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Posted
5 hours ago, flybox said:

Non-animator here, so take this with a grain of salt, but I believe it is simply to do with how each animation is tagged (I think in an XML file that is part of the package). WW doesn't really have any way of knowing what the visual blocking of a scene is, it just knows that an animation says to put Sim A here and Sim B here and have them perform these particular animations. If you switch to a different animation, Sim A and Sim B might be in entirely different positions, and WW really doesn't have any way of knowing that in real time. 

Maybe a mix up of top, bottom and dynamic? Or the animations not properly designed and it clashes with the male/female tags on the sims?

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