Jump to content

Player Exhibitionist


Recommended Posts

Posted

Loving the curse fade in ! haha

 

How does it work exactly (when does it check ?) and how to use the settings (time related ?) ?

 

 

Step 8 curses suggestions

 

Stamina regeneration penalty

Walk on all four

Moving more slowly

 

 

 

Posted

Just a quick bug report on 1.6 loose for SE:

 

If in the inventory screen you toggle an outfit on/off rapidly when you are not supposed to be wearing one, it causes a system freeze for me. Might want to try that. It's hardly a show stopper, I just have to not be stupid. :)

  • 2 weeks later...
Posted

So I passed from bleakfalls tempel to bleakfalls sanctum and when came up to the last boss chest at a dragon wall my staff wasn't there! Only those couple of things which were taken in the sanctum! Where are those which are taken at the temple entrance? Gone for good?

  • 1 month later...
Posted

Hi Adetu

 

Having so much fun with your mod

 

One thing that i would like to customize the order of the curse

 

Is there a way to do that ?

 

I would like to have the clothes to be gradually off like a strip tease, first is helmet, gauntlet, boots, body then the rest of the penalties in that order

 

1 No helmet
2 No gloves
3 No boots
4 No body armor
5 No jewelry
6 No bra or panty and reduced magicka regeneration
7 Reduced health regeneration
8 Reduced Stamina regeneration/weight limit

 

pretty please :)

 

 

Posted
1 hour ago, Adetu said:

That would need to rearrange one script.

 

ANYONE ELSE FIND THIS A GOOD IDEA ? 

 

About point 8 nevertheless something better suited can be suggested.

What do you mean with weight limit ? Limitation of the carry weight or more simple just a debuff for the carry weight ?

 

Regarding the reduced stamina (and reduced speed), this effect is included in my other mod "Private needs redone". Only I do not remember if the stamina regeneration debuff is shown on the active magic effects page.

I find that it is a good idea :)

 

Well the thing i thought at level 8 the curse would put a carry limit or a big debuff

 

The dragonborn at level 8 is so much cursed that anything on her weight a ton so she couldnt carry a lot,  so she would be completely nude and stripped bare of items also. :P  Like having a 10 weight max or something like that

 

 

 

 

 

Posted
5 hours ago, Adetu said:

A carryweight debuff at level 8 could be possible, but your suggestion "10" would make a game with milkmod installed unplayable.

On second thought, the new sorting ...

would make my efforts to show up the curse with the help of a tattoo half unusable !

maybe  adding more weight to make it work with milk mod and others stuff

 

i use the different collar for the curse but if you dont want to change it, could you please make the change for me and the millions who may want the change :P and post the file please ? If it's not too hard to change and you find time to do so.

 

And for the tattoo it could be a face or neck tattoo then it would show at the first step :)

Posted

With the lack of response, i think it's a no :(

 

I could commission you for it ?

 

Too bad the new ordering would have been perfect for my game, anyway i still love your mod :)

 

 

Posted
14 hours ago, Cg0779 said:

Could you please make this special edition compatible? I really like this mod but I want to play it on SE.

OK, it turns out that, with a little bit of effort, it works. Suggestion: could you add a config that makes you take off helmet, shoes, and gloves while forced to be naked?

Posted

Hi Adetu,

 

Yeah i know it's me again, i begin to play another playthrought of skyrim but i really want to put change the order of the four steps of the curse.  Since you modify some mods to your personal use, i thought about doing that.  I am desperate and it is my last attempt for sure really really.

 

Now i tried to see if i could do that myself,

 

I think i found where the cursed event script is and tried to change the first four state, nothing else. Helmet, gauntlets, boots and then body.  Since i know nothing about scripting i only cut and paste the keywords, here is the file with the change.

 

My big problem is each time that i try to recompile the file to make it a pex it always says failure and that i have errors.

 

I installed all the sources files from Base game, Skyui and skse and it still says that it fail.

 

Now i am stuck, could you at least help me with that please ?  Is it the good file ?

 

 

 

fe55_followerArmorRestriction_Scr.psc

Posted
10 minutes ago, Adetu said:

yes this is the correct source, I will check your changings.

To compile the scripts, some more installed mods are necessary. I have an environment to develope the mods (on my notebook) and an environment for playing (with better graphic card)

 

I only changed what is in green:

 

 

Spoiler

Bool Function IsRestricted_B (Form akItem)
    if akItem.HasKeyword(armorHelmet) || akItem.HasKeyword(clothinghead)
      ; armor with keyword cuirass or clothing check against the bodyslot
      return IsRestricted_slot (akItem, 0x00000004)
   endif
   
   return false
   
EndFunction

Bool Function IsRestricted_H (Form akItem)
    return akItem.HasKeyword(armorgauntlets) || akItem.HasKeyword(clothinghands)
EndFunction

Bool Function IsRestricted_HG (Form akItem)
    return akItem.HasKeyword(armorboots) || akItem.HasKeyword(clothingfeet) || IsRestricted_H (akItem)
EndFunction

Bool Function IsRestricted_HGS (Form akItem)    ; helmet gautlets, shoes
    return akItem.HasKeyword(armorCuirass) || akItem.HasKeyword(clothingBody) || IsRestricted_HG (akItem)
EndFunction

 

I had 16 errors left and dont know what i am missing

 

Edit : Thank you very very much ! :))

 

 

Posted

 

Sad news !

 

:(

 

Step 1 = nothing   was supposed to be Helmet

Step 2 = nothing (cursed health)   was  technically supposed to be Gloves but i dont think there was a item stripped in the source file... if i read right it was only cursed health

Step 3 = Hands     was supposed to be Boots

Step 4 = Boots      was supposed to be Cuirass

 

I must have missed something., somewhere , i am lost, i thought it would have work

 

Old game, new game, clean save, dirty save,

 

I dont get it, i was so hopefull

 

Edit : to make the curse advance in step faster, should i put 2 or 16 ?

Posted

Maybe after all i am on the right track

 

Original :                                                                                         New script

 

1 no body armor                                                                         1.  nothing happens (supposed to be no helmet)
2 reduced health regeneration                                                   2. reduced health regenaration
3 no helmet                                                                                 3. no gloves
4 no gloves                                                                                  4. no boots

 

-------------------------Technically didnt touch anything after that---------------------------------------


5 no boots        no everything                                                     5. no helmet + body no everything
6 no jewelry
7 no bra or panty and reduced magicka regeneration
8 nothing 

--------------------------------------------------------------------------------------------------------------

 

I dont know where i went wrong, wondering also if by changing that i could have broken something else ?

 

 

 

 

 

 

Posted

I tried changing it another way

 

I kept the same keywords and except i replaced the isrestricted in each state

 

state 1 IsRestricted_B to IsRestricted_H (no helmet)

 

state 3 to IsRestricted_HG (no helmet and no gloves)

 

state 4 IsRestricted_HGS (ho helmet, no glove and no shoes)

 

Now since state Five is everything, i dont really need IsRestricted_B since i will lose body armor anyway just like you didnt need IsRestricted_HGS

 

Only thing is in IsRestricted_B there is a line that others dont have (return IsRestricted_slot (akItem, 0x00000004) should i ignore it or put it with IsRestricted_H since it's the firts. ?

 

What do you think ? is it a better way ? to make it work at step 1

 

fe55_followerArmorRestriction_Scr.psc

Posted
5 hours ago, Adetu said:

Yes, that is the way i would do it too. And yes maybe there are some small unused function remaining.

Regarding your source file changings, that looks ok for me. Is_restricted_Slot is kind of a safety function, since sometimes you cannot rely on keywords.

With the mask 0x00000004  the "body slot" is checked by this function.

 

I assume the problem is somewhere else. Sometimes i had the effect that the wrong source file was compiled

(depending on search order of the compiler, when more than one file with the same name exist) and therefore none of my changes "worked".

In such cases I renamed the original file to xxxxx.psc.org.

 

 

 

Could you compile the new source file that i sent you to try please?, anyway i try to do it, i seem to cant recompile the file.

 

 

fe55_followerArmorRestriction_Scr.psc

 

 

Posted

Playing on a new save, i'm getting this bug numerous times where the armor equipping sound starts looping endlessly. I have never seen it happen without this mod. It can be either armor equip done by me from inventory, or a trap when entering dungeon. Using the 1.60_loose version.

 

I was also wondering a bit because the dungeon trap seemed to trigger far more than i set in MCM. I'd say trap happened 90% of times where i set it 30% and later 20%. Dungeons with multiple zones are also problematic as it can trigger when you enter a sub-area or simply when coming back to where you came from.

Posted

@Adetu Replaced the script but bug still happened in the current save. I had clothes on, took them off and closed inventory. Tried to wear some clothing and was left undressed with the sound looping. So it might only take effect for new games, or save cleaning?

 

I re-read the whole description, and at least it made me check that Sexlab had automatic redress disabled. However the MCM for gear trap is still 20%. The slider goes from 0 to 100 so it should definitely refer to the highest possible chance. The sub-dungeon may have reduced chance as per description ("for example going from bleakfalls tempel to bleakfalls sanctum the trap can fire again but with a lower chance.").

Posted

Makes sense then. If MCM says 30% it's actually 51%. Minor notice on comments also...

; i = 10, --> x = 40

should be

; i = 10, --> x = 37

 

;chance for transfering items back to player, 0 < x <= 100

should be

;chance for transfering items back to player, 30 <= x <= 100

 

It's not hugely important but MCM could also be changed to 30 to 100 range. It would be more understandable for players. Or mention it somehow in tooltip. I mean i've seen other MCM sliders start from 50 for example.

Posted

Don't you guys have Devious Devices installed btw? The sound looping issue was caused by "Device hider" feature. I could turn that off even while the sound was looping and it was fixed immediately.

(Go to DD's "Devices Underneath (1)" tab and set Item Hider Slot to None.)

  • 2 months later...
Posted

There is just one thing I would like to see.  In the nudity timer, would you include footwear as not being able to equip?  This would make a difference since I'm using Barefoot Realism. 

Thanks.

Posted

Issue: Custom traders from mods cannot be used while "Traders are Voyeurs" is enabled. The error "Trader not recognized" pops up when you try.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...