Jump to content

[AAF] FO4 Animations by Leito - 21/09/06 - v2.1b


Recommended Posts

Posted

I know the transition black screen is normal but I still freeze on it, the animation seems blocked and I have to stop the game.

 

Maybe I miss something, or the loading order n Is not good?

Posted

 

There's something I don't get.

The S-mutant animations do not occur. I've updated the mod, I use the compatibilty patch, I got the message "Vinfamy: Registered Leito's animations and intialized Four-Play with Supermutant support." (since I updated everyting in a clean save) but when an animaiton is about to start, both "partners" get naked and just stand here, without doing anything. 

 

On the other hand, every "normal" animations (consent and agressive, with humans and ghouls ) work properly, as always. 

 

I don't see what I did wrong, really. 

 

i got the same problem when i installed the mod via Mod Organizer 2. Iff the reinstall dosnt work and you use Mod Organizer 2 try to install it direct to the game Path. 

 

It's possible that MO requires an extra folder in the archive (data folder?).  I remember reading something about it but didn't retain the info.  I don't use MO but if some can enlighten me on it, I can make the adjustment in the next update.

 

 

i got the same problem when i installed the mod via Mod Organizer 2. Iff the reinstall dosnt work and you use Mod Organizer 2 try to install it direct to the game Path. 

 

 

I actually use NMM.

But maybe a manual installation would work anyway? 

 

Everything else works fine, I should be able to make those animations work aswell  :P

 

Not recommended, but if all else fails...

 

Make sure you have the latest version of NMM and that the .esp is active.

 

I know the transition black screen is normal but I still freeze on it, the animation seems blocked and I have to stop the game.

 

Maybe I miss something, or the loading order n Is not good?

This mod shouldn't have any black screens unless if you're using it with 4play.  It's possible it's your load order.

 

For 4play, it should be something like:

Leito animations

4play

Vinfamy mods

Nude Suits

Posted

 

 

There's something I don't get.

The S-mutant animations do not occur. I've updated the mod, I use the compatibilty patch, I got the message "Vinfamy: Registered Leito's animations and intialized Four-Play with Supermutant support." (since I updated everyting in a clean save) but when an animaiton is about to start, both "partners" get naked and just stand here, without doing anything. 

 

On the other hand, every "normal" animations (consent and agressive, with humans and ghouls ) work properly, as always. 

 

I don't see what I did wrong, really. 

 

i got the same problem when i installed the mod via Mod Organizer 2. Iff the reinstall dosnt work and you use Mod Organizer 2 try to install it direct to the game Path. 

 

It's possible that MO requires an extra folder in the archive (data folder?).  I remember reading something about it but didn't retain the info.  I don't use MO but if some can enlighten me on it, I can make the adjustment in the next update.

 

Your archive is perfeckt, even FOMod works..

Even iff the structure of the Archive was wrong, then MO would promt and u could change it, so its not the problem.. I think its a problem of MO itself with the handling of the archives.. or my installation is just fked up :D  

 

... mabey another Person with MO can tell us iff its working ?

Posted

 

might be something on my end, but NMM wont install this mod. 

 

get the latest version

 

 

Assuming 1a is the latest version, then I am up to date.   I've had trouble with the new NMM ever since it was put out.

Posted

Don't know if somethings wrong with the gun or the patch or is it intentional.

I shot a Brahmin (I know I'm sick :blush: ) did an animation and after the animation it shrunk, thought I didn't see right so I repeated it, shrunk again.

Tested it on several other creatures, they shrank too.

Banged a Yao Guai till it was smaller than Dogmeat :D looked cute.

 

Switched back to the old version, don't want to bang those poor creatures into oblivion.

Posted

Don't know if somethings wrong with the gun or the patch or is it intentional.

I shot a Brahmin (I know I'm sick :blush: ) did an animation and after the animation it shrunk, thought I didn't see right so I repeated it, shrunk again.

Tested it on several other creatures, they shrank too.

Banged a Yao Guai till it was smaller than Dogmeat :D looked cute.

 

Switched back to the old version, don't want to bang those poor creatures into oblivion.

 

I'm aware of it, although I don't think affects adult humans or supermutants.  It'll be fixed eventually.

Posted

I was just testing this mod out last night on Curie and had this same shrinking problem happen, at first I though the animations had some alignment issues, but when she got up she was about  2'ft smaller.  

Posted

So, when there are two women in an animation one is supposed to sound like a male raider? Or has something gone wrong somewhere?

 

Sound effects are still in BETA........Be patient, plz!

 

:D :D :D :D :D

Posted

 

So, when there are two women in an animation one is supposed to sound like a male raider? Or has something gone wrong somewhere?

 

Sound effects are still in BETA........Be patient, plz!

 

:D :D :D :D :D

 

 

Thanks, just wanted to make sure something hadn't gone wrong somewhere on my end.  I'm willing to be patient, but must admit I'm horribly spoiled by sexlab framework for skyrim. :P

Posted

I use EVB plus Wasteland Lumberjack for EVB (all the hairless men in a post-apocalyptic world get on my nerves), however the position is off for sex scenes. Am I better off uninstalling EVB?

Posted

Leito, thank you for these god level animations!
It is pretty insane that you have been pretty much continuously making high quality animations for years now, so seriously thanks for
creating mods for Fallout now. The game can really use animations like yours. 

Posted

Hi ! Is there a way to deactivate the "auto-undress" feature using this mod ? Or maybe through four-play with the patch ? 

 

 

They'll still undress but theres a way of putting your clothing back on after the animation starts:

 

open console and click the actor you want to reclothe

 

type "openactorcontainer 1" which will bring up their inventory and you can put their clothes back on through that

Posted

 

Hi ! Is there a way to deactivate the "auto-undress" feature using this mod ? Or maybe through four-play with the patch ? 

 

 

They'll still undress but theres a way of putting your clothing back on after the animation starts:

 

open console and click the actor you want to reclothe

 

type "openactorcontainer 1" which will bring up their inventory and you can put their clothes back on through that

 

Thanks, it's quite inventive :) but it would be nice to have the choice. Your technique doesn't seem to work on the player, so I have to manually equip every item through the console...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...