ipmlj Posted January 24, 2013 Posted January 24, 2013 I'm not seeing much bounce either except during the twirl/idle animation but I switched over to acdale's body (ADEC TBBP body version 2_4) to get rid of the crushed breast issue on dead npc's. Not sure what change he made to the skeleton but it seems to fix the crushed issue only the bounce is minimal while walking, running.
sniperdoc Posted January 25, 2013 Posted January 25, 2013 Can someone please re-upload the Eros portion of TBBG? Apparently that link in the instructions of the OP doesn't work. Says file-not-found.
Skull Tyrant Posted January 25, 2013 Posted January 25, 2013 I'm not seeing much bounce either except during the twirl/idle animation but I switched over to acdale's body (ADEC TBBP body version 2_4) to get rid of the crushed breast issue on dead npc's. Not sure what change he made to the skeleton but it seems to fix the crushed issue only the bounce is minimal while walking' date=' running. [/quote'] it all has to do with the Skeleton_female.hkx file.
needsomemods Posted January 25, 2013 Posted January 25, 2013 im not getting quite the exagerated bounce like in the first page gif. is there another type of file that gives more bounce? what body are you using? do you mean what skeleton im using? im using the default one that comes with the: tbbp main file v.1.01 by dragonfly. i heard a tbbp skeleton was included with that file. but the bounce seems almost the same as bbp. give me bouncy boobs!
Skull Tyrant Posted January 25, 2013 Posted January 25, 2013 im not getting quite the exagerated bounce like in the first page gif. is there another type of file that gives more bounce? what body are you using? do you mean what skeleton im using? im using the default one that comes with the: tbbp main file v.1.01 by dragonfly. i heard a tbbp skeleton was included with that file. but the bounce seems almost the same as bbp. give me bouncy boobs! no what body are you using?! UNPB? CBBEv3.2? ADEC? if youre not using a TBBP compatible body and the skeleton_female.hkx isnt the one from here you wont get the bounce like in the gifs.
ipmlj Posted January 25, 2013 Posted January 25, 2013 Skulltyrant is the skeleton Acdales's body v2_4 one you made? The crushed breast thing is annoying enough that I'm ok with less bounce until a fix has been found (if its possible). I prefer the CBBE body but at least Acdales is not doing that. Is it possible to just use the female skeleton from acdale's with the CBBE body or would I just be making a mess out of it?
Skull Tyrant Posted January 25, 2013 Posted January 25, 2013 Skulltyrant is the skeleton Acdales's body v2_4 one you made? The crushed breast thing is annoying enough that I'm ok with less bounce until a fix has been found (if its possible). I prefer the CBBE body but at least Acdales is not doing that. Is it possible to just use the female skeleton from acdale's with the CBBE body or would I just be making a mess out of it? yes the one in Acdales is one i made, he did a slight edit to it though. yea you should be able to use it with CBBE with no problems. since i started getting the crushed breasts and butt i started using the skeleton_female.hkx from the UNPB BBPx body.
needsomemods Posted January 25, 2013 Posted January 25, 2013 im not getting quite the exagerated bounce like in the first page gif. is there another type of file that gives more bounce? what body are you using? do you mean what skeleton im using? im using the default one that comes with the: tbbp main file v.1.01 by dragonfly. i heard a tbbp skeleton was included with that file. but the bounce seems almost the same as bbp. give me bouncy boobs! no what body are you using?! UNPB? CBBEv3.2? ADEC? if youre not using a TBBP compatible body and the skeleton_female.hkx isnt the one from here you wont get the bounce like in the gifs. in bodyslide, i use CB++Body TBBP
Skull Tyrant Posted January 25, 2013 Posted January 25, 2013 im not getting quite the exagerated bounce like in the first page gif. is there another type of file that gives more bounce? what body are you using? do you mean what skeleton im using? im using the default one that comes with the: tbbp main file v.1.01 by dragonfly. i heard a tbbp skeleton was included with that file. but the bounce seems almost the same as bbp. give me bouncy boobs! no what body are you using?! UNPB? CBBEv3.2? ADEC? if youre not using a TBBP compatible body and the skeleton_female.hkx isnt the one from here you wont get the bounce like in the gifs. in bodyslide' date=' i use CB++Body TBBP [/quote'] i dont know if you will have the same amout of bounce with a bodyslide body. i dont know though. what skeleton_female.hkx file are you using?
Meelos Posted January 27, 2013 Posted January 27, 2013 And here I am.....leaving my tiny little UNP shell to go and try something new only to find that the files on main page are mostly empty :@ Oh well...UNP shell will have to be my tiny little home a little bit longer..
hardmind Posted January 27, 2013 Posted January 27, 2013 Finished - Craftable & using larger breast CBBEv3M base body' date=' so it works with panties, stockings, etc. from Mak (found here: http://skyrim.nexusmods.com/mods/16837) http://filesmelt.com/dl/Corrupter_TBBP1.7z This should go without saying: This requires the TBBP animations in OP & TBBP skeleton. Thank you, this is soooo good! Been working on this armor. Just about finished with it. It uses that "spillage" effect I was talking about earlier. It's pretty much just a slightly modded version of Sovngarde Steel Armor. I think Gatti released the same armor underneath a different name.. but whatever. I know the last gif is messed up.. I just stopped caring after the first 2. The spillage is more aggressive with the other animations. I don't think I've seen any armor mod that achieves this effect. This is a masterpiece. about corupter armor i can only craft the armor i can't find boots and gauntlets if anyone can help...thank's
DeumosCrux Posted January 27, 2013 Posted January 27, 2013 I've been using UNPB BBP for quite some time, unaware of this skeleton and it's animations. I'm actually pretty impressed, despite the emphasis in femininity with the character's walk and run animation. The sprint is just fine. All in all, I appreciate the mod and variety that comes with it. I mostly have Elysees2 (Youtube) to thank for leading me to curiously search for the animations he was utilizing. After doing some digging I found they were tied into TBBP, which, lucky for myself could easily be stitched into UNPB. The directions were a bit vague, but seeing as most of the body modifications have similar install procedures I have it working just fine. Thank you TBBP team.
DeltaD36 Posted January 28, 2013 Posted January 28, 2013 I have a character using this but is using the 'Small' Bosy selection for CB++ TBBP and the breats are crushed. Anyway I can fix this? I'm using the supposed 'fix' for this issue, so i'm not sure what the problem is. The LArge Body variant works fine. Other than that, It seems that while this is installed, that my game decides when it wants to work. I have been crashing to desktop while loading up any of my svaes and every now and again does it actually not crash.
SerpentWave Posted January 28, 2013 Posted January 28, 2013 @Hardmind Which TBBP walk animations are you using in that .gif there? Actually, is there a list of TBBP compatible animations / idles?
OMGYourMom Posted January 28, 2013 Posted January 28, 2013 @Hardmind Which TBBP walk animations are you using in that .gif there? Actually' date=' is there a list of TBBP compatible animations / idles? [/quote'] First point has links to animations. Near the bottom.
Monsto Brukes Posted January 28, 2013 Posted January 28, 2013 @skulltryrant for a few months now, to myself I've wondered about you "why the hell doesn't he just learn animations? His skeletons are consistently high demand and ppl are always asking. what's the big deal? clearly has the base skill... just take a w'end and learn it." I've used it some before for modelling, but tonight, for the 3rd time, I opened 3dsmax with animations in mind. (thanks to a .max file that acdale gave me.) after a couple of hours of use, reverting to the base document several times and getting zero accomplished, here's me... "WOW. Ok. Now I know." I tell you... everytime I open it, everytime without fail... I hate 3dsmax more and more.
Skull Tyrant Posted January 28, 2013 Posted January 28, 2013 @skulltryrant for a few months now' date=' to myself I've wondered about you "why the hell doesn't he just learn animations? His skeletons are consistently high demand and ppl are always asking. what's the big deal? clearly has the base skill... just take a w'end and learn it." I've used it some before for modelling, but tonight, for the 3rd time, I opened 3dsmax with animations in mind. (thanks to a .max file that acdale gave me.) after a couple of hours of use, reverting to the base document several times and getting zero accomplished, here's me... "WOW. Ok. Now I know." I tell you... everytime I open it, [i']everytime without fail... [/i]I hate 3dsmax more and more. lmao i dont know how to use 3ds max or Blender, i just dont have the patience to. i know how to use nifscope so i do what i can in that. i have alot of respect for people who make armors from scratch and people who do animations.
coronerra Posted January 29, 2013 Posted January 29, 2013 Okay, I'm confused. If you check out the video at http://leileifou.blog.fc2.com/blog-entry-91.html it's in between the two images. Anyways, check out the ass movement. I am not getting any ass movement with ero-motion also, with the new racemenu at http://skyrim.nexusmods.com/mods/29624 I am not noticing ANY glute difference in the sliders. All other sliders, the individual breasts, the bicepts, etc. all work, just not the butt. The TBBP animations even work great except the butt. So, either the mesh or the skeleton is off. I used the standard as I am coming from CBBE 3.2. The skeleton is the standard XPMS at the top of http://skyrim.nexusmods.com/mods/26800 Any suggestions?
Skull Tyrant Posted January 29, 2013 Posted January 29, 2013 Okay' date=' I'm confused. If you check out the video at http://leileifou.blog.fc2.com/blog-entry-91.html it's in between the two images. Anyways, check out the ass movement. I am not getting any ass movement with ero-motion also, with the new racemenu at http://skyrim.nexusmods.com/mods/29624 I am not noticing ANY glute difference in the sliders. All other sliders, the individual breasts, the bicepts, etc. all work, just not the butt. The TBBP animations even work great except the butt. So, either the mesh or the skeleton is off. I used the standard as I am coming from CBBE 3.2. The skeleton is the standard XPMS at the top of http://skyrim.nexusmods.com/mods/26800 Any suggestions? [/quote'] check the front page. did you download the ero motion animations? does the body youre using have the butt bones attached to the body? the other TBBP animations DO NOT have the butt animations only the 2 ero motions animations. does the skeleton your using have the butt bones? (if is one if mine it has them)
coronerra Posted January 29, 2013 Posted January 29, 2013 Figured it out. One of the updated files here actually has butt bones. According to the guy at http://leileifou.blog.fc2.com/blog-entry-91.html don't use XPMS skeleton. He says the bones are different. The Ero-motion files actually have the bones programmed into it. The actually body on the other hand, was a bit of an oddity for me. I don't know what I did or didn't do... but I could not find a TBBP body with butt bones, unitl... I found them in the body for the sliders. Maybe I missed them elsewhere with the tones of files I'm dealing with... but I was able to make a CBBE++ TBBP set using the preset V3.2 standard with but bones and weights in the bodies. Now everything works. So everything is here. must have goofed install order. Oh, and seeing my character with a 5.0 setting on her bottom is just wrong. Loaded save with everything fixed and it was definitely LARGE!!!
darkshot64 Posted January 29, 2013 Posted January 29, 2013 This is such a great mod. 10/10. It's unfortunate that there are not many armors to go along with it. Or at least I have not seen many.
Skull Tyrant Posted January 29, 2013 Posted January 29, 2013 This is such a great mod. 10/10. It's unfortunate that there are not many armors to go along with it. Or at least I have not seen many. there arnt many made yet because this mod still is not complete. there are a few major bugs that need to be worked out yet.
Monsto Brukes Posted January 30, 2013 Posted January 30, 2013 This is such a great mod. 10/10. It's unfortunate that there are not many armors to go along with it. Or at least I have not seen many. there arnt many made yet because this mod still is not complete. there are a few major bugs that need to be worked out yet. I really think it needs to be rebuilt from step one... take the vanilla skeleton, add the bones, add the animation. when I import the vanilla skeleton/animation into max there's absolutely no problem. It goes right in and animates properly. Cherry's has import errors and animates crazily. this one has more error and has a misshapen skeleton that doesn't animate worth a shit. it's like it's a clone of a clone. and max isn't completely absolved of fault. it can be a fucked up tool that can cause fucked up problems. like a tempermental child if you don't know exactly how to stroke it.
Skull Tyrant Posted January 30, 2013 Posted January 30, 2013 This is such a great mod. 10/10. It's unfortunate that there are not many armors to go along with it. Or at least I have not seen many. there arnt many made yet because this mod still is not complete. there are a few major bugs that need to be worked out yet. I really think it needs to be rebuilt from step one... take the vanilla skeleton' date=' add the bones, add the animation. when I import the vanilla skeleton/animation into max there's absolutely no problem. It goes right in and animates properly. Cherry's has import errors and animates crazily. this one has more error and has a misshapen skeleton that doesn't animate worth a shit. it's like it's a clone of a clone. and max isn't completely absolved of fault. it can be a fucked up tool that can cause fucked up problems. like a tempermental child if you don't know exactly how to stroke it. [/quote'] then why dont you try to do better? or get in contact with dragonfly and find out whats going on with the mod.
Monsto Brukes Posted January 30, 2013 Posted January 30, 2013 This is such a great mod. 10/10. It's unfortunate that there are not many armors to go along with it. Or at least I have not seen many. there arnt many made yet because this mod still is not complete. there are a few major bugs that need to be worked out yet. I really think it needs to be rebuilt from step one... take the vanilla skeleton' date=' add the bones, add the animation. when I import the vanilla skeleton/animation into max there's absolutely no problem. It goes right in and animates properly. Cherry's has import errors and animates crazily. this one has more error and has a misshapen skeleton that doesn't animate worth a shit. it's like it's a clone of a clone. and max isn't completely absolved of fault. it can be a fucked up tool that can cause fucked up problems. like a tempermental child if you don't know exactly how to stroke it. [/quote'] then why dont you try to do better? or get in contact with dragonfly and find out whats going on with the mod. That's what I was trying the other night when Max got under my skin; it's why I say Max can take a chunk of the blame for the buggery. And d'flys pm and email both return as "full", so that's out of the question as well. Yeah. I've tried.
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