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ut4m4ru

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  1. I have read the support topic and maybe I missed it but how does the mod start.
  2. Nice I like it, it stands out from other weapons. Only thing is the edge looks kind of thick like it is more of a blunt weapon then a sharp one, but with that much weight behind it it would cut just fine irl. I this it is mainly due to the texture that is applied that makes it look like that. But still I like it.
  3. On the Xcross it is a Zaz/game issue that I cant do anything to correct all of the torture furniture does that from time to time sometimes it will work fine. I have no idea why. if you look at the screen shots on the download page for the main floor you will see the brightness I have in game. I think it is just the mods you are using at the time.
  4. As TheOzoneHole said it is because of the equipment in the basement from zaz that it requires sexlab. I also use UFO and MHYH and I have had a number of followers assigned to the house and I tell them to work outside and they do and I haven't seen any run off so I don't know what would cause yours to. Also the CK is a lot easier then most people think for basic modding. If you go here and follow the tutorial step by step and go slow you will see it is pretty easy. That is a link to the creation kit wiki and the beginner tutorial. It start out with how to install the ck. On the darkness I don't use an enb either but I used standared lighting profilkes so if you use a lighting mod that changes them it could make things darker or lighter. if you can take a screen shot of how dark it is and post it with what lighting mod you use I will make a fix for it.
  5. Okay got the spprigan quest to start and all was going well untill this started poping up again [spriggan Slave Loop] Player is Busy:1 I did see some others having this issue and I would try the script fix that was mentioned but I can get it to compile. I was wondering if there was a fix in the works for this yet?
  6. I scanned few a number of pages but I could not find anything that would help me. I changed to version 2.01 and everything is working except I cant get the spriggan quest to start they either just kill me or i get tossed away but death alternative come up saying i have some life left. Now when I hit the k key to submit it comes up with a menu with 3 choices and all 3 just refill my health and nothing else happens. Any suggestions? I have SD set to 100% enslavement. and default setting for DA except I have it set to bleedout only.
  7. The door is marked as no sandbox use, depending on the slavery mod you use they could. it all depends on your skill in that mod. in Paradise halls when the slaves main stat is at 80+ they will not try to run away anymore as long as they have the iron slave collar of leashing on. I am not 100% sure about any other slave mod ie S3 or the sexlab version of it.
  8. ut4m4ru

    Luna Farm

    Version 1.3

    4,614 downloads

    This is a house I made for my own use. I made it to work with a few mods, namely Paradise Halls - Skyrim Slavery WIP by layam a slavery mod. I wanted a place to store my slaves until I could sell them that was more in line then just letting my slaves have free run of the other houses in game. It features Storage by the mod General Stores - storage resource for packrats by Harvey2112, As well as room for 6 children with use of the mod Hearthfire multiple adoptions - Now with custom home support for kids and spouse by TMPhoenix There is 1 new banner texture I made for the game. As well as a modified mesh to use a different texture. There is also a modified bed in game SexLab Compatible Noble Bed Double 02, since I never really like the look of any of the beds in skyrim. The doors in the house and the basement have small script attached to them to automatically close themselves after 10 seconds. If you don't want or like scripts then edit them in the esp to remove them. In the back of the house outside there is a walled farm with 25 soil mounds ready for planting. I have tested them and they do work with More plants and recipes for Hearthfire including Dawnguard and Dragonborn plants by Rowan The house is located on the north side of the road by the Western Watchtower by Whiterun. There is a map marker that can be fast traveled to. The basement has the smelter, anvil, tanning rack, sharping wheel, and workbench. It also has the Cell for the slaves complete with torture equipment for those unruly bandits from Zaz Animation Pack I use Sexlab version 1.39b I am unsure if it will work with the latest version. I will update the mod when i make the switch. I have cleaned the mod with TesVEdit as well as sorted masters for it. So there should be no issues with that. The only issues with compatibility would be if something changed the cells were the house stands other then that all should be good. Requirments: Hearth Fires General Stores Sexlab 1.39b Zaz Animation Pack Not Required but recommended: Paradise Halls Hearthfire multiple adoptions More plants and recipes for Hearthfire Designs of the Nords To install just place the files in your data folder, I have made it into a BSA for easier use., Or better yet use NMM or WryeBash. To uninstall delete Luna Farm.esp, Luna Farm.bsa, Luna Farm.bsl, and in the script folder AutoCloseDoor.pex Usage: Feel free to make any changes you like but do not upload this mod anywhere else but here. Also the only thing I made my self was the banner. everything else is from other people mods as listed in the requirements so follow there rules on use. Future Plans: V1.2 will be the most current build until Paradise halls is updated. I will then update this mod to work with it as well as add AI packages for your slaves to work the garden and perhaps a purchasable mine in the future. I will also make the farm cost gold before you can use it unlike now it is free.
  9. View File This is a house I made for my own use. I made it to work with a few mods, namely Paradise Halls - Skyrim Slavery WIP by layam a slavery mod. I wanted a place to store my slaves until I could sell them that was more in line then just letting my slaves have free run of the other houses in game. It features Storage by the mod General Stores - storage resource for packrats by Harvey2112, As well as room for 6 children with use of the mod Hearthfire multiple adoptions - Now with custom home support for kids and spouse by TMPhoenix There is 1 new banner texture I made for the game. As well as a modified mesh to use a different texture. There is also a modified bed in game SexLab Compatible Noble Bed Double 02, since I never really like the look of any of the beds in skyrim. The doors in the house and the basement have small script attached to them to automatically close themselves after 10 seconds. If you don't want or like scripts then edit them in the esp to remove them. In the back of the house outside there is a walled farm with 25 soil mounds ready for planting. I have tested them and they do work with More plants and recipes for Hearthfire including Dawnguard and Dragonborn plants by Rowan The house is located on the north side of the road by the Western Watchtower by Whiterun. There is a map marker that can be fast traveled to. The basement has the smelter, anvil, tanning rack, sharping wheel, and workbench. It also has the Cell for the slaves complete with torture equipment for those unruly bandits from Zaz Animation Pack I use Sexlab version 1.39b I am unsure if it will work with the latest version. I will update the mod when i make the switch. I have cleaned the mod with TesVEdit as well as sorted masters for it. So there should be no issues with that. The only issues with compatibility would be if something changed the cells were the house stands other then that all should be good. Requirments: Hearth Fires General Stores Sexlab 1.39b Zaz Animation Pack Not Required but recommended: Paradise Halls Hearthfire multiple adoptions More plants and recipes for Hearthfire Designs of the Nords To install just place the files in your data folder, I have made it into a BSA for easier use., Or better yet use NMM or WryeBash. To uninstall delete Luna Farm.esp, Luna Farm.bsa, Luna Farm.bsl, and in the script folder AutoCloseDoor.pex Usage: Feel free to make any changes you like but do not upload this mod anywhere else but here. Also the only thing I made my self was the banner. everything else is from other people mods as listed in the requirements so follow there rules on use. Future Plans: V1.2 will be the most current build until Paradise halls is updated. I will then update this mod to work with it as well as add AI packages for your slaves to work the garden and perhaps a purchasable mine in the future. I will also make the farm cost gold before you can use it unlike now it is free. Submitter ut4m4ru Submitted 04/29/2014 Category Other Requires Skyrim.esm Update.esm HearthFires.esm GeneralStores.esm Sexlab.esm ZazAnimationPack.esm Special Edition Compatible  
  10. You would have to suggest that to the maker of that mod. All I did was fix an issues with a mesh for the frostbite spiders I did not make the mesh just fixed an issue.
  11. I had to re upload the file. I forgot to link the texture for the spiders sexual organs as they were still purple. All is fixed and good to go. Just re-download the file. The files name has not changed but the mesh has. just a FYI.
  12. Version 1.1

    2,810 downloads

    Figured I would post this fix for the missing textures on the legs of the frostbite spiders when using Bestiality Extras. The texture for the hairs on the legs is what was causing the issue, it was not linked correctly in the mesh. I have re linked it and it has been working fine in my game. So since I could not find a fix for this but had to do it my self I decided to post it. Requirements None, though it wont do anything for anyone who does not use Bestiality Extras Installation Just unzip and copy the Mesh and Texture folder to your Data folder for skyrim. Removal Remove the folder frostbitespider in both mesh and texture folders Mesh folder is "data/meshes/actors/frostbitespider" Texture folder is "data/textures/actors/frostbitespider"
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