FxRDx Posted March 30, 2021 Posted March 30, 2021 50 minutes ago, Grey Cloud said: Note XPMSE at the bottom of the image. Click on the green (or red) lightning bolt. My XPMSE mod just has the white rules icon. I know what you're talking about with the green or red lightning bolts, but I can't get XPMSE to let me assign rules to it.
Grey Cloud Posted March 30, 2021 Posted March 30, 2021 10 hours ago, FxRDx said: My XPMSE mod just has the white rules icon. I know what you're talking about with the green or red lightning bolts, but I can't get XPMSE to let me assign rules to it. That just means that no other mods are trying to install the same files as XPMSE. Try reinstalling and selecting these options: XPMSEinstall.rar Your best option at this stage is to uninstall all your mods and re-add them a few at a time, testing as you go. Use Alternate Start Live Another Life just to make things easier for yourself. You could have look at this to see if you missed anything:
FxRDx Posted March 30, 2021 Posted March 30, 2021 8 hours ago, Grey Cloud said: That just means that no other mods are trying to install the same files as XPMSE. Try reinstalling and selecting these options: I was really hoping that would work. I uninstalled, reinstalled, and did every option like your guide, except the last one, nothing comes up about overwriting existing files with my mod list. Also, my game crashes when fast traveling to or walking to Dawnstar. It was the only city I hadn't checked, since 7 of the other 8 were working. Thanks for the help so far, I appreciate it quite a bit. I checked out the conglomerate article - nothing sticks out to me, but half of it is over my head I found my load order, this may help tell what mod conflicts I have Spoiler Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp ZaZAnimationPack.esm SexLab.esm SexLabAroused.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Skyrim - Utility Mod.esm Devious Devices - Expansion.esm Devious Devices - Contraptions.esm XPMSE.esp Captured Dreams.esp RaceMenuMorphsCBBE.esp Deviously Cursed Loot.esp SimpleSlavery.esp SexLab-AmorousAdventures.esp submissivelola_est.esp kal_LolaAddon.esp UIExtensions.esp SLAnimLoader.esp FNIS.esp Companion_Ari.esp Crossbows_Basic_Collection_DE_LL.esp Quick Start - Skip the Opening Sequence.esp RaceMenu.esp RaceMenuPlugin.esp SkyUI.esp Vivace.esp SkyrimChainBeastsDB.esp submissivelola.esp I know XPMSE is supposed to be the last one loaded, and every time I open skyrim I hit the "data files" option and manually move it down to the bottom before starting the game. And the I start FNIS. But LOOT won't let me manually move it, so I have to do that every time I open the game. Not that it's made a difference either way.
Grey Cloud Posted March 30, 2021 Posted March 30, 2021 21 minutes ago, FxRDx said: I found my load order, this may help tell what mod conflicts I have I've just found the easy way of getting to the plug-in list with Vortex Vortex would tell you if there was a conflict - that's what the lightning bolt is about. 25 minutes ago, FxRDx said: I know XPMSE is supposed to be the last one loaded It doesn't have to be the last one loaded. It only has to load after anything else that is trying to use the same files (except for e.g. MNC). You don't need the standalone LOOT as Vortex's 'autosort' is LOOT. Unless you turn off autosort it will always overrule the standalone LOOT. In order to manually order mods with Vortex, you have to drag that icon which is to the left of the lightning bolt. At this point I would recommend you start from scratch and follow the Conglomerate guide. You only have about 30 mods installed at the minute (I've got more than 10 times that) so it isn't a massive blow. If nothing else you will be fairly confidant that your game is stable when you start loading it down with mods.
FxRDx Posted March 30, 2021 Posted March 30, 2021 I suppose nuking from orbit is the last, best hope. I'll get started tomorrow. I really appreciate the time you've spend helping some random dude on a niche issue.
Grey Cloud Posted March 30, 2021 Posted March 30, 2021 3 hours ago, FxRDx said: I suppose nuking from orbit is the last, best hope. I'll get started tomorrow. I really appreciate the time you've spend helping some random dude on a niche issue. No problem. Any questions about anything on the Conglomerate guide, just ask.
FxRDx Posted March 31, 2021 Posted March 31, 2021 Just for the sake of closure, I've fixed the issue. Deleted and reinstalled skyrim and skse, re-downloaded the mods, and they're working just fine. The additional hairstyles added by one of them aren't showing up at all; probably the ones from racemenu, and I'm stuck with vanilla hair. But maybe that was the problem the whole time, who knows. Im not going to risk it. Thanks for the help guys, especially GreyCloud.
Grey Cloud Posted March 31, 2021 Posted March 31, 2021 20 minutes ago, FxRDx said: Just for the sake of closure, I've fixed the issue. Deleted and reinstalled skyrim and skse, re-downloaded the mods, and they're working just fine. The additional hairstyles added by one of them aren't showing up at all; probably the ones from racemenu, and I'm stuck with vanilla hair. But maybe that was the problem the whole time, who knows. Im not going to risk it. Thanks for the help guys, especially GreyCloud. If you have a problem then fix it. Which hair mod is it and what is it not doing?
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