Monsto Brukes Posted September 24, 2013 Author Share Posted September 24, 2013 A couple of things i noticed about 9-23 . . . 1) the movements are jittery. It's like it can't make up it's mind where it wants to be during small movements. 2) after I quit the game, after the window closes, Windows 7 reports that skyrim has stopped responding. It happens at a time when nothing is affected. Link to comment
rorycampbell<3 Posted September 24, 2013 Share Posted September 24, 2013 Mine works best with the 9-23 .xml file and an old .dll from the original forum. No mindless shaking movement, bounce smoothly with all movements. I also use them with skeleton_female.hkx untouched (no renaming, no deletion, no relocation) I attached the files I use, feel free to try it. Edit: In my case, I have to dress/undress in order to have the effect enabled. hdtPhysicsExtension.zip Link to comment
HydrogensaysHDT Posted September 24, 2013 Share Posted September 24, 2013 A couple of things i noticed about 9-23 . . . 1) the movements are jittery. It's like it can't make up it's mind where it wants to be during small movements. 2) after I quit the game, after the window closes, Windows 7 reports that skyrim has stopped responding. It happens at a time when nothing is affected. for problem 1, I rewrote the xml and recompiled the plugin. Try again, please!~ and for problem 2, my win7 never reports it unless I'm debugging with Virtual Studio... Link to comment
astor Posted September 24, 2013 Share Posted September 24, 2013 Do we need to remove our other BBP body meshes to use this properly? I ask because when I use the various versions posted here, I get extreme jiggling with even the slightest movement. Link to comment
HydrogensaysHDT Posted September 24, 2013 Share Posted September 24, 2013 Do we need to remove our other BBP body meshes to use this properly? I ask because when I use the various versions posted here, I get extreme jiggling with even the slightest movement. no you don't ... if the rigidbody in default bbp and the one in extradata are both dynamic, the default bbp one will be covered. Okay it seems there're some unknown bug... I'm trying to fix them... I still cannot find out the reason... Link to comment
canderes Posted September 24, 2013 Share Posted September 24, 2013 The new bones must be parented to the main skeleton though correct? I'll try parenting these to something else. It also does it with other creatures though. I remember that having capsules too close together in an earlier version actually forced the debris bodies to move away from the keyframe rigid body. I haven't seen anything like that though because I try to keep the capsules as spheres instead of capsules to prevent self collisions. Link to comment
HydrogensaysHDT Posted September 24, 2013 Share Posted September 24, 2013 fixed collision ... the bug from 9-20.... Link to comment
Uriel Posted September 24, 2013 Share Posted September 24, 2013 With the 24.09 i see my character breast jumps up for a couple of frames every ~2 seconds. Sometimes, it even produces graphical artifacts(clipping). Not sure it's 24.09 only though, i just updated straight from 22.07. With defaultBBP.xml, are there any log message when the effect starts? Also, what is "WARNING: Physics delta time > 0.2, lose time", is it because of low FPS? edit: about the jumping - i seem to have found the reason. It was HentaiPregnancy continuously updating the breast size. Link to comment
fenrir19 Posted September 24, 2013 Share Posted September 24, 2013 Mine works best with the 9-23 .xml file and an old .dll from the original forum. No mindless shaking movement, bounce smoothly with all movements. I also use them with skeleton_female.hkx untouched (no renaming, no deletion, no relocation) I attached the files I use, feel free to try it. do i need to replace the 9-20 ver with this one ? or just pu them together in same folder ? Link to comment
D_ManXX2 Posted September 24, 2013 Share Posted September 24, 2013 one question when i downloaded v.9-23 there is 2 files in it the dll i know but what does the xml file represent ?? and where does this file need to put in ?? Link to comment
Mickster Posted September 24, 2013 Share Posted September 24, 2013 You place the XML file in the same folder as the DLL file whic is in Data/SKSE/Plugins. Link to comment
quasimodo75 Posted September 24, 2013 Share Posted September 24, 2013 Where do I place the mmd2nif.exe file? Link to comment
Monsto Brukes Posted September 24, 2013 Author Share Posted September 24, 2013 Where do I place the mmd2nif.exe file? It's one of those "several other files for development." For users, there's no instructions to put it anywhere because it's not used. Link to comment
rorycampbell<3 Posted September 25, 2013 Share Posted September 25, 2013 Mine works best with the 9-23 .xml file and an old .dll from the original forum. No mindless shaking movement, bounce smoothly with all movements. I also use them with skeleton_female.hkx untouched (no renaming, no deletion, no relocation) I attached the files I use, feel free to try it. do i need to replace the 9-20 ver with this one ? or just pu them together in same folder ? You have to replace any other version of the .dll with the file attached above. Link to comment
canderes Posted September 25, 2013 Share Posted September 25, 2013 Yeah the bug still persists. There is something causing creatures not to have keyframed bodies lined up properly. I keep getting results like this: It doesn't affect the player/normal actors though which is strange, just creatures. I tried parenting to all other bones and it still does the same thing. Link to comment
HydrogensaysHDT Posted September 25, 2013 Share Posted September 25, 2013 @canderes I need time... I uploaded a new version, I don't know if the bug fixed.... And about jittery problem, I found it happend only in linear limit. I'm trying to find out why... Link to comment
fenrir19 Posted September 25, 2013 Share Posted September 25, 2013 yoo i have a problem here, the physic ver 9 -23 doesn't works for me, there's no jiggle at all, did i doing it wrong ? i just follow the way i always do with ver 7 - 22drop the file, into the plugin folder, is there any certain condition to make this 9 - 23 version working ? help Link to comment
Uriel Posted September 25, 2013 Share Posted September 25, 2013 We can't help you with this bad issue. The only truth we can share: Whatever you do, don't ever read the first post of this thread. And, especially, v9-23 Additional Setup part. Link to comment
fenrir19 Posted September 25, 2013 Share Posted September 25, 2013 i think this kind of jiggling would be great and sexier ^.^ http://www.google.com/imgres?safe=images&as_st=y&hl=en&biw=1360&bih=631&tbs=itp:animated&tbm=isch&tbnid=q9DqrblqRCi9PM:&imgrefurl=http://www.imagefap.com/photo/1720459452/&docid=jPm6NGtg3EWA6M&imgurl=http://fap.to/images/47/1720459452/anime-cartoon-porn/Dollhouse-3d-Gifs-3.gif&w=600&h=450&ei=PRlDUt6kHcS_rgfqyIGIAg&zoom=1&ved=1t:3588,r:5,s:0,i:95&iact=rc&page=1&tbnh=185&tbnw=256&start=0&ndsp=15&tx=169&ty=92 http://www.hentairider.com/media/images/1/dollhouse-hentai/dollhouse-hentai-1738.gif http://megabooru.com/_images/a3241d9496d507f74952536c7bb6ed34/175020%20-%20bounce%20bouncing_breasts%20breasts%20dance%20dollhouse%20gif%20image_ex%20large_breasts%20nipples%20tagme.gif Link to comment
Mordyn Posted September 25, 2013 Share Posted September 25, 2013 i think this kind of jiggling would be great and sexier ^.^ http://www.google.com/imgres?safe=images&as_st=y&hl=en&biw=1360&bih=631&tbs=itp:animated&tbm=isch&tbnid=q9DqrblqRCi9PM:&imgrefurl=http://www.imagefap.com/photo/1720459452/&docid=jPm6NGtg3EWA6M&imgurl=http://fap.to/images/47/1720459452/anime-cartoon-porn/Dollhouse-3d-Gifs-3.gif&w=600&h=450&ei=PRlDUt6kHcS_rgfqyIGIAg&zoom=1&ved=1t:3588,r:5,s:0,i:95&iact=rc&page=1&tbnh=185&tbnw=256&start=0&ndsp=15&tx=169&ty=92 http://www.hentairider.com/media/images/1/dollhouse-hentai/dollhouse-hentai-1738.gif http://megabooru.com/_images/a3241d9496d507f74952536c7bb6ed34/175020%20-%20bounce%20bouncing_breasts%20breasts%20dance%20dollhouse%20gif%20image_ex%20large_breasts%20nipples%20tagme.gif That would be awesome but unfortunately quite unlikely in Skyrim! Link to comment
hafertaler Posted September 25, 2013 Share Posted September 25, 2013 @ HydrogensaysHDT: Just wanted to say thanks for the constant stream of updates these days, I noticed today alone you uploaded two new versions of the dll, the first one crashed my game after a few seconds but I just tested the new one for a few seconds and it seems to be working just fine. I'm just talking about physics for existing bbp meshes, but anyway, I just wanted to post that I had those crashes with the first new file when I checked again and saw you already updated. I'm impressed not only with the work you do but also with the amount of time you seem to be spending on making it work, so like I said at the beginning of the post: thanks for that Link to comment
fenrir19 Posted September 25, 2013 Share Posted September 25, 2013 i think this kind of jiggling would be great and sexier ^.^ http://www.google.com/imgres?safe=images&as_st=y&hl=en&biw=1360&bih=631&tbs=itp:animated&tbm=isch&tbnid=q9DqrblqRCi9PM:&imgrefurl=http://www.imagefap.com/photo/1720459452/&docid=jPm6NGtg3EWA6M&imgurl=http://fap.to/images/47/1720459452/anime-cartoon-porn/Dollhouse-3d-Gifs-3.gif&w=600&h=450&ei=PRlDUt6kHcS_rgfqyIGIAg&zoom=1&ved=1t:3588,r:5,s:0,i:95&iact=rc&page=1&tbnh=185&tbnw=256&start=0&ndsp=15&tx=169&ty=92 http://www.hentairider.com/media/images/1/dollhouse-hentai/dollhouse-hentai-1738.gif http://megabooru.com/_images/a3241d9496d507f74952536c7bb6ed34/175020%20-%20bounce%20bouncing_breasts%20breasts%20dance%20dollhouse%20gif%20image_ex%20large_breasts%20nipples%20tagme.gif That would be awesome but unfortunately quite unlikely in Skyrim! haha ^.^ as long as it's looks pretty hot, i don't care if it's unrealistic, beside something over sometimes looks great too XDD here more lol http://www.hentairider.com/media/images/1/dollhouse-hentai/dollhouse-hentai-1731.gif Link to comment
BroSlayer20 Posted September 26, 2013 Share Posted September 26, 2013 Does the physics only work with the chinese dress? Link to comment
Vioxsis Posted September 26, 2013 Share Posted September 26, 2013 Does the physics only work with the chinese dress? no it works with other stuff too. @canderes i looked at your nif in game and it was just as in your video. a quick edit in nifskope and i fixed it. http://www.mediafire.com/download/m999cue5988ik1b/giant.nif I removed "26 skeleton.nif" and "21,110 CharacterController" and nested NPC Root [Root] in the ninode. Link to comment
fragsnippy Posted September 26, 2013 Share Posted September 26, 2013 Too bad its not compatabile with ENB boost. Enbhost.exe doesnt work with mod Link to comment
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