Minn Young Posted January 31, 2017 Posted January 31, 2017 Heyyy everyone ^-^ let me get right in to the issue. I'm using the racemenu and there is a way you can "steal" followers heads so you can look adorable. I've tried to look like her on my own but it's impossible. So, i used the follower 'Perrine'. Which is a smaller follower, this is probably the problem. and this is what my head looks like https://gyazo.com/8462b9427b065f90da57cd5896383988 . Is there any way to fix this? Or should i just give up even though that head is exactly what i want my character to look like? http://www.nexusmods.com/skyrim/mods/74682/? This is the follower.
idle Posted January 31, 2017 Posted January 31, 2017 Afaik, there's a head scale option in RM. If not, maybe try to install XPMSE or XP32 (the other one depending on which one you have).
Minn Young Posted January 31, 2017 Author Posted January 31, 2017 Afaik, there's a head scale option in RM. If not, maybe try to install XPMSE or XP32 (the other one depending on which one you have). I have those installed. However rescaling the head does not change the long neck.. Maybe it's just not possible
shidoni Posted January 31, 2017 Posted January 31, 2017 The problem may also be that: some settings are present in the follower that aren't present for you as a playable character. Some settings are present for you that weren't used for the follower. (the face looks compressed while the neck feels stretched, something should have compensated that somehow for the follower.)
Minn Young Posted February 1, 2017 Author Posted February 1, 2017 The problem may also be that: some settings are present in the follower that aren't present for you as a playable character. Some settings are present for you that weren't used for the follower. (the face looks compressed while the neck feels stretched, something should have compensated that somehow for the follower.) Yeah i think you're right
Nazzzgul666 Posted February 2, 2017 Posted February 2, 2017 The problem may also be that: some settings are present in the follower that aren't present for you as a playable character. Some settings are present for you that weren't used for the follower. (the face looks compressed while the neck feels stretched, something should have compensated that somehow for the follower.) Yeah i think you're right There is also a slider for neck length in RM... don't ask me where exactly, though.
Minn Young Posted February 2, 2017 Author Posted February 2, 2017 The problem may also be that: some settings are present in the follower that aren't present for you as a playable character. Some settings are present for you that weren't used for the follower. (the face looks compressed while the neck feels stretched, something should have compensated that somehow for the follower.) Yeah i think you're right There is also a slider for neck length in RM... don't ask me where exactly, though. Thank you for your advice, but i've tried that, the head is almost literally shrunken, it really doesn't look good (not my pic, but same problem)
yatol Posted February 2, 2017 Posted February 2, 2017 since got curious whatever have to be done to get that head down, it will be done if you add playable flag to that race and switch to it there's something to move up or down the head in showracemenu... if it can't move it down enought, you do it how he got the eyes/nose/mouth there you move down the slider, export as head x, move up slider, import head x, move down slider, export head x, mode up slider, import... if no move down slider, you do that in the nif (to all mesh, z-20 for head, that mean z-20 for eyes, eyesbrows, mouth.... too) showracemenu, and add a mask on neck before importing move down head (hair won't import if you don't pick the same ones, just export the result, open nif, move down hairs, import them back)
Minn Young Posted February 2, 2017 Author Posted February 2, 2017 since got curious whatever have to be done to get that head down, it will be done if you add playable flag to that race and switch to it there's something to move up or down the head in showracemenu... if it can't move it down enought, you do it how he got the eyes/nose/mouth there you move down the slider, export as head x, move up slider, import head x, move down slider, export head x, mode up slider, import... if no move down slider, you do that in the nif (to all mesh, z-20 for head, that mean z-20 for eyes, eyesbrows, mouth.... too) showracemenu, and add a mask on neck before importing move down head (hair won't import if you don't pick the same ones, just export the result, open nif, move down hairs, import them back) Oh wow.. i'll try it out a bit, if i mess up would you consider helping me with this? Only if it's not too much to ask ofcourse. I'm just not very handy in these type of things, but at this point im willing to try anything EDIT : i've been trying for a while now i don't seem to really get it, and the hair floats around the head..
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