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[Update 9-25-12] Futa Equippable


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  • 3 weeks later...
Posted

Ok so how exactly do I install and or use this cause I do this.

help futa

player.additem 230022FD

 

and the game tells me script is not there or cannot be saved~

 

Also I extracted the files straight to the data folder like I do every mod, and for NMM the mod isn't there. Sexout pregnancy is there but it crashes the game so I unchecked that. And I also unchecked the futanarium mod to see if this mod would show its members. But nothing.

Posted

Where do you need to save the files in mod? I can't find anything when typing help futa in console

 

You just merge the data folder from the .zip to your Skyrim folder.

 

Ok so how exactly do I install and or use this cause I do this.

help futa

player.additem 230022FD

 

and the game tells me script is not there or cannot be saved~

 

Also I extracted the files straight to the data folder like I do every mod' date=' and for NMM the mod isn't there. Sexout pregnancy is there but it crashes the game so I unchecked that. And I also unchecked the futanarium mod to see if this mod would show its members. But nothing.

[/quote']

 

The item number won't be exactly 230022FD like the screenshot. It'll be xx0022FD where xx is where the mod is in your load order. You type help futa to find the number as the screenshot example.

Posted

what if the mod doesn't show up on either mod or plugin list?

 

Then it isn't installed. You might have moved it into the wrong folder maybe?

 

Just take the data folder from the futa zip file and merge it into the Skyrim data folder. The .esp file should be under the Skyrim data folder like all the other .esps.

Posted

Both lace items don't show up on my character's (and followers') body when equipped. Any help?

 

EDIT: Alright, I think it might have been a skeleton issue, because I fixed it for my followers, but I can't make it work for my custom race character, even though I'm using the skeleton that I used for my custom race followers.

Posted

I guess the point is that someday I hope mods will reach the point where these are no longer just screens but actual functioning mods.

 

Packaging my MLA Extended mod with automatically equippable FUTA (thanks to you) right now. Will be uploaded very soon.

  • 2 weeks later...
Posted

I have to say...This mod has given me new fetishes...As if finding the right girl wasn't hard enough X( But i love this mod. My Svetlana is always wearing it, so even while killing things she is turned on lol. BEST part is i was able to enchant the futa penis with 156% mana recharge and 56% health recharge XD so that's a bonus! OH and like the guy above me wants to know.. what mod do you have to get those sex animations?? :D

Posted

I have to say...This mod has given me new fetishes...As if finding the right girl wasn't hard enough X( But i love this mod. My Svetlana is always wearing it' date=' so even while killing things she is turned on lol. BEST part is i was able to enchant the futa penis with 156% mana recharge and 56% health recharge XD so that's a bonus! OH and like the guy above me wants to know.. what mod do you have to get those sex animations?? :D

[/quote']

 

It's on the first page (but not the first post).

  • 2 weeks later...
Posted

Hi, all

 

Did a little something with the plugin for this mod... I created heavy and light armor variants of all the equipment and added crafting and tempering scripts.

 

Have to admit, I didn't even try to be balanced and was a bit silly at times, but it seems to work fine with the limited testing I've done.

 

[spoiler=The Read Me]

Futa Equipable

 

Credits:

 

* otmotm - assets

* guilmonex - bukkake texture

* mayatola - Original CK/Plugin

* wyrde - Plugin with crafting and armor types. And probably some mistakes.

 

 

This package contains only the plugin file

The models and textures are still needed and can be found at

 

http://www.loverslab.com/showthread.php?tid=10867

 

This plugin includes:

* A heavy and light armor variant for each of the futa equipment and the accessories. None of the original items were replaced, they are still there.

* The armor values are based more on my sense of humor than any attempt at being balanced.

* The ingredients for most items are pretty simple. And again, reflect a certain sense of humor.

If you have trouble finding the ingredients, just use the console.

 

help "ingredient name" 4

 

will show the ID for the ingredient (if more than one word, the quotes are necessary).

Then

 

player.additem ID Quantity

 

Installation:

* Overwrite the plugin file from the original package with this one.

A mod manager should be able to do so from this archive with no issues.

 

 

Uninstallation:

* Perform a clean save

* Remove the plugin (or use a mod manager)

* Put the original plugin back.

 

Special Note:

My thanks to all the people that have contributed in one way or another to the assets included in the mod, the original package, and the sources.

 

 

 

Enjoy!

 

-wyrde

20130118

 

Futa_Equipable_Armor_and_Crafting-wyrde.7z

Posted

Awesome, and it scales in size with the player too? I can really use this as opposed to Futanarium, since I've been trying to get a mod to work that equips weapons on your back that only works with vanilla races. Since Futanarium forces you to basically become a custom race I've run into problems. However this mod should fix the issue no fuss no muss.

 

Thanks for the upload. ;)

Posted

I've been using this mod for quite a bit, but something I really really wanna see is a flaccid or semi-flaccid equivalent of this mod. I know there's a fairly decent transgender mod out there that replaces the cbbe mesh, but it's only for cbbe slim and there for would not work for me. And besides; an equippable version would be so much better.

 

Anyone know of one such mod?

Posted

I've been using this mod for quite a bit' date=' but something I really really wanna see is a flaccid or semi-flaccid equivalent of this mod. I know there's a fairly decent transgender mod out there that replaces the cbbe mesh, but it's only for cbbe slim and there for would not work for me. And besides; an equippable version would be so much better.

 

Anyone know of one such mod?

[/quote']

 

I wish I did, but I have yet to find any mod like this. I like the CBBE TG body a little better actually, but the problem there is you can't really hide it with certain clothing at least with the version I used. That's why I prefer it to be equipable, which Futanarium initially did using spells and giving you a band-aid to hide it. The downside was that in using the spell you wind up with a new race which messes up another mod I use, so this is the best version so far. However, in all honesty I 100% agree and am still puzzled as to why no one has made a straight up equipable TG mod with both an erect and flaccid variant. I would do it but I am not exactly great with meshes at all, and am only a novice when it comes to texturing.

 

Though I might post a REQ for such mod later seeing as I am not the only one who would prefer something like that.

 

I am having trouble spawning the items in console command. Can someone type the item codes.

 

player.additem ( I need this ) 1

 

The console codes will vary based on your load order so I can't give you specific console codes.

 

However finding the codes is easy once you understand the help command in the console.

 

Simply make sure the mod is on when you start Skyrim. Then go to your console and type help futa and it will display the item codes and associated items in the console. Once you get the codes type in player.additem (item code) (quantity)

 

The help command is kind of a search you can do in the console, it's very useful.

Posted

Yeah, that might be a good call. If one hasn't surfaced once I start working agian I think I'll comission a modeller I know from SL to make me some Skyrim dongs. :) (and everyone else of course)

Posted

Yeah' date=' that might be a good call. If one hasn't surfaced once I start working agian I think I'll comission a modeller I know from SL to make me some Skyrim dongs. :) (and everyone else of course)

[/quote']

 

LOL good luck with that, and let me know about any potential releases please. :)

 

Actually come to think of it I also have an old friend who made TG mods for Fallout 3, NV, Oblivion, and Dragon Age Origins. They were pretty straight forward, but looked nice all the same, with flaccid, erect, cut and uncut variants. So I might hit him up if he's not to busy, I am sure he wouldn't have hard time doing something like this if he's available. :)

  • 2 weeks later...
Posted

 

 

Hello Mayatola

 

First of all : thanks a lot ! I wouldn't be here if you hadn't post pics (wonderfull pics) on nexus :-)

 

I have tested many mods, and now running with AP,ASX,MLA, ZaZ ressources etc. I have learned console commandes like TC, tai, placeatme, etc. And having so much fun thx to you.

 

But I'm still wondering one thing. On your pics we can see a kneeled slave performing a handjob on a cross-tied futa ( must be the AP animation). How the hell do you make this happen ? I've tried many ways but I cant achieve to break the automatic player NPC related animations ...

 

Could you please learn me how to do this ? Would ne lovely for my new beloved futas :P

Hehe, thanks, glad you joined us here as well :)

 

For the pic, yes it is the AP animation. I'm not completely sure what you mean, but all I do is:

 

start animation with FNIS spells

tcl, setangle z ###, tai, setpos x ###, setpos y ###

 

or you could just do tcl then tc and move it manually (but this time, using setpos was easier for me) and finally tai

 

If you want to know how to set the AP animation for FNIS spells, just find the appropriate animation from AP (sorry I don't know the exact name, but the date on the file is one of the latest dates - you'll probably need to test all of the latest AP animations to find it), rename it to FNISSPc001 (up to 045), and you're all set! Make sure to run the generator again in case (if the animation slot was empty).

 

If you still have questions, just let me know!

Thanks for this - I would've burned a lot more time trying to figure out how you managed to accomplish the poses had you not mentioned this. I guess it'd help if I actually read the readmes that come with the mods I use :x

 

Edit: Also, just like to add, your screenshots both here, and on nexus, are bloody awesome. Also, how did you manage to get the chick in the 6th pic down to open her mouth that wide?

Posted

Yeah, that might be a good call. If one hasn't surfaced once I start working agian I think I'll comission a modeller I know from SL to make me some Skyrim dongs. :) (and everyone else of course)

 

Let me know how this goes. I play SL myself and have thought about doing the same.

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