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Passion [Requires patch level 1.63+]


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Posted
39 minutes ago, MissMay said:

ok, thank you ! I'll try what you suggested with the frame and will try to check if the toys will be visible when I wait for it. 

Sorry if I offended anyone, by the way. I didn't mean to suggest Nraas Mods to solve it, just wanted to state that I use them in case that this has anything to do with the problem / or not, so people wouldn't have to ask again if I have mods etc. in order to help me.

Thank you for the quick answer :)

You're welcome and no need to apologize there was no offense. Although looking back at my reply it did sound a little rough sorry about that I didn't have my morning coffee at the time.

 

And I just realized I forgot to mention too make sure to use the KW versions of the animations as those are the ones that support objects.

The AW versions don't support objects.

Posted

Mary-Jane  made 5 amazing animations for Big Hot tubs :

·         Clitoral Stimulation - (solo) Handjob - Big Hottubs

·         Breast Massage - Teasing - Big Hottubs

·         Fingering - Handjob - Big Hottubs

·         Cunnilingus - Oraljob - Big Hottubs

·         Missionary - Vaginal - Big Hottubs

 

In the XML she refered these hottbubs as “HotTubGrotto

2 hot tubs’ name contain the world Grotto (Neptune’s Grotto and Ponce de Leon Grotto)

 

When I tested both of them, only Ponce de Leon Grotto is recognize as an “HotTubGrotto” object.

 

Here are the EA “HotTubGrotto” hot tubs :

Ponce de Leon Grotto

The Aqueous Garden

The Empress

The Perfect warm

The Serenity

The water course

The wet side

Tropical

Uniformity

 

They are all big hot tubs. Actually, the object “HotTubGrotto” refers to big hot tubs.

 

 

In her pictures (pic 1), It looks the “Water of course Hot tub” has been used. As shown in pic 2, the sims do not act at the same x, y coordinates.

 

Am I the only one to have this issue?

 

Thank you to enlighten me

1129155367_Maryjanewebpictures.thumb.png.de014bcb8118ff4cd64e29d7ff4640dd.png

 

 

Screenshot-3.jpg

Posted

It may have to do with the position your sims enter the hot tub? I notice that the hot tubs and the large bed require you to specify a position (right/left/centre), depending on which part you enter, I notice that sometimes certain animations don't appear as an option, or there is a lot of clipping (bodies standing through mattresses/headboards etc).

 

Some animations also don't mesh well with certain furniture even though they appear as an option. In particular are a number of sex animations that appear for a shower/tub combo. They obviously look terrible if you're using only a standing shower or some other CC tub. How sexy it is when your lady is cut in half by the shower door or forcefully deepthroats the faucet. ?

 

The window sex animations are also buggy when used with some windows (both CC and EA made). Regardless of which way the window faces (I can never get it right!), your sims will wind up on the wrong side, sometimes having sex two storeys off the ground and in the air.

Posted
2 hours ago, SimJMFan said:

Mary-Jane  made 5 amazing animations for Big Hot tubs :

·         Clitoral Stimulation - (solo) Handjob - Big Hottubs

·         Breast Massage - Teasing - Big Hottubs

·         Fingering - Handjob - Big Hottubs

·         Cunnilingus - Oraljob - Big Hottubs

·         Missionary - Vaginal - Big Hottubs

 

In the XML she refered these hottbubs as “HotTubGrotto

2 hot tubs’ name contain the world Grotto (Neptune’s Grotto and Ponce de Leon Grotto)

 

When I tested both of them, only Ponce de Leon Grotto is recognize as an “HotTubGrotto” object.

 

Here are the EA “HotTubGrotto” hot tubs :

Ponce de Leon Grotto

The Aqueous Garden

The Empress

The Perfect warm

The Serenity

The water course

The wet side

Tropical

Uniformity

 

They are all big hot tubs. Actually, the object “HotTubGrotto” refers to big hot tubs.

 

 

 

It's all in the internal name and only the Ponce de Leon has the internal name HotTubGrotto. HotTubGrotto doesn't mean big hot tubs at least not to game which is where it counts.

The other's like the Uniformity has the internal name of hotTubGrottoSeasonElegant, The Serenity hotTubGrotto (notice the difference it the spelling a small h instead of a capitol H that is important), The Empress has hotTubPatioElite etc...

It all depends on the internal name that has been given to the object.

 

You also have to keep in mind that Mary Jane uses KW which alters the internal names of many objects (or forces them to use the same internal name) which is actually bad for the game as it overworks and puts a lot of stress on the game engine and this game doesn't take well to that considering it's a game that EA has pretty much patched up with band-aids.

Posted
5 hours ago, namaradus said:

It's all in the internal name and only the Ponce de Leon has the internal name HotTubGrotto. HotTubGrotto doesn't mean big hot tubs at least not to game which is where it counts.

The other's like the Uniformity has the internal name of hotTubGrottoSeasonElegant, The Serenity hotTubGrotto (notice the difference it the spelling a small h instead of a capitol H that is important), The Empress has hotTubPatioElite etc...

It all depends on the internal name that has been given to the object.

 

You also have to keep in mind that Mary Jane uses KW which alters the internal names of many objects (or forces them to use the same internal name) which is actually bad for the game as it overworks and puts a lot of stress on the game engine and this game doesn't take well to that considering it's a game that EA has pretty much patched up with band-aids.

Thank you for your very interresting reply. Do you think that the different places the sim have in the hot tub comes from the differences between Passion and Onky or from my game ?

 

 

 

Thank you again.

Posted
6 hours ago, KSGSim said:

It may have to do with the position your sims enter the hot tub? I notice that the hot tubs and the large bed require you to specify a position (right/left/centre), depending on which part you enter, I notice that sometimes certain animations don't appear as an option, or there is a lot of clipping (bodies standing through mattresses/headboards etc).

 

Some animations also don't mesh well with certain furniture even though they appear as an option. In particular are a number of sex animations that appear for a shower/tub combo. They obviously look terrible if you're using only a standing shower or some other CC tub. How sexy it is when your lady is cut in half by the shower door or forcefully deepthroats the faucet. ?

 

The window sex animations are also buggy when used with some windows (both CC and EA made). Regardless of which way the window faces (I can never get it right!), your sims will wind up on the wrong side, sometimes having sex two storeys off the ground and in the air.

I actually test it with all the 3 positions. Left or Right selection bring the issue I showed. Center should be forgotten. The result is weird.

 

With kw, we can use any objects we want. The example of the shower is very good. the result can be weird. This usually happend because shower or baths weren't the original objects of the animation.

 

I do not think this is the present case because Maryjane made these animations specifically for HotTubGrotto” object.

 

 

Posted
1 hour ago, SimJMFan said:

Thank you for your very interresting reply. Do you think that the different places the sim have in the hot tub comes from the differences between Passion and Onky or from my game ?

 

 

 

Thank you again.

It could be a differences between the 2 mods or it could be the differences between the footprints the objects have some have a different footprint. Which brings another problem you look a the footprints for say the Uniformity and the Serenity at first glance they would seem to identical but there not unless you get lucky it could take hours just to see the differences between the footprints of those 2 objects as the differences are very subtle.

Posted
4 hours ago, namaradus said:

It could be a differences between the 2 mods or it could be the differences between the footprints the objects have some have a different footprint. Which brings another problem you look a the footprints for say the Uniformity and the Serenity at first glance they would seem to identical but there not unless you get lucky it could take hours just to see the differences between the footprints of those 2 objects as the differences are very subtle.

As a matter of fact, this object is used in WTW / AW animations and to correct the sims animation position Alfiechan moved the animations about 40%.

That's what I see in passion script code. I'll check to see, what happens if I remove this code, because I believe this issue stands there.

I have fixed my script for counter sinks, boats and jet skis and now I test it in different worlds   

Posted

Hello.

Here, I try to follow the tutorial, at least the method written by TwilightStorm to show the didlos that I want to appear in the animations but I still have trouble.
I saw that it is necessary to replace the name of the object by that which I wish.
For example, I want to show in MaryJane's DragonWhip's Whipping No Escape - Teasing - Bondage Frame (BDSM) animation, I have to put in the XML file with S3PE in place of all the names Didlo, DragonWhipe?
I also try to set the example with the OKW_Amra72Animation Package but I did not find the same thing as on the example.
And if not there is not a file that allows them to appear without changing the XML files?

Posted
5 hours ago, SimJMFan said:

Do you need any help for your tests ?

I'll sure need.

When I change the bathtub issue also, I'll give you something for test.

Thank you.

Posted
39 minutes ago, hana120 said:

Hello.

Here, I try to follow the tutorial, at least the method written by TwilightStorm to show the didlos that I want to appear in the animations but I still have trouble.
I saw that it is necessary to replace the name of the object by that which I wish.
For example, I want to show in MaryJane's DragonWhip's Whipping No Escape - Teasing - Bondage Frame (BDSM) animation, I have to put in the XML file with S3PE in place of all the names Didlo, DragonWhipe?
I also try to set the example with the OKW_Amra72Animation Package but I did not find the same thing as on the example.
And if not there is not a file that allows them to appear without changing the XML files?

It is not necessary to edit anything. 

In the latest version passion has everything it needs.

You need to download all the dildos and passion will random load them when a dildo or the whip is needed.

Inside the version zip is the SV-Whip.package.

Install it and play MaryJane's DragonWhip's Whipping No Escape - Teasing - Bondage Frame (BDSM) animation 

Posted

Okay. Because when I wanted to try before editing, the sims did the animation but there was nothing in the hand of the sims.

In the files of Passion to download, it is only the last one that must be taken? And not the first?

Then, I noticed when we use the Maryjane's bondage accessory, I noticed that the sims make several times the animation of the sims that can not advance before using it.
 

Posted
20 hours ago, hana120 said:

Okay. Because when I wanted to try before editing, the sims did the animation but there was nothing in the hand of the sims.

In the files of Passion to download, it is only the last one that must be taken? And not the first?

Then, I noticed when we use the Maryjane's bondage accessory, I noticed that the sims make several times the animation of the sims that can not advance before using it.
 

The latest version is the last one and not the first one. The first is the oldest.

It was like this in the past but it changed at the latest forum upgrade.

At the first post of this topic I always write the version number update.

Now the version is 2.6.6.5 and the download file is named Animated_WooHoo_Passion_Ver2.6.6.5.zip

 

The first one (Passion (2.5).rar) is the oldest one, long before I start modding passion!

Read and always observe carefully what you download.

You might harm your computer very hard otherwise.

Posted

Okay.
I have another question about STD's.
Is there a precise order for each std's, for example simerpese> symphylis> Simnorhea> Symidia etc or they are not the same and they can appear apart from each? And how long can a sim can live if he has the Moudlet Virus of the immune self defense "That's it's the big ..."?

Posted
1 hour ago, hana120 said:

Okay.
I have another question about STD's.
Is there a precise order for each std's, for example simerpese> symphylis> Simnorhea> Symidia etc or they are not the same and they can appear apart from each? And how long can a sim can live if he has the Moudlet Virus of the immune self defense "That's it's the big ..."?

No, they are random and repeatable. 

A sim can be infected on any of them, can cure or get immunity from a disease or get infected from the same one, once again.

It's a slow process and affects the population of the whole town, including your active sims. For some of them starts a death cycle procedure. 

Posted
4 hours ago, KSGSim said:

Can I safely consolidate the animation packages with s3pe? I'm looking to reduce the number of files in my mods folder.

I suggest not!

Every animation has 2 files. One starts with KW and another one that starts with OKW.

The file that starts with OKW contains the XML file of the animations.

That file has the name of the animations file that a mod should search and load the clips of an animation to play.

For example  KW_L666_RapeBdsm_Animations.a_L666_sforalspankdildolesb_01

KW_L666_RapeBdsm_Animations is the clips file name and a_L666_sforalspankdildolesb_01 is the animations clips name.

If you merge the file name with another one in to a new name, you will loose all animations.

If you merge the file name with another one and leave the same name, you will loose the animations of the second file that you used.

Posted

Is there a comprehensive feature list anywhere or is it just "guessing game" at this point?

 

I am actually thinking of switching over from OKW but without a description of the mod I can hardly do this. 

Posted
On 6/10/2018 at 5:28 PM, namaradus said:

You're welcome and no need to apologize there was no offense. Although looking back at my reply it did sound a little rough sorry about that I didn't have my morning coffee at the time.

 

And I just realized I forgot to mention too make sure to use the KW versions of the animations as those are the ones that support objects.

The AW versions don't support objects.

Ah yes, morning coffee - totally understand x) It's fine ! I thought I did say something the wrong way, so I'm glad I didn't offend anyone!

I tried both things you suggested but none worked. - but that's ok. There are plenty of other animations. 

I'll check again though, if have the right version regarding the objects. Thanks again ! 

Have a nice day everyone. ☀️

Posted
13 hours ago, mfxlgwi666888 said:

uh where do i download it tho

First post click View File it takes you to another page and click Download this file on the right. The newest version will always be the very last one at the bottom of the list that will popup ie 2.6.6.5

Read the instructions in the Read Me that comes with it very carefully.

Posted
On 6/16/2018 at 9:19 AM, GDG said:

Is there a comprehensive feature list anywhere or is it just "guessing game" at this point?

 

I am actually thinking of switching over from OKW but without a description of the mod I can hardly do this. 

Forth post How Many settings Passion has will give you a general idea. It's doesn't have as many features as KW as it's main focus is on game performance and having a light footprint it's compatible with all Nraas Mods (with the exception of maybe Nraas Selector) so if you want to run a heavy performance hitting mod like Nraas SP full throttle you can with Passion having little to no additional performance impact.

Also for teens they have to be at least 50% of the way through their age span to use the interactions (cause lets face it the morality thought police in some areas could care less if it is a bunch of pixels they'll still try to get you if they can).

Posted

Hello its me again. i finally found all the files i needed, and it works. I think.

The 'I think', leads to a question i have. Which is "does this come with animations?" The extra ones i downloaded work wonderfully, but i see none that say they are part of passion itself. Is this just a frame work for animations? Or does it have animations with it?

Posted
On 6/16/2018 at 6:19 AM, GDG said:

Is there a comprehensive feature list anywhere or is it just "guessing game" at this point?

 

I am actually thinking of switching over from OKW but without a description of the mod I can hardly do this. 

It is terribly confusing. The dates are also troublesome because they turn the numbers around. Example: 3/9/2017. To me. that is March 9 2017. But the creators here man September 3. I can only be sure what they mean if I can use process of elimination if one date is the future, otherwise I am not sure because each creator does the date different. 

There is no comprehensive list, its guessing. The fourth post he mentions only tells you whats on the menu, but not how it applies to the game. I still cant figure out why my sims try to passion then put their clothes back on right away sometimes, other times they do it. I don't know if it has to do with the set of animations, all mine are AW because i don't like kw at all... KW adds traits to your sims and then you can never use those sims again if you take that mod out. its destructive to the game. I lost a whole game that way because KW was just a mess. Had to recreate sims and took days to cheat my town back from the last backup I had. 

 

Good luck its all trial and error. the creators try to help, but you're on your own for a lot. it would be helpful if they'd post a picture of what your mode folder should look like AT MINIMUM and then what it should look like if you want to go all out. And the links to the animations need to be arranged in a clearer way. I have no idea if and when there is anything new or what is compatible with what. I have attached here what is in my folder. This folder is inside my packages folder, I keep all animations together. Trying like heck to make sure I don't accidentally install anything to do with KW but I just now figured out that SUPPOSEDLY all KW animations work with Passion... and Passion is the one I use. So I guess I will go try to find newer KW animations and hope I don't accidentally get a set that wont work with the AW ones I have. 

awpass.PNG

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