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(REL new updates Nov. 28th) Tender BBP, A New BBP Simulation


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Posted

hello everyone, i musing maki's cbbev3m body and it doesn't have tbbp/bbp meshes for breasts and butt. how can i make that body with it so i can increase or decrease the breasts and butt size in race menu mod. 

link to maki's cbbev3m mod http://www.mediafire...ihh9z0mgz2odlrh

 

And the below post's animation for the breasts.

 

snip

Yes, I installed one of troublemaker's tbbp-butt bodies, then xpms skeleton with the patch. Then tried with the optional skeleton from here, then one of skulltyrant's (always ran FNIS once something's changed too). Strange thing though, whenever I use showracemenu, both of them bounce but at an irregular rate: one is way faster or just started way earlier, and it produces really weird looking un-synced bouncing. Would love to be able to use those animations though! Might I ask what your current setup is? 

 

This is basically what i mean (with a diff skeleton, custom race):

 

TESV_2013-02-14_18-18-44-00.gif 

 

 

With XPMS + patch, what happens is the irregular speed thing. Is this what the front's supposed to look like?, If it is, then I guess there's no problem, really.

 

TESV_2013-02-14_18-24-46-32.gif

 

 

I'll be really grateful for help, Thanks.

Posted

 

snip

Yes, I installed one of troublemaker's tbbp-butt bodies, then xpms skeleton with the patch. Then tried with the optional skeleton from here, then one of skulltyrant's (always ran FNIS once something's changed too). Strange thing though, whenever I use showracemenu, both of them bounce but at an irregular rate: one is way faster or just started way earlier, and it produces really weird looking un-synced bouncing. Would love to be able to use those animations though! Might I ask what your current setup is? 

 

This is basically what i mean (with a diff skeleton, custom race):

 

TESV_2013-02-14_18-18-44-00.gif 

 

 

With XPMS + patch, what happens is the irregular speed thing. Is this what the front's supposed to look like?, If it is, then I guess there's no problem, really.

 

TESV_2013-02-14_18-24-46-32.gif

 

I have the same problem like on your second gif. This is happened only when I use XPMS patch. With any other skeleton.hkx files breast animation works fine but without XPMS patch I don't have butt animation((( Maybe someone know how can I fix it?

P.S. i am using TBBP body which I created in bodyslide and which I changed in 3ds max with standart CHSBHC skeleton. Sorry for my bad english.

Posted

hello everyone, i musing maki's cbbev3m body and it doesn't have tbbp/bbp meshes for breasts and butt. how can i make that body with it so i can increase or decrease the breasts and butt size in race menu mod. 

 

link to maki's cbbev3m mod http://www.mediafire...ihh9z0mgz2odlrh

 

And the below post's animation for the breasts.

 

snip

Yes, I installed one of troublemaker's tbbp-butt bodies, then xpms skeleton with the patch. Then tried with the optional skeleton from here, then one of skulltyrant's (always ran FNIS once something's changed too). Strange thing though, whenever I use showracemenu, both of them bounce but at an irregular rate: one is way faster or just started way earlier, and it produces really weird looking un-synced bouncing. Would love to be able to use those animations though! Might I ask what your current setup is? 

 

This is basically what i mean (with a diff skeleton, custom race):

 

TESV_2013-02-14_18-18-44-00.gif 

 

 

With XPMS + patch, what happens is the irregular speed thing. Is this what the front's supposed to look like?, If it is, then I guess there's no problem, really.

 

TESV_2013-02-14_18-24-46-32.gif

 

 

I'll be really grateful for help, Thanks.

 

 

 as long as the skeleton you are using is BBP and the body it will work for the the race menu

Posted

If I wanted to add more bounce and jiggle to the motion what do I have to do? What files would I have to modify/settings (NPC breast01, etc?) and can I do this without 3ds Max? I know you can simply scale up the breasts but I would like to know how to modify the files to change weighting as well. I'm sorry if this has already been addressed.

Posted

 

hello everyone, i musing maki's cbbev3m body and it doesn't have tbbp/bbp meshes for breasts and butt. how can i make that body with it so i can increase or decrease the breasts and butt size in race menu mod. 

 

link to maki's cbbev3m mod http://www.mediafire...ihh9z0mgz2odlrh

 

And the below post's animation for the breasts.

 

snip

Yes, I installed one of troublemaker's tbbp-butt bodies, then xpms skeleton with the patch. Then tried with the optional skeleton from here, then one of skulltyrant's (always ran FNIS once something's changed too). Strange thing though, whenever I use showracemenu, both of them bounce but at an irregular rate: one is way faster or just started way earlier, and it produces really weird looking un-synced bouncing. Would love to be able to use those animations though! Might I ask what your current setup is? 

 

This is basically what i mean (with a diff skeleton, custom race):

 

TESV_2013-02-14_18-18-44-00.gif 

 

 

With XPMS + patch, what happens is the irregular speed thing. Is this what the front's supposed to look like?, If it is, then I guess there's no problem, really.

 

TESV_2013-02-14_18-24-46-32.gif

 

 

I'll be really grateful for help, Thanks.

 

 

 as long as the skeleton you are using is BBP and the body it will work for the the race menu

no it doesn't work, i tried many things(skeletons, even replacing the skin in 3ds max. Someone told me that  the body contains no breast,,pre breast, and butt Node

Posted

I would love to get TBBP up and running, but it seems i just can't. However, i will give it one more try and ask some questions here that might help me with my issues.

 

I "seem" to get it working, however my characters breasts are crushed/small, they do however "jiggle". My issue is I want larger breasts, so this is what i do:

 

1 - Go into bodyslide, select CB++ TBBP outfit/body

2 - Select a preset i like then modify it slightly. I then save it as a custom preset, checking off CB++ Bodies, as that includes CB++ TBBP and other body types

3 - I then Control + click create body and manually put it into the meshes/actors/characters/character assets folder** (overwritting when needed)

4 - i then run FNIS again, even though i do not think i need to do this.

5 - log into Skyrim via SKSE

 

Result....same flat chest and not the body slide i wanted.

 

I have dragonfly's TBBP bodyslider download, but i never see this as an option in bodyslide, should I? I have CBBE 3.2 and the bodyslide that comes with it and the lastest CB++ .94

 

I have even tried other skeletons, XP32, etc....alll have the same result.

 

Any help would be appreciated.

 

**Edit - If i use a custom race i put it in the appropriate custom race folder. I have tested it with standard race and custom, same crushed/small breasts

post-115780-0-81605900-1361063630_thumb.jpg

post-115780-0-21216800-1361074220_thumb.jpg

Posted

If I wanted to add more bounce and jiggle to the motion what do I have to do? What files would I have to modify/settings (NPC breast01, etc?) and can I do this without 3ds Max? I know you can simply scale up the breasts but I would like to know how to modify the files to change weighting as well. I'm sorry if this has already been addressed.

 

 

to get more bounce i think you either need to adjust the weight paint of the body meshes or do something in the skeleton_female.hkx file. im leaning more towards the first though. for that i think you need blender or 3ds max.

Posted

Sorry for my lack of knowledge but I'm still frankly new to modding. Is there a way I can directly manipulate the body movements such as the butt jiggling? Like being able to actually mess with the skeleton's movement. I haven't seen such a program with TBBP pack I downloaded. If you can answer that would be wonderful.

Posted

I have this working in game for almost 2 months.

Its great.

 

However, i am trying to import the animation in 3d Max so i will have an easy life with weight painting.

 

I have the havock convertor, the havock preview tool and 3dmax 2012.

 

Problem  :  in the zip, there is only 1 skeleton file, called skeleton_female.hkx in  ..meshes\actors\character\character assets female\ 

The tool that i am using for exporting hkx requiers another skeleton.hkx file in  ..meshes\actors\character\character assets\ 

 

Since all my armors so far are based on your skeleton, can you please help with this issue. Where can i find  skeleton.hkx file ? 

 

I tried with xp32 skeletons but it is a different skeleton and looks really bad in 3dmax when you play the animation.

Posted

Sorry for my lack of knowledge but I'm still frankly new to modding. Is there a way I can directly manipulate the body movements such as the butt jiggling? Like being able to actually mess with the skeleton's movement. I haven't seen such a program with TBBP pack I downloaded. If you can answer that would be wonderful.

 

 

yes by adding the butt bounce in the animations and changing the weight paint of the body mesh

Posted

Hello all,

 

Could one of the Vets of this thread that has gotten UNPB with TBBP working please start a new thread with instructions on what to install, in what order, and what to overwrite and what not?

It would help the n00bs (such as myself) tremendously in figuring out how this stuff all works... :-/

It would be much appreciated...

Be well!

Posted

Hello all,

 

Could one of the Vets of this thread that has gotten UNPB with TBBP working please start a new thread with instructions on what to install, in what order, and what to overwrite and what not?

 

It would help the n00bs (such as myself) tremendously in figuring out how this stuff all works... :-/

 

It would be much appreciated...

 

Be well!

 

1) FINS

2) UNP

3) UNPB

4) TBBP main file

5) UNPB body for TBBP by Skulltyrant

Optional) Different animations from the 1st post

Optional2) A custom TBBP skeleton by Skulltyrant http://skyrim.nexusmods.com/mods/16712 (if you're using one of the many things listed there)

 

Overwrite everything in that order.

 

Run FINS and it should work.

Posted

I would love to get TBBP up and running, but it seems i just can't. However, i will give it one more try and ask some questions here that might help me with my issues.

Result....same flat chest and not the body slide i wanted.

 

I have dragonfly's TBBP bodyslider download, but i never see this as an option in bodyslide, should I? I have CBBE 3.2 and the bodyslide that comes with it and the lastest CB++ .94

 

I have even tried other skeletons, XP32, etc....alll have the same result.

The images look breastnodes have been scaled down in the skeleton. But you already ruled that out. Maybe there's some "realistic force" requirement for the skeletons you've used. But that shouldn't affect living characters AFAIK. Quite odd. You did install the main TBBP pack first?

 

As for Bodyslide TBBP, the sets are "CalienteBody TBBP" and "CBBEv3 Bodytypes TBBP". The pack is independant from CB++, but CB++ TBBP currently requires the source nif from Bodyslide TBBP (will add in next update).

 

Posted

Long time lurker...first time poster...I just got the pc upgraded and Dragonborn installed and I'm getting back into Skyrim...

 

I have a MOD Organizer/Bodyslide/TBBP question. I love Mod Organizer...but I'm having trouble figuring out how to get more sliders into Bodyslide...I tried adding more sliders and presets to Caliente's CBBE mod (inside the Bodyslide folder) before installing it....I am able to run the installer just fine...but when I go to the Virtual Data folder inside of MO and Run Bodyslide...none of the added presets get installed...I'm guessing because of how the FOMOD installer is setup...

 

 I know a few people here use MO...I just fresh installed Skyrim...MO is awesome because I can keep my Skyrim folder pretty clean...still have to manually install stuff like SKSE...but the BodySlide thing has me a little stumped...Any Suggestions? Any help will be greatly appreciated!!

 

Thanks in Advance!!  :D

Posted

love this TBBP mod best one I have seen and the walk looks exactly like the walking style and running in blade and soul wicked. also wanted to ask if it is possible to place this mod for download on skyrim nexus is well as I get some trouble over here much faster and easier on skyrim nexus and faster way to find out which is the newest update and probably much easier for you to. thanks anyway great work.

 

lastly get complications downloading the body slider here for some reason won't let me, keeps blocking it out.

Posted

 I know a few people here use MO...I just fresh installed Skyrim...MO is awesome because I can keep my Skyrim folder pretty clean...still have to manually install stuff like SKSE...but the BodySlide thing has me a little stumped...Any Suggestions? Any help will be greatly appreciated!!

 

Really no need to make it complicated. Not sure what you're trying to do, but my bodyslide mods are pretty much drag-and-drop installation. Copy Bodyslide folder to Bodyslide folder. You can keep the folder anywhere you like, though some people have had problems getting it to output files when stored outside of Skyrim/Data folder.

 

 

poloman20, on 19 Feb 2013 - 03:21, said:

    How do I use the 50% skeleton and what does it mean when it says that it is for clothes and armor?

 

50% larger breast skeleton increases the movement/positions of anything weighted to the breast nodes by 50%. Should affect BBP as well as TBBP meshes, but can have some undesired side effects on animations.

 

 

JAYT467, on 19 Feb 2013 - 19:25, said:

    .

    lastly get complications downloading the body slider here for some reason won't let me, keeps blocking it out.

 

Here's a link to the post: http://www.loverslab.com/topic/9289-rel-new-updates-nov-28th-tender-bbp-a-new-bbp-simulation/page-11?do=findComment&comment=218569

 

Dragonfly, where are you?

Posted

Thank's for the response stuffed_bunny!

 

I was making it too complicated...I just needed to add your bodyslide folder to the Caliente's tools in the mods folder of Mod Organizer...this is where MO grabs from to build the virtual data directory...I was trying to add slider to the initial install archive..but the installer disregarded my edits....I just had to let it do it's thing and then when I activate CBBE in MO...My Uber Caliente's Tools folder appears in the Virtual Data folder....run BodySlide...generate my body meshes...and whalla...TBBP meshes ready for Skyrim shennanigans.

 

Thanks again!!

 

 

 I know a few people here use MO...I just fresh installed Skyrim...MO is awesome because I can keep my Skyrim folder pretty clean...still have to manually install stuff like SKSE...but the BodySlide thing has me a little stumped...Any Suggestions? Any help will be greatly appreciated!!


Really no need to make it complicated. Not sure what you're trying to do, but my bodyslide mods are pretty much drag-and-drop installation. Copy Bodyslide folder to Bodyslide folder. You can keep the folder anywhere you like, though some people have had problems getting it to output files when stored outside of Skyrim/Data folder.

Posted

 

Sorry for my lack of knowledge but I'm still frankly new to modding. Is there a way I can directly manipulate the body movements such as the butt jiggling? Like being able to actually mess with the skeleton's movement. I haven't seen such a program with TBBP pack I downloaded. If you can answer that would be wonderful.

 

 

yes by adding the butt bounce in the animations and changing the weight paint of the body mesh

 

 

And how does one go about doing this?

Posted

 

 

Sorry for my lack of knowledge but I'm still frankly new to modding. Is there a way I can directly manipulate the body movements such as the butt jiggling? Like being able to actually mess with the skeleton's movement. I haven't seen such a program with TBBP pack I downloaded. If you can answer that would be wonderful.

 

 

yes by adding the butt bounce in the animations and changing the weight paint of the body mesh

 

 

And how does one go about doing this?

 

you need a program like blender or 3DS max.  i dont know anything past that i dont use either sorry.   im sure there are tutorials for it.

 

Guest thunderiaz
Posted

@skulltyrant

 

I am using your "TBBP Basic Pack 5 Realistic Ragdolls - Reduced Force" skeletons and loving it. But it causes hose riding animation problem. The character sinks a bit inside the horse while riding. Will you please fix it, please?

Posted

@skulltyrant

 

I am using your "TBBP Basic Pack 5 Realistic Ragdolls - Reduced Force" skeletons and loving it. But it causes hose riding animation problem. The character sinks a bit inside the horse while riding. Will you please fix it, please?

 

 

there is nothing for me to fix its all in the TBBP skeleton_female.hkx file. i cant fix the hkx file because i dont know how. now if you replace it with one from another mod your sinking problem will be completely solved but you wont have as much jiggle.  you can always try the hkx from either the ADEC or XP32's XPMS (both of which are TBBP compatible) maybe one of those hkx files will fix it.

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