Jump to content

Recommended Posts

A lot of great furniture!

 

Have you considered adding the function RacetoScale (keyword) to your furniture? The function causes Actors to scale up or down to value of 1 and fit onto furniture. I know Zaz implemented it on all furniture in ZazExtensionPack because it made the furniture animations more stable.

Link to comment

This is a very good advice-it´s noted...so far I remember are you right...I´ll again check that out in the zap7.0 pack now...NO PROBLEM:-))

Thanks !!!

A lot of great furniture!

 

Have you considered adding the function RacetoScale (keyword) to your furniture? The function causes Actors to scale up or down to value of 1 and fit onto furniture. I know Zaz implemented it on all furniture in ZazExtensionPack because it made the furniture animations more stable.

 

I´m-ready with all torture poles, now are coming the gibbets..I´ll give an working-overview from time to time:-))

post-1454928-0-25914400-1504384907_thumb.jpg

Link to comment

Wow...very fine...think about that next version is with different keywords, names and has a different "taste"...

the gibbets are (created by bethesda) like in vanilla (Markrath-cages), I have only created custom textures from the barrel-textures..that has been the DEAL for some great new outfits...will come also here...everything has to be renamed and relinked again...

..only issue I have again is the huge cell, I think I will create something different...it´s too much high and "crazy"...

..okay, I´ll go on;-))

 

Your gibbets are amazing, I am starting up a mod that will make use of them ;)

 

Link to comment

A new impression of all the "gibbetmania"-nothing is standing there twice:

 

-series of long and short gibbets with 2 different zap-animations-coming in 5 different mounting-ways: chain, short-wall mount, long wall mout, short pole auto-standing, long pole auto-standing, ..and all again in steel-clean (little better than vanilla) and a rusty version !!...all other texture wishes can be fullfilled by choosing a newly prepared texture-set for metal, but that´s not all: -from "leopardy style" to the standard "rust of zap" or a "super-steel shining"- surface...or you can choose different wood !!!

 

-another series with multi-animations, 10 different randomly played-struggle-animations for the small and the long version with again all types of mounting will exactly make your gibbet-mania spend it´s full potential.

 

-a special "ultra narrow long version" for very less place with only one animation (more than still standing is not possible inside that cage...)

 

-all gibbets that are with doors and all modded cages will follow here today....that first hall will explode!

post-1454928-0-29662000-1504400371_thumb.jpg

post-1454928-0-89124800-1504400395_thumb.jpg

post-1454928-0-34742500-1504400423_thumb.jpg

post-1454928-0-63285900-1504400438_thumb.jpg

post-1454928-0-20885900-1504400456_thumb.jpg

post-1454928-0-60709700-1504400480_thumb.jpg

post-1454928-0-78219500-1504400532_thumb.jpg

post-1454928-0-90856600-1504400541_thumb.jpg

post-1454928-0-78887900-1504400563_thumb.jpg

post-1454928-0-78494600-1504400584_thumb.jpg

post-1454928-0-38730300-1504400645_thumb.jpg

post-1454928-0-04251200-1504400686_thumb.jpg

Link to comment

new shortcuts / classes for the furnitures:

 

zbf = zaz bondage furniture

zdf = zaz dance furniture (maybe 5- or 10)

zmf = zaz music furniture (3 musical instruments in 4 colours)

zpf = zaz pose furniture 

 

zdf will get it´s own keyword to stay in harmony and to be classified as non-bdsm stuff

zdf will get an own folder and repesent only the sexy dances (5 or 10) [snake-dance-belly-dance...and so on)..that dances will also be a zbf-furniture, to "force dances from slaves", so you can choose what you want to do....

 

same with:

zmf will carry some furniture for lute, flute and drum playing

zpf will contain ALL the pose markers from the past, like laying, sleeping, sitting, leaning, posing, teasing....sexy animation-furnitures

 

 

zbf furniture will now be only use-able by the player (like for normal): if you want to have it available inside of your mod for all npc´s, you must change that inside of your mod...inside of every furniture window (like it simply is under zap).

 

zbf will also carry the old "pose markers", that contain the animation without furniture hardware and will be inside of  "Zaz - Furniture Marker"

 

zbfM will stand for zaz bondage furniture that contains "multi-random-functional-animations" , it means: more than one animation is inside of it and every time you enter, you will see your character in a different animation !!! -huge thanks belong to nosdregamon, who wrote the "so easy and effective" little script, same for his "gibbet-leave-script", it works like a charme)

Link to comment

I gave all my very best to spend the most unique and fine textures for metal, wood and plain homogen surfaces-glass*-excluded, what was possible to create, different surfaces for the metal and wood...

 

..here is nearly the whole palette of the metal/gibbet-surface:

 

*the glass texture is out of the race, this is for special invironments only (for example something like a "fairytail-mod") and stays aside (has no own texture-set, can´t have easily an own texture-set)

 

-"gibbet-mania" job is finished

 

 

post-1454928-0-31253800-1504450070_thumb.jpg

post-1454928-0-58808100-1504450086_thumb.jpg

post-1454928-0-34495100-1504450099_thumb.jpg

post-1454928-0-14472900-1504450141_thumb.jpg

post-1454928-0-89053200-1504450153_thumb.jpg

post-1454928-0-33086200-1504450169_thumb.jpg

post-1454928-0-50788500-1504450187_thumb.jpg

post-1454928-0-22523700-1504450219_thumb.jpg

post-1454928-0-88300500-1504450268_thumb.jpg

post-1454928-0-15001900-1504450289_thumb.jpg

post-1454928-0-69820200-1504451448_thumb.jpg

post-1454928-0-82092500-1504454191_thumb.jpg

Link to comment

is there some ,xml patch things, or whoknows what, to change to make it custom ,so that my custom UUNP body fits better on all furnitures for this mod.  for example some animations are a bit rare, like belly button too in, or too short, arms also etc..

Link to comment
"hogtied-com-hardware" in skyrim !! ?? ....I hope very much that it will look fine ingame... :shy:

animation "pre-test-pose" only for now...

Now that you reminded me of hogtied.com (and devicebondage.com - same owner), theres so many good ideas on these sites. :)

 

Thanks for adding this one btw, you copied all angles and scale so perfectly!

 

 

Link to comment

Hello,

the anims are all done by a "dreamgirl" body-mesh, it´s a "standard" around the unp-bodies and I can maybe tell you, that in future, all the stuff will have the race-to-scale-function....this should be helping for better furniture use...

I think, your problem will be solved that way.

is there some ,xml patch things, or whoknows what, to change to make it custom ,so that my custom UUNP body fits better on all furnitures for this mod.  for example some animations are a bit rare, like belly button too in, or too short, arms also etc..

 


gg, thank you...this will be finished after I have the whole workaround ready...the pack gets new "clothing".

The unp body can´t be dropped too much down on the ground like a real body (the head´s neck can´t be bend-"over" too much-that would  look dramatically like nonsence), there´s simply no way to stretch the upper backside into C curve...simply no bone available:-))..maybe groovetama (Xp32maximum-skeleton) can add one more??:-)

But I think it´s all enough that way:-))

 

"hogtied-com-hardware" in skyrim !! ?? ....I hope very much that it will look fine ingame... :shy:

animation "pre-test-pose" only for now...

Now that you reminded me of hogtied.com (and devicebondage.com - same owner), theres so many good ideas on these sites. :)

 

Thanks for adding this one btw, you copied all angles and scale so perfectly!

 

 

Link to comment

Hi,

you give me a picture, please, what you have in mind?...

And thanks for your nice feedback;-)))

Im very glad you enjoy making all these new furniture and poses, thank you so much for all this. Also, your torture racks are phenomenal, do you have any plans to make more of them after you finish everything else you're working on?

 

Link to comment
(automatically translated)
Maybe a common sloped rack, but with the victim headed down?
If she then struggle even a little, better...

 

 

Hi,

you give me a picture, please, what you have in mind?...

And thanks for your nice feedback;-)))

Im very glad you enjoy making all these new furniture and poses, thank you so much for all this. Also, your torture racks are phenomenal, do you have any plans to make more of them after you finish everything else you're working on?

 

 

 

Oh, i dont really have anything in mind furniture wise right now, im sure that whatever you come up with will be great. Although if you make more rack struggling animations that would be absolute perfection!

Link to comment

 

(automatically translated)
Maybe a common sloped rack, but with the victim headed down?
If she then struggle even a little, better...

 

 

Hi,

you give me a picture, please, what you have in mind?...

And thanks for your nice feedback;-)))

Im very glad you enjoy making all these new furniture and poses, thank you so much for all this. Also, your torture racks are phenomenal, do you have any plans to make more of them after you finish everything else you're working on?

 

 

 

Oh, i dont really have anything in mind furniture wise right now, im sure that whatever you come up with will be great. Although if you make more rack struggling animations that would be absolute perfection!

 

 

 

for this for example..

stomach evasive movement from this custom specific wood pole, onto some rack struggle combination (MUST BE LAY DOWN horizontal body position) etc

 

You guys have some great ideas, thanks.

I think something like this would be cool too, an arched rack maybe

 

post-320641-0-76764500-1504525130_thumb.png

Link to comment

Next new furniture(s) will last some weeks and maybe about a month.

I´m cleaning up my skyrim mods massively. This includes optimization.

I can mention that (my) zap7 is for now "carrying" 194 furnitures. 

This mod will be my personal offer for all interested users.

The pack will work instead the official zap7.0, and will offer 102%** 

compatibility (**I found some errors inside of zap7.0).

 

If ZazChris/ZAX will appear one day, they are welcomed to overtake

that version if he/they like(s) again to create any update. My "update"

will not carry a version number.

 

This is of course only an offer and is no "must", but I can imagine, that

it may become a "must-have".

 

Discussions about master-mods and their important positions inside the scene

are not needed and will bore me,

because YOU can simply choose what you like to use. I will, of

course stay with this new zap (most compact way to have all stuff together),

because I can after this is done, delete my old tufp and 

the offsets-pack  with one hit.

 

 

The rework has also other advantages:

 

All stuff will get the keywords of zap and zep,

that zaira added into the zap 7.0.

ZEP for MEP will also be more better

working, I guess.

No FNIS errors anymore, no double stuff concerning

"idle-animations" in future.

If you have sexlab and zap, you will be able

to play all the mods with all the new stuff and also with all mods that were created in the past.

And if some day we get new

quest-mods, they can make use of the nice new stuff. I´ll also want  to enjoy to create

some quest-mods, in future.

 

"Tara-Ultimate-Furniture-Pack (V.1.3) " will reside/stay for download

on it´s server  and you can use the mods, how you like, or what

you need, in every matching combination.

 

The new pack (zap) will be updated also, but I have to think about, how to do it.

 

I hope this will be "good news" for ALL of you and thank you for your

ongoing interest and help, support and error-reports....

I´ll try to be as quick as possible to be up to date with the huge contence of tufp again.

(from time to time i will create a pic-set from my work, as usually)

p.s. that rack-"arched" is no problem, i´ll store/keep that in mind...but that furniture is not really comfortable for my girl!

 

 

 

Link to comment

after lot of time reading again and again I have understood this as a suggestion to be a horizontally furniture, racked-pole, neck in the iron-collar(fixed to that pole) with ankle-cuff-ring (maybe same style as the neck has) and a suiting struggling animation - hands still free...something like that...?...if so, I got it:-))

for this for example..

stomach evasive movement from this custom specific wood pole, onto some rack struggle combination (MUST BE LAY DOWN horizontal body position) etc

 

Link to comment

In some hours, the first hall is full...

restrained post/wall shackles set: set of 6 poles and set of 6 wall-shackles with chains: lite-med-dark-and zaz-wood

chained-set with 15-chain poses...now with better names for better identifying:

 

 

post-1454928-0-06820000-1504546849_thumb.jpg

post-1454928-0-78297400-1504546864_thumb.jpg

post-1454928-0-11296300-1504546879_thumb.jpg

post-1454928-0-12133800-1504546894_thumb.jpg

post-1454928-0-39631100-1504546908_thumb.jpg

post-1454928-0-53879700-1504546919_thumb.jpg

post-1454928-0-76646800-1504547005_thumb.jpg

post-1454928-0-32818000-1504547032_thumb.jpg

post-1454928-0-36875700-1504547049_thumb.jpg

Link to comment

ShackleWall Furniture:

 

Coming in:

7 different poses/animations, one is exactly vanilla, and 6 different poses known from the tufp.

 

 

But now they come in 3 texture-sets:

 

-"dark steel" (is a HQ- steel texture , not "pixel-homogen", it´s UV-"repeating stages" are long line, like the wood textures have (shackle is looking with this like a brand - new product))

-"rusty" like usually done (bethesda surface)

and

- a "green-yellow moss-rusty-red oxidated" surface - perfect for outside use

 

....

pic 1 shows the vanilla standard shackle-wall

 

p.s. that pose, exactly in pic 3, was my first animation in skyrim:- it was like a successful landing on the moon:-)

 

 

post-1454928-0-16271500-1504563902_thumb.jpg

post-1454928-0-83963600-1504563943_thumb.jpg

post-1454928-0-76328200-1504563961_thumb.jpg

post-1454928-0-31671100-1504564009_thumb.jpg

post-1454928-0-81247900-1504564033_thumb.jpg

post-1454928-0-46624900-1504564058_thumb.jpg

post-1454928-0-68566900-1504564074_thumb.jpg

post-1454928-0-44996900-1504564090_thumb.jpg

Link to comment

no, the thing is, many animations are looking like she is ok with being in "that situation" and nothing else to do "type of behaviour", what i am telling u is to make more  dramatic wanna "save myself" movement, like that X-vertical struggle

Link to comment

Next new furniture(s) will last some weeks and maybe about a month.

I´m cleaning up my skyrim mods massively. This includes optimization.

I can mention that (my) zap7 is for now "carrying" 194 furnitures. 

This mod will be my personal offer for all interested users.

The pack will work instead the official zap7.0, and will offer 102%** 

compatibility (**I found some errors inside of zap7.0).

 

If ZazChris/ZAX will appear one day, they are welcomed to overtake

that version if he/they like(s) again to create any update. My "update"

will not carry a version number.

 

This is of course only an offer and is no "must", but I can imagine, that

it may become a "must-have".

 

Discussions about master-mods and their important positions inside the scene

are not needed and will bore me,

because YOU can simply choose what you like to use. I will, of

course stay with this new zap (most compact way to have all stuff together),

because I can after this is done, delete my old tufp and 

the offsets-pack  with one hit.

 

 

The rework has also other advantages:

 

All stuff will get the keywords of zap and zep,

that zaira added into the zap 7.0.

ZEP for MEP will also be more better

working, I guess.

No FNIS errors anymore, no double stuff concerning

"idle-animations" in future.

If you have sexlab and zap, you will be able

to play all the mods with all the new stuff and also with all mods that were created in the past.

And if some day we get new

quest-mods, they can make use of the nice new stuff. I´ll also want  to enjoy to create

some quest-mods, in future.

 

"Tara-Ultimate-Furniture-Pack (V.1.3) " will reside/stay for download

on it´s server  and you can use the mods, how you like, or what

you need, in every matching combination.

 

The new pack (zap) will be updated also, but I have to think about, how to do it.

 

I hope this will be "good news" for ALL of you and thank you for your

ongoing interest and help, support and error-reports....

I´ll try to be as quick as possible to be up to date with the huge contence of tufp again.

(from time to time i will create a pic-set from my work, as usually)

p.s. that rack-"arched" is no problem, i´ll store/keep that in mind...but that furniture is not really comfortable for my girl!

 

Im looking forward to this rework very much, keep up the good work and take your time to make it great!

 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use