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MCGUFIN

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About this blog

Monoman's Common General Utility Framework & Interface Node (Preview)

(MCGUFIN or MGF for short)

 

Because MGF's application has become very broad I've decided to create this blog to serve a number of purposes: 

  • Introduce the various aspects of MGF in a more approachable fashion. 
  • Ease you in, hopefully without scaring the bejesus out of you. 
  • Serve as a sort of entry point lookup for MGF - "I'm looking for location information. Where do  I start?". 
  • Showcase the frameworks wide gamut of capabilities. 

 

I'll upload more stuff or flesh out the various existing sections as I go. 

There's still quite a bit left out at this point. I'll add more as I'm more confident in a feature or make it a bit more presentable/organized. 


Note: All of this is subject to change! 

Entries in this blog

Events

MGF broadcasts a number of useful events.    Game Events:  Location Events:   Teammate Change Event:   Scene Events:    Player Controls Event:   Collision Events:   Actor Slope Event: Pregnancy Event (See also blog section 'Pregnancy Fork'):    Crafting:   Alias Change:   Reference Load:    Actors Meet Event:   Keyword:    Global Mirror

Monoman1

Monoman1 in Events

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