LongDukDong Posted January 3, 2023 Posted January 3, 2023 (edited) Posted only just last night in the LAPF thread itself... instructions how to redirect STEAM installation folders... including outside of Program Files itself. Obviously, steam itself wasn't being considered when making the installation instructions for LAPF. So it might be a good idea to ask a moderator to include the link within the instructions. Dunno when, how or who... https://help.steampowered.com/en/faqs/view/4BD4-4528-6B2E-8327 Edited January 3, 2023 by LongDukDong
fejeena Posted January 3, 2023 Posted January 3, 2023 (edited) Of course you can play the game if it's not in C : / program files Maybe there is probem if Steam is in C : / program files and the game in another folder. But I once had Steam and Skyrim in D and Fallout NewVegas in F and it all worked. My Oblivion is a disc version so I don't know if there is a problem if Steam and Game are in different folders.. But you should move Steam out of the C : / program files folder to a new game folder and there you can install all the games. Link see post above. Edited January 3, 2023 by fejeena
LongDukDong Posted January 3, 2023 Posted January 3, 2023 Just in case, I added the instructions from Steam itself on changing the location of the Steam installation folder from Program Files. I cannot alter the main post, nor the original pack's installation instructions. It would be great if that could be altered to include the steam instructions assuming they be read.
LongDukDong Posted May 24, 2023 Posted May 24, 2023 (edited) Not 'wholly' accurate as Nexus Mods changed their forum structure. So the URLs will not exactly work. The Topic IDs are accurate, just that the instructions are using an older URL Link structure than what Nexus is now. Example (For Elys Universal Silent Voice): (Old style - Broken): http://oblivion.nexusmods.com/mods/16622 (New style - Working): https://www.nexusmods.com/oblivion/mods/16622 But MOSTLY accurate. As to the instructions that come with the LAPF package, that too suffers that fate. The instructions that are included in the LAPF download have out-of-date URLs that should be corrected. But if you are interested, I have this: https://www.loverslab.com/topic/21241-lapf/page/59/#comment-3570818 On this page I basically posted a slightly tweaked edition of the instructions that comes with LAPF, the links corrected to current Nexus Mods standard. Consider looking at both, though I just use the base installation as comes with LAPF itself. Do remember: Do not install Oblivion in any Program Files path that the Installation suggests. And my instructions includes a snippet for Steam users that the original set did not include (as steam wasn't an issue then). Edited May 24, 2023 by LongDukDong 1
fejeena Posted December 17, 2024 Posted December 17, 2024 (edited) 28 minutes ago, KKSSL said: This Guide still relevant right ? If you want MBP ( about 15 esm/esp for races you maybe never use. Ok it also add new eyes and hair for vanilla races , but this causes conflicts with some stand alone race mods ( if you want to use some ) ) So yes, right guide to install it with MBP. BUT not number 13 +. That is old Loves. You need new new LAPF. Only the bare minimum to be able to play Lovers/LAPF see my yellow Link below , in my signature. Edited December 17, 2024 by fejeena
KKSSL Posted December 17, 2024 Posted December 17, 2024 56 minutes ago, fejeena said: If you want MBP ( about 15 esm/esp for races you maybe never use. Ok it also add new eyes and hair for vanilla races , but this causes conflicts with some stand alone race mods ( if you want to use some ) ) So yes, right guide to install it with MBP. BUT not number 13 +. That is old Loves. You need new new LAPF. Only the bare minimum to be able to play Lovers/LAPF see my yellow Link below , in my signature. Can i use Mod Organizer 2 with your guide ? I've been using that.
fejeena Posted December 17, 2024 Posted December 17, 2024 (edited) Yes of course. Wrye Bash , OBMM , TESMM , manually or MO2. Not Vortex ! I never used MO2 and can not help with tips. Things like OBSE and OBSE plugins, Stutter Remover, EngineBugFixe, MenuQue, . . . you should allways install manually. There is https://www.loverslab.com/topic/50847-anatriaxs-guide-to-morroblivion/ a guide with a lot of more Mods. You can ignore the Morrowind stuff and all Mods you don't want or like. But there are some MO2 tips Edited December 17, 2024 by fejeena 1
ruziy Posted January 18, 2025 Posted January 18, 2025 Small question: does it make sense to install the "Ragdolls for Oblivion" mod, or does "Lovers Creatures" make it pointless?
fejeena Posted January 18, 2025 Posted January 18, 2025 (edited) 3 hours ago, ruziy said: Small question: does it make sense to install the "Ragdolls for Oblivion" mod, or does "Lovers Creatures" make it pointless? With LoversCreatures2 you can use it With LoversCreatures2 and LoversBitch you can not use dogs ragdolls skeleton With LoversCreatures2 and the addons from "Creatures Overhaul - Workshop" you can not use ragdoll skeleton for all creatures from the "Creatures Overhaul - Workshop" With LoversCrestures2.5 : are all or almost all addons from the "Creatures Overhaul - Workshop" included so you can not use the ragdoll skeletons. Or easy: you unpack "Ragdalls for Oblivion" in a folder and then you install manually every creature skeleton in your game with LoversCreatures2 /2.5 and all other Lovers creatures Mods and addons already installed. If you want to install the ragdoll Baliwog skeleton and you see in meshes\creatures\Baliwog a skeleton .nif in your game you do not install the ragdoll skeleton. If there is no skeleton.nif in a creature folder you can install the ragdoll skeleton. NEVER install human skeletons ! LAPF use a own skeleton ( meshes\characters\_1stPerson\skeleton.nif and meshes\characters\_male\ skeleton.nif and skeletonbeast.nif ) The LAPF sex animations will not work right and you get penis and butt stretching all over the screen. And maybe breast stretching... if the human ragdoll skeletons are not BBB . Only LAPF skeletons have penis and butt bones. You should always check animation, armor/clothes and race mods before you install them! If there are skeletons, delete them. Never overwrite the LAPF skeleton. if you did it by accident, read my yellow link below. ( or if you want to install Oblivion without MBP ) Edited January 18, 2025 by fejeena
trainerbrock Posted September 10 Posted September 10 Hey guys, I need some help... After I activated MBP in OBMM, some of the text, mostly race descriptions and dialogue subtitles, turned into jibberish, like this, most of the other text seems fine I did the esp rearranging & build patch steps thinking that will fix it, but it did not Pls Help I have no idea how to fix this
fejeena Posted September 10 Posted September 10 47 minutes ago, trainerbrock said: Hey guys, I need some help... After I activated MBP in OBMM, some of the text, mostly race descriptions and dialogue subtitles, turned into jibberish, like this, most of the other text seems fine I did the esp rearranging & build patch steps thinking that will fix it, but it did not Pls Help I have no idea how to fix this Some of the mods you've installed are in Japanese (Chinese or Russian), and your English version of Windows isn't displaying the characters correctly. You want english? Install english versions. But why are there modified Oblivion dialogues in MBP? The mod adds new eyes, hair, and races, but does not alter existing dialogue or add new dialogue. And to start the game with a mod race you have the "Unofficial Oblivion Patch" or the "Custom Race fix" AND "Boethia Shrine Custom Race Fix" ( or my two fixes in one esp RaceEnablerEV ) And to get rid of the foreign language: You load all MBP mods you have with TES4Edit and "Apply Filter for Cleaning" Now all changed original Entries in the mods are marked in green, yellow or red. You open the dialoges tree and delete all green, yellow or red entries. !!! If there are white entries inside colored headings, you don't delete it !!! Example: If in GREETINGS are colored entries and white entries, you only delete the colored entries. Not the white and not GREETINGS. But if everything inside "GREETINGS" is in color, you can delete GREETINGS. Then you open the script tree and delete all colored scripts. Then you should use/run the funktions "Undelete References" and "Remove Identical to Master records" for evers MBP Mod. Then you close TES4Edit ( It saves when you close it; there is no save button ) That should actually make all the dialogues and messages English again. ----------------- Are the MBP versions here at Loverslab not in English? I do not use MBP, I hate it. That’s why I created all the "no MBP" versions of Lovers mods that required MBP.
trainerbrock Posted September 11 Posted September 11 12 hours ago, fejeena said: Some of the mods you've installed are in Japanese (Chinese or Russian), and your English version of Windows isn't displaying the characters correctly. You want english? Install english versions. But why are there modified Oblivion dialogues in MBP? The mod adds new eyes, hair, and races, but does not alter existing dialogue or add new dialogue. And to start the game with a mod race you have the "Unofficial Oblivion Patch" or the "Custom Race fix" AND "Boethia Shrine Custom Race Fix" ( or my two fixes in one esp RaceEnablerEV ) And to get rid of the foreign language: You load all MBP mods you have with TES4Edit and "Apply Filter for Cleaning" Now all changed original Entries in the mods are marked in green, yellow or red. You open the dialoges tree and delete all green, yellow or red entries. !!! If there are white entries inside colored headings, you don't delete it !!! Example: If in GREETINGS are colored entries and white entries, you only delete the colored entries. Not the white and not GREETINGS. But if everything inside "GREETINGS" is in color, you can delete GREETINGS. Then you open the script tree and delete all colored scripts. Then you should use/run the funktions "Undelete References" and "Remove Identical to Master records" for evers MBP Mod. Then you close TES4Edit ( It saves when you close it; there is no save button ) That should actually make all the dialogues and messages English again. ----------------- Are the MBP versions here at Loverslab not in English? I do not use MBP, I hate it. That’s why I created all the "no MBP" versions of Lovers mods that required MBP. Thanks for the help, but after I noticed you had your own guide for LPK I decided to ditch this guide, start over & use yours instead. Its been good so far, I have only yet to install the Lovers frameworks & mods. I might install some mods from this one like OOO but Im not using MBP again until I get a good grasp on Oblivion modding And thanks a lot for your Lovers install guide, I would be lost without it lol
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now