srayesmanll Posted September 17, 2012 Author Posted September 17, 2012 K: Thanks for the tests. I figured that RG would work, but I thought I'd check. Damn this is annoying, these are the kind of bugs I excel at finding/fixing at work: tester report bug, I cannot replicate, but seem to still root out quickly. Usually I can tell where the bug is occurring and search that area. Of course the problem here is that it might be a conflict with another mod I don't have, so I'll never find it unless I install ALL of the mods you have. Maybe that's the option: install the mods that both you and dosfox have in your load order and have FNVEdit look for anomalies. That would be a start. Again, thanks for for help on this.
KainsChylde Posted September 17, 2012 Posted September 17, 2012 I've run it through FNVEdit myself multiple times. If theres a conflict FNVEdit can't find it. That's what MergedPatch.esp at the end of my load order is from.
dosfox Posted September 17, 2012 Posted September 17, 2012 Hmmm, just spent a few hours with 11 companions at Wrangler, Gomorrah & the Tops, working-girl mode, taking on all comers and gang-raping & looting every customer that raped my character. Busy, busy time (especially in Gomorrah with Populated Casinos!). Could NOT make the thing break. One CTD in the Tops, but that was during the WorkingGirl "punishment" thing, and nothing to do with SORapist. Successfully started GBs and ROs even while Cass, Veronica or Sunny were working. I mentioned that updating to SOrapist v1.01 reduced the b-key breaking, but maybe problems then were just due to corrupted saves or something? Everything seems to be working really well now, even in Gomorrah which used to be endless CTDs and practically unplayable.
srayesmanll Posted September 17, 2012 Author Posted September 17, 2012 K: Quit playing Missile Command with my ideas ! Frankly, now I'm pretty much at the point of just creating a way to fix when it happens, then later try to find why. Again (as always) thanks for the info.
srayesmanll Posted September 17, 2012 Author Posted September 17, 2012 dosfox: quick question - is your mod list on this playthrough different than the one you posted before? I know it's probably not, but just thought I'd check.
dosfox Posted September 17, 2012 Posted September 17, 2012 No, mod list hasn't been changed since installing V.1.01, except for updating SCR, Smaller Talk and maybe the latest Sexout beta esm.
MistahIncognito Posted September 17, 2012 Posted September 17, 2012 K: Quit playing Missile Command with my ideas ! Frankly' date=' now I'm pretty much at the point of just creating a way to fix when it happens, then later try to find why. Again (as always) thanks for the info. [/quote'] FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm CaravanPack.esm Sexout.esm SexoutSlavery.esm SexoutLegion.esm SexoutPregnancyV3.esm wsex.esm SlaveJail Reloaded.esm FreesideOpen.esm Companion Core.esm RobCo Certified.esm More Perks.esm More Perks for Companions.esm More Traits.esm More Perks for Dead Money.esm More Perks for Old World Blues.esm More Perks for Honest Hearts.esm MikotoBeauty.esm Project Nevada - Core.esm Project Nevada - Cyberware.esp Project Nevada - Equipment.esm Project Nevada - Rebalance.esp oHUD.esm SexoutCommonResources.esm FreesideOpenPatch.esp SmallerTalk.esp Readius_NV.esp populatedcasino.esp athornysituation.esp SlaveJail Reloaded - Quests.esp SlaveJail Reloaded - Project Ultimatum.esp awilderwasteland.esp betsybrahminFSO.esp kochandbohr.esp outsidebets.esp More Perks Update.esp More Perks for Companions Update.esp More Perks for Dead Money Update.esp More Perks for Honest Hearts Update.esp More Perks for Old World Blues Update.esp More Traits Update.esp T6M Gambler Female Suit.esp Casino Anti Anti Cheat.esp Better Binoculars High.esp KDC_Companions_Removable_Armors.esp NVRefugee Outfits.esp NVWillow.esp SunnyCompanion.esp RobCo Certified Friendly Hit Fixer.esp UnlimitedCompanions.esp UnlimitedCompanions SCRIPT FIX.esp Imp's More Complex Needs.esp IMCNNV - Sorted.esp LFox Bottle That Water.esp CaravanUnlimitedV1_1.esp Reactive People - Ultimatum.esp Companions Commander.esp CASM.esp Type3MClothing.esp st.esp SexoutZAZ.esp SexoutRapist.esp SexoutBrutalRapers.esp SexoutFadeToBlack.esp SexoutIMCNNV.esp SexoutCompanions.esp SexoutHookupsAlt.esp SexoutStraponSex.esp SexoutCheckMeOut.esp SexoutFiends.esp SexoutPowderGangers.esp SexoutNCR.esp SexoutKhans.esp SexoutKings.esp SexoutWorkingGirl.esp SexoutWillow.esp wsex.esp MikotoBeauty.esp Project Nevada - Dead Money.esp Project Nevada - Honest Hearts.esp Project Nevada - Old World Blues (No Cyberware).esp Project Nevada - Lonesome Road.esp Project Nevada - Gun Runners' Arsenal.esp The Mod Configuration Menu.esp UndiesUnderneath.esp bzArmour.esp wsexInnuendoNPCs.esp CassidyAcceptance.esp Total active plugins: 96 Total plugins: 102 I thought I would throw in my load order as well to give a larger sample base since I'm having the key lockout issues as well. A quick way to fix in the interim would always be lovely. >_>
srayesmanll Posted September 17, 2012 Author Posted September 17, 2012 K: Quit playing Missile Command with my ideas ! Frankly' date=' now I'm pretty much at the point of just creating a way to fix when it happens, then later try to find why. Again (as always) thanks for the info. [/quote'] I thought I would throw in my load order as well to give a larger sample base since I'm having the key lockout issues as well. A quick way to fix in the interim would always be lovely. >_> So far the only guaranteed quick fix option is the clean save (uninstall soRapist, launch/save/quit FONV, reinstall soRapist) - only real downside is the loss of enthralled followers/NPCs (so you can have fun re-enthralling them ). The following should have worked through the console, but K said is gave him an error. If you could, type the following into the console and see if it works for you: set SexoutRapistKeyQuest.soRapistRapedBeingPerformed to 0 If that doesn't work, something else to try is this: ResetQuest SexoutRapistKeyQuest I am not home right now to test this so I have no way of knowing the results, so please create a real save before trying this.
MistahIncognito Posted September 17, 2012 Posted September 17, 2012 So far the only guaranteed quick fix option is the clean save (uninstall soRapist' date=' launch/save/quit FONV, reinstall soRapist) - only real downside is the loss of enthralled followers/NPCs (so you can have fun re-enthralling them ). The following should have worked through the console, but K said is gave him an error. If you could, type the following into the console and see if it works for you: set SexoutRapistKeyQuest.soRapistRapedBeingPerformed to 0 If that doesn't work, something else to try is this: ResetQuest SexoutRapistKeyQuest I am not home right now to test this so I have no way of knowing the results, so please create a real save before trying this. [/quote'] http://i.imgur.com/tnTU9.png the commands wouldn't run. Although I could have done something incorrectly. I suppose I'll have to give the clean install a go.
srayesmanll Posted September 17, 2012 Author Posted September 17, 2012 So far the only guaranteed quick fix option is the clean save (uninstall soRapist' date=' launch/save/quit FONV, reinstall soRapist) - only real downside is the loss of enthralled followers/NPCs (so you can have fun re-enthralling them ). The following should have worked through the console, but K said is gave him an error. If you could, type the following into the console and see if it works for you: set SexoutRapistKeyQuest.soRapistRapedBeingPerformed to 0 If that doesn't work, something else to try is this: ResetQuest SexoutRapistKeyQuest I am not home right now to test this so I have no way of knowing the results, so please create a real save before trying this. [/quote'] http://i.imgur.com/tnTU9.png the commands wouldn't run. Although I could have done something incorrectly. I suppose I'll have to give the clean install a go. Before that, try: set SexoutRapistKeyQuest.soRapistRapeBeingPerformed to 0 (I don't think that the 'd' should be there - again I'm at work, so can't verify)
worglers2 Posted September 17, 2012 Posted September 17, 2012 Alright, I do not know if this is the mod that is doing this but.. Well, I have every mod installed from sexout. and well. I have reason to believe this mod, whenever I have sex with anyone that isn't in the base game... they disappear. I have rePOPULATED wasteland on, and some companion mods, and sunny if I rape or get raped by any of them, the ones that are not originally in the game, have sex, stand up and start to fade from solid to sort of shadowey to solid to shadowey and then they disappear off the face of the map.. I have no idea what it is and I am going to post this in technical support as well. I have sexoutbeta.esm installed instead of sexout.esm I mean to say this never happened before ur mod i installed, so just throwing this out there that it might be.
srayesmanll Posted September 17, 2012 Author Posted September 17, 2012 Alright' date=' I do not know if this is the mod that is doing this but.. Well, I have every mod installed from sexout. and well. I have reason to believe this mod, whenever I have sex with anyone that isn't in the base game... they disappear. I have rePOPULATED wasteland on, and some companion mods, and sunny if I rape or get raped by any of them, the ones that are not originally in the game, have sex, stand up and start to fade from solid to sort of shadowey to solid to shadowey and then they disappear off the face of the map.. I have no idea what it is and I am going to post this in technical support as well. I have sexoutbeta.esm installed instead of sexout.esm I mean to say this never happened before ur mod i installed, so just throwing this out there that it might be. [/quote'] Post this in technical support. Make sure to include your load order. Since my mod has nothing to do with the PC getting raped it's probably another issue. I use non-vanilla NPCs all the time and never had that particular issue. Also do a search through LL, I seem to remember an issue similar to this in the past.
MistahIncognito Posted September 17, 2012 Posted September 17, 2012 So far the only guaranteed quick fix option is the clean save (uninstall soRapist' date=' launch/save/quit FONV, reinstall soRapist) - only real downside is the loss of enthralled followers/NPCs (so you can have fun re-enthralling them ). The following should have worked through the console, but K said is gave him an error. If you could, type the following into the console and see if it works for you: set SexoutRapistKeyQuest.soRapistRapedBeingPerformed to 0 If that doesn't work, something else to try is this: ResetQuest SexoutRapistKeyQuest I am not home right now to test this so I have no way of knowing the results, so please create a real save before trying this. [/quote'] http://i.imgur.com/tnTU9.png the commands wouldn't run. Although I could have done something incorrectly. I suppose I'll have to give the clean install a go. Before that, try: set SexoutRapistKeyQuest.soRapistRapeBeingPerformed to 0 (I don't think that the 'd' should be there - again I'm at work, so can't verify) I opened up SexoutRapistKey. The variable is in fact soRapistRapedBeingPerformed. So "set SexoutRapistkeyQuest.soRapistRapedBeingPerformed to 0" I just can't access the variable directly through console. Nor will it allow me to reset the quest. Looks like I'll have to do the clean install. Alright' date=' I do not know if this is the mod that is doing this but.. Well, I have every mod installed from sexout. and well. I have reason to believe this mod, whenever I have sex with anyone that isn't in the base game... they disappear. I have rePOPULATED wasteland on, and some companion mods, and sunny if I rape or get raped by any of them, the ones that are not originally in the game, have sex, stand up and start to fade from solid to sort of shadowey to solid to shadowey and then they disappear off the face of the map.. I have no idea what it is and I am going to post this in technical support as well. I have sexoutbeta.esm installed instead of sexout.esm I mean to say this never happened before ur mod i installed, so just throwing this out there that it might be. [/quote'] I've had this happen running other sexout mods so it's definitely not SexoutRapist. Glancing through the code shows it uses API calls to Sexout for the animations. Basically it preps the fun stuff and then hands everything off to Sexout.
worglers2 Posted September 17, 2012 Posted September 17, 2012 Alright' date=' I do not know if this is the mod that is doing this but.. Well, I have every mod installed from sexout. and well. I have reason to believe this mod, whenever I have sex with anyone that isn't in the base game... they disappear. I have rePOPULATED wasteland on, and some companion mods, and sunny if I rape or get raped by any of them, the ones that are not originally in the game, have sex, stand up and start to fade from solid to sort of shadowey to solid to shadowey and then they disappear off the face of the map.. I have no idea what it is and I am going to post this in technical support as well. I have sexoutbeta.esm installed instead of sexout.esm I mean to say this never happened before ur mod i installed, so just throwing this out there that it might be. [/quote'] I've had this happen running other sexout mods so it's definitely not SexoutRapist. Glancing through the code shows it uses API calls to Sexout for the animations. Basically it preps the fun stuff and then hands everything off to Sexout. Well good sir, lol how did you solve the problem I am experiencing? DID you also experience ur screen fading to black AFTER sex and then fading back to normal?
MistahIncognito Posted September 17, 2012 Posted September 17, 2012 Well good sir' date=' lol how did you solve your problem? [/quote'] Pure luck. It just comes and goes. However, I've seen the same happen during non-mod interactions. So part of me wants to say it may be a core issue, but I say recheck your sexout install to ensure you've dotted your eyes and crossed your tees.
worglers2 Posted September 17, 2012 Posted September 17, 2012 Pure luck. It just comes and goes. However, I've seen the same happen during non-mod interactions. So part of me wants to say it may be a core issue, but I say recheck your sexout install to ensure you've dotted your eyes and crossed your tees. Thank you good sir
MistahIncognito Posted September 17, 2012 Posted September 17, 2012 Just hit a key lockout, again. This time I had actually seen it happen so I could actually report it. I was running a train on a victim when instead of moving on to the next rapist in line, he instead resumed normal operations (normal AI movements). Since the event never finished, the key was locked out.
srayesmanll Posted September 17, 2012 Author Posted September 17, 2012 Just hit a key lockout' date=' again. This time I had actually seen it happen so I could actually report it. I was running a train on a victim when instead of moving on to the next rapist in line, he instead resumed normal operations (normal AI movements). Since the event never finished, the key was locked out. [/quote'] Excellent, thanks for the report. Probably a little late, but did you happen to check the console? There are some "soRapist: ..." notes I display there. If this particular incident is what I think it is, it does relate to the 1 variation I ran into. If you saw something like - "soRapist: Oral not selected" (or Anal or Vaginal), then I have code in the new version which should catch and reset automatically. I've currently butchered the version I'm working on, but I'll see if I can get one out tonight that has the reset and the catch I listed above.
MistahIncognito Posted September 17, 2012 Posted September 17, 2012 Just hit a key lockout' date=' again. This time I had actually seen it happen so I could actually report it. I was running a train on a victim when instead of moving on to the next rapist in line, he instead resumed normal operations (normal AI movements). Since the event never finished, the key was locked out. [/quote'] Excellent, thanks for the report. Probably a little late, but did you happen to check the console? There are some "soRapist: ..." notes I display there. If this particular incident is what I think it is, it does relate to the 1 variation I ran into. If you saw something like - "soRapist: Oral not selected" (or Anal or Vaginal), then I have code in the new version which should catch and reset automatically. I've currently butchered the version I'm working on, but I'll see if I can get one out tonight that has the reset and the catch I listed above. I'm sorry, I didn't think to check the console. I ended up crashing otherwise I'd gladly have checked. It's a shame we can't write logs to files.
jaam Posted September 17, 2012 Posted September 17, 2012 Just hit a key lockout' date=' again. This time I had actually seen it happen so I could actually report it. I was running a train on a victim when instead of moving on to the next rapist in line, he instead resumed normal operations (normal AI movements). Since the event never finished, the key was locked out. [/quote'] Excellent, thanks for the report. Probably a little late, but did you happen to check the console? There are some "soRapist: ..." notes I display there. If this particular incident is what I think it is, it does relate to the 1 variation I ran into. If you saw something like - "soRapist: Oral not selected" (or Anal or Vaginal), then I have code in the new version which should catch and reset automatically. I've currently butchered the version I'm working on, but I'll see if I can get one out tonight that has the reset and the catch I listed above. I'm sorry, I didn't think to check the console. I ended up crashing otherwise I'd gladly have checked. It's a shame we can't write logs to files. use: scof nameOfFile and to access a var in a quest, use the quest id inside quotes set "xxnnnnnn".VarName to value
MistahIncognito Posted September 17, 2012 Posted September 17, 2012 Just hit a key lockout' date=' again. This time I had actually seen it happen so I could actually report it. I was running a train on a victim when instead of moving on to the next rapist in line, he instead resumed normal operations (normal AI movements). Since the event never finished, the key was locked out. [/quote'] Excellent, thanks for the report. Probably a little late, but did you happen to check the console? There are some "soRapist: ..." notes I display there. If this particular incident is what I think it is, it does relate to the 1 variation I ran into. If you saw something like - "soRapist: Oral not selected" (or Anal or Vaginal), then I have code in the new version which should catch and reset automatically. I've currently butchered the version I'm working on, but I'll see if I can get one out tonight that has the reset and the catch I listed above. I'm sorry, I didn't think to check the console. I ended up crashing otherwise I'd gladly have checked. It's a shame we can't write logs to files. use: scof nameOfFile and to access a var in a quest, use the quest id inside quotes set "xxnnnnnn".VarName to value scof? And now I've had myself one of those literal eyes slowly opening wide moments. Now if only Gamebryo generated crash logs.
jaam Posted September 17, 2012 Posted September 17, 2012 Just hit a key lockout' date=' again. This time I had actually seen it happen so I could actually report it. I was running a train on a victim when instead of moving on to the next rapist in line, he instead resumed normal operations (normal AI movements). Since the event never finished, the key was locked out. [/quote'] Excellent, thanks for the report. Probably a little late, but did you happen to check the console? There are some "soRapist: ..." notes I display there. If this particular incident is what I think it is, it does relate to the 1 variation I ran into. If you saw something like - "soRapist: Oral not selected" (or Anal or Vaginal), then I have code in the new version which should catch and reset automatically. I've currently butchered the version I'm working on, but I'll see if I can get one out tonight that has the reset and the catch I listed above. I'm sorry, I didn't think to check the console. I ended up crashing otherwise I'd gladly have checked. It's a shame we can't write logs to files. use: scof nameOfFile and to access a var in a quest, use the quest id inside quotes set "xxnnnnnn".VarName to value scof? And now I've had myself one of those literal eyes slowly opening wide moments. Now if only Gamebryo generated crash logs. it's a console command: SetConsoleOutputFile
MistahIncognito Posted September 17, 2012 Posted September 17, 2012 it's a console command: SetConsoleOutputFile Aye, looked it up when before I posted. It was an eye opener moment. A sort of "Ah-ha..." or one of those clouds opening up and the light shining down as something finally becomes clear. And for that, I thank you.
srayesmanll Posted September 17, 2012 Author Posted September 17, 2012 Jaam: Thanks for the info about scof and using the quest id rather than the quest name. Always forget that little bit of annoyance.
srayesmanll Posted September 18, 2012 Author Posted September 18, 2012 OK, guys, new version. Should automatically handle any 'b' key disruptions. I also added a manual reset for it. Has to be done through console (quick and dirty method - for me anyway ) If you get the 'b' key issue, go into the console. You should see the line "soRapist: SexoutRapistkeyQuest is XX000ADD" where XX is the mod number. If you don't see it, exit console, hold down the 'b' key for a few seconds, then go back in. It should be there (probably multiple times). Anyway, then enter the line: SetStage XX000ADD 100 You should see something like "soRapist: SexoutRapistkeyQuest is reset". Exit console and the 'b' key should be available again. Hopefully you won't need to use the manual fix. Kainschilde209, MistahIncognito, & dosfox, thanks for the assistance. Give the version a try and let me know if it helps. Thanks again.
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