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Violence6884

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  1. Ahhh, I see. I had not managed to determine the exact reason. Thank you for the additional information!
  2. In case anyone's still wondering, that's all due to Mists of Tamriel.
  3. So, this started happening... Lots of pics for comparison's sake, and to demonstrate how it changes depending on view angle ETC. I only noticed it in these locations so far, strangely enough, which makes it more baffling. 1 2 3 A B C I II A1 A2 As for what I thought were seams on the sky, well, just moving revealed they are in fact not seams but rather some strange lighting related issue, perhaps weather or fog? Sky 1 Sky 2 Sky 3 Sky 4 Any help or pointers would be appreciated, I can provide any installation info necessary as well(LO and so on).
  4. Go here and get the appropriate fix, assumption was right- It was a head ache from no Mana. Alternatively if you do not mind or won't bother, disable NPC head aches from low Mana and you're fine... In case anyone else had the same problem. I honestly have no idea how I missed that one file, or why that issue wasn't there before. Let me also apologize for my comment on Baka's mods potentially smuggling in an animation- At the same time I'm quite jaded with mods that do that, and theirs do, so... It is what it is, in all fairness. Well, my bad any way.
  5. I'll do so, another possibility is Conditional stuff, this tooth ache thing might in fact be a head ache animation kicking in at low mana... And I think some NPCs have 0 by default, or 0 is assigned to them through a mod? Perhaps a Combat one, or one that changes flags if an NPC isn't important nor part of a quest. So then because of that, children may have a constant... Mana ache! ;3 God, I love mods, but I also hate mods... I'll have to look into it a bit more.
  6. Without touching anything at all that has to do with children, in any way, shape or form; All children so far have an animation I haven't seen before, when they run... They seem to be pressing their left hand to their jaw or cheek. All other animations(By which I mean base Skyrim ones, the only ones I use when it comes to children, can't stress this enough) work fine(IE standing idle ETC). I've not changed anything even loosely related to children in my Skyrim, I pay close attention to nonsense like that. The only difference with my previous play through in which this never happened, is that I updated some 60-80 mods including some LL ones, but added none that I wasn't using before. What could I provide here to help find out which mod is doing that? As a side note, the only mods introducing intrusive, redundant non optional and undocumented changes, have been consistently Baka/Babo's. An example would be the loading and menu screens they add. I'm only mentioning it in case someone has a light bulb moment about it.
  7. Hello! Just a quick question; Is it normal that on the STATUS page, ISUMMiscQ and ISUMLeashQ are indicated as Failed? I don't get any errors or problems, nor any warnings- Just noticed that now, on a fresh installation and fresh start. [Edit] Never mind! Just needed a reset! Forgot to add this earlier. So... Friendly tip, reset it on a fresh start if you get the same "Issue"! ^_^
  8. Well... ;3 Interesting! I'll lurk here and see how this develops! WB!
  9. So, no fix so far for purple goat tongues? ;3 The floating somehow got sorted on its own after saving, exiting and loading. Edit - Ignore this, lack of change log made me think I had the latest version, which I did not. That one helped the goats goat properly again!
  10. ...You do know it's very much a WIP and the version shared is a test version? Plus how slow the person working on it, is(Which is fine, they have 0 obligations to anyone here)? Go out there, touch some grass, look at the sky. It'll be fine! This is just a mod for a game, that does a niche thing, which people find amusing but would never act on it. That's literally all it is. Barking at it accomplishes nothing at all. I think that was established in that discussion with that weird person arguing their head canon's authenticity along with historical facts, getting mad AF over literal fantastical nonsense with absolutely 0 consequences. Don't be that person's next version. Let the author know of any problems and perhaps they'll address them in a newer version, that's all. It's not worth being mad about it. I do apologize for the lengthy reply, and for defending the author to an extent I guess, if you want to count it that way. It's just that the way you opened that made it appear like you're losing it over a mod... And that's, I don't know, worth dissecting a bit I suppose. Sorry.
  11. Anyone having a bad case of floating purple goat tongues? ;3 I'd love to know how to fix that. I'm pretty sure it's related to ABC.
  12. Just chiming in to say that it may be BakaFactory's mods, one of them at least. Probably Animated Beast Cocks. I am having a similar issue where some creatures like goats have floating tongues, purple actually(So, missing textures on top of that issue). Haven't checked out Falmer yet. Knowing how sloppy Baka is, I am not surprised at all- But if anyone found a solution, or the actual culprit if I'm wrong about Baka, I'd love to hear it.
  13. Thank you once more for the quick, precise and educational response. I moved on to the version hosted here instead of the original I was using, since I was going to start a new game either way.
  14. Dare I ask... Where's the CreatureFrameWork change log? :3 I am about to start a new game to test a few things, and I want to know if I should move on from this version, which so far has proven stable. By the way, why are there 2 CFs?..
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