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MCGUFIN

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About this blog

Monoman's Common General Utility Framework & Interface Node (Preview)

(MCGUFIN or MGF for short)

 

Because MGF's application has become very broad I've decided to create this blog to serve a number of purposes: 

  • Introduce the various aspects of MGF in a more approachable fashion. 
  • Ease you in, hopefully without scaring the bejesus out of you. 
  • Serve as a sort of entry point lookup for MGF - "I'm looking for location information. Where do  I start?". 
  • Showcase the frameworks wide gamut of capabilities. 

 

I'll upload more stuff or flesh out the various existing sections as I go. 

There's still quite a bit left out at this point. I'll add more as I'm more confident in a feature or make it a bit more presentable/organized. 


Note: All of this is subject to change! 

Entries in this blog

Native Watch

This is a super useful diagnostic feature. This allows you to watch native function (must be a native function) calls to debug problems that would otherwise be very opaque and difficult to untangle.    Json Structure: {     "enabled": true,     "watch": [         { "objectType": "_MGF_Util", "functionName": "IsAnyMenuOpen" },         { "objectType": "Game", "functionName": "DisablePlayerControls" },     { "objectType": "Game", "functionName": "EnablePlayerControls" }     ]

Monoman1

Monoman1 in Native Watch

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