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About this blog

It... it just happened ?

 

A perv guide to get a relative stable Skyrim LE

Entries in this blog

Conglomerate - Merging Plugins? For this it's time for a closer look!

Conglomerate - Merge Plugins with Merge Plugins     Out of plugin slots, time to merge-a-lot   How to install, configure and use Merge Plugins (with NMM)   Tool: Merge Plugins NMM   Requirements: Creation Kit (via steam) Champollion a PEX to Papyrus decompiler TESVedit 7-zip   How to: Mator's Merge Plugin PDF: Merge Plugins Documentation.pdf GamerPoet's Merge P

donttouchmethere

donttouchmethere in WIP

Conglomerate - Start a new SL modded game

Conglomerate - Start a new game SL modded game   This is how I usually start a mod heavy game in Skyrim LE for max success:   Start a new game In Alternate Start – Live Another Life or a comparable alternative start Reason: avoid vanilla Skyrim intro, give mods time to load After choosing your race and appearance wait for all mods to load Just wait and watch the mods do their thing (wait till there are no more screen messag

donttouchmethere

donttouchmethere in WIP

Conglomerate - Checklists

Conglomerate - Check Lists     Fresh Skyrim install or reinstall Checklist (extended): Install Skyrim on Steam > Skyrim >validating Steam files (only once) Start Skyrim Launcher first time after Skyrim installation skyrim.ini/skyrimpref.ini get created manipulate Launcher settings resolution AA any other changes can be done with BethINI

donttouchmethere

donttouchmethere in WIP

Conglomerate - How I Learned to Stop Worrying and Love the "Clean Save"

Conglomerate - How I Learned to Stop Worrying and Love the "Clean Save"   How I clean my saves after exchanging or updating mods or rebuilding merges. I use static LOs, means plugin keep their place in LO from start to end for a given game. I call it LO consistency.   Needed tools: Placeholders 2.0 Quote: "the included esm/esp files make NO changes to actual stuff in the game at all" read the mod page for more us

donttouchmethere

donttouchmethere in WIP

Conglomerate - Abbreviations and File Types

? Conglomerate - Abbreviations and file types     An attempt to create a Skyrim glossary for abbreviations and file types. Will grow over time the more I learn, for now it will only cover the basics.     Abbreviations: SKSE = Skyrim Script Extender SKSE.ini = Configuration file for SKSE TES5EDIT aka xEdit = TES5Edit is the Skyrim 32bit version of xEdit Plugin (general) = the esm (master) and esp (plugin) component of a mod Mo

donttouchmethere

donttouchmethere in WIP

Conglomerate - Nexus Mod Manger (NMM)

?Conglomerate   Here you will find hints how to use NMM and how to compensate it's shortcomings.   Atm this is only a place I moved all NMM related information to from Conglomerate 01       NMM & Hints     Reveal hidden contents   The Grabbing: grab NMM from GitHub: NMM Releases   The Installation: To prevent issues with Windows User Account Control [UAC], and read/write speed issues, install NMM o

donttouchmethere

donttouchmethere in WIP

Conglomerate 02b - Core Mods - Complex Framework Addons

Conglomerate 02b - Core Mods - Complex Framework Addons   ? under construction     What is planned: Slaver Framework PAHE DD modification UD DD modification DL SS++ as node for LL mods SL Framework tools Inte's Skyrim Util and related Useful DD addons/mods that help with DD survival     PAHE Framework raw  

donttouchmethere

donttouchmethere in WIP


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