jaam Posted September 6, 2024 Author Posted September 6, 2024 (edited) Which part of this are you asking about? I do not remember a lot of race related things in the DLL. Most likely you have to try yourself. Edited September 6, 2024 by jaam
HopelesShit69 Posted September 6, 2024 Posted September 6, 2024 What I mean with custom races is that I know that first of all AAF reacts weirdly to custom races so you have to manually patch those luckily this race has an AAF patch on Nexus. This mod is supposed to be a replacement (of sorts) to AAF. Whenever I had AAF installed animations would work fine but now whenever I try animations I get the following message. AAF SEU: AAF SceneInit Status [1]. I don't know if the custom race is causing this problem or if I maybe did something wrong (most likely).  Any help would be appreciated.
jaam Posted September 7, 2024 Author Posted September 7, 2024 This is absolutely NOT a replacement of AAF. This is a set of functions called by AAF and other mods.
neokio Posted September 7, 2024 Posted September 7, 2024 Which version is recommended for F4SE 0.6.23 (game 1.10.163)?
HopelesShit69 Posted September 7, 2024 Posted September 7, 2024 7 minutes ago, neokio said: Which version is recommended for F4SE 0.6.23 (game 1.10.163)? Â Version 46 IÂ believe
HopelesShit69 Posted September 7, 2024 Posted September 7, 2024 (edited) 1 hour ago, jaam said: This is absolutely NOT a replacement of AAF. This is a set of functions called by AAF and other mods. You are absolutely correct my dumbass thought I was talking about NAF that one is a replacer.  (my bad) Edited September 7, 2024 by HopelesShit69
katrina.balanchuk Posted October 16, 2024 Posted October 16, 2024 What is the latest filename that is still for .163 game version? I think the latest is for .984?
housewalker123 Posted October 17, 2024 Posted October 17, 2024 mo2 gives me a warning saying it fails to load the dll. Is it a false positive?
jaam Posted October 18, 2024 Author Posted October 18, 2024 Yes. There are 2 DLL and only one can be loaded by a given game.
AndarielHalo Posted October 21, 2024 Posted October 21, 2024 (edited) I updated from 8/21 version to 9/2 version and now my game is saying the LL plugin isn't installed at all   EDIT: nm, figured out the issue Edited October 21, 2024 by AndarielHalo
Verencius Posted October 25, 2024 Posted October 25, 2024 the last version v52 says its a hotfix for the earlier version of v52 (which is currently not listed). so should I install the "hotfix" version as stand-alone for NAF?
sneeps Posted October 29, 2024 Posted October 29, 2024 I just can't get this working right. I put all the files in the right folders but the game keeps telling me it wasn't installed correctly. I can't fathom what I'm doing wrong.
Squishydick Posted November 10, 2024 Posted November 10, 2024 So if I read this right I can only use it with the Next Gen rip off and I cant use NAF Bridge either????? That !!!!!!!!!!
tzenrick Posted November 14, 2024 Posted November 14, 2024 @EgoBallistic Could you add a note, way at the top, that lists v46 as the last version compatible with 1.10.163? I only checked the most recent 6 versions to find that out. It's only relevant because now I wanna write scripts for FO4London, and it's stuck on 1.10.163 for now. 2
jaam Posted November 15, 2024 Author Posted November 15, 2024 The last version IS compatible with 1.10.163, I just don't support it anymore.
Katkit777 Posted November 18, 2024 Posted November 18, 2024 I just recently downloaded this mod as another mod needs it to work and it doesn’t seem to actually be loading into the game. I downloaded with vortex if that matters at all…
jaam Posted November 21, 2024 Author Posted November 21, 2024 Sorry the mod is perfectly working, with or without vortex.
fish00 Posted January 5, 2025 Posted January 5, 2025 (edited) Running Fallout 4 v1.1.163 and F4SE v0.6.23, F4SE is reporting LL_fourPlay_1_10_163.dll v52 as being incompatible.  f4se.log reports the following Quote checking plugin E:\Games\Steam Library\steamapps\common\Fallout 4\Data\F4SE\Plugins\\LL_fourPlay_1_10_163.dll plugin E:\Games\Steam Library\steamapps\common\Fallout 4\Data\F4SE\Plugins\\LL_fourPlay_1_10_163.dll (00000001 LL_fourPlay 00000034) reported as incompatible during load  LL_fourPlay.log reports the following Quote LL_fourPlay querying... LL_fourPlay query successful.  Based on the source, if it were loading correctly there should be more log lines, something like Quote LL_fourPlay querying... LL_fourPlay query successful. LL_fourplay loading... RegisterFuncs Injected llfp into Interface/HUDMenu.swf Registered crosshair update handler. LL_fourplay load successful.  Edited January 5, 2025 by fish00
jaam Posted January 5, 2025 Author Posted January 5, 2025 (edited) Yes you were right. I must have messed up my tests of the old version loading with the latest update. I just uploaded fixed binaries only. I'll make some more checks and upload the sources and update the GitHub later. I have to confirm I did not mess up something else first. Â New version uploaded to fix loading in 1.10.163. Edited January 5, 2025 by jaam 2
jbezorg Posted February 10, 2025 Posted February 10, 2025 Keep getting an occasional CTD. Â PROBABLE CALL STACK: [ 0] 0x7FF76F7DFE76 Fallout4.exe+1F8FE76 mov eax, [rsi] | FUN_141f8fe30_1F8FE76 -> 2314488+0x46 mov eax, [rsi] [ 1] 0x02A61417F12B LL_fourPlay_1_10_984.dll+000F12B [ 2] 0x02A61418665A LL_fourPlay_1_10_984.dll+001665A [ 3] 0x7FF76F7F430A Fallout4.exe+1FA430A test al, al | FUN_141fa40b0_1FA430A -> 2314780+0x25A test al, al [ 4] 0x7FF76F817FB1 Fallout4.exe+1FC7FB1 mov r15, [rbp-0x78] | FUN_141fc7590_1FC7FB1 -> 2315231+0xA21 mov r15, [rbp-0x78] [ 5] 0x7FF76F818E88 Fallout4.exe+1FC8E88 call 0x00007FF76ED93340 | FUN_141fc8ce0_1FC8E88 -> 2315237+0x1A8 call 0x00007FF76ED93340 [ 6] 0x7FF76F80AE3B Fallout4.exe+1FBAE3B lea r8, [rbp+0x50] | FUN_141fbacb0_1FBAE3B -> 2315126+0x18B lea r8, [rbp+0x50] [ 7] 0x7FF76E8B4255 Fallout4.exe+1064255 mov r15, [rsp+0x50] | FUN_141064030_1064255 -> 2251303+0x225 mov r15, [rsp+0x50] [ 8] 0x7FF76E3A6195 Fallout4.exe+0B56195 mov ecx, [0x00007FF770852D24] | FUN_140b56180_B56195 -> 2227570+0x15 mov ecx, [0x00007FF770852D24] [ 9] 0x7FF76EDBEBFA Fallout4.exe+156EBFA mov rax, [rdi+0x18] | FUN_14156eb30_156EBFA -> 2268897+0xCA mov rax, [rdi+0x18] [10] 0x7FF76EDBF10B Fallout4.exe+156F10B mov [rbp+0x04], eax | FUN_14156ee60_156F10B -> 2268899+0x2AB mov [rbp+0x04], eax [11] 0x7FF76EDBD619 Fallout4.exe+156D619 movzx eax, byte ptr [rbx+0xA74] | FUN_14156d5b0_156D619 -> 2268871+0x69 movzx eax, byte ptr [rbx+0xA74] [12] 0x7FF76ED9ADED Fallout4.exe+154ADED mov rcx, [0x00007FF77093F620] | FUN_14154adb0_154ADED -> 2268179+0x3D mov rcx, [0x00007FF77093F620] [13] 0x7FFA0ED8E8D7 KERNEL32.DLL+002E8D7 [14] 0x7FFA0F6FBF2C ntdll.dll+00BBF2C Â Â crash-2025-02-10-00-52-34.log
jaam Posted February 10, 2025 Author Posted February 10, 2025 Looks like I had forgotten to upload the sources for v53. Sorry. 2
trepanoa Posted February 27, 2025 Posted February 27, 2025 just a quick recap/rehash when downloading the llfp file here all i do is drop in Mo2 download panel, install it, place it in the LO on the left panel and check it to active in the panel and its good to go? just making sure im doing it right with no added missteps lol
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