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Posted
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When asked "What is best in life?"
A wise man once said "To crush your enemies, to see them driven before you, and to hear the lamentations of their women."

 

So that's how I like to play my Skyrim

 

- I like to play as a male
- killing and taking
- making npcs my captives (especially the more difficult ones) and collecting their women as trophies to keep in my harem

 

So i'm a big fan of Paradise Halls Enhanced and Home Sweet Home mods. While waiting to have some things worked out with pahe, I started dinking around with the idea of making a light weight simple defeat, capture and bounty mod that works for me from available mods out there. I don't mind the bagging system that SLDefeat offers but I miss the following feature that SLSubmit offered and wanted almost everything done through dialog. The only problem was I don't know how to write a mod from scratch or use papyrus script at least not efficiently. I'm more of a reverse engineering tinkerer.

 

But I did produce something that works for me through record manipulation and I figured I'd share it. Maybe someone can make it better.

 

Defeated-Slaves(1/2): Tour of Slave Cave. Purchasing from slave trade and capturing 3 females in the wild at Fort Greymoor
https://youtu.be/LMu-VioOv0U

 

Defeated-Slaves(2/2): Demo-ing dialog menus & selling captives, collecting bounty for one captive, keeping one and selling the other
https://youtu.be/BvW7p0mOJcQ

 

My little mod grew to be a bridge between other better mods

 

end results:

  • Conquer enemy npcs or friendly if you like and turn them into your captives.
  • multiple restraining positions and other animations
  • enter SLDefeat faction exit and enter again.
  • have your way with your captives
  • collect bounties from guards for them
  • prostitute them to other npcs
  • enslave through dialog after they have been defeated or pummel with the cane
  • elevate them to slave training
  • I relocated Charna to the Slave Cave and turned her into a shrewd old slaver boss.
  • Slave Cave: in back of / adjacent to the Honningbrew meadery. lets you buy and sell slaves from Charna. Store slaves there if you wish.
  • added the whip from pahe which enables hitting in succession and leaves marks on the subject for a shorter period of time than the cane
  • when slaves attempt to escape after entering their training stages they will need to be caned as an attitude adjustment.
  • untrained slaves moved to the MHIYH faction don't seem to get along well with other slaves that has started training. keep em seperated
  • untrained captives health stays low and can die easily. I like this. It turns long runs into an escort quest because i don't fast travel.
  • I included a few articles of clothing from my disciplinary female slave attire collection for those extra sassy slaves
  • Mod is 2.57 MB. It still has bugs, if i can fix em I will
  • Slave Trainer MCM, I disable emotions, set all emotions to custom1 and let Female Facial Animations and my esp handle them.


Trouble Shooting Help

 

 

 

-170822 changes and updates
-170819 changes and updates
-170815 changes and updates
-170812 changes and updates
-170807 changes and updates

 

 

requirements:
SexLab Defeat
Slave Trainer
MHIYH 2plus (recommended)

 

followed by my mod Defeated Slaves

 

Thanks to:
SexLab Defeat by Goubo
Puppet Master by h38fh2mf
Slave Trainer by shakrum
paradise halls by layam - CliftonJD
(MHiYH 2plus) by Volek and upgraded MCM options by Smashly


 

Posted

hey thanks mate! Now i wish there was a decent pregnncy mod like the tamago one for oblivion and it's addon called hiyokogenerator, that allowed you to give birth to your own/other peoples children. Instead of enslaving you could basically breed your own slaves. It was quite fun in oblivion, you were able to create the stongest followers in the game if you impreganted the right npc's (like umbra for example). hah, good times...

 

btw does this overwrite the dialogue from pahe or is it's own thing entirely and does it just use the same process pahe uses to create new npc's? (aka killing Original, delete body, putting copy in it's place)

Posted

hey thanks mate! Now i wish there was a decent pregnncy mod like the tamago one for oblivion and it's addon called hiyokogenerator, that allowed you to give birth to your own/other peoples children. Instead of enslaving you could basically breed your own slaves. It was quite fun in oblivion, you were able to create the stongest followers in the game if you impreganted the right npc's (like umbra for example). hah, good times...

 

btw does this overwrite the dialogue from pahe or is it's own thing entirely and does it just use the same process pahe uses to create new npc's? (aka killing Original, delete body, putting copy in it's place)

 

No the only thing used from pahe was the whip. The core slavery mod is Slave Trainer

 

 

Dumb question, but what ENB do you use?

 

Real vision

 

So is this only playable as male, or is it possible to use a female character too?

 

I haven't tested as a female. I think the sex dialog will work correctly as a female.

Posted

Yo,

 

I like your view quite a lot Bush, did you test it for compatibility with Slaverun + Pahe at the same time ?

 

No sorry, I haven't. I disabled my Pahe waiting on  a new version. That's what prompted me to start experimenting with defeated slaves.

I've never checked out Slave run I thought that was for female player enslavement.

Posted

Alright, good to know.  I will try it as a male first since that is the way it was envisioned.  It's been a million years since I played a dude.  Not many people make straight sex mods with a dominate male in mind.

Posted

Alright, good to know.  I will try it as a male first since that is the way it was envisioned.  It's been a million years since I played a dude.  Not many people make straight sex mods with a dominate male in mind.

 

They are all gay, "Not that there is anything wrong with that" 

Posted

 

Yo,

 

I like your view quite a lot Bush, did you test it for compatibility with Slaverun + Pahe at the same time ?

 

No sorry, I haven't. I disabled my Pahe waiting on  a new version. That's what prompted me to start experimenting with defeated slaves.

I've never checked out Slave run I thought that was for female player enslavement.

 

 

Tbh the only reason why i prefer PAHE above anything (unless maye this one?) is that you are able to enslave respawnable npc's like bandits and stuff. What des this/ slave trainer actually do to keep the slaves in place? Don't they despawn after a while?

 

Posted

 

 

 

Yo,

 

I like your view quite a lot Bush, did you test it for compatibility with Slaverun + Pahe at the same time ?

 

No sorry, I haven't. I disabled my Pahe waiting on  a new version. That's what prompted me to start experimenting with defeated slaves.

I've never checked out Slave run I thought that was for female player enslavement.

 

 

 

 

Tbh the only reason why i prefer PAHE above anything (unless maye this one?) is that you are able to enslave respawnable npc's like bandits and stuff. What des this/ slave trainer actually do to keep the slaves in place? Don't they despawn after a while?

 

 

I actually tested that by waiting 100 in game days to see what would happen to my encounter bandit captive and didn't notice anything out of the ordinary she was still there in the same clothes I put her in and holding the same items after 100 days. I feel the same way what's the point if you choose a favorite and you can't keep her.

Posted

 

 

 

 

Yo,

 

I like your view quite a lot Bush, did you test it for compatibility with Slaverun + Pahe at the same time ?

 

No sorry, I haven't. I disabled my Pahe waiting on  a new version. That's what prompted me to start experimenting with defeated slaves.

I've never checked out Slave run I thought that was for female player enslavement.

 

 

 

 

Tbh the only reason why i prefer PAHE above anything (unless maye this one?) is that you are able to enslave respawnable npc's like bandits and stuff. What des this/ slave trainer actually do to keep the slaves in place? Don't they despawn after a while?

 

 

I actually tested that by waiting 100 in game days to see what would happen to my encounter bandit captive and didn't notice anything out of the ordinary she was still there in the same clothes I put her in and holding the same items after 100 days. I feel the same way what's the point if you choose a favorite and you can't keep her.

 

 

oh, ok. you didn't mess with any settings about respawning right? I heard that respawnable npc's only tend to stick around for 3 days (that may have been something else though).

 

Posted

 

 

 

 

 

 

Yo,

 

I like your view quite a lot Bush, did you test it for compatibility with Slaverun + Pahe at the same time ?

 

No sorry, I haven't. I disabled my Pahe waiting on  a new version. That's what prompted me to start experimenting with defeated slaves.

I've never checked out Slave run I thought that was for female player enslavement.

 

 

 

 

Tbh the only reason why i prefer PAHE above anything (unless maye this one?) is that you are able to enslave respawnable npc's like bandits and stuff. What des this/ slave trainer actually do to keep the slaves in place? Don't they despawn after a while?

 

 

I actually tested that by waiting 100 in game days to see what would happen to my encounter bandit captive and didn't notice anything out of the ordinary she was still there in the same clothes I put her in and holding the same items after 100 days. I feel the same way what's the point if you choose a favorite and you can't keep her.

 

 

 

oh, ok. you didn't mess with any settings about respawning right? I heard that respawnable npc's only tend to stick around for 3 days (that may have been something else though).

 

I don't think I touched anything like that. It could have something to do with cleaning corpses which I don't do either. Where they fall is where they lay unless i decide to drag them someplace else.

Posted

 

 

 

 

 

 

 

Yo,

 

I like your view quite a lot Bush, did you test it for compatibility with Slaverun + Pahe at the same time ?

 

No sorry, I haven't. I disabled my Pahe waiting on  a new version. That's what prompted me to start experimenting with defeated slaves.

I've never checked out Slave run I thought that was for female player enslavement.

 

 

 

 

Tbh the only reason why i prefer PAHE above anything (unless maye this one?) is that you are able to enslave respawnable npc's like bandits and stuff. What des this/ slave trainer actually do to keep the slaves in place? Don't they despawn after a while?

 

 

I actually tested that by waiting 100 in game days to see what would happen to my encounter bandit captive and didn't notice anything out of the ordinary she was still there in the same clothes I put her in and holding the same items after 100 days. I feel the same way what's the point if you choose a favorite and you can't keep her.

 

 

 

oh, ok. you didn't mess with any settings about respawning right? I heard that respawnable npc's only tend to stick around for 3 days (that may have been something else though).

 

I don't think I touched anything like that. It could have something to do with cleaning corpses which I don't do either. Where they fall is where they lay unless i decide to drag them someplace else.

 

 

Well, i'm playing skyrim on a laptop so ofcourse i have some tweaks (by some i mean completely rebuild the game so to speak ;)) in place here and there. i just hope that they don't get rid of left over npc's or when using the pcb command. well, i'll see what'll happen. If it doesn't work like that, i'll probably download some mods that add in bad guys that are unique, so that there is not risk that will despawn. That's one of the downsides of skyrim compared to oblivion. A lot less unique npc's to do shit with.

 

Posted

Congratulatios to your first mod, i usually prefer the sub parts, but this looks intresting and easy enough at the same time to give it a try. :) And i think with your introduction videos, this is the best mod description i've ever seen... for that alone you're my hero! :) From what i've seen the description might need a more details for the more advanced stuff, but it's definitly a very good introduction and without trying i can't tell if something is missing, so... good job. :) 

 

Some questions not directly related to that mod: did you modify Defeat? I didn't try with bare fists, but i never had a 100% success chance to knock bandits down. Or was that just luck?

And the blonde bandit isn't vanilla, is she? What mod is that or was she custom made by you?

 

 

No sorry, I haven't. I disabled my Pahe waiting on  a new version. That's what prompted me to start experimenting with defeated slaves.

I've never checked out Slave run I thought that was for female player enslavement.

 

Just for the records: Slaverun reloaded has a story for a female slave, a female slaver, and a male slaver each. The only option missing afaik is a male slave... but as dom you might like it, i've never played it myself, though. But if it's at least half as good as the female parts it's still one of the best quest mods on LL, if not at all.

 

 

Posted

Congratulatios to your first mod, i usually prefer the sub parts, but this looks intresting and easy enough at the same time to give it a try. :) And i think with your introduction videos, this is the best mod description i've ever seen... for that alone you're my hero! :) From what i've seen the description might need a more details for the more advanced stuff, but it's definitly a very good introduction and without trying i can't tell if something is missing, so... good job. :)

 

Some questions not directly related to that mod: did you modify Defeat? I didn't try with bare fists, but i never had a 100% success chance to knock bandits down. Or was that just luck?

And the blonde bandit isn't vanilla, is she? What mod is that or was she custom made by you?

 

 

No sorry, I haven't. I disabled my Pahe waiting on  a new version. That's what prompted me to start experimenting with defeated slaves.

I've never checked out Slave run I thought that was for female player enslavement.

 

Just for the records: Slaverun reloaded has a story for a female slave, a female slaver, and a male slaver each. The only option missing afaik is a male slave... but as dom you might like it, i've never played it myself, though. But if it's at least half as good as the female parts it's still one of the best quest mods on LL, if not at all.

 

Well, thank you for the compliments. I did not alter the original mods what so ever. if something is to be changed it will be done by adding my mod after the other mods that are required. Defeat has a marking system which forces the npc to a bleedout state after certain criteria are met. I was using that in the video.

 

The blonde, actually both the blonde nord & brunette Imperial are part of another mod I'm working on which alter's the looks of encounter NPC enemies.

hey thanks mate! Now i wish there was a decent pregnncy mod like the tamago one for oblivion and it's addon called hiyokogenerator, that allowed you to give birth to your own/other peoples children. Instead of enslaving you could basically breed your own slaves. It was quite fun in oblivion, you were able to create the stongest followers in the game if you impreganted the right npc's (like umbra for example). hah, good times...

 

btw does this overwrite the dialogue from pahe or is it's own thing entirely and does it just use the same process pahe uses to create new npc's? (aka killing Original, delete body, putting copy in it's place)

Now that sounds interesting.

Posted

apparently slave trainer seems to mess with eff because it's menu stopped working, unless i use the dialogues but then i can't change my followers gear.

 

Oh bummer, I don't use eff. But it looks like the same UI extension graphic

Posted

 

apparently slave trainer seems to mess with eff because it's menu stopped working, unless i use the dialogues but then i can't change my followers gear.

 

Oh bummer, I don't use eff. But it looks like the same UI extension graphic

 

 

What are you using instead? Maybe it's time to switch over. Btw when i use the recruit function it does seem to work but not with the normal greeting. It's not something that is your fault because yours is only based off the slave trainer mod.

 

Posted

 

 

apparently slave trainer seems to mess with eff because it's menu stopped working, unless i use the dialogues but then i can't change my followers gear.

 

Oh bummer, I don't use eff. But it looks like the same UI extension graphic

 

 

What are you using instead? Maybe it's time to switch over. Btw when i use the recruit function it does seem to work but not with the normal greeting. It's not something that is your fault because yours is only based off the slave trainer mod.

 

 

 

I haven't used a follower framework for some time now. I may take a single follower out to complete their missions, but its usually just one. The last time i remember having more then one was like Vilja and Jenassa. Vilja uses her own framework and Jenassa uses vanilla. Before that my favorite was AFT. Nowadays I usually have my captives mule all my loot back to sell anyway.

Posted

apparently slave trainer seems to mess with eff because it's menu stopped working, unless i use the dialogues but then i can't change my followers gear.

 

Yep had this problem before that's why i stopped to use it before :/, seems time to make choice.

 

Edit : you can try outfit changer like http://www.nexusmods.com/skyrim/mods/11662/? if you need just a manager for that.

 

If you need a follower manager that can be complex.

Posted

 

apparently slave trainer seems to mess with eff because it's menu stopped working, unless i use the dialogues but then i can't change my followers gear.

 

Yep had this problem before that's why i stopped to use it before :/, seems time to make choice.

 

Edit : you can try outfit changer like http://www.nexusmods.com/skyrim/mods/11662/? if you need just a manager for that.

 

If you need a follower manager that can be complex.

 

 

tbh the reason why i kept using eff was because bck then (2-3 years ago maybe?) i had a lot of mods that depended on it back then. But the entire mod structure was different too. It was like 4 .esp's if you wanted the whle package. Now it's ui estentions and the actual mod eff. I just unticked the core eff files but kept ui extentions in place since a lot of mod still need that one. (like soulgem oven). I could just go for solely with this mod but i want to keep actual "followers" around and not just slaves.

 

at the time i'm writing this i have begun using aft too since i didn't really had a lot of followers following me around usually, so five at max is enough for me. It's a good alternative, though a bit slow at times with all those pop ups. I can confirm by keeping uiextentions in my load order, i have encountered very little issues so far. 

 

Posted

 

 

apparently slave trainer seems to mess with eff because it's menu stopped working, unless i use the dialogues but then i can't change my followers gear.

 

Yep had this problem before that's why i stopped to use it before :/, seems time to make choice.

 

Edit : you can try outfit changer like http://www.nexusmods.com/skyrim/mods/11662/? if you need just a manager for that.

 

If you need a follower manager that can be complex.

 

 

tbh the reason why i kept using eff was because bck then (2-3 years ago maybe?) i had a lot of mods that depended on it back then. But the entire mod structure was different too. It was like 4 .esp's if you wanted the whle package. Now it's ui estentions and the actual mod eff. I just unticked the core eff files but kept ui extentions in place since a lot of mod still need that one. (like soulgem oven). I could just go for solely with this mod but i want to keep actual "followers" around and not just slaves.

 

at the time i'm writing this i have begun using aft too since i didn't really had a lot of followers following me around usually, so five at max is enough for me. It's a good alternative, though a bit slow at times with all those pop ups. I can confirm by keeping uiextentions in my load order, i have encountered very little issues so far. 

 

 

 

There's Immersive Amazing Follower Tweaks by chinagreenelvis who is a better version i think, and doesn't conflict probably like EFF.

 

Posted

I always wanted a mod that did this defeat was close but didn't get the whole capture enemies and have them follow you, the bag most of the time makes the enemies disappear in defeat.

 

Now I have a couple of questions?

 

1.) Do you have to send an enemy into defeated mod before enslaving them?

 

2.) Can you capture men?

 

3.) Is there a way you can enslave them and have them follow you with their hands tied?

 

Because I think it would be better if they will follow you because they really have no choice but as soon as you untie them I think at that point

they may probably make a break for it and run lol. Slaves shouldn't fight imo they become more like followers in this regard.

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