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(REL new updates Nov. 28th) Tender BBP, A New BBP Simulation


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You have brought a whole new level of enjoyment to the game, thank you very very much :) Props to Cherry for creating the original, but you have VASTLY improved on it. The best thing is it doesn't seem to be messing up any of my bbp or regular cbbe outfits (I've replaced every vanilla female outfit in the game) that was the only thing that worried me about this project, and it seems to have worked out great so far. I haven't tried the bodyslide and don't plan to so I don't know about that, the regular body looks just fine to me. I can't wait til somebody makes a couple of outfits for this, until then I'll just have to make Lydia walk around naked :P

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sorry' date='

I'm using UNPB2X (BBP) and your work don't work. ;(

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TBBP is not backwards compatible with Cherry's BBP. Use one or the other. (and please don't spam gif anims) :rolleyes:

 

okay,

thanks for that information, but I have chanced all Files except for the two Body-Nifs...

 

****

 

I'm from Europe and I don`t like those animations that my Madame falls almost on the nose or kissing the ground.

(have a look to the real 100-Meter-Running)

 

- Also, I have a feeling that Running is more an endurance run.

- The walking animation is not fluid, it increased slightly.

- it is not a nice transition between normal walking and jogging. The arms move so jerky.

Sorry.

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I'm going to have to suggest you use a different file host. Filesmelt is not letting me download anything.

 

Should stick with mediafire

 

edit: Got it. Looks like my ISP is blocking filesmelt for whatever reason. (Time Warner)

 

Thank god for VPN's. Still should use a different filehost though ;\

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The race mod I'm currently working on is using the UNPB-BBP body. However, it uses the same skeleton, behavior, and animations that my vanilla races do (CBBE). The supplied idle animation flattened the right breast on the UNPB character. I removed the mt_idle.hkx (so it uses the vanilla idle), and now everything works and looks perfect, no matter which body is displayed. The vanilla standing idle gives a moderate amount of side to side sway, which actually looks pretty good although it looks just a little odd due to the lack of bounce I've grown accustomed to from the NoMaam idle :)

 

Very pleasant surprise indeed ;)

 

Thank you Dragonfly. Can't wait to build a new race around this, and rebuild a few of my existing races with it :D

 

edit: almost forgot, I also swapped out the skeleton for my usual one, which places daggers on the pelvis

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want to report here' date=' the chest flattened when the character dead...

is it uncompatible with realistic ragdoll? or because it still beta version?

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Yes, I got this on my bug list and didn't find a way to fix it yet.

I think simply making those new breast bones ragdoll would solve the problem. I also removed the BsLagController (in NifSkope) on the prebreast bones so the breast doesn't deform too much. The bad news is BsLagcontroller will give an obvious visual breast bouncing effect on any other drastic animation that doesn't come with a pre-made TBBP animation(like Jump or Sex MOD).

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Just tried this mod' date=' the animations and mesh seem to be working fine, but the textures don't match, each breast has 2 nips??

 

which skin texture should i be using?

 

Edit, nevermind i worked it out.

 

I had to install the cbbe mod first and then over-write it with this one.

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Any CBBE body texture should work just fine. I didn't include any textures in my MOD so you are free to choose from many out there.

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I'm curious about installation. Currently running CBBE w/bodyslide and I know that to use BBP with it' date=' you had to install Cherry's mod first, then CBBE? Is that the case here?

Can't wait to try it. This is a work of art.

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No, this MOD works entirely on itself (except for textures) and doesn't requre Cherry's BBP.

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ok i managed after some crashes to desktop :P to get it work with my old cbbe bodyslide body...i just kept the 3 old .nif files and not replaced them with the new from this download... the animations work perfectly...but i think they are not bounching as much as the gifs here....hmmmmmmmmmmmm

 

Yes, I remade all those jigglings so they may look different from that gif. But walk1 is exactly the same as in that GIF so check it out.

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i have one question. would it be possible to add the nodes to say the UNPB body and have it work the same as your body?

 

Not exactly nodes' date=' but to copy weighting to a UNPB body would do. I'm still working on it.

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:dodgy: yea weighting um im familiar with the bodies and skeletons in nifscope but i have never been able to find the weighting/ how to change the weight.:-/ but if your working on it then ill just wait :P also i went to look at the skeleton in nifscope and nothing showed up, same with the femalebody_1

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i have one question. would it be possible to add the nodes to say the UNPB body and have it work the same as your body?

 

Not exactly nodes' date=' but to copy weighting to a UNPB body would do. I'm still working on it.

[/quote']

 

:dodgy: yea weighting um im familiar with the bodies and skeletons in nifscope but i have never been able to find the weighting/ how to change the weight.:-/ but if your working on it then ill just wait :P also i went to look at the skeleton in nifscope and nothing showed up, same with the femalebody_1

 

Ah Bunny told me the same problem in nifskope. Those files aren't encrypted, nor did I do anything tricky about it. In fact I love other modders make their own meshes and animations from here. I'll look into it. Thanks for reporting this problem.

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So here's a screenshot with CBBEX and the TBBP animations.

 

 

tesv201209211422246352.jpg

 

The bad news is: it looks weird at minimum weight' date=' since the character has really small breasts and still has the same bouncing animation for big breasts. :-/

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I really need to re-use that test body for this mod now, the curves are just too good.:D

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great work. it works awesome on CBBE. I'm uncertain about UNPB though. Tried to get a follower to follow and see if it bounces had to really squint in the end the bounce seems subtle I'm not sure if it was bouncing right :huh: can anyone confirm it works for UNPB too? :huh:

 

Yes.

 

I have it working perfectly with the dagger on pelvis skeleton from here.

 

Reference shot:

 

 

TBBPTest.jpg

 

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