Guest Pink Guy Posted August 9, 2017 Posted August 9, 2017 I have this one mod called "The Amazing World of Bikini Armors" and one of the pieces is a Dwarven cyborg body. I'm trying to allow other armors that use slot 32 (body) to be used with this. What I've tried to do is change the armor I want with the body to slot 48 (misc.) in Creation Kit and then change the mesh to the same slot in NifSkope. It's partially successful, both of the armors can be equipped together, but the armor I've changed is completely invisible, with or without the body equipped.
Azazellz Posted August 9, 2017 Posted August 9, 2017 You should change slots in both armor and armor addon for this armor. Did you do it?
Guest Pink Guy Posted August 9, 2017 Posted August 9, 2017 You should change slots in both armor and armor addon for this armor. Did you do it? Sorry for the late reply, I do this already when I'm changing the settings.
Frankfranky Posted August 9, 2017 Posted August 9, 2017 I think, the armor with the body has to be slot 32. Admittedly I have never tried to do it any other way. Did you try making the armor with the body 32, and then the extra item a different slot? (Did I understand your description of the problem? I feel like mb I didn't)
Guest Pink Guy Posted August 9, 2017 Posted August 9, 2017 I think, the armor with the body has to be slot 32. Admittedly I have never tried to do it any other way. Did you try making the armor with the body 32, and then the extra item a different slot? (Did I understand your description of the problem? I feel like mb I didn't) Yes I have, I guess I should have mentioned that this happens to any piece of armor whose slot I edit
Frankfranky Posted August 9, 2017 Posted August 9, 2017 By this happens do you mean turn invisible? You said earlier that you changed the item slots on the armor record, the aa record, and nifskope? If these 3 places don't have exactly the same slot infomation, the armor will be invisible in game. If both the armors were working before, that is the only reason I know why they wouldn't work now. Do they both have complete bodies attached? Sometimes people delete large chunks of the body that is hidden underneath the armor.. idk. mb you can link the nifs you are using and the esps? (the ones you have changed, not the presumably working ones you started with)
Guest Pink Guy Posted August 9, 2017 Posted August 9, 2017 By this happens do you mean turn invisible? You said earlier that you changed the item slots on the armor record, the aa record, and nifskope? If these 3 places don't have exactly the same slot infomation, the armor will be invisible in game. If both the armors were working before, that is the only reason I know why they wouldn't work now. Do they both have complete bodies attached? Sometimes people delete large chunks of the body that is hidden underneath the armor.. idk. mb you can link the nifs you are using and the esps? (the ones you have changed, not the presumably working ones you started with) I always check if the slots are the same throughout Creation Kit and NifSkope. I think the only armor that would have a complete body would be the Dwarven armor, the unedited version uses multiple body slots. Here are the editted setting for the armor I'm working on, I chose this one because compared to the body armor it's smaller and has less to work with. (Sidenote; I make sure both "Bra_7_0.nif" and "Bra_7_1.nif" have the same settings)
Corsayr Posted August 9, 2017 Posted August 9, 2017 By this happens do you mean turn invisible? You said earlier that you changed the item slots on the armor record, the aa record, and nifskope? If these 3 places don't have exactly the same slot infomation, the armor will be invisible in game. If both the armors were working before, that is the only reason I know why they wouldn't work now. Do they both have complete bodies attached? Sometimes people delete large chunks of the body that is hidden underneath the armor.. idk. mb you can link the nifs you are using and the esps? (the ones you have changed, not the presumably working ones you started with) I always check if the slots are the same throughout Creation Kit and NifSkope. I think the only armor that would have a complete body would be the Dwarven armor, the unedited version uses multiple body slots. Here are the editted setting for the armor I'm working on, I chose this one because compared to the body armor it's smaller and has less to work with. (Sidenote; I make sure both "Bra_7_0.nif" and "Bra_7_1.nif" have the same settings) on the dwarven bikini top 7 (the item you moved to the new slot) did you delete the base shape?
Corsayr Posted August 9, 2017 Posted August 9, 2017 You are basically just trying to make bikini top 7 like one of the tops that are specifically made to work with the cyborg body, right?
yatol Posted August 9, 2017 Posted August 9, 2017 I think, the armor with the body has to be slot 32. Admittedly I have never tried to do it any other way. then what make you think it have to be sbp 32? sbp 33 or 34 it's just to not load whatever gloves my char is wearing and it's to the gnd you gave sbp 48, not the armor, because of that there's nothing in game and there's a body with whatever you want to wear with that cyborg body... to wear both you have to convert then copy paste cyborg body weight on the result
Guest Pink Guy Posted August 9, 2017 Posted August 9, 2017 You are basically just trying to make bikini top 7 like one of the tops that are specifically made to work with the cyborg body, right? Correct
Corsayr Posted August 9, 2017 Posted August 9, 2017 You are basically just trying to make bikini top 7 like one of the tops that are specifically made to work with the cyborg body, right? Correct did you delete the base body from the dwarven bikini 7?
Frankfranky Posted August 9, 2017 Posted August 9, 2017 What you could try is openning all the armor you want in nifskope and then copy and paste the bits you want from one to the other, to make one nif that has everything. Then make armor records for that. Make sure you open the _1.nif and _0.nif for both armors and what you are doing is identical on both.
Guest Pink Guy Posted August 9, 2017 Posted August 9, 2017 I think, the armor with the body has to be slot 32. Admittedly I have never tried to do it any other way. then what make you think it have to be sbp 32? sbp 33 or 34 it's just to not load whatever gloves my char is wearing and it's to the gnd you gave sbp 48, not the armor, because of that there's nothing in game and there's a body with whatever you want to wear with that cyborg body... to wear both you have to convert then copy paste cyborg body weight on the result Thank you for the tip. I don't have the time to try it now but I'll report the results when I am able to What you could try is openning all the armor you want in nifskope and then copy and paste the bits you want from one to the other, to make one nif that has everything. Then make armor records for that. Make sure you open the _1.nif and _0.nif for both armors and what you are doing is identical on both. I will try that as well You are basically just trying to make bikini top 7 like one of the tops that are specifically made to work with the cyborg body, right? Correct did you delete the base body from the dwarven bikini 7? No, I wouldn't delete anything like this unless I knew without a doubt it wouldn't affect the file.
Corsayr Posted August 9, 2017 Posted August 9, 2017 No, I wouldn't delete anything like this unless I knew without a doubt it wouldn't affect the file. The base body on the dwarven 7 top is set for slot 32 if you dont delete it, the game will hide the bikini. you dont need 2 base bodies (the cyborg body already has one) so the one on the bikini top 7 has to go If you want just post your nif files and ill fix em rq
Andy14 Posted August 9, 2017 Posted August 9, 2017 By this happens do you mean turn invisible? You said earlier that you changed the item slots on the armor record, the aa record, and nifskope? If these 3 places don't have exactly the same slot infomation, the armor will be invisible in game. If both the armors were working before, that is the only reason I know why they wouldn't work now. Do they both have complete bodies attached? Sometimes people delete large chunks of the body that is hidden underneath the armor.. idk. mb you can link the nifs you are using and the esps? (the ones you have changed, not the presumably working ones you started with) I always check if the slots are the same throughout Creation Kit and NifSkope. I think the only armor that would have a complete body would be the Dwarven armor, the unedited version uses multiple body slots. Here are the editted setting for the armor I'm working on, I chose this one because compared to the body armor it's smaller and has less to work with. (Sidenote; I make sure both "Bra_7_0.nif" and "Bra_7_1.nif" have the same settings) Delete the body mesh in your nif's, if you want the bra separately as slot 48.
Guest Pink Guy Posted August 9, 2017 Posted August 9, 2017 By this happens do you mean turn invisible? You said earlier that you changed the item slots on the armor record, the aa record, and nifskope? If these 3 places don't have exactly the same slot infomation, the armor will be invisible in game. If both the armors were working before, that is the only reason I know why they wouldn't work now. Do they both have complete bodies attached? Sometimes people delete large chunks of the body that is hidden underneath the armor.. idk. mb you can link the nifs you are using and the esps? (the ones you have changed, not the presumably working ones you started with) I always check if the slots are the same throughout Creation Kit and NifSkope. I think the only armor that would have a complete body would be the Dwarven armor, the unedited version uses multiple body slots. Here are the editted setting for the armor I'm working on, I chose this one because compared to the body armor it's smaller and has less to work with. (Sidenote; I make sure both "Bra_7_0.nif" and "Bra_7_1.nif" have the same settings) Delete the body mesh in your nif's, if you want the bra separately as slot 48. Ah, thanks for the tip By this happens do you mean turn invisible? You said earlier that you changed the item slots on the armor record, the aa record, and nifskope? If these 3 places don't have exactly the same slot infomation, the armor will be invisible in game. If both the armors were working before, that is the only reason I know why they wouldn't work now. Do they both have complete bodies attached? Sometimes people delete large chunks of the body that is hidden underneath the armor.. idk. mb you can link the nifs you are using and the esps? (the ones you have changed, not the presumably working ones you started with) I always check if the slots are the same throughout Creation Kit and NifSkope. I think the only armor that would have a complete body would be the Dwarven armor, the unedited version uses multiple body slots. Here are the editted setting for the armor I'm working on, I chose this one because compared to the body armor it's smaller and has less to work with. (Sidenote; I make sure both "Bra_7_0.nif" and "Bra_7_1.nif" have the same settings) Delete the body mesh in your nif's, if you want the bra separately as slot 48. Ah, thanks for the tip I think I might know how to do that but can you inform me on how, just in case?
Andy14 Posted August 9, 2017 Posted August 9, 2017 By this happens do you mean turn invisible? You said earlier that you changed the item slots on the armor record, the aa record, and nifskope? If these 3 places don't have exactly the same slot infomation, the armor will be invisible in game. If both the armors were working before, that is the only reason I know why they wouldn't work now. Do they both have complete bodies attached? Sometimes people delete large chunks of the body that is hidden underneath the armor.. idk. mb you can link the nifs you are using and the esps? (the ones you have changed, not the presumably working ones you started with) I always check if the slots are the same throughout Creation Kit and NifSkope. I think the only armor that would have a complete body would be the Dwarven armor, the unedited version uses multiple body slots. Here are the editted setting for the armor I'm working on, I chose this one because compared to the body armor it's smaller and has less to work with. (Sidenote; I make sure both "Bra_7_0.nif" and "Bra_7_1.nif" have the same settings) Delete the body mesh in your nif's, if you want the bra separately as slot 48. Ah, thanks for the tip By this happens do you mean turn invisible? You said earlier that you changed the item slots on the armor record, the aa record, and nifskope? If these 3 places don't have exactly the same slot infomation, the armor will be invisible in game. If both the armors were working before, that is the only reason I know why they wouldn't work now. Do they both have complete bodies attached? Sometimes people delete large chunks of the body that is hidden underneath the armor.. idk. mb you can link the nifs you are using and the esps? (the ones you have changed, not the presumably working ones you started with) I always check if the slots are the same throughout Creation Kit and NifSkope. I think the only armor that would have a complete body would be the Dwarven armor, the unedited version uses multiple body slots. Here are the editted setting for the armor I'm working on, I chose this one because compared to the body armor it's smaller and has less to work with. (Sidenote; I make sure both "Bra_7_0.nif" and "Bra_7_1.nif" have the same settings) Delete the body mesh in your nif's, if you want the bra separately as slot 48. Ah, thanks for the tip I think I might know how to do that but can you inform me on how, just in case? In Nifskope click on the Nitrishape (in Block List) of your Body and enter Ctrl+ DEL - or right click->Block->Remove Branch. BTW: For oldrim, it is better to use the old NifSkope 1.1.3 - less bugs.
Guest Pink Guy Posted August 9, 2017 Posted August 9, 2017 In Nifskope click on the Nitrishape (in Block List) of your Body and enter Ctrl+ DEL - or right click->Block->Remove Branch. BTW: For oldrim, it is better to use the old NifSkope 1.1.3 - less bugs. Hm, I've tried this but the issue's still there, perhaps I've done something wrong. I'm going to reinstall the mod and try the other suggestions I've been given with this method
Guest Pink Guy Posted August 9, 2017 Posted August 9, 2017 The base body on the dwarven 7 top is set for slot 32 if you dont delete it, the game will hide the bikini. you dont need 2 base bodies (the cyborg body already has one) so the one on the bikini top 7 has to go If you want just post your nif files and ill fix em rq If your offer to help is still up here's the nifs for the armor. Could you tell me how you fixed them afterwards? bra_7_0.nif bra_7_1.nif
Andy14 Posted August 9, 2017 Posted August 9, 2017 snipp ... all changes: - Body-Mesh removed - Rename the Mesh in NipplePads - NipplePads converted in NiSkinInstance Now, the Nif is Neutral - you can use all empty Slots (not 31,32,34,37 ) Your Bra/NipplePad was slot 32 before??? - Removed all unused Bones bra_7_0.nif bra_7_1.nif
Guest Pink Guy Posted August 9, 2017 Posted August 9, 2017 snipp ... all changes: - Body-Mesh removed - Rename the Mesh in NipplePads - NipplePads converted in NiSkinInstance Now, the Nif is Neutral - you can use all empty Slots (not 31,32,34,37 ) Your Bra/NipplePad was slot 32 before??? - Removed all unused Bones bra_7_0.nif bra_7_1.nif Yes, 32 was the default slot, and thank you for fixing this
Andy14 Posted August 9, 2017 Posted August 9, 2017 snipp ... all changes: - Body-Mesh removed - Rename the Mesh in NipplePads - NipplePads converted in NiSkinInstance Now, the Nif is Neutral - you can use all empty Slots (not 31,32,34,37 ) Your Bra/NipplePad was slot 32 before??? - Removed all unused Bones bra_7_0.nif bra_7_1.nif Yes, 32 was the default slot, and thank you for fixing this I do not know if it is fixed. All the answers were very specific, as far as the BodySlot is concerned - and still was the Bra Slot 32 Or was the original / not edited Nif's? The best way to test: Create an ArmorAddon with Slot 46 (is workable) for that. Note to ArmprAddon in this Case: No values in Weapon Adjust (should be 0), no Skin Texture, no Skin Texture Swap List, no Mesh for First Person, and no Sounds for Footstep in the Armor Addon. This is not a body and no boots. Then create an armor with the same slot (e.g., 46) and use as your model your Armor Addon. Note the races in ArmorAddon and Armor!
Guest Pink Guy Posted August 9, 2017 Posted August 9, 2017 snipp ... all changes: - Body-Mesh removed - Rename the Mesh in NipplePads - NipplePads converted in NiSkinInstance Now, the Nif is Neutral - you can use all empty Slots (not 31,32,34,37 ) Your Bra/NipplePad was slot 32 before??? - Removed all unused Bones bra_7_0.nif bra_7_1.nif Yes, 32 was the default slot, and thank you for fixing this I do not know if it is fixed. All the answers were very specific, as far as the BodySlot is concerned - and still was the Bra Slot 32 Or was the original / not edited Nif's? The best way to test: Create an ArmorAddon with Slot 46 (is workable) for that. Note to ArmprAddon in this Case: No values in Weapon Adjust (should be 0), no Skin Texture, no Skin Texture Swap List, no Mesh for First Person, and no Sounds for Footstep in the Armor Addon. This is not a body and no boots. Then create an armor with the same slot (e.g., 46) and use as your model your Armor Addon. Note the races in ArmorAddon and Armor! Strange, I've tested both the bra and another random armor, put them bot in slot 46 and ensured that none of the skin textures were enabled. The armor still showed up when equipped but the bra remains invisible
Andy14 Posted August 9, 2017 Posted August 9, 2017 Then in the oher Armor/ArmorAddon/Nif is the same Slot used as in your "bra". 1 Slot is 1 Slot = Impossible to use this slot 2x, 3x at the same time. If your other Armor used Slot 32 (for Body) and Slot (46 fpr Chest Primary) and your Bra used Slot 46 = Slot war If you wish, you can make a esp with your "Bra" (If this is a bra, I do not want to see a jacket ) and one or two other Armors. Zip this with all ressouces (meshes, textures, esp) and I take a look, correct and explain. Make it complete - I do not download any additional mods for it.
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