Sun Shang Xiang Posted November 1, 2013 Posted November 1, 2013 They're harder than dremora Errrr... harder than Dremora?! Imps on leveled lists are quite low, from 1-20(??)[i don't know precisely because I don't care much]. To my Diurne only Storm Atronachs, Spider Daedra(and their spiderlings), Xivilai(and their summoned Clannfears), Daedroths and high-level Dremora(and in case of mages their Xivilai) appear in Oblivion. Only in Kvatch Castle do I get to see Fire Atronachs, which are also low-level. Â As for CS, you should download it so that you can all those little things you can't do without it, such as making those spells, changing armor into clothing, making quests, you name it. Making quests is more difficult, but spells and armor-clothing conversions are very easy.
AwfulArchdemon Posted November 1, 2013 Posted November 1, 2013 Yup. Scamps are what is birthed by victims, and the ugly freaks that keep enslaving/tentacle trapping me (both). The dremora in the 1st Obl gate are the ones I'm talkin' about. They're weaker than scamps. I crush those things in like 3 hits. Scamps ain't shit unless they gang up. Then, they're practically undefeatable. I even use the Narcolepsy spell from Nexus, and still get embarrassed. Â Anyway, it sure works better with that collection of esp's. I'll keep it on, as I like a challenge. My only issue is that this is not a quick turn of events. It takes a while to get her to cum/get preggers. Fun to see, but not in every gate, multiple times.
Sun Shang Xiang Posted November 1, 2013 Posted November 1, 2013 There called Scamps not Imps. Yes, you're right. I must've confused them. Sorry. Â @AwfulArchdemon: That is why I love CS more. I made myself some spells and now the enemies are having a hard time trying to kill me, especially if they're paralyzed and overburdened.
AwfulArchdemon Posted November 1, 2013 Posted November 1, 2013 I don't know...I don't feel like dl-ing another program. My comp is a bit overburdened. If I'm gonna use one, it'll be my CK. I'll be modding sometime soon. Might as well be for Skyrim. I'll just use the Violator. That'll teach 'em real quick.
Sun Shang Xiang Posted November 1, 2013 Posted November 1, 2013 Construction Kit IS Construction Set. Construction Set is the correct term, but it wouldn't be wrong to call it Construction Kit as well. I don't know about Skyrim, because I don't have it. As for overburdened, my comp has 31.3 GBs free space out of 465 GBs . So tell me about it. And I don't know what to delete to free the space for Skyrim.
AwfulArchdemon Posted November 1, 2013 Posted November 1, 2013 Construction Kit IS Construction Set.  Creation Kit. And yes, it's basically the same thing. I've already done looked at Construction Set. Looks identicle, for the most part.
phlynx Posted February 11, 2014 Posted February 11, 2014 after the scamp gets you in the trap is he supposed to keep attacking your trapped body? seems a bit un-useable if that's the case
Just Checking Posted February 11, 2014 Posted February 11, 2014 after the scamp gets you in the trap is he supposed to keep attacking your trapped body? seems a bit un-useable if that's the case  That's odd, I've been using this one for a while now and that's never happened for me, they always stop attacking and walk around idling.  I wonder if there's something not being accounted for properly?
Vaelorian Posted February 12, 2014 Posted February 12, 2014 It's most likely a mod conflict or load order issue. Post your technical details (load order, extensions+versions etc) here or in the technical details section to have someone look at it and hopefully solve the issue.
Guest Posted March 1, 2014 Posted March 1, 2014 New to this mod and it say's I need the universal skeleton Nif mod. Can I just use Coronerras Maximum Compatibility Skeletons instead because that's what I'm currently using right now.
AwfulArchdemon Posted March 2, 2014 Posted March 2, 2014 New to this mod and it say's I need the universal skeleton Nif mod. Can I just use Coronerras Maximum Compatibility Skeletons instead because that's what I'm currently using right now. Should work fine. It claims to be universal. If you get stretching of the genitals, switch to this.
Vaelorian Posted March 8, 2014 Posted March 8, 2014 In theory, yes; anything can be done in theory. In practice, I doubt it.
taliaskyrim117 Posted March 9, 2014 Posted March 9, 2014 ok let me rephrase the question would someone try to convert it please Â
Vaelorian Posted March 14, 2014 Posted March 14, 2014 The mod is dead. Beta-testing is worthless since there's nobody to give feedback to. Â And, for the record, since the last update it has been established that it works well enough. If it would not have worked, then it would have been on your end.
fruit_alchemy Posted March 31, 2014 Posted March 31, 2014 I hope you may forgive me for my impertinence, but what head replacer is used in your screenshots? I am unfamiliar with Oblivion's array of body mods, and most I've discovered do not remedy the pudding-like composure of NPC and player faces.
Guest Posted March 31, 2014 Posted March 31, 2014 I hope you may forgive me for my impertinence, but what head replacer is used in your screenshots? I am unfamiliar with Oblivion's array of body mods, and most I've discovered do not remedy the pudding-like composure of NPC and player faces. I'm pretty sure it's the Chocolate Elf race.
Mea_culpa Posted September 14, 2014 Posted September 14, 2014 Project is dead? Updates will be no more?
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