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Siegmeyer's UUNP Workshop - Bodyslide Conversions


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Posted
12 hours ago, zarok80 said:

Hello!

 

First, I do appreciate your works here. The quality of your conversions is really good!

 

I encountered an error when I tried to select "Dreamburrow Sage Slutty UUNP Special" in the Bodyslide, and I don't know what to do. ("Dreamburrow Sage UUNP Special" was fine though.) I've attached the error message here. Would you please look into this issue when you're available?

 

Thank you!

 

Works for me, as seen in the attached screenshot. Make sure you have the following:

-Latest version of Bodyslide (4.6)

-Latest version of XPMSE

-Working version of HDT physics

-Working version of HDT Vagina stuff 

Other than that the only issue I could think of is maybe the filename is too long, in which case you'd have to install Bodyslide into a shorter directory or resave the project with a shorter name in Outfit Studio.

You might also want to try building it with a different preset, or maybe try using the 64 bit version of BS instead (I use the 32 bit through Mod Organizer for building outfits, but I do that BS can have memory problems if you have lots of slidersets installed).

 

Spoiler

iamge.thumb.PNG.416f00a014795ef282575368735176a0.PNG

 

Posted
2 hours ago, tedii said:

Hi Seige,

 

I hope you don't mind me "hijacking this thread" with a question about converting. Since I know you're more talented than myself at this. I am trying to convert this dress ( https://www.nexusmods.com/skyrim/images/703577 ). Very ambitious I know.

 

I've got a problem where the waist "belt", when I click on conform all/selected, since it is close to the breasts, it conforms also to the breast sliders. So in game, when I modify the breast shape (for example, push it up), it deforms into a weird shape. Is there a way to have this piece only conform to the waist and belly related sliders?

 

Let me know what you think please.

 

Cheers,

T

See attached video. Here's the step-by-step description:

1. Mask the portion that you DO want the breast sliders to effect (so in your case, everything except the belt). Alternatively you can mask the belt and invert the mask.
2. Click the Edit (pencil icon) button for a breast slider (in the video I do SSH just so it's obvious).
3. Slider > Clear Slider Data. Hit OK when it asks to confirm. 
4. Your unmasked shape should now no longer conform to the breast slider.

5. Repeat for each slider you want to remove from the shape.

 

Posted
50 minutes ago, Siegmeyer said:

Works for me, as seen in the attached screenshot. Make sure you have the following:

-Latest version of Bodyslide (4.6)

-Latest version of XPMSE

-Working version of HDT physics

-Working version of HDT Vagina stuff 

Other than that the only issue I could think of is maybe the filename is too long, in which case you'd have to install Bodyslide into a shorter directory or resave the project with a shorter name in Outfit Studio.

You might also want to try building it with a different preset, or maybe try using the 64 bit version of BS instead (I use the 32 bit through Mod Organizer for building outfits, but I do that BS can have memory problems if you have lots of slidersets installed).

 

  Reveal hidden contents

iamge.thumb.PNG.416f00a014795ef282575368735176a0.PNG

 

Hello again!

 

I found the problem. It was because I didn't use the latest version of Bodyslide. Thx for the help & keep up the nice works! 

Posted
17 hours ago, Siegmeyer said:

See attached video. Here's the step-by-step description:

1. Mask the portion that you DO want the breast sliders to effect (so in your case, everything except the belt). Alternatively you can mask the belt and invert the mask.
2. Click the Edit (pencil icon) button for a breast slider (in the video I do SSH just so it's obvious).
3. Slider > Clear Slider Data. Hit OK when it asks to confirm. 
4. Your unmasked shape should now no longer conform to the breast slider.

5. Repeat for each slider you want to remove from the shape.

 

 

slider masking.flv

Wow thanks for the help mate.

Posted

Also, I've noticed another problem. When I load a game with some outfits on, the body has the UUNP base shape or something, and I have to equip and un-equip to get back the shape that the character actually has.

 

What is the cause of this bug/issue? It's not really that a big of a problem I suppose since I just have to unequip and equip to get around it but it does annoy me alot.

Posted
On 7/31/2018 at 5:50 AM, tedii said:

Also, I've noticed another problem. When I load a game with some outfits on, the body has the UUNP base shape or something, and I have to equip and un-equip to get back the shape that the character actually has.

 

What is the cause of this bug/issue? It's not really that a big of a problem I suppose since I just have to unequip and equip to get around it but it does annoy me alot.

Are you using the Racemenu UUNP morphs?

Posted
1 hour ago, Siegmeyer said:

Are you using the Racemenu UUNP morphs?

Yes. I did find a small error in the nif as well when I built it. The NiStringExtraData, when I opened built nif on nifskope, was under a part of the outfit rather than under the Uunp body which is different to the other built uunp nifs from other mods. I moved it over to the uunp body but that didn't resolve the issue.

 

I also suspect the race menu morphs is causing ctd right now as well. When don't use the mesh with race menu morphs, I don't get ctd in solitude where I first load into.

Posted
On 7/29/2018 at 9:26 PM, zarok80 said:

Hello!

 

First, I do appreciate your works here. The quality of your conversions is really good!

 

I encountered an error when I tried to select "Dreamburrow Sage Slutty UUNP Special" in the Bodyslide, and I don't know what to do. ("Dreamburrow Sage UUNP Special" was fine though.) I've attached the error message here. Would you please look into this issue when you're available?

 

Thank you!

Fatal Exception.png

 

That's a system problem and your error message does nothing to allow anyone here to help since it's unrelated to the subject matter. The windows event manager should have captured the details of the fatal error as well as the exact time that it occurred. You're going to have to roll up your sleeves and probably bring in a computer guy friend to help on this one if you want it resolved. Sorry Sir.. This is my bread and butter but this forum isn't where it will get resolved. Someone with a good copy of teamviewer and bunch of free time would be a good way to get the ball rolling if it matters that much.

Posted
10 hours ago, Todd420 said:

 

That's a system problem and your error message does nothing to allow anyone here to help since it's unrelated to the subject matter. The windows event manager should have captured the details of the fatal error as well as the exact time that it occurred. You're going to have to roll up your sleeves and probably bring in a computer guy friend to help on this one if you want it resolved. Sorry Sir.. This is my bread and butter but this forum isn't where it will get resolved. Someone with a good copy of teamviewer and bunch of free time would be a good way to get the ball rolling if it matters that much.

This was already resolved, and you're acting like an ass to the guy for no reason. He was justified in posting it here since it's a conversion I made and therefore I would be the most likely person to know what's wrong with it. I have no issue with people asking for relevant help in this thread.

Posted
On 8/1/2018 at 4:46 PM, tedii said:

Yes. I did find a small error in the nif as well when I built it. The NiStringExtraData, when I opened built nif on nifskope, was under a part of the outfit rather than under the Uunp body which is different to the other built uunp nifs from other mods. I moved it over to the uunp body but that didn't resolve the issue.

 

I also suspect the race menu morphs is causing ctd right now as well. When don't use the mesh with race menu morphs, I don't get ctd in solitude where I first load into.

Could you link me the UUNP conversion(s) in question, especially if they're some of mine? I might be able to fix the issue with the NiStringExtraData. Also make sure that your copy of Bodyslide is the latest version.

 

In general though I don't recommend using the UUNP morph feature in place of building the bodies to your preset in Bodyslide. I understand that some folks want their character's body to be different from everyone elses' but in general lots of people seem to have issues with the ingame morphs.

Posted

You don't know how much I love you for adding UUNP Special options for outfits without bottoms.

 

Looks like first person textures for some variations of Shredded Triss Armor are not loading properly. The textures are in the folder so I'm going to try to fix it with CK if I can.

 

Thanks for the conversion!

 

EDIT: Holy hell, CK does not like replacer.dds in the meshes of this mod. It's missing from the original mod and this one, but it still works in third person view. I keep trying to change the texture set for the first person armor addon in CK but it gives me an error about not having replacer.dds in the folder. I remedied it by copying the texture version I'm using in-game and renaming it replacer.

 

It works but now I have to change the replacer texture to the one I'm using in-game at the moment, for muh immersion, and I can't mix the gloves from another set in this mod.

¯\_(ツ)_/¯ oh well

Posted
21 hours ago, LT Roarke said:

You don't know how much I love you for adding UUNP Special options for outfits without bottoms.

 

Looks like first person textures for some variations of Shredded Triss Armor are not loading properly. The textures are in the folder so I'm going to try to fix it with CK if I can.

 

Thanks for the conversion!

 

EDIT: Holy hell, CK does not like replacer.dds in the meshes of this mod. It's missing from the original mod and this one, but it still works in third person view. I keep trying to change the texture set for the first person armor addon in CK but it gives me an error about not having replacer.dds in the folder. I remedied it by copying the texture version I'm using in-game and renaming it replacer.

 

It works but now I have to change the replacer texture to the one I'm using in-game at the moment, for muh immersion, and I can't mix the gloves from another set in this mod.

¯\_(ツ)_/¯ oh well

Don't use CK for minor edits. Use TES5Edit, it breaks things far less than CK does.
 

Apparently texture sets don't work with 1st person meshes, as I have just found out. I'll release a patch for this soon.

Posted

Saw in the spread sheet that you are looking at BDO Valkyrie (not the vensular or whatever) I lurked around the Korean/3dm forums and found a completed UUNP that you could pick apart if you wanted to.  Here it is.

 

EDIT:  160MB compressed.  Sending it to you as pm

Posted
2 hours ago, speedyshamrock said:

Saw in the spread sheet that you are looking at BDO Valkyrie (not the vensular or whatever) I lurked around the Korean/3dm forums and found a completed UUNP that you could pick apart if you wanted to.  Here it is.

 

EDIT:  160MB compressed.  Sending it to you as pm

Thanks. I'll test it later. I was planning on doing a UUNP Special version, so at the very least I can do that with what you've sent me.

Could you send me a link to where you found this?

Posted
11 hours ago, Siegmeyer said:

Thanks. I'll test it later. I was planning on doing a UUNP Special version, so at the very least I can do that with what you've sent me.

Could you send me a link to where you found this?

Making sure you got them ok.  I PM you earlier.  Source was 9DM I think?  I think I picked it up at around 0100 in morning after much lurking.  Definitely wasnt the normal databases.

Posted
On 8/6/2018 at 12:36 PM, speedyshamrock said:

Making sure you got them ok.  I PM you earlier.  Source was 9DM I think?  I think I picked it up at around 0100 in morning after much lurking.  Definitely wasnt the normal databases.

Yeah, I got your PM. But I would like the original link if you have it, so I can credit it/provide the original mod source.

Posted
1 hour ago, Siegmeyer said:

Yeah, I got your PM. But I would like the original link if you have it, so I can credit it/provide the original mod source.

Got it, aside from Dint999 Im gonna have to go hunting again I guess

 

Posted
14 hours ago, netbadass said:

Hell ya Dynasty and void armor woot!

Dynasty conversion is done in terms of mesh pieces but I've been adding the billions of color variants as texture set records in the plugins. Also recently came up with some new pieces from separating vertices in OS, such as a version of the top piece without pauldrons.

It's one of my old favorites from back in the day but there are just so many pieces to it, been taking me forever to finish.

Posted
9 hours ago, Siegmeyer said:

Dynasty conversion is done in terms of mesh pieces but I've been adding the billions of color variants as texture set records in the plugins. Also recently came up with some new pieces from separating vertices in OS, such as a version of the top piece without pauldrons.

It's one of my old favorites from back in the day but there are just so many pieces to it, been taking me forever to finish.

i can only imagine ugg thank you for sharing these with us

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