (Preview)

(MCGUFIN or MGF for short)

 

Because MGF's application has become very broad I've decided to create this blog to serve a number of purposes: 

  • Introduce the various aspects of MGF in a more approachable fashion. 
  • Ease you in, hopefully without scaring the bejesus out of you. 
  • Serve as a sort of entry point lookup for MGF - "I'm looking for location information. Where do  I start?". 
  • Showcase the frameworks wide gamut of capabilities. 

 

I'll upload more stuff or flesh out the various existing sections as I go. 

There's still quite a bit left out at this point. I'll add more as I'm more confident in a feature or make it a bit more presentable/organized. 


Note: All of this is subject to change! 

Entries in this blog

Find

Find/filter functions with practically every filtering parameter you could ever want.    Find:  Actors around the player or any other (loaded) reference.  Actors 'in' a location, or sublocations of that location.  Actors who were placed in the editor at a certain location.  Actors who were placed in the editor within a specific cell.  ObjectReferences around the player or another ref.  Armor records.  Forms.  Locations.   

Monoman1

Monoman1 in Find

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